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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-08-10 17:55:44 +00:00
shiiiit fuck. gooood damn
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@ -1,3 +1,7 @@
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## Changed
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* All RoR panels now have basic item descriptions informing about the screwdriver requirement for configuration
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## Fixed
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* Fixed the grenade crafting handler not checking if a shell/filling combination is even valid, allowing weird combos
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* Fixed dispenser fired laser grenades crashing the game
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* Fixed dispenser fired laser grenades crashing the game
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* Fixed schrabidium grenade being obscenely powerful for no reason
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@ -1,7 +1,10 @@
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package com.hbm.blocks.machine.rbmk;
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import java.util.List;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.ITooltipProvider;
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import com.hbm.lib.Library;
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import com.hbm.render.block.ISBRHUniversal;
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import com.hbm.render.util.RenderBlocksNT;
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@ -14,13 +17,14 @@ import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class RBMKMiniPanelBase extends BlockContainer implements ISBRHUniversal {
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public class RBMKMiniPanelBase extends BlockContainer implements ISBRHUniversal, ITooltipProvider {
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public RBMKMiniPanelBase() {
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super(Material.iron);
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@ -92,4 +96,9 @@ public class RBMKMiniPanelBase extends BlockContainer implements ISBRHUniversal
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return true;
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}
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@Override
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public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
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this.addStandardInfo(stack, player, list, ext);
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}
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}
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@ -21,7 +21,7 @@ public class GrenadeCraftingHandler implements IRecipe {
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if(hasForeignObject(inv)) return false; // can't be non-grenade items and can't be more than 4 items total
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EnumGrenadeShell shell = getFirst(inv, ModItems.grenade_shell, EnumGrenadeShell.class); // only one shell, null otherwise
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EnumGrenadeFilling filling = getFirst(inv, ModItems.grenade_filling, EnumGrenadeFilling.class); // only one filling, null otherwise
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if(!filling.compatibleShells.contains(shell)) return false;
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if(filling != null && shell != null && !filling.compatibleShells.contains(shell)) return false;
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EnumGrenadeFuze fuze = getFirst(inv, ModItems.grenade_fuze, EnumGrenadeFuze.class); // only one fuze, null otherwise
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// this leaves the extra unaccounted for, but the restrictions we put in place will allow exactly one without dedicated check
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return shell != null && filling != null && fuze != null;
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@ -223,11 +223,11 @@ public class ItemGrenadeFilling extends ItemEnumMulti {
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};
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public static Consumer<EntityGrenadeUniversal> EXPLODE_SCHRAB = (grenade) -> {
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EntityNukeExplosionMK3 ex = EntityNukeExplosionMK3.statFacFleija(grenade.worldObj, grenade.posX, grenade.posY, grenade.posZ, 50);
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EntityNukeExplosionMK3 ex = EntityNukeExplosionMK3.statFacFleija(grenade.worldObj, grenade.posX, grenade.posY, grenade.posZ, 20);
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if(!ex.isDead) {
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grenade.worldObj.playSoundEffect(grenade.posX, grenade.posY, grenade.posZ, "random.explode", 100.0F, grenade.worldObj.rand.nextFloat() * 0.1F + 0.9F);
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grenade.worldObj.spawnEntityInWorld(ex);
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EntityCloudFleija cloud = new EntityCloudFleija(grenade.worldObj, 50);
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EntityCloudFleija cloud = new EntityCloudFleija(grenade.worldObj, 20);
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cloud.setPosition(grenade.posX, grenade.posY, grenade.posZ);
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grenade.worldObj.spawnEntityInWorld(cloud);
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}
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@ -6158,15 +6158,21 @@ tile.rbmk_control_reasim.name=RBMK Control Rods (ReaSim)
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tile.rbmk_control_reasim_auto.name=RBMK Automatic Control Rods (ReaSim)
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tile.rbmk_crane_console.name=RBMK Crane Console
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tile.rbmk_display.name=RBMK Display Panel
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tile.rbmk_display.desc=Can be linked with the RBMK console linking device.$Shows a 7x7 segment of the RBMK.$View can be rotated with a screwdriver.
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tile.rbmk_display_blank.name=Blank Redstone-over-Radio Panel
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tile.rbmk_display_blank.desc=Cheap panel for extending RoR control panels.
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tile.rbmk_gauge.name=Redstone-over-Radio Gauge
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tile.rbmk_gauge.desc=Can be configured with a screwdriver.$Displays up to four numeric values from different$RoR signal sources.
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tile.rbmk_graph.name=Redstone-over-Radio Graph
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tile.rbmk_graph.desc=Can be configured with a screwdriver.$Logs and displays up to two numeric values$from different RoR signal sources.
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tile.rbmk_heater.name=RBMK Fluid Heater
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tile.rbmk_key_pad.name=Redstone-over-Radio Keypad
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tile.rbmk_key_pad.desc=Can be configured with a screwdriver.$Allows up to four different buttons which can$send RoR signals when pressed.
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tile.rbmk_loader.name=RBMK Steam Connector
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tile.rbmk_loader.desc=Allows RBMKs to have both water and steam connections at the bottom$Place one water pipe below the RBMK column, then the connector,$then connect the steam duct to the connector.
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tile.rbmk_moderator.name=RBMK Graphite Moderator
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tile.rbmk_numitron.name=Redstone-over-Radio Numeric Display
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tile.rbmk_numitron.desc=Can be configured with a screwdriver.$Displays up to two numeric values$from different RoR signal sources.
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tile.rbmk_outgasser.name=RBMK Irradiation Channel
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tile.rbmk_reflector.name=RBMK Tungsten Carbide Neutron Reflector
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tile.rbmk_rod.name=RBMK Fuel Channel
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