Merge remote-tracking branch 'origin/master'

This commit is contained in:
Boblet 2023-09-13 13:32:41 +02:00
commit ced46c8393
5 changed files with 272 additions and 134 deletions

View File

@ -1,38 +1,37 @@
package com.hbm.blocks;
import com.hbm.blocks.generic.*;
import com.hbm.blocks.generic.BlockHazard.ExtDisplayEffect;
import com.hbm.blocks.generic.BlockMotherOfAllOres.ItemRandomOreBlock;
import com.hbm.blocks.BlockEnums.*;
import com.hbm.blocks.bomb.*;
import com.hbm.blocks.fluid.*;
import com.hbm.blocks.gas.*;
import com.hbm.blocks.generic.*;
import com.hbm.blocks.generic.BlockHazard.ExtDisplayEffect;
import com.hbm.blocks.generic.BlockMotherOfAllOres.ItemRandomOreBlock;
import com.hbm.blocks.machine.*;
import com.hbm.blocks.machine.pile.*;
import com.hbm.blocks.machine.rbmk.*;
import com.hbm.blocks.network.*;
import com.hbm.blocks.rail.RailNarrowCurve;
import com.hbm.blocks.rail.RailNarrowStraight;
import com.hbm.blocks.rail.RailStandardBuffer;
import com.hbm.blocks.rail.RailStandardCurve;
import com.hbm.blocks.rail.RailStandardRamp;
import com.hbm.blocks.rail.RailStandardStraight;
import com.hbm.blocks.siege.*;
import com.hbm.blocks.rail.*;
import com.hbm.blocks.siege.SiegeCircuit;
import com.hbm.blocks.siege.SiegeHole;
import com.hbm.blocks.siege.SiegeInternal;
import com.hbm.blocks.siege.SiegeShield;
import com.hbm.blocks.test.*;
import com.hbm.blocks.turret.*;
import com.hbm.items.block.*;
import com.hbm.items.bomb.*;
import com.hbm.items.bomb.ItemPrototypeBlock;
import com.hbm.items.special.ItemOreBlock;
import com.hbm.lib.ModDamageSource;
import com.hbm.lib.RefStrings;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.DoorDecl;
import com.hbm.tileentity.machine.storage.TileEntityFileCabinet;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.material.*;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.material.MaterialLiquid;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.fluids.Fluid;
@ -1263,19 +1262,6 @@ public class ModBlocks {
public static Material materialGas = new MaterialGas();
public static Block.SoundType soundTypeGrate = new ModSoundType("metalBlock", 0.5F, 1.0F) {
@Override
public String func_150496_b() {
return Block.soundTypeMetal.func_150496_b();
}
@Override
public String getBreakSound() {
return "dig.stone";
}
};
private static void initializeBlock() {
test_render = new TestRender(Material.rock).setBlockName("test_render").setCreativeTab(null);
@ -1676,33 +1662,33 @@ public class ModBlocks {
steel_roof = new DecoBlock(Material.iron).setBlockName("steel_roof").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":steel_roof");
steel_beam = new DecoBlock(Material.iron).setBlockName("steel_beam").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":steel_beam");
steel_scaffold = new BlockScaffold().setBlockName("steel_scaffold").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":deco_steel_orig");
steel_grate = new BlockGrate(Material.iron).setBlockName("steel_grate").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F);
steel_grate_wide = new BlockGrate(Material.iron).setBlockName("steel_grate_wide").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F);
steel_grate = new BlockGrate(Material.iron).setBlockName("steel_grate").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F);
steel_grate_wide = new BlockGrate(Material.iron).setBlockName("steel_grate_wide").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F);
deco_pipe = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side", 0).setBlockName("deco_pipe").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top");
deco_pipe_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_rusty", 0).setBlockName("deco_pipe_rusted").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_rusty");
deco_pipe_green = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green", 0).setBlockName("deco_pipe_green").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green");
deco_pipe_green_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green_rusty", 0).setBlockName("deco_pipe_green_rusted").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green_rusty");
deco_pipe_red = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_red", 0).setBlockName("deco_pipe_red").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_red");
deco_pipe_marked = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_marked", 0).setBlockName("deco_pipe_marked").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_marked");
deco_pipe_rim = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side", 1).setBlockName("deco_pipe_rim").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top");
deco_pipe_rim_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_rusty", 1).setBlockName("deco_pipe_rim_rusted").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_rusty");
deco_pipe_rim_green = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green", 1).setBlockName("deco_pipe_rim_green").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green");
deco_pipe_rim_green_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green_rusty", 1).setBlockName("deco_pipe_rim_green_rusted").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green_rusty");
deco_pipe_rim_red = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_red", 1).setBlockName("deco_pipe_rim_red").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_red");
deco_pipe_rim_marked = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_marked", 1).setBlockName("deco_pipe_rim_marked").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_marked");
deco_pipe_framed = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side", 3).setBlockName("deco_pipe_framed").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top");
deco_pipe_framed_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_rusty", 3).setBlockName("deco_pipe_framed_rusted").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_rusty");
deco_pipe_framed_green = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green", 3).setBlockName("deco_pipe_framed_green").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green");
deco_pipe_framed_green_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green_rusty", 3).setBlockName("deco_pipe_framed_green_rusted").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green_rusty");
deco_pipe_framed_red = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_red", 3).setBlockName("deco_pipe_framed_red").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_red");
deco_pipe_framed_marked = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_marked", 3).setBlockName("deco_pipe_framed_marked").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_marked");
deco_pipe_quad = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side", 2).setBlockName("deco_pipe_quad").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top");
deco_pipe_quad_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_rusty", 2).setBlockName("deco_pipe_quad_rusted").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_rusty");
deco_pipe_quad_green = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green", 2).setBlockName("deco_pipe_quad_green").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green");
deco_pipe_quad_green_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green_rusty", 2).setBlockName("deco_pipe_quad_green_rusted").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green_rusty");
deco_pipe_quad_red = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_red", 2).setBlockName("deco_pipe_quad_red").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_red");
deco_pipe_quad_marked = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_marked", 2).setBlockName("deco_pipe_quad_marked").setStepSound(soundTypeGrate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_marked");
deco_pipe = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side", 0).setBlockName("deco_pipe").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top");
deco_pipe_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_rusty", 0).setBlockName("deco_pipe_rusted").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_rusty");
deco_pipe_green = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green", 0).setBlockName("deco_pipe_green").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green");
deco_pipe_green_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green_rusty", 0).setBlockName("deco_pipe_green_rusted").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green_rusty");
deco_pipe_red = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_red", 0).setBlockName("deco_pipe_red").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_red");
deco_pipe_marked = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_marked", 0).setBlockName("deco_pipe_marked").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_marked");
deco_pipe_rim = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side", 1).setBlockName("deco_pipe_rim").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top");
deco_pipe_rim_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_rusty", 1).setBlockName("deco_pipe_rim_rusted").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_rusty");
deco_pipe_rim_green = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green", 1).setBlockName("deco_pipe_rim_green").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green");
deco_pipe_rim_green_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green_rusty", 1).setBlockName("deco_pipe_rim_green_rusted").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green_rusty");
deco_pipe_rim_red = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_red", 1).setBlockName("deco_pipe_rim_red").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_red");
deco_pipe_rim_marked = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_marked", 1).setBlockName("deco_pipe_rim_marked").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_marked");
deco_pipe_framed = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side", 3).setBlockName("deco_pipe_framed").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top");
deco_pipe_framed_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_rusty", 3).setBlockName("deco_pipe_framed_rusted").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_rusty");
deco_pipe_framed_green = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green", 3).setBlockName("deco_pipe_framed_green").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green");
deco_pipe_framed_green_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green_rusty", 3).setBlockName("deco_pipe_framed_green_rusted").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green_rusty");
deco_pipe_framed_red = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_red", 3).setBlockName("deco_pipe_framed_red").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_red");
deco_pipe_framed_marked = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_marked", 3).setBlockName("deco_pipe_framed_marked").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_marked");
deco_pipe_quad = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side", 2).setBlockName("deco_pipe_quad").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top");
deco_pipe_quad_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_rusty", 2).setBlockName("deco_pipe_quad_rusted").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_rusty");
deco_pipe_quad_green = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green", 2).setBlockName("deco_pipe_quad_green").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green");
deco_pipe_quad_green_rusted = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_green_rusty", 2).setBlockName("deco_pipe_quad_green_rusted").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_green_rusty");
deco_pipe_quad_red = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_red", 2).setBlockName("deco_pipe_quad_red").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_red");
deco_pipe_quad_marked = new BlockPipe(Material.iron, RefStrings.MODID + ":pipe_side_marked", 2).setBlockName("deco_pipe_quad_marked").setStepSound(ModSoundTypes.grate).setCreativeTab(MainRegistry.blockTab).setHardness(2.0F).setResistance(5.0F).setBlockTextureName(RefStrings.MODID + ":pipe_top_marked");
broadcaster_pc = new PinkCloudBroadcaster(Material.iron).setBlockName("broadcaster_pc").setCreativeTab(MainRegistry.machineTab).setHardness(5.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":broadcaster_pc");
geiger = new GeigerCounter(Material.iron).setBlockName("geiger").setCreativeTab(MainRegistry.machineTab).setHardness(15.0F).setResistance(0.25F).setBlockTextureName(RefStrings.MODID + ":geiger");
@ -1972,7 +1958,7 @@ public class ModBlocks {
machine_detector = new PowerDetector(Material.iron).setBlockName("machine_detector").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":machine_detector_off");
fluid_duct = new BlockFluidDuct(Material.iron).setBlockName("fluid_duct").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":fluid_duct_icon");
fluid_duct_solid = new BlockFluidDuctSolid(Material.iron).setBlockName("fluid_duct_solid").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":fluid_duct_solid");
fluid_duct_neo = new FluidDuctStandard(Material.iron).setBlockName("fluid_duct_neo").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pipe_neo");
fluid_duct_neo = new FluidDuctStandard(Material.iron).setBlockName("fluid_duct_neo").setStepSound(ModSoundTypes.pipe).setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":pipe_neo");
fluid_duct_box = new FluidDuctBox(Material.iron).setBlockName("fluid_duct_box").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fluid_duct_box");
fluid_duct_exhaust = new FluidDuctBoxExhaust(Material.iron).setBlockName("fluid_duct_exhaust").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fluid_duct_box");
fluid_duct_paintable = new FluidDuctPaintable().setBlockName("fluid_duct_paintable").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab);

View File

@ -2,18 +2,168 @@ package com.hbm.blocks;
import net.minecraft.block.Block;
import java.util.Random;
public class ModSoundType extends Block.SoundType {
protected final String placeSound;
protected final String breakSound;
protected final String stepSound;
public ModSoundType(String name, float volume, float pitch) {
super(name, volume, pitch);
protected ModSoundType(String placeSound, String breakSound, String stepSound, float volume, float pitch) {
super("", volume, pitch);
this.placeSound = placeSound;
this.breakSound = breakSound;
this.stepSound = stepSound;
}
public ModEnvelopedSoundType enveloped() {
return new ModEnvelopedSoundType(placeSound, breakSound, stepSound, volume, frequency);
}
public ModEnvelopedSoundType enveloped(Random random) {
return new ModEnvelopedSoundType(placeSound, breakSound, stepSound, volume, frequency, random);
}
@Override
public String func_150496_b() {
return placeSound;
}
@Override
public String getBreakSound() {
return "hbm:" + super.getBreakSound();
return breakSound;
}
@Override
public String getStepResourcePath() {
return "hbm:" + super.getStepResourcePath();
return stepSound;
}
// creates a sound type with vanilla-like sound strings name-spaced to the mod
public static ModSoundType mod(String soundName, float volume, float pitch) {
return new ModSoundType(modDig(soundName), modDig(soundName), modStep(soundName), volume, pitch);
}
// these permutations allow creating a sound type with one of the three sounds being custom
// and the other ones defaulting to vanilla-like sound strings name-spaced to the mod
public static ModSoundType customPlace(String soundName, String placeSound, float volume, float pitch) {
return new ModSoundType(placeSound, modDig(soundName), modStep(soundName), volume, pitch);
}
public static ModSoundType customBreak(String soundName, String breakSound, float volume, float pitch) {
return new ModSoundType(modDig(soundName), breakSound, modStep(soundName), volume, pitch);
}
public static ModSoundType customStep(String soundName, String stepSound, float volume, float pitch) {
return new ModSoundType(modDig(soundName), modDig(soundName), stepSound, volume, pitch);
}
public static ModSoundType customDig(String soundName, String digSound, float volume, float pitch) {
return new ModSoundType(digSound, digSound, modStep(soundName), volume, pitch);
}
// these permutations copy sounds from an existing sound type and modify one of the sounds,
// but with a manual path for the custom sound
public static ModSoundType customPlace(Block.SoundType from, String placeSound, float volume, float pitch) {
return new ModSoundType(placeSound, from.getBreakSound(), from.getStepResourcePath(), volume, pitch);
}
public static ModSoundType customBreak(Block.SoundType from, String breakSound, float volume, float pitch) {
return new ModSoundType(from.func_150496_b(), breakSound, from.getStepResourcePath(), volume, pitch);
}
public static ModSoundType customStep(Block.SoundType from, String stepSound, float volume, float pitch) {
return new ModSoundType(from.func_150496_b(), from.getBreakSound(), stepSound, volume, pitch);
}
public static ModSoundType customDig(Block.SoundType from, String dig, float volume, float pitch) {
return new ModSoundType(dig, dig, from.getStepResourcePath(), volume, pitch);
}
// customizes all sounds
public static ModSoundType placeBreakStep(String placeSound, String breakSound, String stepSound, float volume, float pitch) {
return new ModSoundType(placeSound, breakSound, stepSound, volume, pitch);
}
private static String modDig(String soundName) {
return "hbm:dig." + soundName;
}
private static String modStep(String soundName) {
return "hbm:step." + soundName;
}
public static class ModEnvelopedSoundType extends ModSoundType {
private final Random random;
ModEnvelopedSoundType(String placeSound, String breakSound, String stepSound, float volume, float pitch, Random random) {
super(placeSound, breakSound, stepSound, volume, pitch);
this.random = random;
}
ModEnvelopedSoundType(String placeSound, String breakSound, String stepSound, float volume, float pitch) {
this(placeSound, breakSound, stepSound, volume, pitch, new Random());
}
// a bit of a hack, but most of the time, playSound is called with the sound path queried first, and then volume and pitch
private SubType probableSubType = SubType.PLACE;
@Override
public String func_150496_b() {
probableSubType = SubType.PLACE;
return super.func_150496_b();
}
@Override
public String getBreakSound() {
probableSubType = SubType.BREAK;
return super.getBreakSound();
}
@Override
public String getStepResourcePath() {
probableSubType = SubType.STEP;
return super.getStepResourcePath();
}
private Envelope volumeEnvelope = null;
private Envelope pitchEnvelope = null;
public ModEnvelopedSoundType volumeFunction(Envelope volumeEnvelope) {
this.volumeEnvelope = volumeEnvelope;
return this;
}
public ModEnvelopedSoundType pitchFunction(Envelope pitchEnvelope) {
this.pitchEnvelope = pitchEnvelope;
return this;
}
@Override
public float getVolume() {
if (volumeEnvelope == null)
return super.getVolume();
else
return volumeEnvelope.compute(super.getVolume(), random, probableSubType);
}
@Override
public float getPitch() {
if (pitchEnvelope == null)
return super.getPitch();
else
return pitchEnvelope.compute(super.getPitch(), random, probableSubType);
}
@FunctionalInterface
public interface Envelope {
float compute(float in, Random rand, SubType type);
}
}
public enum SubType {
PLACE, BREAK, STEP
}
}

View File

@ -0,0 +1,9 @@
package com.hbm.blocks;
import com.hbm.main.MainRegistry;
import net.minecraft.block.Block;
class ModSoundTypes {
static final ModSoundType grate = ModSoundType.customStep(Block.soundTypeStone, "hbm:step.metalBlock", 0.5F, 1.0F);
static final ModSoundType pipe = ModSoundType.customDig(Block.soundTypeMetal, "hbm:block.pipePlaced", 0.85F, 0.65F).enveloped(MainRegistry.instance.rand).pitchFunction((in, rand, type) -> { if (type == ModSoundType.SubType.BREAK) in -= 0.15F; return type == ModSoundType.SubType.STEP ? in : in + rand.nextFloat() * 0.2F; });
}

View File

@ -1,12 +1,9 @@
package com.hbm.items.machine;
import java.util.List;
import com.hbm.blocks.ModBlocks;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.tileentity.network.TileEntityPipeBaseNT;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
@ -19,6 +16,8 @@ import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import java.util.List;
public class ItemFluidDuct extends Item {
IIcon overlayIcon;
@ -126,8 +125,6 @@ public class ItemFluidDuct extends Item {
((TileEntityPipeBaseNT) world.getTileEntity(x, y, z)).setType(Fluids.fromID(stack.getItemDamage()));
}
world.playSoundEffect(x, y, z, "hbm:block.pipePlaced", 1.0F, 0.65F + world.rand.nextFloat() * 0.2F);
return true;
}
}

View File

@ -1,6 +1,71 @@
package com.hbm.main;
import com.google.common.collect.ImmutableList;
import com.hbm.blocks.BlockEnums.EnumStoneType;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.BlockMotherOfAllOres;
import com.hbm.blocks.generic.BlockToolConversion;
import com.hbm.commands.CommandDebugChunkLoad;
import com.hbm.commands.CommandReloadRecipes;
import com.hbm.commands.CommandSatellites;
import com.hbm.config.*;
import com.hbm.crafting.RodRecipes;
import com.hbm.creativetabs.*;
import com.hbm.entity.EntityMappings;
import com.hbm.entity.grenade.*;
import com.hbm.entity.logic.IChunkLoader;
import com.hbm.entity.mob.siege.SiegeTier;
import com.hbm.handler.*;
import com.hbm.handler.imc.IMCBlastFurnace;
import com.hbm.handler.imc.IMCCentrifuge;
import com.hbm.handler.imc.IMCCrystallizer;
import com.hbm.handler.imc.IMCHandler;
import com.hbm.handler.pollution.PollutionHandler;
import com.hbm.handler.radiation.ChunkRadiationManager;
import com.hbm.hazard.HazardRegistry;
import com.hbm.inventory.FluidContainerRegistry;
import com.hbm.inventory.OreDictManager;
import com.hbm.inventory.OreDictManager.DictFrame;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.recipes.*;
import com.hbm.inventory.recipes.anvil.AnvilRecipes;
import com.hbm.inventory.recipes.loader.SerializableRecipe;
import com.hbm.items.ItemAmmoEnums.Ammo4Gauge;
import com.hbm.items.ItemEnums.EnumAchievementType;
import com.hbm.items.ModItems;
import com.hbm.items.tool.ItemFertilizer;
import com.hbm.items.weapon.ItemGenericGrenade;
import com.hbm.lib.HbmWorld;
import com.hbm.lib.Library;
import com.hbm.lib.RefStrings;
import com.hbm.packet.PacketDispatcher;
import com.hbm.potion.HbmPotion;
import com.hbm.saveddata.satellites.Satellite;
import com.hbm.tileentity.TileMappings;
import com.hbm.tileentity.bomb.TileEntityNukeCustom;
import com.hbm.tileentity.machine.TileEntityMachineReactorLarge;
import com.hbm.tileentity.machine.TileEntityNukeFurnace;
import com.hbm.tileentity.machine.rbmk.RBMKDials;
import com.hbm.util.*;
import com.hbm.world.feature.BedrockOre;
import com.hbm.world.feature.OreCave;
import com.hbm.world.feature.OreLayer3D;
import com.hbm.world.feature.SchistStratum;
import com.hbm.world.generator.CellularDungeonFactory;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.Metadata;
import cpw.mods.fml.common.ModMetadata;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.*;
import cpw.mods.fml.common.event.FMLInterModComms.IMCEvent;
import cpw.mods.fml.common.event.FMLInterModComms.IMCMessage;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent.MissingMapping;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.block.BlockDispenser;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
@ -26,12 +91,8 @@ import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.util.EnumHelper;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.Metadata;
import cpw.mods.fml.common.ModMetadata;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.io.File;
import java.util.HashMap;
@ -40,71 +101,6 @@ import java.util.List;
import java.util.Map.Entry;
import java.util.Random;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import com.google.common.collect.ImmutableList;
import com.hbm.blocks.BlockEnums.EnumStoneType;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.BlockMotherOfAllOres;
import com.hbm.blocks.generic.BlockToolConversion;
import com.hbm.commands.CommandDebugChunkLoad;
import com.hbm.commands.CommandReloadRecipes;
import com.hbm.config.*;
import com.hbm.crafting.RodRecipes;
import com.hbm.creativetabs.*;
import com.hbm.entity.EntityMappings;
import com.hbm.entity.grenade.*;
import com.hbm.entity.logic.*;
import com.hbm.entity.mob.siege.*;
import com.hbm.handler.*;
import com.hbm.handler.imc.*;
import com.hbm.handler.pollution.PollutionHandler;
import com.hbm.handler.radiation.ChunkRadiationManager;
import com.hbm.hazard.HazardRegistry;
import com.hbm.inventory.*;
import com.hbm.inventory.OreDictManager.DictFrame;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.recipes.*;
import com.hbm.inventory.recipes.anvil.AnvilRecipes;
import com.hbm.inventory.recipes.loader.SerializableRecipe;
import com.hbm.items.ModItems;
import com.hbm.items.tool.ItemFertilizer;
import com.hbm.items.weapon.ItemGenericGrenade;
import com.hbm.items.ItemAmmoEnums.Ammo4Gauge;
import com.hbm.items.ItemEnums.EnumAchievementType;
import com.hbm.lib.HbmWorld;
import com.hbm.lib.Library;
import com.hbm.lib.RefStrings;
import com.hbm.packet.PacketDispatcher;
import com.hbm.potion.HbmPotion;
import com.hbm.saveddata.satellites.Satellite;
import com.hbm.tileentity.TileMappings;
import com.hbm.tileentity.bomb.TileEntityNukeCustom;
import com.hbm.tileentity.machine.*;
import com.hbm.tileentity.machine.rbmk.RBMKDials;
import com.hbm.util.AchievementHandler;
import com.hbm.util.ArmorUtil;
import com.hbm.util.Compat;
import com.hbm.util.StatHelper;
import com.hbm.util.SuicideThreadDump;
import com.hbm.world.feature.*;
import com.hbm.world.generator.CellularDungeonFactory;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent;
import cpw.mods.fml.common.event.FMLInterModComms.IMCEvent;
import cpw.mods.fml.common.event.FMLInterModComms.IMCMessage;
import cpw.mods.fml.common.event.FMLMissingMappingsEvent.MissingMapping;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStartedEvent;
import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
@Mod(modid = RefStrings.MODID, name = RefStrings.NAME, version = RefStrings.VERSION)
public class MainRegistry {
@ -249,7 +245,7 @@ public class MainRegistry {
public static File configDir;
public static File configHbmDir;
Random rand = new Random();
public Random rand = new Random();
@EventHandler
public void PreLoad(FMLPreInitializationEvent PreEvent) {