facing oblivion to become the lode star
16
changelog
@ -8,6 +8,13 @@
|
||||
* Reworked chemical plant
|
||||
* No longer needs template items for everything, comes with a convenient recipe selector GUI
|
||||
* Three item and three fluids for in and outputs
|
||||
* Slots are locked to the ingredients they accept, allowing for better performance and shift click support
|
||||
* Item IO now works like most other machines instead of using chutes
|
||||
* If the center block right above the chemplant is not air, it will render with a frame, making chemplant stacking actually nice to look at
|
||||
* Now has a more convenient 3x3 footprint
|
||||
* Features 12 access ports, more than enough for full coverage of the entire machine's IO
|
||||
* Has an optional slot for template items separate from the recipe selector (i.e. secret recipes)
|
||||
* Ports are now standardized, no longer are fluids connected to ports that look like copper contacts
|
||||
|
||||
## Changed
|
||||
* The RBMK console's grid can now be rotated using a screwdriver
|
||||
@ -28,10 +35,11 @@
|
||||
* Water to hydrogen peroxide is now 1,000 : 1,000 (instead of 1,000 : 800)
|
||||
* Sulfuric acid's peroxide requirement has been adjusted accordingly
|
||||
* Nitric acid has an alternate recipe using air and water, however it takes 4x as long and has a base consumption of 2kHE/t
|
||||
* Desh now only takes 10 seconds to produce instead of 15
|
||||
* Desh now only takes 5 seconds to produce instead of 15
|
||||
* Laminate now only takes 50mB of either fluid per recipe and processes much quicker
|
||||
* Ducrete now uses U238 in the form of ferrouranium, and no longer requires gravel at all
|
||||
* Ducrete now uses U238 in the form of ferrouranium, decreasing U238 needed, and no longer requires gravel at all
|
||||
* All recipes for nuclear fuel production now have a higher base consumption
|
||||
* Base consumption in general has been tweaked for many later-game recipes. Many recipes however still use the old 100HE/t rate
|
||||
* Cordite now uses sawdust instead of wood planks and sugar
|
||||
* Kevlar is now made from aromatics, nitric acid and chlorine (or phosgene in 528 mode)
|
||||
* Electrolysis using the chemplant has been removed. Hydrogen can be made using water and coal (or coke), and oxygen can be distilled from intake air
|
||||
@ -40,6 +48,7 @@
|
||||
* Glyphid meat processing is now less autistic
|
||||
* Making rusty steel now only takes 2 seconds per recipe
|
||||
* Perfluoromethyl can now also be made in the chemical plant (technically, the process isn't just simple mixing after all)
|
||||
* Recipe changes are still subject to balancing
|
||||
* Removed niter to nitric acid liquefaction recipe
|
||||
|
||||
## Fixed
|
||||
@ -51,4 +60,5 @@
|
||||
* Fixed missing energy damage category localization
|
||||
* Fixed server crash caused by tool abilities
|
||||
* Fixed chunkloading entities not releasing their loading tickets properly
|
||||
* Potentially fixed a dupe issue related to tool abilities
|
||||
* Potentially fixed a dupe issue related to tool abilities
|
||||
* Fixed certain sky features not being as bright as they should be
|
||||
@ -4,6 +4,7 @@ import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.blocks.BlockEnums.EnumStoneType;
|
||||
import com.hbm.inventory.material.MaterialShapes;
|
||||
import com.hbm.items.ItemEnums.EnumCokeType;
|
||||
import com.hbm.items.ItemGenericPart.EnumPartType;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.machine.ItemRTGPelletDepleted.DepletedRTGMaterial;
|
||||
import com.hbm.items.special.ItemWasteLong;
|
||||
@ -421,6 +422,7 @@ public class MineralRecipes {
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.egg_balefire_shard, 9), new Object[] { "#", '#', ModItems.egg_balefire });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.nitra, 1), new Object[] { "##", "##", '#', ModItems.nitra_small });
|
||||
GameRegistry.addRecipe(new ItemStack(ModItems.nitra_small, 4), new Object[] { "#", '#', ModItems.nitra });
|
||||
GameRegistry.addRecipe(new ItemStack(ModBlocks.glass_polarized, 4), new Object[] { "##", "##", '#', DictFrame.fromOne(ModItems.part_generic, EnumPartType.GLASS_POLARIZED) });
|
||||
add1To9Pair(ModItems.powder_paleogenite, ModItems.powder_paleogenite_tiny);
|
||||
add1To9Pair(ModItems.ingot_osmiridium, ModItems.nugget_osmiridium);
|
||||
|
||||
|
||||
@ -11,6 +11,7 @@ import com.hbm.inventory.fluid.Fluids;
|
||||
import com.hbm.inventory.recipes.loader.GenericRecipe;
|
||||
import com.hbm.inventory.recipes.loader.GenericRecipes;
|
||||
import com.hbm.items.ItemEnums.EnumFuelAdditive;
|
||||
import com.hbm.items.ItemGenericPart.EnumPartType;
|
||||
import com.hbm.items.ModItems;
|
||||
|
||||
import net.minecraft.init.Blocks;
|
||||
@ -130,7 +131,7 @@ public class ChemicalPlantRecipes extends GenericRecipes<GenericRecipe> {
|
||||
.outputItems(new ItemStack(ModBlocks.asphalt, 16)));
|
||||
|
||||
/// SOLIDS ///
|
||||
this.register(new GenericRecipe("chem.desh").setup(200, 100)
|
||||
this.register(new GenericRecipe("chem.desh").setup(100, 100)
|
||||
.inputItems(new ComparableStack(ModItems.powder_desh_mix))
|
||||
.inputFluids((GeneralConfig.enableLBSM && GeneralConfig.enableLBSMSimpleChemsitry) ?
|
||||
new FluidStack[] {new FluidStack(Fluids.LIGHTOIL, 200)} :
|
||||
@ -160,11 +161,11 @@ public class ChemicalPlantRecipes extends GenericRecipes<GenericRecipe> {
|
||||
.inputFluids(new FluidStack(Fluids.UNSATURATEDS, 250, GeneralConfig.enable528 ? 2 : 0), new FluidStack(Fluids.CHLORINE, 250, GeneralConfig.enable528 ? 2 : 0))
|
||||
.outputItems(new ItemStack(ModItems.ingot_pvc, 2)));
|
||||
|
||||
this.register(new GenericRecipe("chem.kevlar").setup(20, 300)
|
||||
this.register(new GenericRecipe("chem.kevlar").setup(60, 300)
|
||||
.inputFluids(new FluidStack(Fluids.AROMATICS, 200), new FluidStack(Fluids.NITRIC_ACID, 100), new FluidStack(GeneralConfig.enable528 ? Fluids.PHOSGENE : Fluids.CHLORINE, 100))
|
||||
.outputItems(new ItemStack(ModItems.plate_kevlar, 4)));
|
||||
|
||||
this.register(new GenericRecipe("chem.meth").setup(30, 300)
|
||||
this.register(new GenericRecipe("chem.meth").setup(60, 300)
|
||||
.inputItems(new ComparableStack(Items.wheat), new ComparableStack(Items.dye, 2, 3))
|
||||
.inputFluids(new FluidStack(Fluids.LUBRICANT, 400), new FluidStack(Fluids.PEROXIDE, 500))
|
||||
.outputItems(new ItemStack(ModItems.chocolate, 4)));
|
||||
@ -281,6 +282,11 @@ public class ChemicalPlantRecipes extends GenericRecipes<GenericRecipe> {
|
||||
.inputItems(new OreDictStack(KEY_ANYGLASS), new OreDictStack(STEEL.bolt(), 4))
|
||||
.outputItems(new ItemStack(ModBlocks.reinforced_laminate)));
|
||||
|
||||
this.register(new GenericRecipe("chem.polarized").setup(100, 500)
|
||||
.inputFluids(new FluidStack(Fluids.PETROLEUM, 1_000))
|
||||
.inputItems(new OreDictStack(KEY_ANYPANE))
|
||||
.outputItems(DictFrame.fromOne(ModItems.part_generic, EnumPartType.GLASS_POLARIZED, 16)));
|
||||
|
||||
/// NUCLEAR PROCESSING ///
|
||||
this.register(new GenericRecipe("chem.yellowcake").setup(250, 500)
|
||||
.inputItems(new OreDictStack(U.billet(), 2), new OreDictStack(S.dust(), 2))
|
||||
|
||||
@ -88,6 +88,8 @@ public abstract class GenericRecipes<T extends GenericRecipe> extends Serializab
|
||||
public void writeRecipe(Object recipeObject, JsonWriter writer) throws IOException {
|
||||
T recipe = (T) recipeObject;
|
||||
|
||||
writer.name("name").value(recipe.name);
|
||||
|
||||
if(this.inputItemLimit() > 0 && recipe.inputItem != null) {
|
||||
writer.name("inputItem").beginArray();
|
||||
for(AStack stack : recipe.inputItem) this.writeAStack(stack, writer);
|
||||
|
||||
@ -14,7 +14,8 @@ public class ItemGenericPart extends ItemEnumMulti {
|
||||
PISTON_HYDRAULIC("piston_hydraulic"),
|
||||
PISTON_ELECTRIC("piston_electric"),
|
||||
LDE("low_density_element"),
|
||||
HDE("heavy_duty_element");
|
||||
HDE("heavy_duty_element"),
|
||||
GLASS_POLARIZED("glass_polarized");
|
||||
|
||||
private String texName;
|
||||
|
||||
|
||||
@ -1027,7 +1027,7 @@ public class ModEventHandlerClient {
|
||||
return null;
|
||||
}
|
||||
|
||||
public static boolean renderLodeStar = false; // GENUINELY shut the fuck up i'm not kidding
|
||||
public static boolean renderLodeStar = false;
|
||||
public static long lastStarCheck = 0L;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@ -1064,16 +1064,16 @@ public class ModEventHandlerClient {
|
||||
long millis = Clock.get_ms();
|
||||
|
||||
if(lastStarCheck + 200 < millis) {
|
||||
renderLodeStar = false; // GENUINELY shut the fuck up i'm not kidding
|
||||
renderLodeStar = false;
|
||||
lastStarCheck = millis;
|
||||
|
||||
if(player != null) { // GENUINELY shut the fuck up i'm not kidding
|
||||
Vec3NT pos = new Vec3NT(player.posX, player.posY, player.posZ); // GENUINELY shut the fuck up i'm not kidding
|
||||
Vec3NT lodestarHeading = new Vec3NT(0, 0, -1D).rotateAroundXDeg(-15).multiply(25); // GENUINELY shut the fuck up i'm not kidding
|
||||
Vec3NT nextPos = new Vec3NT(pos).add(lodestarHeading.xCoord,lodestarHeading.yCoord, lodestarHeading.zCoord); // GENUINELY shut the fuck up i'm not kidding
|
||||
MovingObjectPosition mop = world.func_147447_a(pos, nextPos, false, true, false); // GENUINELY shut the fuck up i'm not kidding
|
||||
if(mop != null && mop.typeOfHit == mop.typeOfHit.BLOCK && world.getBlock(mop.blockX, mop.blockY, mop.blockZ) == ModBlocks.glass_polarized) { // GENUINELY shut the fuck up i'm not kidding
|
||||
renderLodeStar = true; // GENUINELY shut the fuck up i'm not kidding
|
||||
if(player != null) {
|
||||
Vec3NT pos = new Vec3NT(player.posX, player.posY, player.posZ);
|
||||
Vec3NT lodestarHeading = new Vec3NT(0, 0, -1D).rotateAroundXDeg(-15).multiply(25);
|
||||
Vec3NT nextPos = new Vec3NT(pos).add(lodestarHeading.xCoord,lodestarHeading.yCoord, lodestarHeading.zCoord);
|
||||
MovingObjectPosition mop = world.func_147447_a(pos, nextPos, false, true, false);
|
||||
if(mop != null && mop.typeOfHit == mop.typeOfHit.BLOCK && world.getBlock(mop.blockX, mop.blockY, mop.blockZ) == ModBlocks.glass_polarized) {
|
||||
renderLodeStar = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -581,6 +581,7 @@ public class ResourceManager {
|
||||
public static final ResourceLocation chemplant_piston_tex = new ResourceLocation(RefStrings.MODID, "textures/models/chemplant_piston_new.png");
|
||||
public static final ResourceLocation chemplant_fluid_tex = new ResourceLocation(RefStrings.MODID, "textures/models/lavabase_small.png");
|
||||
public static final ResourceLocation chemical_plant_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/chemical_plant.png");
|
||||
public static final ResourceLocation chemical_plant_fluid_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/chemical_plant_fluid.png");
|
||||
public static final ResourceLocation chemfac_tex = new ResourceLocation(RefStrings.MODID, "textures/models/machines/chemfac.png");
|
||||
|
||||
//Mixer
|
||||
|
||||
@ -1,11 +1,20 @@
|
||||
package com.hbm.render.tileentity;
|
||||
|
||||
import java.awt.Color;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.blocks.BlockDummyable;
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.inventory.FluidStack;
|
||||
import com.hbm.inventory.recipes.ChemicalPlantRecipes;
|
||||
import com.hbm.inventory.recipes.loader.GenericRecipe;
|
||||
import com.hbm.main.ResourceManager;
|
||||
import com.hbm.render.item.ItemRenderBase;
|
||||
import com.hbm.tileentity.machine.TileEntityMachineChemicalPlant;
|
||||
import com.hbm.util.BobMathUtil;
|
||||
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@ -15,15 +24,88 @@ import net.minecraftforge.client.IItemRenderer;
|
||||
public class RenderChemicalPlant extends TileEntitySpecialRenderer implements IItemRendererProvider {
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float interp) {
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(x + 0.5, y, z + 0.5);
|
||||
GL11.glRotated(90, 0, 1, 0);
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
|
||||
switch(tileEntity.getBlockMetadata() - BlockDummyable.offset) {
|
||||
case 2: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
||||
case 4: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
||||
case 3: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
||||
case 5: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
||||
}
|
||||
|
||||
TileEntityMachineChemicalPlant chemplant = (TileEntityMachineChemicalPlant) tileEntity;
|
||||
float anim = chemplant.prevAnim + (chemplant.anim - chemplant.prevAnim) * interp;
|
||||
GenericRecipe recipe = ChemicalPlantRecipes.INSTANCE.recipeNameMap.get(chemplant.chemplantModule.recipe);
|
||||
|
||||
bindTexture(ResourceManager.chemical_plant_tex);
|
||||
ResourceManager.chemical_plant.renderPart("Base");
|
||||
if(chemplant.frame) ResourceManager.chemical_plant.renderPart("Frame");
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(BobMathUtil.sps(anim * 0.125) * 0.375, 0, 0);
|
||||
ResourceManager.chemical_plant.renderPart("Slider");
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(0.5, 0, 0.5);
|
||||
GL11.glRotated((anim * 15) % 360D, 0, 1, 0);
|
||||
GL11.glTranslated(-0.5, 0, -0.5);
|
||||
ResourceManager.chemical_plant.renderPart("Spinner");
|
||||
GL11.glPopMatrix();
|
||||
|
||||
if(chemplant.didProcess && recipe != null) {
|
||||
int colors = 0;
|
||||
int r = 0;
|
||||
int g = 0;
|
||||
int b = 0;
|
||||
if(recipe.outputFluid != null) for(FluidStack stack : recipe.outputFluid) {
|
||||
Color color = new Color(stack.type.getColor());
|
||||
r += color.getRed();
|
||||
g += color.getGreen();
|
||||
b += color.getBlue();
|
||||
colors++;
|
||||
}
|
||||
|
||||
if(colors == 0 && recipe.inputFluid != null) for(FluidStack stack : recipe.inputFluid) {
|
||||
Color color = new Color(stack.type.getColor());
|
||||
r += color.getRed();
|
||||
g += color.getGreen();
|
||||
b += color.getBlue();
|
||||
colors++;
|
||||
}
|
||||
|
||||
if(colors > 0) {
|
||||
bindTexture(ResourceManager.chemical_plant_fluid_tex);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glAlphaFunc(GL11.GL_GREATER, 0);
|
||||
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
|
||||
GL11.glColor4f(r / 255F / colors, g / 255F / colors, b / 255F / colors, 0.5F);
|
||||
GL11.glDepthMask(false);
|
||||
|
||||
GL11.glMatrixMode(GL11.GL_TEXTURE);
|
||||
GL11.glLoadIdentity();
|
||||
GL11.glTranslated(-anim / 100F, BobMathUtil.sps(anim * 0.1) * 0.1 - 0.25, 0);
|
||||
ResourceManager.chemical_plant.renderPart("Fluid");
|
||||
GL11.glMatrixMode(GL11.GL_TEXTURE);
|
||||
GL11.glLoadIdentity();
|
||||
GL11.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
|
||||
GL11.glDepthMask(true);
|
||||
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
|
||||
GL11.glDisable(GL11.GL_BLEND);
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
GL11.glPopMatrix();
|
||||
@ -48,7 +130,9 @@ public class RenderChemicalPlant extends TileEntitySpecialRenderer implements II
|
||||
GL11.glScaled(0.75, 0.75, 0.75);
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
bindTexture(ResourceManager.chemical_plant_tex);
|
||||
ResourceManager.chemical_plant.renderAll();
|
||||
ResourceManager.chemical_plant.renderPart("Base");
|
||||
ResourceManager.chemical_plant.renderPart("Slider");
|
||||
ResourceManager.chemical_plant.renderPart("Spinner");
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
}};
|
||||
}
|
||||
|
||||
@ -67,19 +67,15 @@ public class RenderNTMSkyboxChainloader extends IRenderHandler { //why an abstra
|
||||
GL11.glDisable(GL11.GL_FOG);
|
||||
OpenGlHelper.glBlendFunc(770, 1, 1, 0);
|
||||
|
||||
float brightness = (float) Math.sin(world.getCelestialAngle(partialTicks) * Math.PI);
|
||||
brightness *= brightness;
|
||||
|
||||
GL11.glColor4f(brightness, brightness, brightness, 1.0F);
|
||||
|
||||
float var12 = 1F + world.rand.nextFloat() * 0.5F;
|
||||
float var12 = 0.5F + world.rand.nextFloat() * 0.25F;
|
||||
double dist = 100D;
|
||||
|
||||
if(ModEventHandlerClient.renderLodeStar) {
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(-75.0F, 1.0F, 0.0F, 0.0F);
|
||||
GL11.glRotatef(10.0F, 0.0F, 1.0F, 0.0F);
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(lodeStar); // GENUINELY shut the fuck up i'm not kidding
|
||||
GL11.glColor4f(1F, 1F, 1F, 1.0F);
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(lodeStar);
|
||||
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.addVertexWithUV(-var12, dist, -var12, 0.0D, 0.0D);
|
||||
@ -91,6 +87,11 @@ public class RenderNTMSkyboxChainloader extends IRenderHandler { //why an abstra
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
float brightness = (float) Math.sin(world.getCelestialAngle(partialTicks) * Math.PI);
|
||||
brightness *= brightness;
|
||||
|
||||
GL11.glColor4f(brightness, brightness, brightness, 1.0F);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GL11.glRotatef(world.getCelestialAngle(partialTicks) * 360.0F, 1.0F, 0.0F, 0.0F);
|
||||
|
||||
@ -42,6 +42,10 @@ public class TileEntityMachineChemicalPlant extends TileEntityMachineBase implem
|
||||
public long power;
|
||||
public long maxPower = 1_000_000;
|
||||
public boolean didProcess = false;
|
||||
|
||||
public boolean frame = false;
|
||||
public int anim;
|
||||
public int prevAnim;
|
||||
|
||||
public ModuleMachineChemplant chemplantModule;
|
||||
public UpgradeManagerNT upgradeManager = new UpgradeManagerNT(this);
|
||||
@ -98,6 +102,12 @@ public class TileEntityMachineChemicalPlant extends TileEntityMachineBase implem
|
||||
|
||||
} else {
|
||||
|
||||
this.prevAnim = this.anim;
|
||||
if(this.didProcess) this.anim++;
|
||||
|
||||
if(worldObj.getTotalWorldTime() % 40 == 0) {
|
||||
frame = !worldObj.getBlock(xCoord, yCoord + 3, zCoord).isAir(worldObj, xCoord, yCoord + 3, zCoord);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -125,6 +135,7 @@ public class TileEntityMachineChemicalPlant extends TileEntityMachineBase implem
|
||||
for(FluidTank tank : outputTanks) tank.serialize(buf);
|
||||
buf.writeLong(power);
|
||||
buf.writeLong(maxPower);
|
||||
buf.writeBoolean(didProcess);
|
||||
this.chemplantModule.serialize(buf);
|
||||
}
|
||||
|
||||
@ -135,6 +146,7 @@ public class TileEntityMachineChemicalPlant extends TileEntityMachineBase implem
|
||||
for(FluidTank tank : outputTanks) tank.deserialize(buf);
|
||||
this.power = buf.readLong();
|
||||
this.maxPower = buf.readLong();
|
||||
this.didProcess = buf.readBoolean();
|
||||
this.chemplantModule.deserialize(buf);
|
||||
}
|
||||
|
||||
|
||||
@ -177,6 +177,21 @@ cannery.stirling.1=Er muss auf einem Hitzeerzeuger platziert werden, zum Beispie
|
||||
cannery.stirling.2=Die Hitze die maximal verwendet werden kann ist limitiert, Übergeschwindigkeit kann zu katastrophalen Fehlfunktionen führen.
|
||||
cannery.stirling.3=Die verbesserte Version kann wesentlich mehr Hitze aufnehmen, ohne kaputt zu werden.
|
||||
|
||||
chem.hydrogen=Wasserstoff
|
||||
chem.hydrogencoke=Wasserstoff aus Koks
|
||||
chem.oxygen=Sauerstoff
|
||||
chem.xenon=Xenongas
|
||||
chem.xenonoxy=Xenongas (Gekühlt)
|
||||
chem.helium3=Helium-3
|
||||
chem.ethanol=Ethanol
|
||||
chem.biogas=Biogas
|
||||
chem.biofuel=Biodieselumesterung
|
||||
chem.reoil=Wiederaufbereitetes Öl
|
||||
chem.gasoline=Benzin
|
||||
chem.tarsand=Bitumen aus Teersand
|
||||
chem.meatprocessing=Glyphidflesch-Verarbeitung
|
||||
chem.birkeland=Salpetersäure aus Luft
|
||||
|
||||
chem.ARSENIC=Arsenextraktion
|
||||
chem.ASPHALT=Asphaltherstellung
|
||||
chem.BAKELITE=Bakelitherstellung
|
||||
@ -2770,6 +2785,7 @@ item.part_barrel_light.name=Leichter %slauf
|
||||
item.part_beryllium.name=Berylliumstaubkiste
|
||||
item.part_carbon.name=Kohlenstoffstaubkiste
|
||||
item.part_copper.name=Kupferstaubkiste
|
||||
item.part_generic.glass_polarized.name=Polarisierte Linse
|
||||
item.part_generic.hde.name=Schwerlastkomponente
|
||||
item.part_generic.lde.name=Leichtbauteil
|
||||
item.part_generic.piston_electric.name=Electrischer Kolben
|
||||
@ -4219,6 +4235,7 @@ tile.geiger.name=Geigerzähler
|
||||
tile.glass_ash.name=Ascheglas
|
||||
tile.glass_boron.name=Borglas
|
||||
tile.glass_lead.name=Bleiglas
|
||||
tile.glass_polarized.name=Polarisiertes Glas
|
||||
tile.glass_polonium.name=Poloniumglas
|
||||
tile.glass_quartz.name=Quarzglas
|
||||
tile.glass_trinitite.name=Trinity-Glas
|
||||
|
||||
@ -566,6 +566,21 @@ cannery.schottky.7=If any virtual particles encounter any malformed segments, al
|
||||
cannery.schottky.8=Note that virtual particles will never use the same Diode exit twice. Infinite loops will fail, but re-entering a Diode is otherwise fine
|
||||
cannery.schottky.9=Your Schottky Particle Diode should be properly enclosed, with free paths for each intersection exit
|
||||
|
||||
chem.hydrogen=Hydrogen
|
||||
chem.hydrogencoke=Hydrogen from Coke
|
||||
chem.oxygen=Oxygen
|
||||
chem.xenon=Xenon Gas
|
||||
chem.xenonoxy=Xenon Gas (Cooled)
|
||||
chem.helium3=Helium-3
|
||||
chem.ethanol=Ethanol
|
||||
chem.biogas=Biogas
|
||||
chem.biofuel=Biofuel Transesterification
|
||||
chem.reoil=Reclaimed Oil
|
||||
chem.gasoline=Gasoline
|
||||
chem.tarsand=Bitumen from Tar Sand
|
||||
chem.meatprocessing=Glyphid Meat Processing
|
||||
chem.birkeland=Nitric Acid from Air
|
||||
|
||||
chem.ARSENIC=Arsenic Extraction
|
||||
chem.ASPHALT=Asphalt Production
|
||||
chem.BAKELITE=Bakelite Production
|
||||
@ -3620,6 +3635,7 @@ item.part_barrel_light.name=Light %s Barrel
|
||||
item.part_beryllium.name=Box of Beryllium Dust
|
||||
item.part_carbon.name=Box of Carbon Dust
|
||||
item.part_copper.name=Box of Copper Dust
|
||||
item.part_generic.glass_polarized.name=Polarized Lens
|
||||
item.part_generic.hde.name=Heavy Duty Element
|
||||
item.part_generic.lde.name=Low-Density Element
|
||||
item.part_generic.piston_electric.name=Electric Piston
|
||||
@ -5344,6 +5360,7 @@ tile.geiger.name=Geiger Counter
|
||||
tile.glass_ash.name=Ash Glass
|
||||
tile.glass_boron.name=Boron Glass
|
||||
tile.glass_lead.name=Lead Glass
|
||||
tile.glass_polarized.name=Polarized Glass
|
||||
tile.glass_polonium.name=Polonium Glass
|
||||
tile.glass_quartz.name=Quartz Glass
|
||||
tile.glass_trinitite.name=Trinity Glass
|
||||
|
||||
BIN
src/main/resources/assets/hbm/textures/items/glass_polarized.png
Normal file
|
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|
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|
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|
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 4.3 KiB |
|
Before Width: | Height: | Size: 148 B After Width: | Height: | Size: 495 B |
|
Before Width: | Height: | Size: 27 KiB |