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small fixes
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34
changelog
34
changelog
@ -1,37 +1,7 @@
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## Added
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* Configs for all things pollution related
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* Pollution in general can be turned off, smog can be disabled and adjusted, different poison types can be disabled and the threshold for spawning tougher mobs can also be changed
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* Glyphid meat
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* Dropped by glyphids (duh)
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* Can be grilled
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* Glyphid eggs
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* Dropped from glyphid spawners
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* Currently unused
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* Fluid valves
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* come in manual and restone variants
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* Smokestack
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* Most polluting machines can now be connected to a smokestack with exhaust pipes
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* The smokestack will vent the pollution created by the machines, reducing it by 75%
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* Compatible with soot, heavy metal and poison pollution
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* Sliding blast door
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* Everyone's favorite from 1.12
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* Has multiple skins that can be applied
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* Helium-4
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* Used in helium-4-oxygen plasma
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* Made from ionized particles in a liquefactor
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## Changed
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* Glyphids now have a config for a global spawn limit, which is 50 by default, no more than this many glyphids can be created at once
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* Removed the old oil and gas ducts for good
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* FBI agents and drones no longer take damage from rosenberg pest control boxes
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* Compressors now have a base comsumption of 2,500 HE/t instwad of 10,000
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* On 528 mode, gas shale now only contains 50mB of petroleum instead of 250mB
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* Xenon-mercury plasma has been changed into helium-4-oxygen plasma
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* This means that current xenon-mercury setups will no longer work
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## Fixed
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* Fixed player extprops like the HUD or backpack toggles not saving
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* Fixed desync caused by teleporting between dimensions, switching toggles for HUD or backpack
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* Fixed potential issue causing the plasma heater to overfill
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* Fixed back connector of the compressor not working properly
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* Fixed a dupe regarind one of the conveyor blocks, not telling you which, though
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* Fixed quantity of the fusion reactor's construction recipe not being displayed right
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* Fixed fluid valve and redstone fluid valves having the wrong names
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@ -46,9 +46,9 @@ public class ConstructionHandler extends NEIUniversalHandler {
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/* ITER */
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ItemStack[] iter = new ItemStack[] {
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new ItemStack(ModBlocks.fusion_conductor, 36),
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ItemStackUtil.addTooltipToStack(new ItemStack(ModBlocks.fusion_conductor, 320), EnumChatFormatting.RED + "5x64"),
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ItemStackUtil.addTooltipToStack(new ItemStack(ModBlocks.fusion_conductor, 256), EnumChatFormatting.RED + "4x64"),
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new ItemStack(ModItems.plate_cast, 36, Mats.MAT_STEEL.id),
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ItemStackUtil.addTooltipToStack(new ItemStack(ModItems.plate_cast, 320, Mats.MAT_STEEL.id), EnumChatFormatting.RED + "5x64"),
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ItemStackUtil.addTooltipToStack(new ItemStack(ModItems.plate_cast, 256, Mats.MAT_STEEL.id), EnumChatFormatting.RED + "4x64"),
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new ItemStack(ModBlocks.fusion_center, 64),
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new ItemStack(ModBlocks.fusion_motor, 4),
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new ItemStack(ModBlocks.reinforced_glass, 8),
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@ -1266,14 +1266,16 @@ public class ModEventHandlerClient {
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case 3: main.splashText = "None shall enter The Orb!"; break;
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case 4: main.splashText = "Wacarb was here"; break;
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case 5: main.splashText = "SpongeBoy me Bob I am overdosing on keramine agagagagaga"; break;
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case 6: main.splashText = "I know where you live, " + System.getProperty("user.name"); break;
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case 6: main.splashText = EnumChatFormatting.RED + "I know where you live, " + System.getProperty("user.name"); break;
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case 7: main.splashText = "Nice toes, now hand them over."; break;
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case 8: main.splashText = "I smell burnt toast!"; break;
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case 9: main.splashText = "There are bugs under your skin!"; break;
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case 10: main.splashText = "Fentanyl!"; break;
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case 11: main.splashText = "Do drugs!"; break;
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case 12: main.splashText = "post this on r/feedthememes for free internet points!"; break;
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//case 12: main.splashText = "post this on r/feedthememes for free internet points!"; break;
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}
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if(Math.random() < 0.1) main.splashText = "Visit r/feedthebeast if you hate yourself!";
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}
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}
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}
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@ -3804,8 +3804,8 @@ tile.fluid_duct_gauge.desc=Rohr welches anzeight, wie viel Flüssigkeit$sich pro
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tile.fluid_duct_neo.name=Universelles Flüssigkeitsrohr
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tile.fluid_duct_paintable.name=Geschirmtes universelles Flüssigkeitsrohr (Färbbar)
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tile.fluid_duct_solid.name=Geschirmtes universelles Flüssigkeitsrohr (Veraltet)
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tile.fluid_switch.name=Redstone-Ventil
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tile.fluid_valve.name=Ventil
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tile.fluid_switch.name=Ventil
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tile.fluid_valve.name=Redstone-Ventil
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tile.foam_layer.name=Schaumdecke
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tile.foundry_basin.name=Gussbecken
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tile.foundry_channel.name=Gusskanal
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@ -4679,8 +4679,8 @@ tile.fluid_duct_gauge.desc=Pipe that displays how much fluid$moves within the ne
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tile.fluid_duct_neo.name=Universal Fluid Duct
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tile.fluid_duct_paintable.name=Paintable Coated Universal Fluid Duct
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tile.fluid_duct_solid.name=Coated Universal Fluid Duct (Deprecated)
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tile.fluid_switch.name=Redstone Fluid Valve
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tile.fluid_valve.name=Fluid Valve
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tile.fluid_switch.name=Fluid Valve
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tile.fluid_valve.name=Redstone Fluid Valve
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tile.foam_layer.name=Foam layer
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tile.foundry_basin.name=Foundry Basin
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tile.foundry_channel.name=Foundry Channel
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