mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
more big-headed plastic figurines
This commit is contained in:
parent
dd6f7ec4f9
commit
d0dc402ddd
@ -171,6 +171,9 @@ public class BlockBobble extends BlockContainer {
|
||||
DOC("The Doctor", "Doctor17PH", "Russian localization, lunar miner", "Perhaps the moon rocks were too expensive", true),
|
||||
BLUEHAT("The Blue Hat", "The Blue Hat", "Textures", "there's a listening device in this bobblehead$don't touch it thanks", true),
|
||||
PHEO("Pheo", "Pheonix", "Deuterium machines, tantalium textures, Reliant Rocket", "RUN TO THE BEDROOM, ON THE SUITCASE ON THE LEFT,$YOU'LL FIND MY FAVORITE AXE", true),
|
||||
ADAM29("Adam29", "Adam29", "Ethanol, liquid petroleum gas", "You know, nukes are really quite beatiful.$It's like watching a star be born for a split second.", true),
|
||||
UFFR("UFFR", "UFFR", "All sorts of things from his PR", "fried shrimp", false),
|
||||
VAER("vaer", "vaer", "ZIRNOX", "taken de family out to the weekend cigarette festival", true),
|
||||
//testing garbage. why is she so dumb?
|
||||
CIRNO("Cirno", "Cirno", "being a dumb ice fairy", "No brain. Head empty.", true);
|
||||
|
||||
|
||||
@ -268,6 +268,43 @@ public class ModelUboinik extends ModelBase {
|
||||
Handle.render(f5);
|
||||
StockBottom.render(f5);
|
||||
}
|
||||
|
||||
public void renderDud(float f5) {
|
||||
Barrel.render(f5);
|
||||
ConnectorFront.render(f5);
|
||||
ConnectorBack.render(f5);
|
||||
Grip.render(f5);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
Coil.render(f5);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
FrontBase.render(f5);
|
||||
FrontTip.render(f5);
|
||||
DrumCenter.render(f5);
|
||||
DrumBack.render(f5);
|
||||
DrumBottom.render(f5);
|
||||
Shell5.render(f5);
|
||||
Shell4.render(f5);
|
||||
Shell3.render(f5);
|
||||
Shell2.render(f5);
|
||||
Shell1.render(f5);
|
||||
Shell6.render(f5);
|
||||
Clip1.render(f5);
|
||||
Clip2.render(f5);
|
||||
Clip3.render(f5);
|
||||
ChamberBack.render(f5);
|
||||
ChamberBackConnector.render(f5);
|
||||
ChamberTop.render(f5);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
Chamber.render(f5);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
Stock.render(f5);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
TriggerFrame.render(f5);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
Trigger.render(f5);
|
||||
Handle.render(f5);
|
||||
StockBottom.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
|
||||
@ -8,12 +8,14 @@ import com.hbm.blocks.generic.BlockBobble.TileEntityBobble;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.main.ResourceManager;
|
||||
import com.hbm.render.model.ModelUboinik;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.renderer.ItemRenderer;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.entity.RenderItem;
|
||||
import net.minecraft.client.renderer.texture.TextureManager;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
@ -39,6 +41,9 @@ public class RenderBobble extends TileEntitySpecialRenderer {
|
||||
public static final ResourceLocation bobble_doc = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/doctor17ph.png");
|
||||
public static final ResourceLocation bobble_blue = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/thebluehat.png");
|
||||
public static final ResourceLocation bobble_pheo = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/pheo.png");
|
||||
public static final ResourceLocation bobble_adam = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/adam29.png");
|
||||
public static final ResourceLocation bobble_uffr = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/uffr.png");
|
||||
public static final ResourceLocation bobble_vaer = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/vaer.png");
|
||||
public static final ResourceLocation bobble_cirno = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/cirno.png");
|
||||
|
||||
@Override
|
||||
@ -84,11 +89,15 @@ public class RenderBobble extends TileEntitySpecialRenderer {
|
||||
case BLUEHAT: bindTexture(bobble_blue); break;
|
||||
case PHEO: bindTexture(bobble_pheo); break;
|
||||
case CIRNO: bindTexture(bobble_cirno); break;
|
||||
case ADAM29: bindTexture(bobble_adam); break;
|
||||
case UFFR: bindTexture(bobble_uffr); break;
|
||||
case VAER: bindTexture(bobble_vaer); break;
|
||||
default: bindTexture(ResourceManager.universal);
|
||||
}
|
||||
|
||||
switch(type) {
|
||||
case PU238: renderPellet(type); break;
|
||||
case UFFR: renderFumo(type); break;
|
||||
default: renderGuy(type);
|
||||
}
|
||||
|
||||
@ -175,6 +184,17 @@ public class RenderBobble extends TileEntitySpecialRenderer {
|
||||
rotLeftArm = new double[]{0, 15, 45};
|
||||
rotRightArm = new double[]{0, 0, 80};
|
||||
break;
|
||||
case ADAM29:
|
||||
rotRightArm = new double[]{0, 0, 60};
|
||||
break;
|
||||
case PHEO:
|
||||
rotLeftArm = new double[]{0, 0, 80};
|
||||
rotRightArm = new double[]{0, 0, 45};
|
||||
break;
|
||||
case VAER:
|
||||
rotLeftArm = new double[]{0, -5, 45};
|
||||
rotRightArm = new double[]{0, 15, 45};
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -259,6 +279,13 @@ public class RenderBobble extends TileEntitySpecialRenderer {
|
||||
if(type == BobbleType.VT)
|
||||
bobble.renderPart("Horn");
|
||||
|
||||
if(type == BobbleType.VAER) {
|
||||
GL11.glTranslated(0.25, 1.9, 0.075);
|
||||
GL11.glRotated(-60, 0, 0, 1);
|
||||
GL11.glScaled(0.5, 0.5, 0.5);
|
||||
this.renderItem(new ItemStack(ModItems.cigarette));
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
|
||||
@ -296,7 +323,30 @@ public class RenderBobble extends TileEntitySpecialRenderer {
|
||||
GL11.glPopAttrib();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
public void renderFumo(BobbleType type) {
|
||||
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
bobble.renderPart("Fumo");
|
||||
|
||||
double speed = 0.005;
|
||||
double amplitude = 1;
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(0, 0.75, 0);
|
||||
GL11.glRotated(Math.sin(System.currentTimeMillis() * speed) * amplitude, 1, 0, 0);
|
||||
GL11.glRotated(Math.sin(System.currentTimeMillis() * speed + (Math.PI * 0.5)) * amplitude, 0, 0, 1);
|
||||
GL11.glTranslated(0, -0.75, 0);
|
||||
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
bobble.renderPart("FumoHead");
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
private ModelUboinik shotgun = new ModelUboinik();
|
||||
private ResourceLocation shot_tex = new ResourceLocation(RefStrings.MODID +":textures/models/ModelUboinik.png");
|
||||
|
||||
/*
|
||||
* RENDER ADDITIONAL ITEMS
|
||||
*/
|
||||
@ -323,21 +373,63 @@ public class RenderBobble extends TileEntitySpecialRenderer {
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.ff_gun_bright); ResourceManager.ff_nightmare.renderPart("Light");
|
||||
GL11.glPopMatrix();
|
||||
|
||||
bindTexture(TextureMap.locationItemsTexture);
|
||||
IIcon icon = new ItemStack(ModItems.coin_siege, 1, 5).getIconIndex();
|
||||
float f14 = icon.getMinU();
|
||||
float f15 = icon.getMaxU();
|
||||
float f4 = icon.getMinV();
|
||||
float f5 = icon.getMaxV();
|
||||
|
||||
GL11.glTranslated(0.3, 1.4, -0.2);
|
||||
GL11.glRotated(-100, 1, 0, 0);
|
||||
GL11.glScaled(0.5, 0.5, 0.5);
|
||||
ItemRenderer.renderItemIn2D(Tessellator.instance, f15, f4, f14, f5, icon.getIconWidth(), icon.getIconHeight(), 0.0625F);
|
||||
renderItem(new ItemStack(ModItems.coin_siege, 1, 5));
|
||||
break;
|
||||
case ADAM29:
|
||||
GL11.glTranslated(0.45, 1.15, 0.4);
|
||||
GL11.glScaled(0.5, 0.5, 0.5);
|
||||
renderItem(new ItemStack(ModItems.coffee));
|
||||
break;
|
||||
case PHEO:
|
||||
GL11.glTranslated(0.5, 1.15, 0.45);
|
||||
GL11.glRotated(-60, 1, 0, 0);
|
||||
GL11.glScaled(2, 2, 2);
|
||||
this.bindTexture(ResourceManager.shimmer_axe_tex);
|
||||
ResourceManager.shimmer_axe.renderAll();
|
||||
break;
|
||||
case BOB:
|
||||
GL11.glShadeModel(GL11.GL_SMOOTH);
|
||||
this.bindTexture(ResourceManager.mini_nuke_tex);
|
||||
GL11.glScaled(0.5, 0.5, 0.5);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(0.75, 1, 0.9);
|
||||
for(int i = 0; i < 3; i++) {
|
||||
ResourceManager.projectiles.renderPart("MiniNuke");
|
||||
GL11.glTranslated(-0.75, 0, 0);
|
||||
}
|
||||
GL11.glPopMatrix();
|
||||
this.bindTexture(ResourceManager.mini_mirv_tex);
|
||||
GL11.glTranslated(0, 0.75, -0.9);
|
||||
GL11.glRotated(90, 0, 1, 0);
|
||||
GL11.glRotated(90, 1, 0, 0);
|
||||
ResourceManager.projectiles.renderPart("MiniMIRV");
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
break;
|
||||
case VAER:
|
||||
this.bindTexture(shot_tex);
|
||||
GL11.glTranslated(0.6, 1.5, 0);
|
||||
GL11.glRotated(140, 0, 0, 1);
|
||||
GL11.glRotated(-60, 0, 1, 0);
|
||||
GL11.glTranslated(-0.2, 0, 0);
|
||||
GL11.glScaled(0.5, 0.5, 0.5);
|
||||
shotgun.renderDud(0.0625F);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void renderItem(ItemStack stack) {
|
||||
bindTexture(TextureMap.locationItemsTexture);
|
||||
IIcon icon = stack.getIconIndex();
|
||||
float f14 = icon.getMinU();
|
||||
float f15 = icon.getMaxU();
|
||||
float f4 = icon.getMinV();
|
||||
float f5 = icon.getMaxV();
|
||||
ItemRenderer.renderItemIn2D(Tessellator.instance, f15, f4, f14, f5, icon.getIconWidth(), icon.getIconHeight(), 0.0625F);
|
||||
}
|
||||
|
||||
/*
|
||||
* Creates a small diamond at 0/0, useful for figuring out where the translation is at
|
||||
* to determine the rotation point
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
After Width: | Height: | Size: 3.1 KiB |
BIN
src/main/resources/assets/hbm/textures/models/trinkets/uffr.png
Normal file
BIN
src/main/resources/assets/hbm/textures/models/trinkets/uffr.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 964 B |
BIN
src/main/resources/assets/hbm/textures/models/trinkets/vaer.png
Normal file
BIN
src/main/resources/assets/hbm/textures/models/trinkets/vaer.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.6 KiB |
Loading…
x
Reference in New Issue
Block a user