storage drum, RBMK waste reprocessing
@ -876,7 +876,7 @@ public class ModBlocks {
|
||||
public static Block machine_waste_drum;
|
||||
public static final int guiID_waste_drum = 79;
|
||||
public static Block machine_storage_drum;
|
||||
public static final int guiID_storage_drum = 79;
|
||||
public static final int guiID_storage_drum = 118;
|
||||
|
||||
public static Block turret_light;
|
||||
public static Block turret_heavy;
|
||||
|
||||
@ -29,6 +29,8 @@ public class GeneralConfig {
|
||||
public static boolean enableCrosshairs = true;
|
||||
public static boolean enableBabyMode = false;
|
||||
|
||||
public static boolean enable528 = false;
|
||||
|
||||
public static void loadFromConfig(Configuration config) {
|
||||
|
||||
final String CATEGORY_GENERAL = "01_general";
|
||||
@ -56,5 +58,10 @@ public class GeneralConfig {
|
||||
enableVirus = config.get(CATEGORY_GENERAL, "1.21_enableVirus", false).getBoolean(false);
|
||||
enableCrosshairs = config.get(CATEGORY_GENERAL, "1.22_enableCrosshairs", true).getBoolean(true);
|
||||
enableBabyMode = config.get(CATEGORY_GENERAL, "1.23_enableBabyMode", false).getBoolean(false);
|
||||
|
||||
final String CATEGORY_528 = "528";
|
||||
enable528 = config.get(CATEGORY_528, "enable528Mode", false).getBoolean(false);
|
||||
|
||||
if(enable528) enableBabyMode = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -39,4 +39,15 @@ public class VersatileConfig {
|
||||
public static boolean hasPotionSickness(EntityLivingBase entity) {
|
||||
return entity.isPotionActive(HbmPotion.potionsickness);
|
||||
}
|
||||
|
||||
static int minute = 60 * 20;
|
||||
static int hour = 60 * minute;
|
||||
|
||||
public static int getLongDecayChance() {
|
||||
return GeneralConfig.enable528 ? 15 * hour : 3 * hour;
|
||||
}
|
||||
|
||||
public static int getShortDecayChance() {
|
||||
return GeneralConfig.enable528 ? 3 * hour : 15 * minute;
|
||||
}
|
||||
}
|
||||
|
||||
@ -2,6 +2,8 @@ package com.hbm.crafting;
|
||||
|
||||
import com.hbm.blocks.ModBlocks;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.special.ItemWasteLong;
|
||||
import com.hbm.items.special.ItemWasteShort;
|
||||
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
import net.minecraft.init.Items;
|
||||
@ -52,14 +54,19 @@ public class MineralRecipes {
|
||||
RecipesCommon.add9To1(ModItems.powder_xe135_tiny, ModItems.powder_xe135);
|
||||
RecipesCommon.add1To9(ModItems.powder_xe135, ModItems.powder_xe135_tiny);
|
||||
|
||||
RecipesCommon.add9To1(ModItems.nuclear_waste_long_tiny, ModItems.nuclear_waste_long);
|
||||
RecipesCommon.add1To9(ModItems.nuclear_waste_long, ModItems.nuclear_waste_long_tiny);
|
||||
RecipesCommon.add9To1(ModItems.nuclear_waste_long_depleted_tiny, ModItems.nuclear_waste_long_depleted);
|
||||
RecipesCommon.add1To9(ModItems.nuclear_waste_long_depleted, ModItems.nuclear_waste_long_depleted_tiny);
|
||||
RecipesCommon.add9To1(ModItems.nuclear_waste_short_tiny, ModItems.nuclear_waste_short);
|
||||
RecipesCommon.add1To9(ModItems.nuclear_waste_short, ModItems.nuclear_waste_short_tiny);
|
||||
RecipesCommon.add9To1(ModItems.nuclear_waste_short_depleted_tiny, ModItems.nuclear_waste_short_depleted);
|
||||
RecipesCommon.add1To9(ModItems.nuclear_waste_short_depleted, ModItems.nuclear_waste_short_depleted_tiny);
|
||||
for(int i = 0; i < ItemWasteLong.WasteClass.values().length; i++) {
|
||||
RecipesCommon.add9To1SameMeta(ModItems.nuclear_waste_long_tiny, ModItems.nuclear_waste_long, i);
|
||||
RecipesCommon.add1To9SameMeta(ModItems.nuclear_waste_long, ModItems.nuclear_waste_long_tiny, i);
|
||||
RecipesCommon.add9To1SameMeta(ModItems.nuclear_waste_long_depleted_tiny, ModItems.nuclear_waste_long_depleted, i);
|
||||
RecipesCommon.add1To9SameMeta(ModItems.nuclear_waste_long_depleted, ModItems.nuclear_waste_long_depleted_tiny, i);
|
||||
}
|
||||
|
||||
for(int i = 0; i < ItemWasteShort.WasteClass.values().length; i++) {
|
||||
RecipesCommon.add9To1SameMeta(ModItems.nuclear_waste_short_tiny, ModItems.nuclear_waste_short, i);
|
||||
RecipesCommon.add1To9SameMeta(ModItems.nuclear_waste_short, ModItems.nuclear_waste_short_tiny, i);
|
||||
RecipesCommon.add9To1SameMeta(ModItems.nuclear_waste_short_depleted_tiny, ModItems.nuclear_waste_short_depleted, i);
|
||||
RecipesCommon.add1To9SameMeta(ModItems.nuclear_waste_short_depleted, ModItems.nuclear_waste_short_depleted_tiny, i);
|
||||
}
|
||||
|
||||
RecipesCommon.add9To1(ModItems.fallout, ModBlocks.block_fallout);
|
||||
RecipesCommon.add1To9(ModBlocks.block_fallout, ModItems.fallout);
|
||||
|
||||
@ -24,6 +24,10 @@ public class RecipesCommon {
|
||||
add1To9(new ItemStack(one), new ItemStack(nine, 9));
|
||||
}
|
||||
|
||||
public static void add1To9SameMeta(Item one, Item nine, int meta) {
|
||||
add1To9(new ItemStack(one, 1, meta), new ItemStack(nine, 9, meta));
|
||||
}
|
||||
|
||||
public static void add1To9(ItemStack one, ItemStack nine) {
|
||||
GameRegistry.addRecipe(nine, new Object[] { "#", '#', one });
|
||||
}
|
||||
@ -37,6 +41,10 @@ public class RecipesCommon {
|
||||
add9To1(new ItemStack(nine), new ItemStack(one));
|
||||
}
|
||||
|
||||
public static void add9To1SameMeta(Item nine, Item one, int meta) {
|
||||
add9To1(new ItemStack(nine, 1, meta), new ItemStack(one, 1, meta));
|
||||
}
|
||||
|
||||
public static void add9To1(ItemStack nine, ItemStack one) {
|
||||
GameRegistry.addRecipe(one, new Object[] { "###", "###", "###", '#', nine });
|
||||
}
|
||||
|
||||
@ -820,6 +820,13 @@ public class GUIHandler implements IGuiHandler {
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
case ModBlocks.guiID_storage_drum: {
|
||||
if(entity instanceof TileEntityStorageDrum) {
|
||||
return new ContainerStorageDrum(player.inventory, (TileEntityStorageDrum) entity);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
// NON-TE CONTAINERS
|
||||
|
||||
@ -1627,6 +1634,13 @@ public class GUIHandler implements IGuiHandler {
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
case ModBlocks.guiID_storage_drum: {
|
||||
if(entity instanceof TileEntityStorageDrum) {
|
||||
return new GUIStorageDrum(player.inventory, (TileEntityStorageDrum) entity);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
// ITEM GUIS
|
||||
|
||||
|
||||
@ -48,7 +48,7 @@ public class SILEXRecipeHandler extends TemplateRecipeHandler {
|
||||
weight += obj.itemWeight;
|
||||
}
|
||||
|
||||
int sep = outputs.size() > 3 ? 3 : 2;
|
||||
int sep = recipe.outputs.size() > 4 ? 3 : 2;
|
||||
|
||||
for(int i = 0; i < recipe.outputs.size(); i++) {
|
||||
|
||||
@ -57,7 +57,7 @@ public class SILEXRecipeHandler extends TemplateRecipeHandler {
|
||||
if(i < sep) {
|
||||
outputs.add(new PositionedStack(obj.asStack(), 68, 24 + i * 18 - 9 * ((Math.min(recipe.outputs.size(), sep) + 1) / 2)));
|
||||
} else {
|
||||
outputs.add(new PositionedStack(obj.asStack(), 116, 24 + (i - sep) * 18 - 9 * ((Math.min(recipe.outputs.size() - sep, sep)) / 2)));
|
||||
outputs.add(new PositionedStack(obj.asStack(), 116, 24 + (i - sep) * 18 - 9 * ((Math.min(recipe.outputs.size() - sep, sep) + 1) / 2)));
|
||||
}
|
||||
|
||||
chances.add(100 * obj.itemWeight / weight);
|
||||
|
||||
@ -9,6 +9,8 @@ import java.util.Map.Entry;
|
||||
import com.hbm.handler.FluidTypeHandler.FluidType;
|
||||
import com.hbm.inventory.RecipesCommon.ComparableStack;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.items.special.ItemWasteLong;
|
||||
import com.hbm.items.special.ItemWasteShort;
|
||||
import com.hbm.util.WeightedRandomObject;
|
||||
|
||||
import net.minecraft.init.Items;
|
||||
@ -69,15 +71,110 @@ public class SILEXRecipes {
|
||||
);
|
||||
|
||||
for(int i = 0; i < 5; i++) {
|
||||
|
||||
// UEU //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_ueu, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_uranium), 9 - 2 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_plutonium), 1 + 2 * i)) );
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u238), 87 - i * 6))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u235), 9 - i * 2))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteLong.WasteClass.URANIUM.ordinal()), 2 + 3 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_short_tiny, 1, ItemWasteShort.WasteClass.URANIUM.ordinal()), 2 + 5 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_ueu, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_uranium), 8 - 2 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_plutonium), 1 + 2 * i)) );
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u238), 87 - i * 6))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u235), 8 - i * 2))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteLong.WasteClass.URANIUM.ordinal()), 2 + 3 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_short_tiny, 1, ItemWasteShort.WasteClass.URANIUM.ordinal()), 2 + 5 * i)) );
|
||||
|
||||
// MEU //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_meu, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_uranium_fuel), 90 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteLong.WasteClass.URANIUM.ordinal()), 4 + 8 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_short_tiny, 1, ItemWasteShort.WasteClass.URANIUM.ordinal()), 6 + 12 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_meu, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_uranium_fuel), 89 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteLong.WasteClass.URANIUM.ordinal()), 4 + 8 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_short_tiny, 1, ItemWasteShort.WasteClass.URANIUM.ordinal()), 6 + 12 * i)) );
|
||||
|
||||
// TH232 //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_thmeu, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_thorium_fuel), 90 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteLong.WasteClass.THORIUM.ordinal()), 10 + 20 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_thmeu, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_thorium_fuel), 89 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteLong.WasteClass.THORIUM.ordinal()), 10 + 20 * i)) );
|
||||
|
||||
// LEP //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_lep, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_plutonium_fuel), 90 - i * 15))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteShort.WasteClass.PLUTONIUM.ordinal()), 10 + 15 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_lep, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_plutonium_fuel), 89 - i * 15))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteShort.WasteClass.PLUTONIUM.ordinal()), 10 + 15 * i)) );
|
||||
|
||||
// MEP //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_mep, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_plutonium_fuel), 85 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteShort.WasteClass.PLUTONIUM.ordinal()), 15 + 20 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_mep, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_pu_mix), 84 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteShort.WasteClass.PLUTONIUM.ordinal()), 15 + 20 * i)) );
|
||||
|
||||
// MOX //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_meu, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_mox_fuel), 90 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteLong.WasteClass.URANIUM.ordinal()), 2 + 4 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_short_tiny, 1, ItemWasteShort.WasteClass.URANIUM.ordinal()), 3 + 6 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_short_tiny, 1, ItemWasteShort.WasteClass.PLUTONIUM.ordinal()), 5 + 10 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_meu, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_mox_fuel), 89 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_long_tiny, 1, ItemWasteLong.WasteClass.URANIUM.ordinal()), 2 + 4 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_short_tiny, 1, ItemWasteShort.WasteClass.URANIUM.ordinal()), 3 + 6 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_short_tiny, 1, ItemWasteShort.WasteClass.PLUTONIUM.ordinal()), 5 + 10 * i)) );
|
||||
|
||||
// LEAUS //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_leaus, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_australium_lesser), 90 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_lead), 10 + 20 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_leaus, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_australium_lesser), 89 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_lead), 10 + 20 * i)) );
|
||||
|
||||
// HEAUS //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_heaus, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_australium_lesser), 90 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_au198), 5 + 10 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(Items.gold_nugget), 5 + 10 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_heaus, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_australium_lesser), 89 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_au198), 5 + 10 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(Items.gold_nugget), 5 + 10 * i)) );
|
||||
|
||||
// BALEFIRE //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_leaus, 1, i), new SILEXRecipe(400, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_australium_greater), 90 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_mercury), 10 + 20 * i)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_leaus, 1, i + 5), new SILEXRecipe(400, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_australium_greater), 89 - i * 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_mercury), 10 + 20 * i)) );
|
||||
|
||||
// FLASHGOLD //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_balefire_gold, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_au198), 9 - 2 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_balefire), 1 + 2 * i)) );
|
||||
@ -86,7 +183,97 @@ public class SILEXRecipes {
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_xe135_tiny), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_au198), 8 - 2 * i))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_balefire), 1 + 2 * i)) );
|
||||
|
||||
// FLASHGOLD //
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_drx, 1, i), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1)) );
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.rbmk_pellet_drx, 1, i + 5), new SILEXRecipe(600, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.undefined), 1)) );
|
||||
}
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_long, 1, ItemWasteLong.WasteClass.URANIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_neptunium), 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_pu239), 40))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_pu240), 15))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 15))
|
||||
);
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_long_depleted, 1, ItemWasteLong.WasteClass.URANIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_lead), 75))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_bismuth), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 20))
|
||||
);
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_short, 1, ItemWasteShort.WasteClass.URANIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_technetium), 30))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_ra226), 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_i131_tiny), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_cs137_tiny), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 40))
|
||||
);
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_short_depleted, 1, ItemWasteShort.WasteClass.URANIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_neptunium), 15))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_lead), 35))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_bismuth), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 45))
|
||||
);
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_short, 1, ItemWasteShort.WasteClass.PLUTONIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_pu240), 15))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_pu241), 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_ra226), 15))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_i131_tiny), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_cs137_tiny), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 40))
|
||||
);
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_short_depleted, 1, ItemWasteShort.WasteClass.PLUTONIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u238), 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_lead), 35))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 45))
|
||||
);
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_long, 1, ItemWasteLong.WasteClass.THORIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u233), 40))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u235), 35))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 25))
|
||||
);
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_long_depleted, 1, ItemWasteLong.WasteClass.THORIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_lead), 85))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_bismuth), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 10))
|
||||
);
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_long, 1, ItemWasteLong.WasteClass.NEPTUNIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u238), 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_pu239), 40))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 40))
|
||||
);
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_long_depleted, 1, ItemWasteLong.WasteClass.NEPTUNIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_lead), 55))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 45))
|
||||
);
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_short, 1, ItemWasteShort.WasteClass.NEPTUNIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_polonium), 10))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_pu238), 25))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_pu239), 15))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_i131_tiny), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.powder_cs137_tiny), 5))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 40))
|
||||
);
|
||||
recipes.put(new ComparableStack(ModItems.nuclear_waste_short_depleted, 1, ItemWasteShort.WasteClass.NEPTUNIUM.ordinal()), new SILEXRecipe(900, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_u235), 20))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nugget_lead), 35))
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.nuclear_waste_tiny), 45))
|
||||
);
|
||||
|
||||
recipes.put(new ComparableStack(ModItems.fallout, 1), new SILEXRecipe(100, 100)
|
||||
.addOut(new WeightedRandomObject(new ItemStack(ModItems.dust), 90))
|
||||
|
||||
@ -0,0 +1,71 @@
|
||||
package com.hbm.inventory.container;
|
||||
|
||||
import com.hbm.tileentity.machine.TileEntityStorageDrum;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.inventory.Container;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ContainerStorageDrum extends Container {
|
||||
|
||||
private TileEntityStorageDrum drum;
|
||||
|
||||
public ContainerStorageDrum(InventoryPlayer invPlayer, TileEntityStorageDrum drum) {
|
||||
this.drum = drum;
|
||||
|
||||
int index = 0;
|
||||
for(int j = 0; j < 6; j++) {
|
||||
for(int i = 0; i < 6; i++) {
|
||||
|
||||
if(i + j > 1 && i + j < 9 && 5 - i + j > 1 && i + 5 - j > 1) {
|
||||
this.addSlotToContainer(new Slot(drum, index, 35 + i * 18, 18 + j * 18));
|
||||
index++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(int i = 0; i < 3; i++) {
|
||||
for(int j = 0; j < 9; j++) {
|
||||
this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 140 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
for(int i = 0; i < 9; i++) {
|
||||
this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 198));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) {
|
||||
ItemStack var3 = null;
|
||||
Slot var4 = (Slot) this.inventorySlots.get(par2);
|
||||
|
||||
if(var4 != null && var4.getHasStack()) {
|
||||
ItemStack var5 = var4.getStack();
|
||||
var3 = var5.copy();
|
||||
|
||||
if(par2 <= drum.getSizeInventory() - 1) {
|
||||
if(!this.mergeItemStack(var5, drum.getSizeInventory(), this.inventorySlots.size(), true)) {
|
||||
return null;
|
||||
}
|
||||
} else if(!this.mergeItemStack(var5, 0, drum.getSizeInventory(), false)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if(var5.stackSize == 0) {
|
||||
var4.putStack((ItemStack) null);
|
||||
} else {
|
||||
var4.onSlotChanged();
|
||||
}
|
||||
}
|
||||
|
||||
return var3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInteractWith(EntityPlayer player) {
|
||||
return drum.isUseableByPlayer(player);
|
||||
}
|
||||
}
|
||||
40
src/main/java/com/hbm/inventory/gui/GUIStorageDrum.java
Normal file
@ -0,0 +1,40 @@
|
||||
package com.hbm.inventory.gui;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.hbm.inventory.container.ContainerStorageDrum;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.tileentity.machine.TileEntityStorageDrum;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class GUIStorageDrum extends GuiInfoContainer {
|
||||
|
||||
private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_drum.png");
|
||||
private TileEntityStorageDrum drum;
|
||||
|
||||
public GUIStorageDrum(InventoryPlayer invPlayer, TileEntityStorageDrum tedf) {
|
||||
super(new ContainerStorageDrum(invPlayer, tedf));
|
||||
drum = tedf;
|
||||
|
||||
this.xSize = 176;
|
||||
this.ySize = 222;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerForegroundLayer(int i, int j) {
|
||||
String name = this.drum.hasCustomInventoryName() ? this.drum.getInventoryName() : I18n.format(this.drum.getInventoryName());
|
||||
this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);
|
||||
this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
|
||||
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
|
||||
}
|
||||
}
|
||||
@ -188,6 +188,7 @@ public class ModItems {
|
||||
public static Item nugget_pu238;
|
||||
public static Item nugget_pu239;
|
||||
public static Item nugget_pu240;
|
||||
public static Item nugget_pu241;
|
||||
public static Item nugget_pu_mix;
|
||||
public static Item nugget_neptunium;
|
||||
public static Item nugget_polonium;
|
||||
@ -205,6 +206,8 @@ public class ModItems {
|
||||
public static Item plate_iron;
|
||||
public static Item ingot_lead;
|
||||
public static Item nugget_lead;
|
||||
public static Item ingot_bismuth;
|
||||
public static Item nugget_bismuth;
|
||||
public static Item plate_lead;
|
||||
public static Item nugget_schrabidium;
|
||||
public static Item plate_schrabidium;
|
||||
@ -236,6 +239,8 @@ public class ModItems {
|
||||
public static Item sat_base;
|
||||
public static Item thruster_nuclear;
|
||||
|
||||
public static Item undefined;
|
||||
|
||||
public static Item ingot_dura_steel;
|
||||
public static Item ingot_polymer;
|
||||
|
||||
@ -294,9 +299,11 @@ public class ModItems {
|
||||
public static Item powder_co60;
|
||||
public static Item powder_au198;
|
||||
public static Item powder_i131;
|
||||
public static Item powder_i131_tiny;
|
||||
public static Item powder_xe135;
|
||||
public static Item powder_xe135_tiny;
|
||||
public static Item powder_cs137;
|
||||
public static Item powder_cs137_tiny;
|
||||
public static Item powder_at209;
|
||||
public static Item powder_schrabidium;
|
||||
public static Item powder_schrabidate;
|
||||
@ -429,6 +436,7 @@ public class ModItems {
|
||||
public static Item circuit_red_copper;
|
||||
public static Item circuit_gold;
|
||||
public static Item circuit_schrabidium;
|
||||
public static Item circuit_bismuth;
|
||||
|
||||
public static Item mechanism_revolver_1;
|
||||
public static Item mechanism_revolver_2;
|
||||
@ -2404,6 +2412,8 @@ public class ModItems {
|
||||
photo_panel = new Item().setUnlocalizedName("photo_panel").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":photo_panel");
|
||||
sat_base = new Item().setUnlocalizedName("sat_base").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":sat_base");
|
||||
thruster_nuclear = new Item().setUnlocalizedName("thruster_nuclear").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":thruster_nuclear");
|
||||
|
||||
undefined = new Item().setUnlocalizedName("undefined").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":undefined");
|
||||
|
||||
billet_uranium = new ItemHazard(ItemHazard.u * ItemHazard.billet).setUnlocalizedName("billet_uranium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":billet_uranium");
|
||||
billet_u233 = new ItemHazard(ItemHazard.u233 * ItemHazard.billet).setUnlocalizedName("billet_u233").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":billet_u233");
|
||||
@ -2502,6 +2512,7 @@ public class ModItems {
|
||||
nugget_pu238 = new ItemHazard(ItemHazard.pu238 * ItemHazard.nugget, true).setUnlocalizedName("nugget_pu238").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_pu238");
|
||||
nugget_pu239 = new ItemHazard(ItemHazard.pu239 * ItemHazard.nugget).setUnlocalizedName("nugget_pu239").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_pu239");
|
||||
nugget_pu240 = new ItemHazard(ItemHazard.pu240 * ItemHazard.nugget).setUnlocalizedName("nugget_pu240").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_pu240");
|
||||
nugget_pu241 = new ItemHazard().addRadiation(ItemHazard.pu241 * ItemHazard.nugget).addFire(1).toItem().setUnlocalizedName("nugget_pu241").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_pu241");
|
||||
nugget_pu_mix = new ItemHazard(ItemHazard.purg * ItemHazard.nugget).setUnlocalizedName("nugget_pu_mix").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_pu_mix");
|
||||
nugget_neptunium = new ItemHazard(ItemHazard.np237 * ItemHazard.nugget).setUnlocalizedName("nugget_neptunium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_neptunium");
|
||||
nugget_polonium = new ItemHazard(ItemHazard.po210 * ItemHazard.nugget, true).setUnlocalizedName("nugget_polonium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_polonium");
|
||||
@ -2515,6 +2526,8 @@ public class ModItems {
|
||||
wire_tungsten = new ItemCustomLore().setUnlocalizedName("wire_tungsten").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":wire_tungsten");
|
||||
neutron_reflector = new Item().setUnlocalizedName("neutron_reflector").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":neutron_reflector");
|
||||
nugget_lead = new Item().setUnlocalizedName("nugget_lead").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_lead");
|
||||
ingot_bismuth = new Item().setUnlocalizedName("ingot_bismuth").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":ingot_bismuth");
|
||||
nugget_bismuth = new Item().setUnlocalizedName("nugget_bismuth").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_bismuth");
|
||||
nugget_schrabidium = new ItemHazard(ItemHazard.sa326 * ItemHazard.nugget, false, true).setUnlocalizedName("nugget_schrabidium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_schrabidium");
|
||||
nugget_beryllium = new Item().setUnlocalizedName("nugget_beryllium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nugget_beryllium");
|
||||
hazmat_cloth = new Item().setUnlocalizedName("hazmat_cloth").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":hazmat_cloth");
|
||||
@ -2559,9 +2572,11 @@ public class ModItems {
|
||||
powder_polonium = new ItemHazard(ItemHazard.po210 * ItemHazard.powder, true).setUnlocalizedName("powder_polonium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_polonium");
|
||||
powder_co60 = new ItemHazard().addRadiation(ItemHazard.co60 * ItemHazard.powder).addFire(5).toItem().setUnlocalizedName("powder_co60").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_co60");
|
||||
powder_i131 = new ItemHazard().addRadiation(ItemHazard.i131 * ItemHazard.powder).addFire(15).toItem().setUnlocalizedName("powder_i131").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_i131");
|
||||
powder_i131_tiny = new ItemHazard().addRadiation(ItemHazard.i131 * ItemHazard.powder_tiny).addFire(15).toItem().setUnlocalizedName("powder_i131_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_i131_tiny");
|
||||
powder_xe135 = new ItemHazard().addRadiation(ItemHazard.xe135 * ItemHazard.powder).addFire(15).toItem().setUnlocalizedName("powder_xe135").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_xe135");
|
||||
powder_xe135_tiny = new ItemHazard().addRadiation(ItemHazard.xe135 * ItemHazard.powder_tiny).addFire(15).toItem().setUnlocalizedName("powder_xe135_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_xe135_tiny");
|
||||
powder_cs137 = new ItemHazard().addRadiation(ItemHazard.cs137 * ItemHazard.powder).addFire(5).toItem().setUnlocalizedName("powder_cs137").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_cs137");
|
||||
powder_cs137_tiny = new ItemHazard().addRadiation(ItemHazard.cs137 * ItemHazard.powder).addFire(5).toItem().setUnlocalizedName("powder_cs137_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_cs137_tiny");
|
||||
powder_au198 = new ItemHazard().addRadiation(ItemHazard.au198 * ItemHazard.powder).addFire(15).toItem().setUnlocalizedName("powder_au198").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_au198");
|
||||
powder_at209 = new ItemHazard().addRadiation(ItemHazard.at209 * ItemHazard.powder).addFire(15).addBlinding().toItem().setUnlocalizedName("powder_at209").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_at209");
|
||||
powder_schrabidium = new ItemHazard(ItemHazard.sa326 * ItemHazard.powder, true, true).setUnlocalizedName("powder_schrabidium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":powder_schrabidium");
|
||||
@ -2763,6 +2778,7 @@ public class ModItems {
|
||||
circuit_red_copper = new Item().setUnlocalizedName("circuit_red_copper").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_red_copper");
|
||||
circuit_gold = new Item().setUnlocalizedName("circuit_gold").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_gold");
|
||||
circuit_schrabidium = new ItemCustomLore().setUnlocalizedName("circuit_schrabidium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_schrabidium");
|
||||
circuit_bismuth = new ItemCustomLore().setRarity(EnumRarity.uncommon).setUnlocalizedName("circuit_bismuth").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_bismuth");
|
||||
circuit_targeting_tier1 = new Item().setUnlocalizedName("circuit_targeting_tier1").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_targeting_tier1");
|
||||
circuit_targeting_tier2 = new Item().setUnlocalizedName("circuit_targeting_tier2").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_targeting_tier2");
|
||||
circuit_targeting_tier3 = new Item().setUnlocalizedName("circuit_targeting_tier3").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":circuit_targeting_tier3");
|
||||
@ -3334,14 +3350,14 @@ public class ModItems {
|
||||
.addDigamma(0.1F).toItem().setUnlocalizedName("rbmk_fuel_drx").setTextureName(RefStrings.MODID + ":rbmk_fuel_drx");
|
||||
|
||||
trinitite = new ItemHazard().addRadiation(ItemHazard.trn * ItemHazard.ingot).toItem().setUnlocalizedName("trinitite").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":trinitite_new");
|
||||
nuclear_waste_long = new ItemHazard(5F).setUnlocalizedName("nuclear_waste_long").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_long");
|
||||
nuclear_waste_long_tiny = new ItemHazard(0.5F).setUnlocalizedName("nuclear_waste_long_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_long_tiny");
|
||||
nuclear_waste_short = new ItemHazard(30F, true).setUnlocalizedName("nuclear_waste_short").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_short");
|
||||
nuclear_waste_short_tiny = new ItemHazard(3F, true).setUnlocalizedName("nuclear_waste_short_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_short_tiny");
|
||||
nuclear_waste_long_depleted = new ItemHazard(0.5F).setUnlocalizedName("nuclear_waste_long_depleted").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_long_depleted");
|
||||
nuclear_waste_long_depleted_tiny = new ItemHazard(0.05F).setUnlocalizedName("nuclear_waste_long_depleted_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_long_depleted_tiny");
|
||||
nuclear_waste_short_depleted = new ItemHazard(3F).setUnlocalizedName("nuclear_waste_short_depleted").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_short_depleted");
|
||||
nuclear_waste_short_depleted_tiny = new ItemHazard(0.3F).setUnlocalizedName("nuclear_waste_short_depleted_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_short_depleted_tiny");
|
||||
nuclear_waste_long = new ItemWasteLong().addRadiation(5F).toItem().setUnlocalizedName("nuclear_waste_long").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_long");
|
||||
nuclear_waste_long_tiny = new ItemWasteLong().addRadiation(0.5F).toItem().setUnlocalizedName("nuclear_waste_long_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_long_tiny");
|
||||
nuclear_waste_short = new ItemWasteShort().addRadiation(30F).addFire(5).toItem().setUnlocalizedName("nuclear_waste_short").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_short");
|
||||
nuclear_waste_short_tiny = new ItemWasteShort().addRadiation(3F).addFire(5).toItem().setUnlocalizedName("nuclear_waste_short_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_short_tiny");
|
||||
nuclear_waste_long_depleted = new ItemWasteLong().addRadiation(0.5F).toItem().setUnlocalizedName("nuclear_waste_long_depleted").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_long_depleted");
|
||||
nuclear_waste_long_depleted_tiny = new ItemWasteLong().addRadiation(0.05F).toItem().setUnlocalizedName("nuclear_waste_long_depleted_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_long_depleted_tiny");
|
||||
nuclear_waste_short_depleted = new ItemWasteShort().addRadiation(3F).toItem().setUnlocalizedName("nuclear_waste_short_depleted").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_short_depleted");
|
||||
nuclear_waste_short_depleted_tiny = new ItemWasteShort().addRadiation(0.3F).toItem().setUnlocalizedName("nuclear_waste_short_depleted_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_short_depleted_tiny");
|
||||
nuclear_waste = new ItemHazard(15F).setUnlocalizedName("nuclear_waste").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste");
|
||||
nuclear_waste_tiny = new ItemHazard(2F).setUnlocalizedName("nuclear_waste_tiny").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":nuclear_waste_tiny");
|
||||
waste_uranium = new ItemHazard(15F).setUnlocalizedName("waste_uranium").setCreativeTab(MainRegistry.partsTab).setTextureName(RefStrings.MODID + ":waste_uranium");
|
||||
@ -5013,6 +5029,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(ingot_aluminium, ingot_aluminium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_steel, ingot_steel.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_lead, ingot_lead.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_bismuth, ingot_bismuth.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_beryllium, ingot_beryllium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_cobalt, ingot_cobalt.getUnlocalizedName());
|
||||
GameRegistry.registerItem(ingot_boron, ingot_boron.getUnlocalizedName());
|
||||
@ -5120,9 +5137,11 @@ public class ModItems {
|
||||
GameRegistry.registerItem(powder_polonium, powder_polonium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_co60, powder_co60.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_i131, powder_i131.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_i131_tiny, powder_i131_tiny.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_xe135, powder_xe135.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_xe135_tiny, powder_xe135_tiny.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_cs137, powder_cs137.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_cs137_tiny, powder_cs137_tiny.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_au198, powder_au198.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_at209, powder_at209.getUnlocalizedName());
|
||||
GameRegistry.registerItem(powder_titanium, powder_titanium.getUnlocalizedName());
|
||||
@ -5252,6 +5271,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(nugget_pu238, nugget_pu238.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_pu239, nugget_pu239.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_pu240, nugget_pu240.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_pu241, nugget_pu241.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_pu_mix, nugget_pu_mix.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_neptunium, nugget_neptunium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_polonium, nugget_polonium.getUnlocalizedName());
|
||||
@ -5260,6 +5280,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(nugget_au198, nugget_au198.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_ra226, nugget_ra226.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_lead, nugget_lead.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_bismuth, nugget_bismuth.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_beryllium, nugget_beryllium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_schrabidium, nugget_schrabidium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(nugget_solinium, nugget_solinium.getUnlocalizedName());
|
||||
@ -5457,6 +5478,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(circuit_red_copper, circuit_red_copper.getUnlocalizedName());
|
||||
GameRegistry.registerItem(circuit_gold, circuit_gold.getUnlocalizedName());
|
||||
GameRegistry.registerItem(circuit_schrabidium, circuit_schrabidium.getUnlocalizedName());
|
||||
GameRegistry.registerItem(circuit_bismuth, circuit_bismuth.getUnlocalizedName());
|
||||
|
||||
//Military Circuits
|
||||
GameRegistry.registerItem(circuit_targeting_tier1, circuit_targeting_tier1.getUnlocalizedName());
|
||||
@ -6036,6 +6058,7 @@ public class ModItems {
|
||||
GameRegistry.registerItem(debris_graphite, debris_graphite.getUnlocalizedName());
|
||||
GameRegistry.registerItem(debris_metal, debris_metal.getUnlocalizedName());
|
||||
GameRegistry.registerItem(debris_fuel, debris_fuel.getUnlocalizedName());
|
||||
GameRegistry.registerItem(undefined, undefined.getUnlocalizedName());
|
||||
|
||||
GameRegistry.registerItem(scrap, scrap.getUnlocalizedName());
|
||||
GameRegistry.registerItem(waste_uranium_hot, waste_uranium_hot.getUnlocalizedName());
|
||||
|
||||
@ -14,15 +14,15 @@ import net.minecraft.world.World;
|
||||
|
||||
public class ItemHazard extends ItemCustomLore implements IItemHazard {
|
||||
|
||||
//CO60 5a α 030.00Rad/s Spicy
|
||||
//TC99 211,000a α 002.75Rad/s Spicy
|
||||
//I181 192h α 150.00Rad/s 2 much spice :(
|
||||
//XE135 9h α aaaaaaaaaaaaaaaa
|
||||
//CS137 30a α 020.00Rad/s Spicy
|
||||
//AU192 64h α 500.00Rad/s 2 much spice :(
|
||||
//AT209 5h α like 2k or sth idk bruv
|
||||
//CO60 5a β− 030.00Rad/s Spicy
|
||||
//TC99 211,000a β− 002.75Rad/s Spicy
|
||||
//I181 192h β− 150.00Rad/s 2 much spice :(
|
||||
//XE135 9h β− aaaaaaaaaaaaaaaa
|
||||
//CS137 30a β− 020.00Rad/s Spicy
|
||||
//AU192 64h β− 500.00Rad/s 2 much spice :(
|
||||
//AT209 5h β+ like 2k or sth idk bruv
|
||||
//PO210 138d α 075.00Rad/s Spicy
|
||||
//RA226 1,600a α 010.00Rad/s
|
||||
//RA226 1,600a α 007.50Rad/s
|
||||
//TH232 14,000,000,000a α 000.10Rad/s
|
||||
//U233 160,000a α 005.00Rad/s
|
||||
//U235 700,000,000a α 001.00Rad/s
|
||||
@ -31,6 +31,7 @@ public class ItemHazard extends ItemCustomLore implements IItemHazard {
|
||||
//PU238 88a α 010.00Rad/s Spicy
|
||||
//PU239 24,000a α 005.00Rad/s
|
||||
//PU240 6,600a α 007.50Rad/s
|
||||
//PU241 14a β− 025.00Rad/s Spicy
|
||||
|
||||
public static final float co60 = 30.0F;
|
||||
public static final float tc99 = 2.75F;
|
||||
@ -40,7 +41,7 @@ public class ItemHazard extends ItemCustomLore implements IItemHazard {
|
||||
public static final float au198 = 500.0F;
|
||||
public static final float at209 = 2000.0F;
|
||||
public static final float po210 = 75.0F;
|
||||
public static final float ra226 = 10.0F;
|
||||
public static final float ra226 = 7.5F;
|
||||
public static final float th232 = 0.1F;
|
||||
public static final float thf = 1.75F;
|
||||
public static final float u = 0.35F;
|
||||
@ -55,6 +56,7 @@ public class ItemHazard extends ItemCustomLore implements IItemHazard {
|
||||
public static final float pu238 = 10.0F;
|
||||
public static final float pu239 = 5.0F;
|
||||
public static final float pu240 = 7.5F;
|
||||
public static final float pu241 = 25.0F;
|
||||
public static final float puf = 4.25F;
|
||||
public static final float mox = 2.5F;
|
||||
public static final float sa326 = 15.0F;
|
||||
|
||||
57
src/main/java/com/hbm/items/special/ItemWasteLong.java
Normal file
@ -0,0 +1,57 @@
|
||||
package com.hbm.items.special;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
|
||||
public class ItemWasteLong extends ItemHazard {
|
||||
|
||||
public ItemWasteLong() {
|
||||
super();
|
||||
this.setHasSubtypes(true);
|
||||
this.setMaxDamage(0);
|
||||
this.setCreativeTab(MainRegistry.controlTab);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubItems(Item item, CreativeTabs tabs, List list) {
|
||||
for(int i = 0; i < WasteClass.values().length; ++i) {
|
||||
list.add(new ItemStack(item, 1, i));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
list.add(EnumChatFormatting.ITALIC + WasteClass.values()[rectify(stack.getItemDamage())].name);
|
||||
|
||||
super.addInformation(stack, player, list, bool);
|
||||
}
|
||||
|
||||
private int rectify(int meta) {
|
||||
return Math.abs(meta) % WasteClass.values().length;
|
||||
}
|
||||
|
||||
public enum WasteClass {
|
||||
|
||||
//all decayed versions include lead-types and classic nuclear waste
|
||||
URANIUM("Uranium"), //plutonium 239 and 240, neptunium 237 / -
|
||||
NEPTUNIUM("Neptunium"), //plutonium 239 and uranium 238 / -
|
||||
THORIUM("Thorium"); //uranium 233 and uranium 235 / -
|
||||
|
||||
String name;
|
||||
|
||||
private WasteClass(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
}
|
||||
}
|
||||
57
src/main/java/com/hbm/items/special/ItemWasteShort.java
Normal file
@ -0,0 +1,57 @@
|
||||
package com.hbm.items.special;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
|
||||
public class ItemWasteShort extends ItemHazard {
|
||||
|
||||
public ItemWasteShort() {
|
||||
super();
|
||||
this.setHasSubtypes(true);
|
||||
this.setMaxDamage(0);
|
||||
this.setCreativeTab(MainRegistry.controlTab);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubItems(Item item, CreativeTabs tabs, List list) {
|
||||
for(int i = 0; i < WasteClass.values().length; ++i) {
|
||||
list.add(new ItemStack(item, 1, i));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
list.add(EnumChatFormatting.ITALIC + WasteClass.values()[rectify(stack.getItemDamage())].name);
|
||||
|
||||
super.addInformation(stack, player, list, bool);
|
||||
}
|
||||
|
||||
private int rectify(int meta) {
|
||||
return Math.abs(meta) % WasteClass.values().length;
|
||||
}
|
||||
|
||||
public enum WasteClass {
|
||||
|
||||
//all decayed versions include lead-types and classic nuclear waste
|
||||
URANIUM("Uranium"), //fresh recycling makes iodine, caesium and technetium, depleted turns into neptunium
|
||||
PLUTONIUM("Plutonium"), //funny fission fragments + pu240 and 241 / am241 + u238 (actually u236 but fuck you)
|
||||
NEPTUNIUM("Neptunium"); //funny fission fragments + polonium and pu238 and 239 / u235
|
||||
|
||||
String name;
|
||||
|
||||
private WasteClass(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -41,7 +41,6 @@ public class CraftingManager {
|
||||
ConsumableRecipes.register();
|
||||
PowderRecipes.register();
|
||||
|
||||
|
||||
GameRegistry.addRecipe(new TestCraftingHandler(new ItemStack(ModItems.lignite), new ItemStack(ModItems.powder_coal, 1)));
|
||||
GameRegistry.addRecipe(new RBMKFuelCraftingHandler());
|
||||
}
|
||||
@ -755,6 +754,8 @@ public class CraftingManager {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.ladder_steel, 8), new Object[] { "LLL", "L#L", "LLL", 'L', Blocks.ladder, '#', "ingotSteel" }));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.ladder_tungsten, 8), new Object[] { "LLL", "L#L", "LLL", 'L', Blocks.ladder, '#', "ingotTungsten" }));
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.machine_storage_drum), new Object[] { "LLL", "L#L", "LLL", 'L', "plateLead", '#', ModItems.tank_steel }));
|
||||
|
||||
GameRegistry.addRecipe(new ItemStack(ModBlocks.deco_pipe, 6), new Object[] { "PPP", 'P', ModItems.hull_small_steel });
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(ModBlocks.deco_pipe, 1), new Object[] { ModBlocks.deco_pipe_rim });
|
||||
GameRegistry.addShapelessRecipe(new ItemStack(ModBlocks.deco_pipe, 1), new Object[] { ModBlocks.deco_pipe_framed });
|
||||
|
||||
@ -28,15 +28,15 @@ public class ItemHazardModule {
|
||||
* -it makes the system truly centralized and I don't have to add new cases to 5 different classes when adding a new hazard
|
||||
*/
|
||||
|
||||
float radiation;
|
||||
float digamma;
|
||||
int fire;
|
||||
boolean blinding;
|
||||
boolean asbestos;
|
||||
boolean hydro;
|
||||
float explosive;
|
||||
public float radiation;
|
||||
public float digamma;
|
||||
public int fire;
|
||||
public boolean blinding;
|
||||
public boolean asbestos;
|
||||
public boolean hydro;
|
||||
public float explosive;
|
||||
|
||||
float tempMod = 1F;
|
||||
public float tempMod = 1F;
|
||||
|
||||
public void setMod(float tempMod) {
|
||||
this.tempMod = tempMod;
|
||||
|
||||
@ -951,6 +951,17 @@ public class ItemRenderLibrary {
|
||||
RenderDemonLamp.demon_lamp.renderAll();
|
||||
GL11.glShadeModel(GL11.GL_FLAT);
|
||||
}});
|
||||
|
||||
renderers.put(Item.getItemFromBlock(ModBlocks.machine_storage_drum), new ItemRenderBase() {
|
||||
public void renderInventory() {
|
||||
GL11.glTranslated(0, -3, 0);
|
||||
GL11.glScaled(5, 5, 5);
|
||||
}
|
||||
public void renderCommon() {
|
||||
GL11.glScaled(2, 2, 2);
|
||||
bindTexture(ResourceManager.waste_drum_tex);
|
||||
ResourceManager.waste_drum.renderAll();
|
||||
}});
|
||||
}
|
||||
|
||||
private static void bindTexture(ResourceLocation res) {
|
||||
|
||||
@ -1,8 +1,25 @@
|
||||
package com.hbm.tileentity.machine;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.hbm.config.VersatileConfig;
|
||||
import com.hbm.interfaces.IItemHazard;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.tileentity.TileEntityMachineBase;
|
||||
import com.hbm.util.ContaminationUtil;
|
||||
import com.hbm.util.ContaminationUtil.ContaminationType;
|
||||
import com.hbm.util.ContaminationUtil.HazardType;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class TileEntityStorageDrum extends TileEntityMachineBase {
|
||||
|
||||
private static final int[] slots_arr = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23 };
|
||||
|
||||
public TileEntityStorageDrum() {
|
||||
super(24);
|
||||
@ -16,5 +33,118 @@ public class TileEntityStorageDrum extends TileEntityMachineBase {
|
||||
@Override
|
||||
public void updateEntity() {
|
||||
|
||||
if(!worldObj.isRemote) {
|
||||
|
||||
float rad = 0;
|
||||
|
||||
for(int i = 0; i < 24; i++) {
|
||||
|
||||
if(slots[i] != null) {
|
||||
|
||||
Item item = slots[i].getItem();
|
||||
|
||||
if(item instanceof IItemHazard && worldObj.getTotalWorldTime() % 20 == 0) {
|
||||
rad += ((IItemHazard)item).getModule().radiation;
|
||||
}
|
||||
|
||||
if(item == ModItems.nuclear_waste_long && worldObj.rand.nextInt(VersatileConfig.getLongDecayChance()) == 0) {
|
||||
slots[i] = new ItemStack(ModItems.nuclear_waste_long_depleted, 1, slots[i].getItemDamage());
|
||||
}
|
||||
|
||||
if(item == ModItems.nuclear_waste_long_tiny && worldObj.rand.nextInt(VersatileConfig.getLongDecayChance() / 10) == 0) {
|
||||
slots[i] = new ItemStack(ModItems.nuclear_waste_long_depleted_tiny, 1, slots[i].getItemDamage());
|
||||
}
|
||||
|
||||
if(item == ModItems.nuclear_waste_short && worldObj.rand.nextInt(VersatileConfig.getShortDecayChance()) == 0) {
|
||||
slots[i] = new ItemStack(ModItems.nuclear_waste_short_depleted, 1, slots[i].getItemDamage());
|
||||
}
|
||||
|
||||
if(item == ModItems.nuclear_waste_short_tiny && worldObj.rand.nextInt(VersatileConfig.getShortDecayChance() / 10) == 0) {
|
||||
slots[i] = new ItemStack(ModItems.nuclear_waste_short_depleted_tiny, 1, slots[i].getItemDamage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(rad > 0) {
|
||||
radiate(worldObj, xCoord, yCoord, zCoord, rad);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void radiate(World world, int x, int y, int z, float rads) {
|
||||
|
||||
double range = 32D;
|
||||
|
||||
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(x + 0.5, y + 0.5, z + 0.5, x + 0.5, y + 0.5, z + 0.5).expand(range, range, range));
|
||||
|
||||
for(EntityLivingBase e : entities) {
|
||||
|
||||
Vec3 vec = Vec3.createVectorHelper(e.posX - (x + 0.5), (e.posY + e.getEyeHeight()) - (y + 0.5), e.posZ - (z + 0.5));
|
||||
double len = vec.lengthVector();
|
||||
vec = vec.normalize();
|
||||
|
||||
float res = 0;
|
||||
|
||||
for(int i = 1; i < len; i++) {
|
||||
|
||||
int ix = (int)Math.floor(x + 0.5 + vec.xCoord * i);
|
||||
int iy = (int)Math.floor(y + 0.5 + vec.yCoord * i);
|
||||
int iz = (int)Math.floor(z + 0.5 + vec.zCoord * i);
|
||||
|
||||
res += world.getBlock(ix, iy, iz).getExplosionResistance(null);
|
||||
}
|
||||
|
||||
if(res < 1)
|
||||
res = 1;
|
||||
|
||||
float eRads = rads;
|
||||
eRads /= (float)res;
|
||||
eRads /= (float)(len * len);
|
||||
|
||||
ContaminationUtil.contaminate(e, HazardType.RADIATION, ContaminationType.CREATIVE, eRads);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
|
||||
|
||||
Item item = itemStack.getItem();
|
||||
|
||||
if(item == ModItems.nuclear_waste_long ||
|
||||
item == ModItems.nuclear_waste_long_tiny ||
|
||||
item == ModItems.nuclear_waste_short ||
|
||||
item == ModItems.nuclear_waste_short_tiny)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
|
||||
return this.isItemValidForSlot(i, itemStack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
|
||||
|
||||
Item item = itemStack.getItem();
|
||||
|
||||
if(item == ModItems.nuclear_waste_long_depleted ||
|
||||
item == ModItems.nuclear_waste_long_depleted_tiny ||
|
||||
item == ModItems.nuclear_waste_short_depleted ||
|
||||
item == ModItems.nuclear_waste_short_depleted_tiny)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int side) {
|
||||
return slots_arr;
|
||||
}
|
||||
}
|
||||
|
||||
@ -18,8 +18,6 @@ public class TileEntityWasteDrum extends TileEntity implements ISidedInventory {
|
||||
|
||||
private static final int[] slots_arr = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 };
|
||||
|
||||
public boolean lock = false;
|
||||
|
||||
private String customName;
|
||||
|
||||
public TileEntityWasteDrum() {
|
||||
|
||||
@ -258,6 +258,7 @@ container.satLinker=SatLink-Gerät
|
||||
container.siren=Sirene
|
||||
container.soyuzCapsule=Landekapsel
|
||||
container.soyuzLauncher=Soyuz-Startplatform
|
||||
container.storageDrum=Atommüll-Lagertrommel
|
||||
container.teleLinker=TelLink-Gerät
|
||||
container.teleporter=Teleporter
|
||||
container.turretChekhov=Tschechows Gewehr
|
||||
@ -1723,10 +1724,11 @@ item.nugget_neptunium_fuel.name=Neptuniumkernbrennstoffnugget
|
||||
item.nugget_plutonium.name=Plutoniumnugget
|
||||
item.nugget_plutonium_fuel.name=Plutoniumkernbrennstoffnugget
|
||||
item.nugget_polonium.name=Polonium-210-Nugget
|
||||
item.nugget_pu_mix.name=Reactorfähiges Plutoniumnugget
|
||||
item.nugget_pu238.name=Pu238-Nugget
|
||||
item.nugget_pu239.name=Pu239-Nugget
|
||||
item.nugget_pu240.name=Pu240-Nugget
|
||||
item.nugget_pu_mix.name=Reaktorfähiges Plutoniumnugget
|
||||
item.nugget_pu238.name=Plutonium-238-Nugget
|
||||
item.nugget_pu239.name=Plutonium-239-Nugget
|
||||
item.nugget_pu240.name=Plutonium-240-Nugget
|
||||
item.nugget_pu241.name=Plutonium-241-Nugget
|
||||
item.nugget_ra226.name=Radium-226-Nugget
|
||||
item.nugget_reiium.name=Reiiumnugget
|
||||
item.nugget_schrabidium.name=Schrabidiumnugget
|
||||
@ -1735,9 +1737,9 @@ item.nugget_solinium.name=Soliniumnugget
|
||||
item.nugget_technetium.name=Technetium-99-Nugget
|
||||
item.nugget_th232.name=Th232-Nugget
|
||||
item.nugget_thorium_fuel.name=Thoriumkernbrennstoffnugget
|
||||
item.nugget_u233.name=U233-Nugget
|
||||
item.nugget_u235.name=U235-Nugget
|
||||
item.nugget_u238.name=U238-Nugget
|
||||
item.nugget_u233.name=Uran-233-Nugget
|
||||
item.nugget_u235.name=Uran-235-Nugget
|
||||
item.nugget_u238.name=Uran-238-Nugget
|
||||
item.nugget_unobtainium.name=Unobtainiumnugget
|
||||
item.nugget_uranium.name=Urannugget
|
||||
item.nugget_uranium_fuel.name=Urankernbrennstoffnugget
|
||||
@ -2300,6 +2302,7 @@ item.turret_spitfire_ammo.name=AA-Geschoss
|
||||
item.turret_tau_ammo.name=Tauonengeschütz-Uranmunition
|
||||
item.twinkie.name=Twinkie
|
||||
item.ullapool_caber.name=Ullapool'sche Stiel
|
||||
item.undefined.name=Undefined
|
||||
item.upgrade_afterburn_1.name=Nachbrennerupgrade Mk.I
|
||||
item.upgrade_afterburn_2.name=Nachbrennerupgrade Mk.II
|
||||
item.upgrade_afterburn_3.name=Nachbrennerupgrade Mk.III
|
||||
@ -2801,6 +2804,7 @@ tile.machine_siren.name=Sirene
|
||||
tile.machine_solar_boiler.name=Solarturmboiler
|
||||
tile.machine_spp_bottom.name=NPE-Potentialgenerator (Unterteil)
|
||||
tile.machine_spp_top.name=NPE-Potentialgenerator (Oberteil)
|
||||
tile.machine_storage_drum.name=Atommüll-Lagertrommel
|
||||
tile.machine_telelinker.name=Geschütz-Telemetrie-Manager
|
||||
tile.machine_teleporter.name=Teleporter
|
||||
tile.machine_transformer.name=10k-20Hz-Transformator
|
||||
|
||||
@ -326,6 +326,7 @@ container.satLinker=SatLink Device
|
||||
container.siren=Siren
|
||||
container.soyuzCapsule=Cargo Landing Capsule
|
||||
container.soyuzLauncher=Soyuz Launch Platform
|
||||
container.storageDrum=Nuclear Waste Storage Drum
|
||||
container.teleLinker=TelLink Device
|
||||
container.teleporter=Teleporter
|
||||
container.turretChekhov=Chekhov's Gun
|
||||
@ -1792,9 +1793,10 @@ item.nugget_plutonium.name=Plutonium Nugget
|
||||
item.nugget_plutonium_fuel.name=Nugget of Plutonium Fuel
|
||||
item.nugget_polonium.name=Polonium-210 Nugget
|
||||
item.nugget_pu_mix.name=Reactor Grade Plutonium Nugget
|
||||
item.nugget_pu238.name=Pu238 Nugget
|
||||
item.nugget_pu239.name=Pu239 Nugget
|
||||
item.nugget_pu240.name=Pu240 Nugget
|
||||
item.nugget_pu238.name=Plutonium-238 Nugget
|
||||
item.nugget_pu239.name=Plutonium-239 Nugget
|
||||
item.nugget_pu240.name=Plutonium-240 Nugget
|
||||
item.nugget_pu241.name=Plutonium-241 Nugget
|
||||
item.nugget_ra226.name=Radium-226 Nugget
|
||||
item.nugget_reiium.name=Reiium Nugget
|
||||
item.nugget_schrabidium.name=Schrabidium Nugget
|
||||
@ -1803,9 +1805,9 @@ item.nugget_solinium.name=Solinium Nugget
|
||||
item.nugget_technetium.name=Technetium-99 Nugget
|
||||
item.nugget_th232.name=Th232 Nugget
|
||||
item.nugget_thorium_fuel.name=Nugget of Thorium Fuel
|
||||
item.nugget_u233.name=U233 Nugget
|
||||
item.nugget_u235.name=U235 Nugget
|
||||
item.nugget_u238.name=U238 Nugget
|
||||
item.nugget_u233.name=Uranium-233 Nugget
|
||||
item.nugget_u235.name=Uranium-235 Nugget
|
||||
item.nugget_u238.name=Uranium-238 Nugget
|
||||
item.nugget_unobtainium.name=Unobtainium Nugget
|
||||
item.nugget_uranium.name=Uranium Nugget
|
||||
item.nugget_uranium_fuel.name=Nugget of Uranium Fuel
|
||||
@ -2368,6 +2370,7 @@ item.turret_spitfire_ammo.name=AA-Shell
|
||||
item.turret_tau_ammo.name=Tau Turret Uranium Ammo
|
||||
item.twinkie.name=Twinkie
|
||||
item.ullapool_caber.name=Ullapool Caber
|
||||
item.undefined.name=Undefined
|
||||
item.upgrade_afterburn_1.name=Afterburner Upgrade Mk.I
|
||||
item.upgrade_afterburn_2.name=Afterburner Upgrade Mk.II
|
||||
item.upgrade_afterburn_3.name=Afterburner Upgrade Mk.III
|
||||
@ -2885,6 +2888,7 @@ tile.machine_siren.name=Siren
|
||||
tile.machine_solar_boiler.name=Solar Tower Boiler
|
||||
tile.machine_spp_bottom.name=ZPE Potential Generator (Bottom)
|
||||
tile.machine_spp_top.name=ZPE Potential Generator (Top)
|
||||
tile.machine_storage_drum.name=Nuclear Waste Disposal Drum
|
||||
tile.machine_telelinker.name=Turret Telemetry Linker
|
||||
tile.machine_teleporter.name=Teleporter
|
||||
tile.machine_transformer.name=10k-20Hz Transformer
|
||||
|
||||
|
After Width: | Height: | Size: 271 B |
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 356 B After Width: | Height: | Size: 356 B |
|
Before Width: | Height: | Size: 537 B After Width: | Height: | Size: 537 B |
|
Before Width: | Height: | Size: 272 B After Width: | Height: | Size: 272 B |
|
After Width: | Height: | Size: 218 B |
|
After Width: | Height: | Size: 231 B |
BIN
src/main/resources/assets/hbm/textures/items/rbmk_fuel_hep.png
Normal file
|
After Width: | Height: | Size: 536 B |
BIN
src/main/resources/assets/hbm/textures/items/undefined.png
Normal file
|
After Width: | Height: | Size: 185 B |