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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Don't modify the out stack
Just in case, IDK
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@ -85,7 +85,7 @@ public class TileEntityMachineStrandCaster extends TileEntityFoundryCastingBase
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ItemStack out = mold.getOutput(type);
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ItemStack out = mold.getOutput(type);
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int remaining = out.stackSize * moldsToCast;
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int remaining = out.stackSize * moldsToCast;
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out.stackSize = out.getMaxStackSize();
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final int maxStackSize = out.getMaxStackSize();
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for (int i = 1; i < 7; i++) {
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for (int i = 1; i < 7; i++) {
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if (remaining <= 0) {
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if (remaining <= 0) {
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@ -97,7 +97,7 @@ public class TileEntityMachineStrandCaster extends TileEntityFoundryCastingBase
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}
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}
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if (slots[i].isItemEqual(out)) {
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if (slots[i].isItemEqual(out)) {
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int toDeposit = Math.min(remaining, out.stackSize - slots[i].stackSize);
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int toDeposit = Math.min(remaining, maxStackSize - slots[i].stackSize);
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slots[i].stackSize += toDeposit;
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slots[i].stackSize += toDeposit;
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remaining -= toDeposit;
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remaining -= toDeposit;
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}
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}
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