slowly tearing my skin off

This commit is contained in:
Boblet 2026-02-10 14:44:44 +01:00
parent 8d7b039d79
commit d490bdd63e
10 changed files with 290 additions and 48 deletions

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@ -22,7 +22,8 @@ import com.hbm.blocks.network.*;
import com.hbm.blocks.rail.*;
import com.hbm.blocks.test.*;
import com.hbm.blocks.turret.*;
import com.hbm.hrist.BlockConduit;
import com.hbm.hrist.BlockConduitBend;
import com.hbm.hrist.BlockConduitStraight;
import com.hbm.items.block.*;
import com.hbm.items.bomb.ItemPrototypeBlock;
import com.hbm.items.special.ItemOreBlock;
@ -1238,6 +1239,7 @@ public class ModBlocks {
public static Material materialGas = new MaterialGas();
public static Block conduit_straight;
public static Block conduit_bend;
private static void initializeBlock() {
@ -2390,7 +2392,8 @@ public class ModBlocks {
logic_block = new LogicBlock().setBlockName("logic_block").setBlockTextureName(RefStrings.MODID + ":logic_block");
conduit_straight = new BlockConduit().setBlockName("conduit_straight").setBlockTextureName(RefStrings.MODID + ":block_steel");
conduit_straight = new BlockConduitStraight().setBlockName("conduit_straight").setBlockTextureName(RefStrings.MODID + ":block_steel");
conduit_bend = new BlockConduitBend().setBlockName("conduit_bend").setBlockTextureName(RefStrings.MODID + ":block_steel");
}
private static void registerBlock() {
@ -3546,6 +3549,7 @@ public class ModBlocks {
register(logic_block);
register(conduit_straight);
register(conduit_bend);
}
private static void register(Block b) {

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@ -0,0 +1,56 @@
package com.hbm.hrist;
import com.hbm.blocks.BlockDummyable;
import com.hbm.hrist.ConduitPiece.ConnectionDefinition;
import com.hbm.util.fauxpointtwelve.BlockPos;
import com.hbm.util.fauxpointtwelve.DirPos;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
// you can think of it like a pipeline
public class BlockConduitBend extends BlockDummyable {
public BlockConduitBend() {
super(Material.ground);
}
@Override public TileEntity createNewTileEntity(World world, int meta) { return null; }
@Override public int[] getDimensions() { return new int[] {0, 0, 4, 0, 4, 0}; }
@Override public int getOffset() { return 0; }
@Override
public void onBlockAdded(World world, int x, int y, int z) {
super.onBlockAdded(world, x, y, z);
int meta = world.getBlockMetadata(x, y, z);
if(meta >= 12) {
ConduitPiece piece = this.getPiece(world, x, y, z, meta);
ConduitSpace.pushPiece(world, piece, new BlockPos(x, y, z));
}
}
@Override
public void breakBlock(World world, int x, int y, int z, Block b, int meta) {
super.breakBlock(world, x, y, z, b, meta);
if(meta >= 12) {
ConduitSpace.popPiece(world, new BlockPos(x, y, z));
}
}
public ConduitPiece getPiece(World world, int x, int y, int z, int meta) {
ForgeDirection dir = ForgeDirection.getOrientation(meta - 10);
ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
DirPos d0 = new DirPos(
x + 0.5 + rot.offsetX * 0.5 + dir.offsetX * 0.5, y,
z + 0.5 + rot.offsetZ * 0.5 + dir.offsetZ * 0.5, dir);
DirPos d1 = new DirPos(
x + 0.5 + rot.offsetX * 4.5 - dir.offsetX * 3.5, y,
z + 0.5 + rot.offsetZ * 4.5 - dir.offsetZ * 3.5, rot);
return new ConduitPiece(new ConnectionDefinition(d0, d1));
}
}

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@ -12,9 +12,9 @@ import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
// you can think of it like a pipeline
public class BlockConduit extends BlockDummyable {
public class BlockConduitStraight extends BlockDummyable {
public BlockConduit() {
public BlockConduitStraight() {
super(Material.ground);
}

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@ -2,6 +2,7 @@ package com.hbm.hrist;
import java.util.Map.Entry;
import com.hbm.hrist.ConduitPiece.ConnectionDefinition;
import com.hbm.hrist.ConduitSpace.ConduitWorld;
import com.hbm.util.ParticleUtil;
import com.hbm.util.fauxpointtwelve.BlockPos;
@ -10,25 +11,32 @@ import net.minecraft.world.World;
/** Test and debugging tools */
public class ConDbg {
public static void debugVisualsWorld(World world) {
public static void debugUpdateWorld(World world) {
ConduitWorld cWorld = ConduitSpace.worlds.get(world);
if(cWorld == null) return;
for(Entry<BlockPos, ConduitPiece> entry : cWorld.pieces.entrySet()) {
BlockPos pos = entry.getValue().definitions[0].connectors[0];
BlockPos nex = entry.getValue().definitions[0].connectors[1];
double x = pos.getX();
double y = pos.getY() + 0.5;
double z = pos.getZ();
double dx = nex.getX() - pos.getX();
double dy = nex.getY() - pos.getY();
double dz = nex.getZ() - pos.getZ();
ParticleUtil.spawnDroneLine(world, x, y, z, dx, dy, dz, 0xff0000, true);
for(ConnectionDefinition def : entry.getValue().definitions) {
ConduitLine line = def.getLine();
if(line == null) continue;
BlockPos pos = def.connectors[0];
BlockPos nex = def.connectors[1];
double x = pos.getX();
double y = pos.getY() + 0.5;
double z = pos.getZ();
double dx = nex.getX() - pos.getX();
double dy = nex.getY() - pos.getY();
double dz = nex.getZ() - pos.getZ();
int color = line.hashCode() & 0xFFFFFF;
ParticleUtil.spawnDroneLine(world, x, y, z, dx, dy, dz, color, true);
}
}
}
}

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@ -1,18 +0,0 @@
package com.hbm.hrist;
/** Generated out of multiple ConnectionDefinitions to form a straight segment, ends at a branch */
public class ConduitConnection {
protected boolean valid = true;
public ConduitConnection[] connectedTo = new ConduitConnection[2]; // a sausage always has two ends
public int stateKeepAlive; // unclear whether that's a good idea, since it requires the traveling object to be chunk loaded
public ConnectionStatus state = ConnectionStatus.OKAY;
public boolean isValid() { return this.valid; }
public void invalidate() { this.valid = false; }
public static enum ConnectionStatus {
OKAY,
BLOCKED
}
}

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@ -0,0 +1,53 @@
package com.hbm.hrist;
import java.util.HashSet;
import java.util.Set;
import com.hbm.hrist.ConduitPiece.ConnectionDefinition;
/** Generated out of multiple ConnectionDefinitions to form a straight segment, ends at a branch */
public class ConduitLine {
protected boolean valid = true;
public LineEndpoint[] connectedTo = new LineEndpoint[2]; // a sausage always has two ends
public Set<ConnectionDefinition> constructedFrom = new HashSet();
public ConnectionStatus state = ConnectionStatus.ONLINE;
public double cachedDistance = 0;
public boolean hasChanged = true;
public void setChanged() { this.hasChanged = true; }
public double getDistance() {
if(this.hasChanged) {
this.cachedDistance = 0;
for(ConnectionDefinition def : constructedFrom) this.cachedDistance += def.distance;
}
return this.cachedDistance;
}
public boolean isValid() { return this.valid; }
public void invalidate() { this.valid = false; }
public void destroy() {
for(ConnectionDefinition def : constructedFrom) {
if(def.getLine() == this) {
def.setLine(null);
}
}
this.invalidate();
}
public static enum ConnectionStatus {
ONLINE,
OFFLINE
}
public static class LineEndpoint {
public ConduitLine[] connections;
public LineEndpoint(ConduitLine... connections) {
this.connections = connections;
}
}
}

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@ -6,13 +6,16 @@ import com.hbm.util.fauxpointtwelve.DirPos;
public class ConduitPiece {
protected boolean valid = true;
// definitions and lines are always 1:1, definition of index 0 is associated with line of index 0
// could have probably solved this with a new class, now that i think of it
public ConnectionDefinition[] definitions;
public ConduitConnection[] liveConnections;
public ConduitLine[] liveConnections;
public ConduitPiece(ConnectionDefinition... defs) {
definitions = defs;
for(ConnectionDefinition def : defs) def.withParent(this);
liveConnections = new ConduitConnection[defs.length];
liveConnections = new ConduitLine[defs.length];
}
public boolean isValid() { return this.valid; }
@ -20,17 +23,28 @@ public class ConduitPiece {
// if a piece goes offline, the entire connection dies with it ad has to be recalculated out of the surviving pieces
public void invalidate() {
this.valid = false;
for(ConduitConnection con : this.liveConnections) {
if(con != null) con.invalidate();
for(ConduitLine con : this.liveConnections) {
if(con != null) con.destroy();
}
}
/** if it's a switch, then we don't want a line connection there */
public boolean hasMultipleConnections(DirPos pos) {
int count = 0;
for(ConnectionDefinition def : definitions) {
if(def.connectors[0].equals(pos)) count++;
if(def.connectors[1].equals(pos)) count++;
if(count > 1) return true;
}
return false;
}
/** Describes each branch or connecting line on a piece, building block and not a working instance */
public static class ConnectionDefinition {
public ConduitPiece parent;
public DirPos[] connectors = new DirPos[2];
double distance;
public final DirPos[] connectors = new DirPos[2];
public final double distance;
public ConnectionDefinition(DirPos start, DirPos end) {
this(start, end, start.distanceTo(end));
@ -46,5 +60,20 @@ public class ConduitPiece {
this.parent = parent;
return this;
}
public ConduitLine getLine() {
if(parent == null) throw new IllegalStateException("Connection def has been initialized with no parent!"); // never happens
for(int i = 0; i < parent.definitions.length; i++) {
if(parent.definitions[i] == this) return parent.liveConnections[i];
}
return null;
}
public void setLine(ConduitLine line) {
if(parent == null) throw new IllegalStateException("Connection def has been initialized with no parent!"); // never happens
for(int i = 0; i < parent.definitions.length; i++) {
if(parent.definitions[i] == this) this.parent.liveConnections[i] = line;
}
}
}
}

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@ -1,7 +1,10 @@
package com.hbm.hrist;
import java.util.HashMap;
import java.util.Iterator;
import java.util.LinkedHashSet;
import java.util.Map;
import java.util.Set;
import com.hbm.hrist.ConduitPiece.ConnectionDefinition;
import com.hbm.util.fauxpointtwelve.BlockPos;
@ -29,12 +32,21 @@ public class ConduitSpace {
cWorld.pop(cWorld.pieces.get(core), core);
}
public static void updateWorld(World world) {
ConduitWorld cWorld = worlds.get(world);
if(cWorld == null) return;
cWorld.update();
}
public static class ConduitWorld {
/** Maps conduit core pos to the actual conduit piece logical unit, for access of the conduit blocks */
public static Map<BlockPos, ConduitPiece> pieces = new HashMap();
/** Maps a connection pos to a conduit piece, used for calculating connections */
public static Map<DirPos, ConduitPiece> connections = new HashMap();
public Map<BlockPos, ConduitPiece> pieces = new HashMap();
/** Maps a connection pos to a conduit piece, used for calculating connections.
* One position can correspond to multiple connection defs, so we have to store the entire piece. */
public Map<DirPos, ConduitPiece> connections = new HashMap();
/** Set of all definitions not yet part of a line */
public Set<ConnectionDefinition> orphans = new LinkedHashSet();
public void push(ConduitPiece piece, BlockPos core) {
pieces.put(core, piece);
@ -42,9 +54,12 @@ public class ConduitSpace {
// for branches, there's some repetition in the keys, but we don't care about that
// since this maps to the PIECE, not the CONNECTION
for(ConnectionDefinition def : piece.definitions) {
pieces.put(def.connectors[0], piece);
pieces.put(def.connectors[1], piece);
connections.put(def.connectors[0], piece);
connections.put(def.connectors[1], piece);
orphans.add(def);
}
for(ConnectionDefinition con : piece.definitions) orphans.add(con);
}
public void pop(ConduitPiece piece, BlockPos core) {
@ -55,6 +70,63 @@ public class ConduitSpace {
pieces.remove(def.connectors[0]);
pieces.remove(def.connectors[1]);
}
for(ConnectionDefinition con : piece.definitions) orphans.remove(con);
piece.invalidate();
}
public void update() {
Iterator<ConnectionDefinition> it = orphans.iterator();
while(it.hasNext()) {
ConnectionDefinition orphan = it.next();
ConduitLine line = orphan.getLine();
for(DirPos pos : orphan.connectors) {
DirPos connection = pos.flip();
ConduitPiece connectedPiece = connections.get(connection);
if(connectedPiece == null) continue; // if no piece is actually connected, skip
if(connectedPiece == orphan.parent) continue; // no self-fellating
if(connectedPiece.hasMultipleConnections(connection)) continue; // if this connection leads to a switch, skip
for(ConnectionDefinition connectedDef : connectedPiece.definitions) {
ConduitLine connectedLine = connectedDef.getLine();
if(connectedLine == null) continue;
line = orphan.getLine();
// if the current line is null
if(line == null) {
if(connectedDef.connectors[0].equals(connection) || connectedDef.connectors[1].equals(connection)) {
orphan.setLine(connectedLine);
}
// if not, merge
} else {
// larger one eats the smaller one for performance
ConduitLine larger = line.constructedFrom.size() > connectedLine.constructedFrom.size() ? line : connectedLine;
ConduitLine smaller = line.constructedFrom.size() > connectedLine.constructedFrom.size() ? connectedLine : line;
larger.constructedFrom.addAll(smaller.constructedFrom);
for(ConnectionDefinition smallerDef : smaller.constructedFrom) {
smallerDef.setLine(larger);
}
smaller.constructedFrom.clear();
larger.setChanged();
smaller.invalidate();
}
}
}
if(orphan.getLine() == null) {
ConduitLine newLine = new ConduitLine();
orphan.setLine(newLine);
newLine.constructedFrom.add(orphan);
newLine.setChanged();
}
}
orphans.clear();
}
}
}

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@ -25,6 +25,7 @@ import com.hbm.handler.BossSpawnHandler;
import com.hbm.handler.EntityEffectHandler;
import com.hbm.hazard.HazardSystem;
import com.hbm.hrist.ConDbg;
import com.hbm.hrist.ConduitSpace;
import com.hbm.interfaces.IBomb;
import com.hbm.interfaces.Spaghetti;
import com.hbm.inventory.recipes.loader.SerializableRecipe;
@ -611,9 +612,11 @@ public class ModEventHandler {
}
EntityRailCarBase.updateMotion(event.world);
// Connecton Update
ConduitSpace.updateWorld(event.world);
// Connection Debug Tools
ConDbg.debugVisualsWorld(event.world);
ConDbg.debugUpdateWorld(event.world);
}
}

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@ -33,6 +33,41 @@ public class DirPos extends BlockPos {
}
}
public DirPos flip() {
return new DirPos(this.getX(), this.getY(), this.getZ(), this.getDir().getOpposite());
}
/** Useful for the opposing piece of a connector */
public DirPos flipWithOffset() {
ForgeDirection dir = this.getDir();
return new DirPos(this.getX() + dir.offsetX, this.getY() + dir.offsetY, this.getZ() + dir.offsetZ, dir.getOpposite());
}
public ForgeDirection getDir() { return this.dir; }
public BlockPos toPos() { return new BlockPos(x, y, z); }
@Override
public int hashCode() {
return DimPos.getIdentity(this.getX(), this.getY(), this.getZ(), this.getDir().ordinal());
}
@Override
public boolean equals(Object toCompare) {
if(this == toCompare) {
return true;
} else if(!(toCompare instanceof BlockPos)) {
return false;
} else {
DirPos pos = (DirPos) toCompare;
if(this.getX() != pos.getX()) {
return false;
} else if(this.getY() != pos.getY()) {
return false;
} else if(this.getZ() != pos.getZ()) {
return false;
} else {
return this.getDir() == pos.getDir();
}
}
}
}