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shit bricks
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@ -32,6 +32,7 @@ public class TileEntityMachineFENSU extends TileEntityMachineBattery {
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nbt.setLong("power", power);
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nbt.setLong("power", power);
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nbt.setShort("redLow", redLow);
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nbt.setShort("redLow", redLow);
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nbt.setShort("redHigh", redHigh);
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nbt.setShort("redHigh", redHigh);
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nbt.setByte("priority", (byte) this.priority.ordinal());
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this.networkPack(nbt, 250);
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this.networkPack(nbt, 250);
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} else {
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} else {
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this.prevRotation = this.rotation;
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this.prevRotation = this.rotation;
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