From d6a10bf49a7da1e63c28e9a3c7a4e7c45f4ea7f3 Mon Sep 17 00:00:00 2001 From: Lazzzycatwastaken Date: Thu, 18 Sep 2025 16:26:48 +0200 Subject: [PATCH] removed the parasite (title screen) --- src/main/java/com/hbm/config/WorldConfig.java | 6 +- src/main/java/com/hbm/lib/HbmWorldGen.java | 14 +- .../java/com/hbm/world/dungeon/Factory.java | 3144 ----------------- 3 files changed, 10 insertions(+), 3154 deletions(-) delete mode 100644 src/main/java/com/hbm/world/dungeon/Factory.java diff --git a/src/main/java/com/hbm/config/WorldConfig.java b/src/main/java/com/hbm/config/WorldConfig.java index f6faf2856..da56e3281 100644 --- a/src/main/java/com/hbm/config/WorldConfig.java +++ b/src/main/java/com/hbm/config/WorldConfig.java @@ -87,7 +87,7 @@ public class WorldConfig { public static int dungeonStructure = 64; public static int relayStructure = 500; public static int satelliteStructure = 500; - public static int factoryStructure = 1000; +// public static int factoryStructure = 1000; public static int dudStructure = 500; public static int spaceshipStructure = 1000; public static int barrelStructure = 5000; @@ -210,7 +210,7 @@ public class WorldConfig { dungeonStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.04_dungeonSpawn", "Spawn library dungeon on every nTH chunk", 64); relayStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.05_relaySpawn", "Spawn relay on every nTH chunk", 500); satelliteStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.06_satelliteSpawn", "Spawn satellite dish on every nTH chunk", 500); - factoryStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.09_factorySpawn", "Spawn factory on every nTH chunk", 1000); +// factoryStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.09_factorySpawn", "Spawn factory on every nTH chunk", 1000); dudStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.10_dudSpawn", "Spawn dud on every nTH chunk", 500); spaceshipStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.11_spaceshipSpawn", "Spawn spaceship on every nTH chunk", 1000); barrelStructure = CommonConfig.createConfigInt(config, CATEGORY_DUNGEON, "4.12_barrelSpawn", "Spawn waste tank on every nTH chunk", 5000); @@ -251,7 +251,7 @@ public class WorldConfig { dungeonStructure = CommonConfig.setDefZero(dungeonStructure, 1000); relayStructure = CommonConfig.setDefZero(relayStructure, 1000); satelliteStructure = CommonConfig.setDefZero(satelliteStructure, 1000); - factoryStructure = CommonConfig.setDefZero(factoryStructure, 1000); +// factoryStructure = CommonConfig.setDefZero(factoryStructure, 1000); dudStructure = CommonConfig.setDefZero(dudStructure, 1000); spaceshipStructure = CommonConfig.setDefZero(spaceshipStructure, 1000); barrelStructure = CommonConfig.setDefZero(barrelStructure, 1000); diff --git a/src/main/java/com/hbm/lib/HbmWorldGen.java b/src/main/java/com/hbm/lib/HbmWorldGen.java index 25d85495b..813740352 100644 --- a/src/main/java/com/hbm/lib/HbmWorldGen.java +++ b/src/main/java/com/hbm/lib/HbmWorldGen.java @@ -290,13 +290,13 @@ public class HbmWorldGen implements IWorldGenerator { } } - if(WorldConfig.factoryStructure > 0 && rand.nextInt(WorldConfig.factoryStructure) == 0) { - int x = i + rand.nextInt(16); - int z = j + rand.nextInt(16); - int y = world.getHeightValue(x, z); - - new Factory().generate(world, rand, x, y, z); - } +// if(WorldConfig.factoryStructure > 0 && rand.nextInt(WorldConfig.factoryStructure) == 0) { +// int x = i + rand.nextInt(16); +// int z = j + rand.nextInt(16); +// int y = world.getHeightValue(x, z); +// +// new Factory().generate(world, rand, x, y, z); +// } if(WorldConfig.dudStructure > 0 && rand.nextInt(WorldConfig.dudStructure) == 0) { int x = i + 8 + rand.nextInt(16); diff --git a/src/main/java/com/hbm/world/dungeon/Factory.java b/src/main/java/com/hbm/world/dungeon/Factory.java deleted file mode 100644 index 2d3ce64a9..000000000 --- a/src/main/java/com/hbm/world/dungeon/Factory.java +++ /dev/null @@ -1,3144 +0,0 @@ -//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL" - -package com.hbm.world.dungeon; - -import java.util.Random; - -import com.hbm.blocks.ModBlocks; -import com.hbm.config.GeneralConfig; -import com.hbm.itempool.ItemPool; -import com.hbm.itempool.ItemPoolsLegacy; - -import net.minecraft.block.Block; -import net.minecraft.block.material.Material; -import net.minecraft.init.Blocks; -import net.minecraft.tileentity.TileEntityChest; -import net.minecraft.util.WeightedRandomChestContent; -import net.minecraft.world.World; -import net.minecraft.world.gen.feature.WorldGenerator; - -public class Factory extends WorldGenerator -{ - Block Block1 = ModBlocks.steel_scaffold; - Block Block2 = ModBlocks.red_barrel; - Block Block4 = ModBlocks.steel_wall; - Block Block5 = ModBlocks.reinforced_light; - - int s4 = 8; - - protected Block[] GetValidSpawnBlocks() - { - return new Block[] - { - Blocks.grass, - Blocks.dirt, - Blocks.stone, - Blocks.sand, - Blocks.sandstone, - }; - } - - public boolean LocationIsValidSpawn(World world, int x, int y, int z) - { - - Block checkBlock = world.getBlock(x, y - 1, z); - Block blockAbove = world.getBlock(x, y , z); - Block blockBelow = world.getBlock(x, y - 2, z); - - for (Block i : GetValidSpawnBlocks()) - { - if (blockAbove != Blocks.air) - { - return false; - } - if (checkBlock == i) - { - return true; - } - else if (checkBlock == Blocks.snow_layer && blockBelow == i) - { - return true; - } - else if (checkBlock.getMaterial() == Material.plants && blockBelow == i) - { - return true; - } - } - return false; - } - - @Override - public boolean generate(World world, Random rand, int x, int y, int z) - { - int i = rand.nextInt(1); - - if(i == 0) - { - generate_r0(world, rand, x, y, z); - } - - return true; - - } - - public boolean generate_r0(World world, Random rand, int x, int y, int z) - { - if(!LocationIsValidSpawn(world, x + 7, y, z + 15)) - { - return false; - } - - for(int i = 0; i < 15; i++) - { - for(int j = 0; j < 5; j++) - { - for(int k = 0; k < 29; k++) - { - world.setBlock(x + i, y + j, z + k, Blocks.air, 0, 3); - } - } - } - - for(int i = 0; i < 15; i++) - { - for(int j = 0; j < 5; j++) - { - for(int k = 0; k < 29; k++) - { - world.setBlock(x + i, y + j - 6, z + k, Blocks.cobblestone, 0, 3); - } - } - } - - world.setBlock(x + 0, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 5, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 8, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 10, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 11, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 12, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + -1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 1, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 1, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 1, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 2, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 2, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 2, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 3, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 3, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 3, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 4, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 4, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 4, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 5, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 5, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 5, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 6, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 6, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 6, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 7, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 7, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 7, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 8, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 8, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 8, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 9, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 9, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 9, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 10, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 10, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 10, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 11, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 11, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 11, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 12, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 12, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 12, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 13, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 13, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 13, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 14, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 14, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 14, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 15, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 15, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 15, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 16, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 16, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 16, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 17, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 17, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 17, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 18, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 18, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 18, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 19, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 19, Blocks.stonebrick, 3, 3); - world.setBlock(x + 4, y + -1, z + 19, Blocks.stonebrick, 3, 3); - world.setBlock(x + 5, y + -1, z + 19, Blocks.stonebrick, 3, 3); - world.setBlock(x + 6, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 19, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 19, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 20, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 20, Blocks.stonebrick, 3, 3); - world.setBlock(x + 4, y + -1, z + 20, Blocks.stonebrick, 3, 3); - world.setBlock(x + 5, y + -1, z + 20, Blocks.stonebrick, 3, 3); - world.setBlock(x + 6, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 20, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 20, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 21, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 21, Blocks.stonebrick, 3, 3); - world.setBlock(x + 4, y + -1, z + 21, Blocks.stonebrick, 3, 3); - world.setBlock(x + 5, y + -1, z + 21, Blocks.stonebrick, 3, 3); - world.setBlock(x + 6, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 21, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 21, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 22, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 22, Blocks.monster_egg, 5, 3); - world.setBlock(x + 4, y + -1, z + 22, Blocks.stonebrick, 3, 3); - world.setBlock(x + 5, y + -1, z + 22, Blocks.stonebrick, 3, 3); - world.setBlock(x + 6, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 22, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 22, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 23, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 15, y + -1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 24, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 15, y + -1, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 16, y + -1, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 25, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 15, y + -1, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 16, y + -1, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 26, Blocks.monster_egg, 1, 3); - world.setBlock(x + 7, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 26, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 15, y + -1, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 16, y + -1, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 27, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 15, y + -1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 16, y + -1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 2, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 3, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 4, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 5, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 6, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 7, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 8, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 9, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 10, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 11, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 12, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 13, y + -1, z + 28, Blocks.cobblestone, 0, 3); - world.setBlock(x + 14, y + -1, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 15, y + -1, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 5, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 8, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 10, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 11, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 12, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + -1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 5, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 8, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 10, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 11, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 12, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 1, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 1, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 2, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 2, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 3, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + 0, z + 3, Blocks.crafting_table, 0, 3); - world.setBlock(x + 13, y + 0, z + 3, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 3, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 4, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 4, ModBlocks.deco_lead, 5, 3); - world.setBlock(x + 6, y + 0, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 0, z + 4, Blocks.chest, 5, 3); - world.setBlockMetadataWithNotify(x + 9, y + 0, z + 4, 5, 3); - if(world.getBlock(x + 9, y + 0, z + 4) == Blocks.chest) - { - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_GENERIC), (TileEntityChest)world.getTileEntity(x + 9, y + 0, z + 4), rand.nextInt(2)+ 8); - } - world.setBlock(x + 13, y + 0, z + 4, Blocks.hopper, 3, 3); - world.setBlock(x + 14, y + 0, z + 4, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 5, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 5, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 0, z + 5, Blocks.chest, 4, 3); - world.setBlock(x + 14, y + 0, z + 5, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 6, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 6, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 0, z + 6, Blocks.hopper, 2, 3); - world.setBlock(x + 14, y + 0, z + 6, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 7, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 0, z + 7, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 7, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 8, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 8, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 9, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + 0, z + 9, Blocks.crafting_table, 0, 3); - world.setBlock(x + 13, y + 0, z + 9, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 9, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 10, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 10, ModBlocks.deco_lead, 5, 3); - world.setBlock(x + 6, y + 0, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 0, z + 10, Blocks.chest, 5, 3); - world.setBlockMetadataWithNotify(x + 9, y + 0, z + 10, 5, 3); - if(world.getBlock(x + 9, y + 0, z + 10) == Blocks.chest) - { - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_GENERIC), (TileEntityChest)world.getTileEntity(x + 9, y + 0, z + 10), rand.nextInt(2)+ 8); - } - world.setBlock(x + 13, y + 0, z + 10, Blocks.hopper, 3, 3); - world.setBlock(x + 14, y + 0, z + 10, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 11, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 11, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 0, z + 11, Blocks.chest, 4, 3); - world.setBlock(x + 14, y + 0, z + 11, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 12, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 12, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 0, z + 12, Blocks.hopper, 2, 3); - world.setBlock(x + 14, y + 0, z + 12, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 13, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 0, z + 13, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 13, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 14, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 14, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 15, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + 0, z + 15, Blocks.crafting_table, 0, 3); - world.setBlock(x + 13, y + 0, z + 15, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 15, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 16, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 16, ModBlocks.deco_lead, 5, 3); - world.setBlock(x + 6, y + 0, z + 16, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 16, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 16, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 9, y + 0, z + 16, Blocks.chest, 5, 3); - world.setBlockMetadataWithNotify(x + 9, y + 0, z + 16, 5, 3); - if(world.getBlock(x + 9, y + 0, z + 16) == Blocks.chest) - { - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_GENERIC), (TileEntityChest)world.getTileEntity(x + 9, y + 0, z + 16), rand.nextInt(2)+ 8); - } - world.setBlock(x + 13, y + 0, z + 16, Blocks.hopper, 3, 3); - world.setBlock(x + 14, y + 0, z + 16, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 17, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 17, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 17, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 17, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 17, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 0, z + 17, Blocks.chest, 4, 3); - world.setBlock(x + 14, y + 0, z + 17, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 18, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 18, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 18, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 0, z + 18, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 0, z + 18, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 0, z + 18, Blocks.hopper, 2, 3); - world.setBlock(x + 14, y + 0, z + 18, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 19, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 19, Blocks.stone_brick_stairs, 0, 3); - world.setBlock(x + 4, y + 0, z + 19, Blocks.stone_brick_stairs, 2, 3); - world.setBlock(x + 5, y + 0, z + 19, Blocks.stone_brick_stairs, 1, 3); - world.setBlock(x + 13, y + 0, z + 19, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 19, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 20, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 20, Blocks.stone_brick_stairs, 0, 3); - world.setBlock(x + 4, y + 0, z + 20, Blocks.iron_block, 0, 3); - world.setBlock(x + 5, y + 0, z + 20, Blocks.stone_brick_stairs, 1, 3); - world.setBlock(x + 7, y + 0, z + 20, ModBlocks.anvil_iron, 4, 3); - world.setBlock(x + 14, y + 0, z + 20, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 21, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 21, Blocks.stone_brick_stairs, 0, 3); - world.setBlock(x + 4, y + 0, z + 21, Blocks.iron_block, 0, 3); - world.setBlock(x + 5, y + 0, z + 21, Blocks.stone_brick_stairs, 1, 3); - world.setBlock(x + 7, y + 0, z + 21, ModBlocks.anvil_iron, 4, 3); - world.setBlock(x + 14, y + 0, z + 21, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 22, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 22, Blocks.stone_brick_stairs, 0, 3); - world.setBlock(x + 4, y + 0, z + 22, Blocks.lava, 2, 3); - world.setBlock(x + 5, y + 0, z + 22, Blocks.stone_brick_stairs, 1, 3); - world.setBlock(x + 14, y + 0, z + 22, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 0, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + 0, z + 23, Blocks.lava, 10, 3); - world.setBlock(x + 5, y + 0, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 0, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 24, Blocks.lava, 0, 3); - world.setBlock(x + 4, y + 0, z + 24, Blocks.lava, 0, 3); - world.setBlock(x + 5, y + 0, z + 24, Blocks.lava, 0, 3); - world.setBlock(x + 6, y + 0, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + 0, z + 24, Blocks.stone_brick_stairs, 6, 3); - world.setBlock(x + 14, y + 0, z + 24, Block1, s4, 3); - world.setBlock(x + 0, y + 0, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 0, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 25, Blocks.lava, 0, 3); - world.setBlock(x + 4, y + 0, z + 25, Blocks.chest, 3, 3); - world.setBlockMetadataWithNotify(x + 4, y + 0, z + 25, 3, 3); - if(world.getBlock(x + 4, y + 0, z + 25) == Blocks.chest) - { - WeightedRandomChestContent.generateChestContents(rand, ItemPool.getPool(ItemPoolsLegacy.POOL_EXPENSIVE), (TileEntityChest)world.getTileEntity(x + 4, y + 0, z + 25), rand.nextInt(2)+ 6); - } - world.setBlock(x + 5, y + 0, z + 25, Blocks.lava, 0, 3); - world.setBlock(x + 6, y + 0, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + 0, z + 25, Blocks.stone_brick_stairs, 5, 3); - world.setBlock(x + 14, y + 0, z + 25, Block1, s4, 3); - world.setBlock(x + 0, y + 0, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 0, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 26, Blocks.lava, 0, 3); - world.setBlock(x + 4, y + 0, z + 26, Blocks.lava, 0, 3); - world.setBlock(x + 5, y + 0, z + 26, Blocks.lava, 0, 3); - world.setBlock(x + 6, y + 0, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + 0, z + 26, Blocks.stone_brick_stairs, 7, 3); - world.setBlock(x + 14, y + 0, z + 26, Block1, s4, 3); - world.setBlock(x + 0, y + 0, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 0, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + 0, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 5, y + 0, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 27, Block1, s4, 3); - world.setBlock(x + 0, y + 0, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 5, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 8, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 10, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 11, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 12, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 0, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 5, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 8, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 10, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 11, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 12, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 0, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 1, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 1, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 2, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 2, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 3, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 1, z + 3, Blocks.stone_brick_stairs, 2, 3); - world.setBlock(x + 14, y + 1, z + 3, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 4, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 4, ModBlocks.deco_lead, 5, 3); - world.setBlock(x + 6, y + 1, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 1, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 4, ModBlocks.machine_electric_furnace_off, 4, 3); - world.setBlock(x + 14, y + 1, z + 4, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 5, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 5, Block2, 5, 3); - world.setBlock(x + 6, y + 1, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 1, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 5, Blocks.stone_brick_stairs, 4, 3); - world.setBlock(x + 14, y + 1, z + 5, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 6, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 6, Block2, 5, 3); - world.setBlock(x + 6, y + 1, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 6, ModBlocks.deco_steel, 3, 3); - world.setBlock(x + 8, y + 1, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 6, ModBlocks.machine_electric_furnace_off, 4, 3); - world.setBlock(x + 14, y + 1, z + 6, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 7, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 1, z + 7, Blocks.stone_brick_stairs, 3, 3); - world.setBlock(x + 14, y + 1, z + 7, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 8, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 8, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 9, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 1, z + 9, Blocks.stone_brick_stairs, 2, 3); - world.setBlock(x + 14, y + 1, z + 9, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 10, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 10, ModBlocks.deco_lead, 5, 3); - world.setBlock(x + 6, y + 1, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 1, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 10, ModBlocks.machine_electric_furnace_off, 4, 3); - world.setBlock(x + 14, y + 1, z + 10, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 11, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 11, Block2, 5, 3); - world.setBlock(x + 6, y + 1, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 1, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 11, Blocks.stone_brick_stairs, 4, 3); - world.setBlock(x + 14, y + 1, z + 11, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 12, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 12, Block2, 5, 3); - world.setBlock(x + 6, y + 1, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 12, ModBlocks.deco_steel, 3, 3); - world.setBlock(x + 8, y + 1, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 12, ModBlocks.machine_electric_furnace_off, 4, 3); - world.setBlock(x + 14, y + 1, z + 12, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 13, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 1, z + 13, Blocks.stone_brick_stairs, 3, 3); - world.setBlock(x + 14, y + 1, z + 13, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 14, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 14, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 15, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 1, z + 15, Blocks.stone_brick_stairs, 2, 3); - world.setBlock(x + 14, y + 1, z + 15, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 16, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 16, ModBlocks.deco_lead, 5, 3); - world.setBlock(x + 6, y + 1, z + 16, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 16, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 16, ModBlocks.machine_electric_furnace_off, 4, 3); - world.setBlock(x + 14, y + 1, z + 16, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 17, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 17, Block2, 5, 3); - world.setBlock(x + 6, y + 1, z + 17, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 17, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 1, z + 17, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 17, Blocks.stone_brick_stairs, 4, 3); - world.setBlock(x + 14, y + 1, z + 17, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 18, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 18, Block2, 5, 3); - world.setBlock(x + 6, y + 1, z + 18, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 1, z + 18, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 13, y + 1, z + 18, ModBlocks.machine_electric_furnace_off, 4, 3); - world.setBlock(x + 14, y + 1, z + 18, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 19, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 1, z + 19, Blocks.stone_brick_stairs, 3, 3); - world.setBlock(x + 14, y + 1, z + 19, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 20, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 20, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 21, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 21, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 22, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 22, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + 1, z + 23, Blocks.lava, 2, 3); - world.setBlock(x + 5, y + 1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 1, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 1, z + 24, Blocks.lava, 0, 3); - world.setBlock(x + 4, y + 1, z + 24, Blocks.lava, 0, 3); - world.setBlock(x + 5, y + 1, z + 24, Blocks.lava, 0, 3); - world.setBlock(x + 6, y + 1, z + 24, Blocks.lit_furnace, 5, 3); - world.setBlock(x + 7, y + 1, z + 24, Blocks.heavy_weighted_pressure_plate, 0, 3); - world.setBlock(x + 14, y + 1, z + 24, Block1, s4, 3); - world.setBlock(x + 0, y + 1, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 1, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 1, z + 25, Blocks.lava, 0, 3); - world.setBlock(x + 4, y + 1, z + 25, Blocks.lava, 0, 3); - world.setBlock(x + 5, y + 1, z + 25, Blocks.lava, 0, 3); - world.setBlock(x + 6, y + 1, z + 25, Blocks.lit_furnace, 5, 3); - world.setBlock(x + 7, y + 1, z + 25, Blocks.heavy_weighted_pressure_plate, 0, 3); - world.setBlock(x + 14, y + 1, z + 25, Block1, s4, 3); - world.setBlock(x + 0, y + 1, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 1, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 1, z + 26, Blocks.lava, 0, 3); - world.setBlock(x + 4, y + 1, z + 26, Blocks.lava, 0, 3); - world.setBlock(x + 5, y + 1, z + 26, Blocks.lava, 0, 3); - world.setBlock(x + 6, y + 1, z + 26, Blocks.lit_furnace, 5, 3); - world.setBlock(x + 7, y + 1, z + 26, Blocks.heavy_weighted_pressure_plate, 0, 3); - world.setBlock(x + 14, y + 1, z + 26, Block1, s4, 3); - world.setBlock(x + 0, y + 1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + 1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 5, y + 1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 1, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 27, Block1, s4, 3); - world.setBlock(x + 0, y + 1, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 1, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 2, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 3, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 4, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 5, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 6, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 7, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 8, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 9, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 10, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 11, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 12, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 13, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 1, z + 29, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 2, z + 0, Blocks.glass, 0, 3); - world.setBlock(x + 4, y + 2, z + 0, Blocks.glass, 0, 3); - world.setBlock(x + 5, y + 2, z + 0, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 2, z + 0, Blocks.glass, 0, 3); - world.setBlock(x + 10, y + 2, z + 0, Blocks.glass, 0, 3); - world.setBlock(x + 11, y + 2, z + 0, Blocks.glass, 0, 3); - world.setBlock(x + 12, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 2, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 1, Blocks.iron_bars, 0, 3); - world.setBlock(x + 8, y + 2, z + 1, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 2, Blocks.iron_bars, 0, 3); - world.setBlock(x + 8, y + 2, z + 2, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 3, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 3, Blocks.iron_bars, 0, 3); - world.setBlock(x + 8, y + 2, z + 3, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 3, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 4, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 2, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 2, z + 4, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 14, y + 2, z + 4, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 5, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 2, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 2, z + 5, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 14, y + 2, z + 5, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 2, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 2, z + 6, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 14, y + 2, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 7, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 7, Blocks.iron_bars, 0, 3); - world.setBlock(x + 8, y + 2, z + 7, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 7, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 8, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 8, Blocks.iron_bars, 0, 3); - world.setBlock(x + 8, y + 2, z + 8, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 8, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 9, Blocks.iron_bars, 0, 3); - world.setBlock(x + 8, y + 2, z + 9, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 10, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 2, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 2, z + 10, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 14, y + 2, z + 10, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 11, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 2, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 2, z + 11, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 14, y + 2, z + 11, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 12, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 7, y + 2, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 8, y + 2, z + 12, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 14, y + 2, z + 12, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 13, Blocks.iron_bars, 0, 3); - world.setBlock(x + 8, y + 2, z + 13, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 14, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 15, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 15, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 15, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 16, Blocks.glass, 0, 3); - world.setBlock(x + 6, y + 2, z + 16, ModBlocks.deco_steel, 0, 3); - world.setBlock(x + 14, y + 2, z + 16, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 2, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 2, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 19, Blocks.glass, 0, 3); - world.setBlock(x + 14, y + 2, z + 19, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 20, Blocks.glass, 0, 3); - world.setBlock(x + 14, y + 2, z + 20, Blocks.glass, 0, 3); - world.setBlock(x + 0, y + 2, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 2, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 2, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 2, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 2, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 2, y + 2, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 2, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 2, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 5, y + 2, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 6, y + 2, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 2, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 2, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 2, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 2, z + 24, Block1, s4, 3); - world.setBlock(x + 0, y + 2, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 2, z + 25, Blocks.iron_bars, 0, 3); - world.setBlock(x + 2, y + 2, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 25, Blocks.lit_furnace, 5, 3); - world.setBlock(x + 14, y + 2, z + 25, Block1, s4, 3); - world.setBlock(x + 0, y + 2, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 2, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 14, y + 2, z + 26, Block1, s4, 3); - world.setBlock(x + 0, y + 2, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 2, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 2, y + 2, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 2, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 2, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 2, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 2, z + 27, Block1, s4, 3); - world.setBlock(x + 0, y + 2, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 2, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 2, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 6, y + 2, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 14, y + 2, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 2, z + 29, Blocks.glass, 0, 3); - world.setBlock(x + 10, y + 2, z + 29, Blocks.glass, 0, 3); - world.setBlock(x + 11, y + 2, z + 29, Blocks.glass, 0, 3); - world.setBlock(x + 12, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 2, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 0, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 5, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 5, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 10, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 10, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 15, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 15, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 20, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 20, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 3, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 3, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 3, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 3, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 5, y + 3, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 3, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 23, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 3, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 3, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 3, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 24, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 3, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 3, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 3, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 25, Block1, s4, 3); - world.setBlock(x + 0, y + 3, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 3, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 3, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 26, Block1, s4, 3); - world.setBlock(x + 0, y + 3, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 3, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 3, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 3, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 3, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 3, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 3, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 28, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 3, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 2, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 3, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 4, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 5, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 6, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 7, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 8, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 9, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 10, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 11, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 12, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 13, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 14, y + 4, z + 0, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 1, Blocks.stonebrick, 3, 3); - world.setBlock(x + 14, y + 4, z + 1, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 2, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 2, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 2, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 2, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 2, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 2, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 2, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 2, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 2, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 2, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 2, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 3, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 3, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 3, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 3, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 3, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 3, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 3, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 3, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 3, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 3, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 3, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 4, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 4, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 4, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 4, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 4, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 4, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 4, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 4, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 4, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 4, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 4, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 5, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 5, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 5, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 5, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 5, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 5, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 5, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 5, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 5, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 5, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 5, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 6, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 6, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 6, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 6, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 6, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 6, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 6, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 6, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 6, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 6, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 6, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 7, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 7, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 7, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 7, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 7, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 7, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 7, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 7, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 7, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 7, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 7, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 8, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 8, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 8, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 8, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 8, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 8, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 8, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 8, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 8, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 8, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 8, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 9, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 9, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 9, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 9, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 9, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 9, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 9, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 9, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 9, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 9, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 9, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 10, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 10, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 10, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 10, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 10, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 10, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 10, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 10, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 10, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 10, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 10, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 11, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 11, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 11, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 11, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 11, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 11, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 11, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 11, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 11, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 11, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 11, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 12, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 12, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 12, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 12, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 12, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 12, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 12, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 12, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 12, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 12, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 12, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 13, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 13, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 13, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 13, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 13, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 13, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 13, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 13, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 13, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 13, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 13, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 14, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 14, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 14, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 14, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 14, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 14, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 14, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 14, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 14, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 14, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 14, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 15, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 15, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 15, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 15, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 15, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 15, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 15, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 15, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 15, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 15, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 15, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 16, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 16, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 16, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 16, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 16, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 16, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 16, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 16, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 16, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 16, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 16, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 17, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 17, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 17, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 17, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 17, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 17, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 17, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 17, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 17, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 17, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 17, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 18, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 18, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 18, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 18, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 18, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 18, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 18, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 18, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 18, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 18, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 18, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 19, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 19, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 19, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 19, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 19, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 19, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 19, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 19, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 19, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 19, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 19, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 20, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 20, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 20, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 20, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 20, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 20, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 20, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 20, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 20, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 20, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 20, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 21, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 21, Block4, 4, 3); - world.setBlock(x + 2, y + 4, z + 21, Block5, 0, 3); - world.setBlock(x + 3, y + 4, z + 21, Block4, 5, 3); - world.setBlock(x + 6, y + 4, z + 21, Block4, 4, 3); - world.setBlock(x + 7, y + 4, z + 21, Block5, 0, 3); - world.setBlock(x + 8, y + 4, z + 21, Block4, 5, 3); - world.setBlock(x + 10, y + 4, z + 21, Block4, 4, 3); - world.setBlock(x + 11, y + 4, z + 21, Block5, 0, 3); - world.setBlock(x + 12, y + 4, z + 21, Block4, 5, 3); - world.setBlock(x + 14, y + 4, z + 21, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 22, Blocks.stonebrick, 3, 3); - world.setBlock(x + 14, y + 4, z + 22, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 23, Blocks.stonebrick, 3, 3); - world.setBlock(x + 2, y + 4, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 4, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 4, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 4, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 4, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 4, z + 23, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 24, Blocks.stonebrick, 3, 3); - world.setBlock(x + 2, y + 4, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 4, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 4, z + 24, Blocks.monster_egg, 2, 3); - world.setBlock(x + 0, y + 4, z + 25, Blocks.stonebrick, 3, 3); - world.setBlock(x + 2, y + 4, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 4, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 4, z + 25, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 4, z + 26, Blocks.stonebrick, 3, 3); - world.setBlock(x + 2, y + 4, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 4, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 4, z + 26, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 4, z + 27, Blocks.stonebrick, 3, 3); - world.setBlock(x + 2, y + 4, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 4, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 4, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 4, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 4, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 4, z + 27, Blocks.stonebrick, 0, 3); - world.setBlock(x + 0, y + 4, z + 28, Blocks.stonebrick, 3, 3); - world.setBlock(x + 14, y + 4, z + 28, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 1, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 2, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 3, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 4, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 5, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 6, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 7, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 8, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 9, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 10, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 11, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 12, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 13, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 14, y + 4, z + 29, Blocks.stonebrick, 3, 3); - world.setBlock(x + 0, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 5, z + 0, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 1, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 5, z + 5, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 6, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 5, z + 10, Blocks.brick_stairs, 2, 3); - - generate_r02(world, rand, x, y, z); - return true; - - } - public boolean generate_r02(World world, Random rand, int x, int y, int z) - { - - world.setBlock(x + 0, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 11, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 5, z + 15, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 16, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 5, z + 20, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 21, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 5, z + 29, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 6, z + 1, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 2, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 6, z + 6, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 7, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 6, z + 11, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 12, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 6, z + 16, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 17, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 6, z + 21, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 22, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 6, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 6, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 6, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 6, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 12, y + 6, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 13, y + 6, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 0, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 7, z + 2, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 3, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 7, z + 7, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 8, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 7, z + 12, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 13, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 7, z + 17, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 18, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 7, z + 22, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 7, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 7, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 7, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 7, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 12, y + 7, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 13, y + 7, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 0, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 8, z + 3, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 8, z + 4, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 8, z + 8, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 8, z + 9, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 8, z + 13, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 8, z + 14, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 8, z + 18, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 8, z + 19, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 8, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 8, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 8, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 8, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 8, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 11, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 12, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 13, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 14, y + 8, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 8, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 8, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 1, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 8, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 12, y + 8, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 13, y + 8, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 1, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 8, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 9, y + 8, z + 28, Blocks.brick_block, 0, 3); - world.setBlock(x + 10, y + 8, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 12, y + 8, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 13, y + 8, z + 28, Blocks.iron_bars, 0, 3); - world.setBlock(x + 0, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 9, z + 4, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 9, z + 9, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 9, z + 14, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 0, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 3, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 6, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 7, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 9, z + 19, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 9, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 9, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 9, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 9, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 9, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 0, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 1, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 9, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 9, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 7, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 8, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 9, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 10, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 11, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 12, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 13, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 14, y + 9, z + 24, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 9, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 9, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 9, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 9, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 9, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 9, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 9, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 9, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 9, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 10, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 10, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 10, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 10, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 10, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 10, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 10, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 10, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 10, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 10, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 10, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 10, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 10, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 10, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 10, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 10, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 11, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 11, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 11, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 11, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 11, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 11, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 11, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 11, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 11, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 11, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 11, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 11, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 11, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 11, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 11, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 11, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 12, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 12, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 12, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 12, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 12, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 12, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 12, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 12, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 12, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 12, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 12, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 12, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 12, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 12, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 12, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 12, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 13, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 13, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 13, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 13, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 13, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 13, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 13, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 13, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 13, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 13, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 13, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 13, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 13, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 13, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 13, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 13, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 14, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 14, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 14, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 14, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 14, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 2, y + 14, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 14, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 14, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 14, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 14, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 14, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 14, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 14, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 14, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 14, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 14, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 2, y + 15, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 15, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 15, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 15, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 15, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 2, y + 15, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 15, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 15, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 15, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 15, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 15, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 15, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 15, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 15, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 15, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 15, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 2, y + 16, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 16, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 16, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 16, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 16, z + 23, Blocks.iron_bars, 0, 3); - world.setBlock(x + 2, y + 16, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 16, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 16, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 16, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 16, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 16, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 16, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 16, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 16, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 16, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 16, z + 27, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 17, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 17, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 17, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 17, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 17, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 17, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 17, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 17, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 17, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 17, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 17, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 17, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 18, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 18, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 18, z + 23, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 18, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 18, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 18, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 18, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 18, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 18, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 2, y + 18, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 18, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 18, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 18, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 18, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 18, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 18, z + 27, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 19, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 4, y + 19, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 5, y + 19, z + 23, Blocks.brick_stairs, 2, 3); - world.setBlock(x + 2, y + 19, z + 24, Blocks.brick_stairs, 0, 3); - world.setBlock(x + 3, y + 19, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 19, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 19, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 19, z + 24, Blocks.brick_stairs, 1, 3); - world.setBlock(x + 2, y + 19, z + 25, Blocks.brick_stairs, 0, 3); - world.setBlock(x + 3, y + 19, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 19, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 19, z + 25, Blocks.brick_stairs, 1, 3); - world.setBlock(x + 2, y + 19, z + 26, Blocks.brick_stairs, 0, 3); - world.setBlock(x + 3, y + 19, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 19, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 19, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 6, y + 19, z + 26, Blocks.brick_stairs, 1, 3); - world.setBlock(x + 3, y + 19, z + 27, Blocks.brick_stairs, 3, 3); - world.setBlock(x + 4, y + 19, z + 27, Blocks.brick_stairs, 3, 3); - world.setBlock(x + 5, y + 19, z + 27, Blocks.brick_stairs, 3, 3); - world.setBlock(x + 3, y + 20, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 20, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 20, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 20, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 20, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 20, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 20, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 20, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 21, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 21, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 21, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 21, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 21, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 21, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 21, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 21, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 22, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 22, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 22, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 22, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 22, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 22, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 22, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 22, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 23, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 23, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 23, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 23, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 23, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 23, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 23, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 23, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 24, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 24, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 24, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 24, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 24, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 24, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 24, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 24, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 25, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 25, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 25, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 25, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 25, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 25, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 25, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 25, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 26, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 26, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 26, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 26, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 26, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 26, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 26, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 26, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 27, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 27, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 27, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 27, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 28, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 28, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 28, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 28, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 29, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 29, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 29, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 29, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 30, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 30, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 30, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 30, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 30, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 30, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 30, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 30, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 31, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 31, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 31, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 31, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 31, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 31, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 31, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 31, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 32, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 32, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 32, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 32, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 32, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 32, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 32, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 32, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 33, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 33, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 33, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 33, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 33, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 33, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 33, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 33, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 34, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 34, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 34, z + 24, Blocks.iron_bars, 0, 3); - world.setBlock(x + 3, y + 34, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 34, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 34, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 34, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 34, z + 26, Blocks.iron_bars, 0, 3); - world.setBlock(x + 4, y + 35, z + 24, Blocks.brick_block, 0, 3); - world.setBlock(x + 3, y + 35, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 5, y + 35, z + 25, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 35, z + 26, Blocks.brick_block, 0, 3); - world.setBlock(x + 4, y + 36, z + 25, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 37, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 37, z + 23, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 37, z + 24, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 37, z + 24, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 37, z + 25, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 37, z + 25, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 38, z + 20, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 38, z + 20, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 38, z + 20, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 38, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 38, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 38, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 38, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 38, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 38, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 38, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 38, z + 23, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 38, z + 23, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 38, z + 24, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 38, z + 24, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 39, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 11, y + 39, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 12, y + 39, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 39, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 39, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 11, y + 39, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 12, y + 39, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 39, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 39, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 11, y + 39, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 12, y + 39, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 39, z + 17, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 39, z + 17, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 39, z + 20, Blocks.web, 0, 3); - world.setBlock(x + 7, y + 39, z + 20, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 39, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 39, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 39, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 4, y + 39, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 39, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 39, z + 22, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 39, z + 23, Blocks.web, 0, 3); - world.setBlock(x + 11, y + 40, z + 14, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 40, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 11, y + 40, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 12, y + 40, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 40, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 11, y + 40, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 9, y + 40, z + 17, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 40, z + 17, Blocks.web, 0, 3); - world.setBlock(x + 5, y + 40, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 6, y + 40, z + 21, Blocks.web, 0, 3); - world.setBlock(x + 11, y + 41, z + 15, Blocks.web, 0, 3); - world.setBlock(x + 10, y + 41, z + 16, Blocks.web, 0, 3); - world.setBlock(x + 17, y + 42, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 18, y + 42, z + 9, Blocks.web, 0, 3); - world.setBlock(x + 16, y + 42, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 17, y + 42, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 18, y + 42, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 19, y + 42, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 15, y + 42, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 16, y + 42, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 17, y + 42, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 18, y + 42, z + 11, Blocks.web, 0, 3); - world.setBlock(x + 15, y + 42, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 16, y + 42, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 17, y + 42, z + 12, Blocks.web, 0, 3); - world.setBlock(x + 17, y + 43, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 18, y + 43, z + 10, Blocks.web, 0, 3); - world.setBlock(x + 17, y + 43, z + 11, Blocks.web, 0, 3); - if(GeneralConfig.enableDebugMode) - System.out.print("[Debug] Successfully spawned abandoned factory at " + x + " " + y +" " + z + "\n"); - return true; - - } - -} \ No newline at end of file