From d6e7a4be795094e0263a6672fd3fdea2e1b3d603 Mon Sep 17 00:00:00 2001 From: HbmMods Date: Mon, 19 Feb 2018 21:16:03 +0100 Subject: [PATCH] Flipped lever action, more u238m2 time --- assets/hbm/lang/de_DE.lang | 2 + assets/hbm/lang/en_US.lang | 2 + .../items/gun_lever_action_sonata.png | Bin 0 -> 245 bytes com/hbm/items/ModItems.java | 5 +- com/hbm/items/special/ItemUnstable.java | 2 +- com/hbm/items/weapon/GunLeverActionS.java | 234 ++++++++++++++++++ com/hbm/main/ClientProxy.java | 1 + com/hbm/render/item/ItemRenderGunAnim.java | 29 ++- 8 files changed, 270 insertions(+), 5 deletions(-) create mode 100644 assets/hbm/textures/items/gun_lever_action_sonata.png create mode 100644 com/hbm/items/weapon/GunLeverActionS.java diff --git a/assets/hbm/lang/de_DE.lang b/assets/hbm/lang/de_DE.lang index 3fdee7ead..114e7dbb5 100644 --- a/assets/hbm/lang/de_DE.lang +++ b/assets/hbm/lang/de_DE.lang @@ -990,6 +990,8 @@ item.gun_lever_action.name=Mare's Leg (Original) item.gun_bolt_action.name=Dream-Repetiergewehr (Original) item.gun_lever_action_dark.name=Mare's Leg (Dunkel) item.gun_bolt_action_green.name=Dream-Repetiergewehr (Grün) +item.gun_lever_action_sonata.name=Flipped Mare's Leg +item.gun_lever_action_sonata_2.name=§cSonatas Mikrophon§r item.gun_b92.name=§9B92 Energiepistole§r item.gun_xvl1456.name=XVL1456 Tau-Kanone Prototyp item.gun_osipr.name=Standartausrüstung für Sicherheitskräfte diff --git a/assets/hbm/lang/en_US.lang b/assets/hbm/lang/en_US.lang index 81491e344..b45207b3e 100644 --- a/assets/hbm/lang/en_US.lang +++ b/assets/hbm/lang/en_US.lang @@ -993,6 +993,8 @@ item.gun_lever_action.name=Mare's Leg (Original) item.gun_bolt_action.name=Dream Bolt-Action Rifle (Original) item.gun_lever_action_dark.name=Mare's Leg (Dark) item.gun_bolt_action_green.name=Dream Bolt-Action Rifle (Green) +item.gun_lever_action_sonata.name=Flipped Mare's Leg +item.gun_lever_action_sonata_2.name=§cSonata's Microphone§r item.gun_b92.name=§9B92 Energy Pistol§r item.gun_xvl1456.name=XVL1456 Tau Cannon Prototype item.gun_osipr.name=Overwatch Standard Issue Pulse Rifle diff --git a/assets/hbm/textures/items/gun_lever_action_sonata.png b/assets/hbm/textures/items/gun_lever_action_sonata.png new file mode 100644 index 0000000000000000000000000000000000000000..a6ae3f94b599a03c01546a3755469a3397bc5fed GIT binary patch literal 245 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`EX7WqAsj$Z!;#VfC!U3)GR~KqnOjB*X+?OfRS=PMqJ@)~l(;+o;pUx0{{q6I9lWUhJN|e5tSGj91 s 0; + + if (flag || p_77615_3_.inventory.hasItem(ModItems.gun_lever_action_ammo)) { + float f = j / 20.0F; + f = (f * f + f * 2.0F) / 3.0F; + + if (j < 10.0D) { + return; + } + + if (j > 10.0F) { + f = 10.0F; + } + + Vec3 vec = p_77615_3_.getLookVec(); + vec.xCoord *= -1; + vec.yCoord *= -1; + vec.zCoord *= -1; + vec.normalize(); + + p_77615_3_.motionX += vec.xCoord * 0.75; + p_77615_3_.motionY += vec.yCoord * 0.75; + p_77615_3_.motionZ += vec.zCoord * 0.75; + + p_77615_3_.attackEntityFrom(ModDamageSource.suicide, 1000); + + p_77615_1_.damageItem(1, p_77615_3_); + + p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.revolverShootAlt", 5.0F, 0.75F); + + if (flag) { } else { + p_77615_3_.inventory.consumeInventoryItem(ModItems.gun_lever_action_ammo); + } + + setAnim(p_77615_1_, 1); + } + } + + + @Override + public void onUpdate(ItemStack stack, World world, Entity entity, int i, boolean b) { + int j = getAnim(stack); + + if(j > 0) { + if(j < 30) + setAnim(stack, j + 1); + else + setAnim(stack, 0); + + if(j == 15) + world.playSoundAtEntity(entity, "hbm:weapon.leverActionReload", 2F, 0.85F); + } + + } + + @Override + public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) { + return p_77654_1_; + } + + /** + * How long it takes to use or consume an item + */ + @Override + public int getMaxItemUseDuration(ItemStack p_77626_1_) { + return 72000; + } + + /** + * returns the action that specifies what animation to play when the items + * is being used + */ + @Override + public EnumAction getItemUseAction(ItemStack p_77661_1_) { + return EnumAction.bow; + } + + /** + * Called whenever this item is equipped and the right mouse button is + * pressed. Args: itemStack, world, entityPlayer + */ + @Override + public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) { + ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_); + MinecraftForge.EVENT_BUS.post(event); + + if (p_77659_3_.capabilities.isCreativeMode || p_77659_3_.inventory.hasItem(ModItems.gun_lever_action_ammo)) { + if(this.getAnim(p_77659_1_) == 0) + p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_)); + } + + return p_77659_1_; + } + + /** + * Return the enchantability factor of the item, most of the time is based + * on material. + */ + @Override + public int getItemEnchantability() { + return 1; + } + + public String getItemStackDisplayName(ItemStack stack) + { + if(MainRegistry.polaroidID == 11) + return ("" + StatCollector.translateToLocal(this.getUnlocalizedName() + "_2.name")).trim(); + else + return ("" + StatCollector.translateToLocal(this.getUnlocalizedName() + ".name")).trim(); + } + + @Override + public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) { + + if(MainRegistry.polaroidID == 11) + list.add("Vee guilt-tripped me into this."); + else + list.add("I hate your guts, Vee."); + list.add(""); + list.add("Ammo: 12x74 Buckshot"); + list.add("Damage: Infinite"); + } + + @Override + public Multimap getItemAttributeModifiers() { + Multimap multimap = super.getItemAttributeModifiers(); + multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(), + new AttributeModifier(field_111210_e, "Weapon modifier", 3.5, 0)); + return multimap; + } + + private static int getAnim(ItemStack stack) { + if(stack.stackTagCompound == null) { + stack.stackTagCompound = new NBTTagCompound(); + return 0; + } + + return stack.stackTagCompound.getInteger("animation"); + + } + + private static void setAnim(ItemStack stack, int i) { + if(stack.stackTagCompound == null) { + stack.stackTagCompound = new NBTTagCompound(); + } + + stack.stackTagCompound.setInteger("animation", i); + + } + + public static float getRotationFromAnim(ItemStack stack) { + float rad = 0.0174533F; + rad *= 7.5F; + int i = getAnim(stack); + + if(i < 10) + return 0; + i -= 10; + + if(i < 10) + return rad * i; + else + return (rad * 10) - (rad * (i - 10)); + } + + public static float getOffsetFromAnim(ItemStack stack) { + float i = getAnim(stack); + + if(i < 10) + return 0; + i -= 10; + + if(i < 10) + return i / 10; + else + return 2 - (i / 10); + } +} diff --git a/com/hbm/main/ClientProxy.java b/com/hbm/main/ClientProxy.java index d2155c38f..6aa9ac549 100644 --- a/com/hbm/main/ClientProxy.java +++ b/com/hbm/main/ClientProxy.java @@ -178,6 +178,7 @@ public class ClientProxy extends ServerProxy MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action, new ItemRenderGunAnim()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action_dark, new ItemRenderGunAnim()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_bolt_action_green, new ItemRenderGunAnim()); + MinecraftForgeClient.registerItemRenderer(ModItems.gun_lever_action_sonata, new ItemRenderGunAnim()); MinecraftForgeClient.registerItemRenderer(ModItems.gun_b92, new ItemRenderGunAnim()); MinecraftForgeClient.registerItemRenderer(ModItems.multitool_dig, new ItemRenderMultitool()); diff --git a/com/hbm/render/item/ItemRenderGunAnim.java b/com/hbm/render/item/ItemRenderGunAnim.java index c022fbe86..2de723bec 100644 --- a/com/hbm/render/item/ItemRenderGunAnim.java +++ b/com/hbm/render/item/ItemRenderGunAnim.java @@ -6,6 +6,7 @@ import com.hbm.items.ModItems; import com.hbm.items.weapon.GunB92; import com.hbm.items.weapon.GunBoltAction; import com.hbm.items.weapon.GunLeverAction; +import com.hbm.items.weapon.GunLeverActionS; import com.hbm.lib.RefStrings; import com.hbm.render.model.ModelB92; import com.hbm.render.model.ModelBoltAction; @@ -65,7 +66,7 @@ public class ItemRenderGunAnim implements IItemRenderer { GL11.glEnable(GL11.GL_CULL_FACE); - if(item.getItem() == ModItems.gun_lever_action) + if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_sonata) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverAction.png")); if(item.getItem() == ModItems.gun_bolt_action) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionDark.png")); @@ -81,12 +82,24 @@ public class ItemRenderGunAnim implements IItemRenderer { GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(-0.2F, -0.1F, -0.1F); + + if(item.getItem() == ModItems.gun_lever_action_sonata) { + GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); + GL11.glRotatef(15F, 0.0F, 0.0F, 1.0F); + GL11.glTranslatef(2.3F, 0.2F, 0.8F); + } if((item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark) && GunLeverAction.getRotationFromAnim(item) > 0) { GL11.glRotatef(GunLeverAction.getRotationFromAnim(item) * 25, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(GunLeverAction.getOffsetFromAnim(item) * -1.5F, 0.0F, 0.0F); } + if((item.getItem() == ModItems.gun_lever_action_sonata) && GunLeverActionS.getRotationFromAnim(item) > 0) { + GL11.glRotatef(GunLeverActionS.getRotationFromAnim(item) * -25, 0.0F, 0.0F, 1.0F); + GL11.glTranslatef(GunLeverActionS.getOffsetFromAnim(item) * 1.5F, 0.0F, 0.0F); + GL11.glTranslatef(0.0F, GunLeverActionS.getOffsetFromAnim(item) * -1.5F, 0.0F); + } + if((item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green) && GunBoltAction.getRotationFromAnim(item) > 0) { GL11.glRotatef(GunBoltAction.getRotationFromAnim(item) * 10, 2.5F, 0.0F, 1.5F); GL11.glTranslatef(GunBoltAction.getOffsetFromAnim(item) * -1.75F, 0.0F, 0.0F); @@ -97,9 +110,11 @@ public class ItemRenderGunAnim implements IItemRenderer { GL11.glRotatef(GunB92.getRotationFromAnim(item) * -90, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(off * -0.5F, off * -0.5F, 0.0F); } - + if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark) leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverAction.getRotationFromAnim(item)); + if(item.getItem() == ModItems.gun_lever_action_sonata) + leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverActionS.getRotationFromAnim(item)); if(item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green) boltaction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunBoltAction.getLevRotationFromAnim(item), GunBoltAction.getTransFromAnim(item)); if(item.getItem() == ModItems.gun_b92) @@ -111,7 +126,7 @@ public class ItemRenderGunAnim implements IItemRenderer { case ENTITY: GL11.glPushMatrix(); GL11.glEnable(GL11.GL_CULL_FACE); - if(item.getItem() == ModItems.gun_lever_action) + if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_sonata) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelLeverAction.png")); if(item.getItem() == ModItems.gun_bolt_action) Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelBoltActionDark.png")); @@ -130,8 +145,16 @@ public class ItemRenderGunAnim implements IItemRenderer { GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(-0.3F, -0.4F, 0.15F); + if(item.getItem() == ModItems.gun_lever_action_sonata) { + GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); + GL11.glRotatef(25F, 0.0F, 0.0F, 1.0F); + GL11.glTranslatef(2.3F, 0.2F, 0.8F); + } + if(item.getItem() == ModItems.gun_lever_action || item.getItem() == ModItems.gun_lever_action_dark) leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverAction.getRotationFromAnim(item)); + if(item.getItem() == ModItems.gun_lever_action_sonata) + leveraction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunLeverActionS.getRotationFromAnim(item)); if(item.getItem() == ModItems.gun_bolt_action || item.getItem() == ModItems.gun_bolt_action_green) boltaction.renderAnim((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, GunBoltAction.getLevRotationFromAnim(item), GunBoltAction.getTransFromAnim(item)); if(item.getItem() == ModItems.gun_b92)