diff --git a/src/main/java/com/hbm/handler/nei/AnvilOverlayHandler.java b/src/main/java/com/hbm/handler/nei/AnvilOverlayHandler.java
new file mode 100644
index 000000000..805a9ff09
--- /dev/null
+++ b/src/main/java/com/hbm/handler/nei/AnvilOverlayHandler.java
@@ -0,0 +1,37 @@
+package com.hbm.handler.nei;
+
+import com.hbm.inventory.gui.GUIAnvil;
+import com.hbm.inventory.recipes.anvil.AnvilRecipes.AnvilConstructionRecipe;
+
+import codechicken.nei.api.IOverlayHandler;
+import codechicken.nei.recipe.IRecipeHandler;
+import net.minecraft.client.gui.inventory.GuiContainer;
+
+/**
+ * Links NEI overlay interactions with the {@link GUIAnvil} so selecting a recipe focuses the anvil view.
+ */
+public class AnvilOverlayHandler implements IOverlayHandler {
+
+ /**
+ * {@inheritDoc}
+ *
+ *
When the NEI overlay is opened for the Nuclear Tech anvil, the GUI is instructed to focus the selected recipe.
+ * It will not craft the recepie. Only select it.
+ *
+ * @param firstGui the GUI currently displaying the overlay
+ * @param recipe the NEI recipe handler backing the overlay
+ * @param recipeIndex index of the recipe within the handler
+ * @param maxTransfer whether NEI is performing a maximal transfer (ignored)
+ */
+ @Override
+ public void overlayRecipe(GuiContainer firstGui, IRecipeHandler recipe, int recipeIndex, boolean maxTransfer) {
+ if(!(firstGui instanceof GUIAnvil) || !(recipe instanceof AnvilRecipeHandler)) {
+ return;
+ }
+
+ AnvilConstructionRecipe construction = ((AnvilRecipeHandler) recipe).getConstructionRecipe(recipeIndex);
+ if(construction != null) {
+ ((GUIAnvil) firstGui).focusRecipe(construction);
+ }
+ }
+}
diff --git a/src/main/java/com/hbm/handler/nei/AnvilRecipeHandler.java b/src/main/java/com/hbm/handler/nei/AnvilRecipeHandler.java
index 2621af6f1..02566ba5e 100644
--- a/src/main/java/com/hbm/handler/nei/AnvilRecipeHandler.java
+++ b/src/main/java/com/hbm/handler/nei/AnvilRecipeHandler.java
@@ -50,20 +50,25 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
return "ntmAnvil";
}
+ @Override
+ public String getOverlayIdentifier() {
+ return "ntmAnvil";
+ }
+
public LinkedList transferRectsRec = new LinkedList();
public LinkedList transferRectsGui = new LinkedList();
public LinkedList> guiRec = new LinkedList>();
public LinkedList> guiGui = new LinkedList>();
public class RecipeSet extends TemplateRecipeHandler.CachedRecipe {
-
List input = new ArrayList();
List output = new ArrayList();
PositionedStack anvil;
int tier;
+ final AnvilConstructionRecipe recipe;
OverlayType shape;
- public RecipeSet(List in, List out, int tier) {
+ public RecipeSet(List in, List out, int tier, AnvilConstructionRecipe recipe) {
//not the prettiest of solutions but certainly the most pleasant to work with
int inLine = 1;
@@ -74,7 +79,7 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
int outOY = 0;
int anvX = 0;
int anvY = 31;
-
+
if(in.size() == 1 && out.size() == 1) {
shape = OverlayType.SMITHING;
inOX = 48;
@@ -108,18 +113,19 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
outOY = 6;
anvX = 75;
}
-
+
for(int i = 0; i < in.size(); i++) {
this.input.add(new PositionedStack(in.get(i), inOX + 18 * (i % inLine), inOY + 18 * (i / inLine)));
}
-
+
for(int i = 0; i < out.size(); i++) {
this.output.add(new PositionedStack(out.get(i), outOX + 18 * (i % outLine), outOY + 18 * (i / outLine)));
}
-
+
this.anvil = new PositionedStack(NTMAnvil.getAnvilsFromTier(tier), anvX, anvY);
-
+
this.tier = tier;
+ this.recipe = recipe;
}
@Override
@@ -148,10 +154,10 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
@Override
public void loadCraftingRecipes(String outputId, Object... results) {
-
+
if(outputId.equals("ntmAnvil")) {
List recipes = AnvilRecipes.getConstruction();
-
+
for(AnvilConstructionRecipe recipe : recipes) {
this.addRecipeToList(recipe);
}
@@ -164,9 +170,9 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
public void loadCraftingRecipes(ItemStack result) {
List recipes = AnvilRecipes.getConstruction();
-
+
for(AnvilConstructionRecipe recipe : recipes) {
-
+
for(AnvilOutput out : recipe.output) {
if(NEIServerUtils.areStacksSameTypeCrafting(out.stack, result)) {
this.addRecipeToList(recipe);
@@ -178,7 +184,7 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
@Override
public void loadUsageRecipes(String inputId, Object... ingredients) {
-
+
if(inputId.equals("ntmAnvil")) {
loadCraftingRecipes("ntmAnvil", new Object[0]);
} else {
@@ -190,12 +196,12 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
public void loadUsageRecipes(ItemStack ingredient) {
List recipes = AnvilRecipes.getConstruction();
-
+
for(AnvilConstructionRecipe recipe : recipes) {
-
+
outer:
for(AStack in : recipe.input) {
-
+
List stacks = in.extractForNEI();
for(ItemStack stack : stacks) {
if(NEIServerUtils.areStacksSameTypeCrafting(stack, ingredient)) {
@@ -206,38 +212,38 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
}
}
}
-
+
private void addRecipeToList(AnvilConstructionRecipe recipe) {
-
+
List ins = new ArrayList();
for(AStack input : recipe.input) {
ins.add(input.extractForNEI());
}
-
+
List outs = new ArrayList();
for(AnvilOutput output : recipe.output) {
-
+
ItemStack stack = output.stack.copy();
if(output.chance != 1) {
ItemStackUtil.addTooltipToStack(stack, EnumChatFormatting.RED + "" + (((int)(output.chance * 1000)) / 10D) + "%");
}
-
+
outs.add(stack);
}
-
- this.arecipes.add(new RecipeSet(ins, outs, recipe.tierLower));
+
+ this.arecipes.add(new RecipeSet(ins, outs, recipe.tierLower, recipe));
}
@Override
public void loadTransferRects() {
-
+
//hey asshole, stop nulling my fucking lists
transferRectsGui = new LinkedList();
guiGui = new LinkedList>();
transferRectsGui.add(new RecipeTransferRect(new Rectangle(11, 42, 36, 18), "ntmAnvil"));
transferRectsGui.add(new RecipeTransferRect(new Rectangle(65, 42, 36, 18), "ntmAnvil"));
-
+
guiGui.add(GUIAnvil.class);
RecipeTransferRectHandler.registerRectsToGuis(guiGui, transferRectsGui);
}
@@ -247,12 +253,26 @@ public class AnvilRecipeHandler extends TemplateRecipeHandler implements ICompat
return RefStrings.MODID + ":textures/gui/nei/gui_nei_anvil.png";
}
+ /**
+ * Resolves the underlying anvil recipe for the NEI recipe index.
+ *
+ * @param index recipe index supplied by NEI
+ * @return the construction recipe or {@code null} if the index is out of bounds
+ */
+ public AnvilConstructionRecipe getConstructionRecipe(int index) {
+ if(index < 0 || index >= this.arecipes.size()) {
+ return null;
+ }
+
+ return ((RecipeSet) this.arecipes.get(index)).recipe;
+ }
+
@Override
public void drawBackground(int recipe) {
super.drawBackground(recipe);
-
+
RecipeSet set = (RecipeSet) this.arecipes.get(recipe);
-
+
switch(set.shape) {
case NONE:
drawTexturedModalRect(2, 5, 5, 87, 72, 54); //in
diff --git a/src/main/java/com/hbm/inventory/gui/GUIAnvil.java b/src/main/java/com/hbm/inventory/gui/GUIAnvil.java
index 9a59e9b29..e3f4c5c84 100644
--- a/src/main/java/com/hbm/inventory/gui/GUIAnvil.java
+++ b/src/main/java/com/hbm/inventory/gui/GUIAnvil.java
@@ -37,7 +37,7 @@ import net.minecraftforge.oredict.OreDictionary;
public class GUIAnvil extends GuiContainer {
public static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/processing/gui_anvil.png");
-
+
private int tier;
private List originList = new ArrayList();
private List recipes = new ArrayList();
@@ -59,13 +59,13 @@ public class GUIAnvil extends GuiContainer {
if(recipe.isTierValid(this.tier))
this.originList.add(recipe);
}
-
+
regenerateRecipes();
-
+
guiLeft = (this.width - this.xSize) / 2;
guiTop = (this.height - this.ySize) / 2;
}
-
+
@Override
public void initGui() {
@@ -78,28 +78,52 @@ public class GUIAnvil extends GuiContainer {
this.search.setEnableBackgroundDrawing(false);
this.search.setMaxStringLength(25);
}
-
+
+ /**
+ * Requests the GUI to focus on the supplied recipe. Used by the NEI overlay handler when a recipe is selected externally.
+ *
+ * @param target the recipe instance to focus, may be {@code null}
+ */
+ public void focusRecipe(AnvilConstructionRecipe target) {
+ if(target == null) {
+ return;
+ }
+ if (!this.originList.contains(target)) {
+ return;
+ }
+ search.setText("");
+ regenerateRecipes();
+
+ int pos = this.recipes.indexOf(target);
+ if(pos < 0) {
+ return;
+ }
+
+ this.selection = pos;
+ this.index = MathHelper.clamp_int(pos / 2, 0, this.size);
+ }
+
private void regenerateRecipes() {
-
+
this.recipes.clear();
this.recipes.addAll(this.originList);
-
+
resetPaging();
}
-
+
private void search(String search) {
-
+
search = search.toLowerCase(Locale.US);
this.recipes.clear();
-
+
if(search.isEmpty()) {
this.recipes.addAll(this.originList);
-
+
} else {
for(AnvilConstructionRecipe recipe : this.originList) {
List list = recipeToSearchList(recipe);
-
+
for(String s : list) {
if(s.contains(search)) {
this.recipes.add(recipe);
@@ -108,24 +132,24 @@ public class GUIAnvil extends GuiContainer {
}
}
}
-
+
resetPaging();
}
-
+
private void resetPaging() {
-
+
this.index = 0;
this.selection = -1;
this.size = Math.max(0, (int)Math.ceil((this.recipes.size() - 10) / 2D));
}
-
+
@Override
public void drawScreen(int x, int y, float interp) {
super.drawScreen(x, y, interp);
-
+
for(Object obj : this.inventorySlots.inventorySlots) {
Slot slot = (Slot) obj;
-
+
// if the mouse is over a slot, cancel
if(this.func_146978_c(slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, x, y) && slot.getHasStack()) {
return;
@@ -135,13 +159,13 @@ public class GUIAnvil extends GuiContainer {
if(guiLeft <= x && guiLeft + xSize > x && guiTop < y && guiTop + ySize >= y && getSlotAtPosition(x, y) == null) {
if(!Mouse.isButtonDown(0) && !Mouse.isButtonDown(1) && Mouse.next()) {
int scroll = Mouse.getEventDWheel();
-
+
if(scroll > 0 && this.index > 0) this.index--;
if(scroll < 0 && this.index < this.size) this.index++;
}
}
}
-
+
private Slot getSlotAtPosition(int x, int y) {
for(int k = 0; k < this.inventorySlots.inventorySlots.size(); ++k) {
Slot slot = (Slot) this.inventorySlots.inventorySlots.get(k);
@@ -153,91 +177,91 @@ public class GUIAnvil extends GuiContainer {
return null;
}
-
+
private boolean isMouseOverSlot(Slot slot, int x, int y) {
return this.func_146978_c(slot.xDisplayPosition, slot.yDisplayPosition, 16, 16, x, y);
}
-
+
@Override
protected void mouseClicked(int x, int y, int k) {
super.mouseClicked(x, y, k);
-
+
this.search.mouseClicked(x, y, k);
-
+
if(guiLeft + 7 <= x && guiLeft + 7 + 9 > x && guiTop + 71 < y && guiTop + 71 + 36 >= y) {
mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
if(this.index > 0)
this.index--;
-
+
return;
}
-
+
if(guiLeft + 106 <= x && guiLeft + 106 + 9 > x && guiTop + 71 < y && guiTop + 71 + 36 >= y) {
mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
if(this.index < this.size)
this.index++;
-
+
return;
}
-
+
if(guiLeft + 52 <= x && guiLeft + 52 + 18 > x && guiTop + 53 < y && guiTop + 53 + 18 >= y) {
-
+
if(this.selection == -1)
return;
-
+
mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
PacketDispatcher.wrapper.sendToServer(new AnvilCraftPacket(this.recipes.get(this.selection), Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) ? 1 : 0));
-
+
return;
}
-
+
/*if(guiLeft + 97 <= x && guiLeft + 97 + 18 > x && guiTop + 107 < y && guiTop + 107 + 18 >= y) {
mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
search(this.search.getText());
return;
}*/
-
+
for(int i = index * 2; i < index * 2 + 10; i++) {
-
+
if(i >= this.recipes.size())
break;
-
+
int ind = i - index * 2;
-
+
int ix = 16 + 18 * (ind / 2);
int iy = 71 + 18 * (ind % 2);
if(guiLeft + ix <= x && guiLeft + ix + 18 > x && guiTop + iy < y && guiTop + iy + 18 >= y) {
-
+
if(this.selection != i)
this.selection = i;
else
this.selection = -1;
-
+
mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
return;
}
}
}
-
+
@Override
protected void drawGuiContainerForegroundLayer(int mX, int mY) {
String name = I18n.format("container.anvil", tier);
this.fontRendererObj.drawString(name, 61 - this.fontRendererObj.getStringWidth(name) / 2, 8, 4210752);
this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
-
+
if(this.selection >= 0) {
-
+
AnvilConstructionRecipe recipe = recipes.get(this.selection);
List list = recipeToList(recipe, playerInventory);
int longest = 0;
-
+
for(String s : list) {
int length = this.fontRendererObj.getStringWidth(s);
-
+
if(length > longest)
longest = length;
}
-
+
double scale = 0.5D;
GL11.glScaled(scale, scale, scale);
int offset = 0;
@@ -245,15 +269,15 @@ public class GUIAnvil extends GuiContainer {
this.fontRendererObj.drawString(s, 260, 50 + offset, 0xffffff);
offset += 9;
}
-
+
this.lastSize = (int)(longest * scale);
GL11.glScaled(1D/scale, 1D/scale, 1D/scale);
-
+
} else {
this.lastSize = 0;
}
}
-
+
/**
* Generates the neat structured list for showing ingredients
* @param recipe
@@ -323,7 +347,7 @@ public class GUIAnvil extends GuiContainer {
return list;
}
-
+
/**
* Generates a simple, unstructured list of inputs (and all ore dict variants) and outputs for searching
* @param recipe
@@ -332,16 +356,16 @@ public class GUIAnvil extends GuiContainer {
public List recipeToSearchList(AnvilConstructionRecipe recipe) {
List list = new ArrayList();
-
+
for(AStack stack : recipe.input) {
if(stack instanceof ComparableStack) {
ItemStack input = ((ComparableStack) stack).toStack();
try { list.add(input.getDisplayName().toLowerCase(Locale.US)); } catch(Exception ex) { list.add("I AM ERROR"); }
-
+
} else if(stack instanceof OreDictStack) {
OreDictStack input = (OreDictStack) stack;
ArrayList ores = OreDictionary.getOres(input.name);
-
+
if(ores.size() > 0) {
for(ItemStack ore : ores) {
try { list.add(ore.getDisplayName().toLowerCase(Locale.US)); } catch(Exception ex) { list.add("I AM ERROR"); }
@@ -349,44 +373,44 @@ public class GUIAnvil extends GuiContainer {
}
}
}
-
+
for(AnvilOutput stack : recipe.output) {
list.add(stack.stack.getDisplayName().toLowerCase(Locale.US));
}
-
+
return list;
}
-
+
int lastSize = 1;
-
+
@Override
protected void drawGuiContainerBackgroundLayer(float inter, int mX, int mY) {
-
+
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(texture);
-
+
this.drawTexturedModalRect(guiLeft, guiTop, 0, 0, this.xSize, this.ySize);
-
+
int slide = MathHelper.clamp_int(this.lastSize - 42, 0, 1000);
-
+
int mul = 1;
while(true) {
-
+
if(slide >= 51 * mul) {
this.drawTexturedModalRect(guiLeft + 125 + 51 * mul, guiTop + 17, 125, 17, 54, 108);
mul++;
-
+
} else {
break;
}
}
-
+
this.drawTexturedModalRect(guiLeft + 125 + slide, guiTop + 17, 125, 17, 54, 108);
-
+
if(this.search.isFocused()) {
drawTexturedModalRect(guiLeft + 8, guiTop + 108, 168, 222, 88, 16);
}
-
+
if(guiLeft + 7 <= mX && guiLeft + 7 + 9 > mX && guiTop + 71 < mY && guiTop + 71 + 36 >= mY) {
drawTexturedModalRect(guiLeft + 7, guiTop + 71, 176, 186, 9, 36);
}
@@ -399,25 +423,25 @@ public class GUIAnvil extends GuiContainer {
/*if(guiLeft + 97 <= mX && guiLeft + 97 + 18 > mX && guiTop + 107 < mY && guiTop + 107 + 18 >= mY) {
drawTexturedModalRect(guiLeft + 97, guiTop + 107, 176, 168, 18, 18);
}*/
-
+
for(int i = index * 2; i < index * 2 + 10; i++) {
if(i >= recipes.size())
break;
-
+
int ind = i - index * 2;
-
+
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
RenderHelper.enableGUIStandardItemLighting();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
-
+
AnvilConstructionRecipe recipe = recipes.get(i);
ItemStack display = recipe.getDisplay();
-
+
FontRenderer font = null;
if (display != null) font = display.getItem().getFontRenderer(display);
if (font == null) font = fontRendererObj;
-
+
itemRender.zLevel = 100.0F;
itemRender.renderItemAndEffectIntoGUI(font, this.mc.getTextureManager(), recipe.getDisplay(), guiLeft + 17 + 18 * (ind / 2), guiTop + 72 + 18 * (ind % 2));
itemRender.zLevel = 0.0F;
@@ -427,17 +451,17 @@ public class GUIAnvil extends GuiContainer {
this.mc.getTextureManager().bindTexture(texture);
this.zLevel = 300.0F;
this.drawTexturedModalRect(guiLeft + 16 + 18 * (ind / 2), guiTop + 71 + 18 * (ind % 2), 18 + 18 * recipe.getOverlay().ordinal(), 222, 18, 18);
-
+
if(selection == i)
this.drawTexturedModalRect(guiLeft + 16 + 18 * (ind / 2), guiTop + 71 + 18 * (ind % 2), 0, 222, 18, 18);
}
-
+
this.search.drawTextBox();
}
-
+
@Override
protected void keyTyped(char c, int key) {
-
+
if(this.search.textboxKeyTyped(c, key)) {
search(this.search.getText());
} else {
diff --git a/src/main/java/com/hbm/main/NEIConfig.java b/src/main/java/com/hbm/main/NEIConfig.java
index 9abd3dfe0..06536e8af 100644
--- a/src/main/java/com/hbm/main/NEIConfig.java
+++ b/src/main/java/com/hbm/main/NEIConfig.java
@@ -9,8 +9,10 @@ import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.generic.BlockPlushie.TileEntityPlushie;
import com.hbm.config.ClientConfig;
import com.hbm.config.CustomMachineConfigJSON;
+import com.hbm.handler.nei.AnvilOverlayHandler;
import com.hbm.handler.nei.CustomMachineHandler;
import com.hbm.items.ItemEnums.EnumIngotMetal;
+import com.hbm.inventory.gui.GUIAnvil;
import com.hbm.items.ItemEnums.EnumSecretType;
import com.hbm.items.ModItems;
import com.hbm.items.machine.ItemBattery;
@@ -33,6 +35,7 @@ public class NEIConfig implements IConfigureNEI {
for (TemplateRecipeHandler handler: NEIRegistry.listAllHandlers()) {
registerHandler(handler);
}
+ API.registerGuiOverlayHandler(GUIAnvil.class, new AnvilOverlayHandler(), "ntmAnvil");
for(CustomMachineConfigJSON.MachineConfiguration conf : CustomMachineConfigJSON.niceList) {
registerHandlerBypass(new CustomMachineHandler(conf));
@@ -43,7 +46,7 @@ public class NEIConfig implements IConfigureNEI {
for(int i = 0; i < EnumAmmoSecret.values().length; i++) API.hideItem(new ItemStack(ModItems.ammo_secret, 1, i));
for(int i = 0; i < EnumSecretType.values().length; i++) API.hideItem(new ItemStack(ModItems.item_secret, 1, i));
}
-
+
for(int i = 0; i < EnumIngotMetal.values().length; i++) API.hideItem(new ItemStack(ModItems.ingot_metal, 1, i));
//Some things are even beyond my control...or are they?