mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-02-24 06:50:46 +00:00
more recipe stuff, gun cfgs, bullet cfg class
This commit is contained in:
parent
024f182f98
commit
d87000ba22
@ -3,6 +3,7 @@ package com.hbm.crafting;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.config.GeneralConfig;
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import com.hbm.config.GeneralConfig;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.items.ItemAmmoEnums.AmmoFatman;
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import com.hbm.items.ItemEnums;
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import com.hbm.items.ItemEnums;
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import com.hbm.items.ModItems;
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import com.hbm.items.ModItems;
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import com.hbm.main.CraftingManager;
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import com.hbm.main.CraftingManager;
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@ -28,7 +29,7 @@ public class ConsumableRecipes {
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_caller, 1, 1), new Object[] { "TTT", "TRT", "TTT", 'T', ModItems.grenade_gascan, 'R', ModItems.detonator_laser });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_caller, 1, 1), new Object[] { "TTT", "TRT", "TTT", 'T', ModItems.grenade_gascan, 'R', ModItems.detonator_laser });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_caller, 1, 2), new Object[] { "TTT", "TRT", "TTT", 'T', ModItems.pellet_gas, 'R', ModItems.detonator_laser });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_caller, 1, 2), new Object[] { "TTT", "TRT", "TTT", 'T', ModItems.pellet_gas, 'R', ModItems.detonator_laser });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_caller, 1, 3), new Object[] { "TRT", 'T', ModItems.grenade_cloud, 'R', ModItems.detonator_laser });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_caller, 1, 3), new Object[] { "TRT", 'T', ModItems.grenade_cloud, 'R', ModItems.detonator_laser });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_caller, 1, 4), new Object[] { "TR", 'T', ModItems.ammo_nuke_high, 'R', ModItems.detonator_laser });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_caller, 1, 4), new Object[] { "TR", 'T', ModItems.ammo_nuke.stackFromEnum(AmmoFatman.HIGH), 'R', ModItems.detonator_laser });
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//Food
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//Food
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_waffle, 1), new Object[] { "WEW", "MPM", "WEW", 'W', Items.wheat, 'E', Items.egg, 'M', Items.milk_bucket, 'P', ModItems.man_core });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.bomb_waffle, 1), new Object[] { "WEW", "MPM", "WEW", 'W', Items.wheat, 'E', Items.egg, 'M', Items.milk_bucket, 'P', ModItems.man_core });
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@ -5,6 +5,8 @@ import com.hbm.inventory.OreDictManager;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.fluid.Fluids;
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import static com.hbm.inventory.OreDictManager.*;
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import static com.hbm.inventory.OreDictManager.*;
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import com.hbm.items.ItemAmmoEnums.*;
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import com.hbm.items.ModItems;
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import com.hbm.items.ModItems;
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import com.hbm.items.weapon.GunB92Cell;
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import com.hbm.items.weapon.GunB92Cell;
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import com.hbm.main.CraftingManager;
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import com.hbm.main.CraftingManager;
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@ -24,7 +26,7 @@ public class WeaponRecipes {
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//Missiles
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//Missiles
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_taint, 1), new Object[] { ModItems.missile_assembly, ModItems.bucket_mud, ModItems.powder_spark_mix, ModItems.powder_magic });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_taint, 1), new Object[] { ModItems.missile_assembly, ModItems.bucket_mud, ModItems.powder_spark_mix, ModItems.powder_magic });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_micro, 1), new Object[] { ModItems.missile_assembly, ModItems.ducttape, ModItems.ammo_nuke_high });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_micro, 1), new Object[] { ModItems.missile_assembly, ModItems.ducttape, ModItems.ammo_nuke.stackFromEnum(AmmoFatman.HIGH) });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_bhole, 1), new Object[] { ModItems.missile_assembly, ModItems.ducttape, ModItems.grenade_black_hole });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_bhole, 1), new Object[] { ModItems.missile_assembly, ModItems.ducttape, ModItems.grenade_black_hole });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_schrabidium, 1), new Object[] { ModItems.missile_assembly, ModItems.ducttape, ModItems.grenade_aschrab });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_schrabidium, 1), new Object[] { ModItems.missile_assembly, ModItems.ducttape, ModItems.grenade_aschrab });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_schrabidium, 1), new Object[] { ModItems.missile_assembly, ModItems.ducttape, ModItems.cell_sas3, ModItems.circuit_targeting_tier4 });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.missile_schrabidium, 1), new Object[] { ModItems.missile_assembly, ModItems.ducttape, ModItems.cell_sas3, ModItems.circuit_targeting_tier4 });
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@ -174,8 +176,9 @@ public class WeaponRecipes {
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_smg, 32), new Object[] { " I", "GC", " P", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_smg, 32), new Object[] { " I", "GC", " P", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_smg, 32), new Object[] { " I", "GC", " P", 'I', PB.ingot(), 'G', ModItems.ballistite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_smg, 32), new Object[] { " I", "GC", " P", 'I', PB.ingot(), 'G', ModItems.ballistite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_556, 32), new Object[] { " I", "GC", " P", 'I', STEEL.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_556, 32), new Object[] { " I", "GC", " P", 'I', STEEL.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_556_k, 32), new Object[] { "G", "C", "P", 'G', Items.gunpowder, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(ModItems.ammo_556.stackFromEnum(30, Ammo556mm.K), new Object[] { "G", "C", "P", 'G', ANY_GUNPOWDER.dust(), 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_556_k, 32), new Object[] { "G", "C", "P", 'G', ModItems.ballistite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_uzi, 32), new Object[] { " I", "GC", " P", 'I', IRON.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_uzi, 32), new Object[] { " I", "GC", " P", 'I', IRON.ingot(), 'G', ModItems.ballistite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_uzi, 32), new Object[] { " I", "GC", " P", 'I', IRON.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_uzi, 32), new Object[] { " I", "GC", " P", 'I', IRON.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_uzi, 32), new Object[] { " I", "GC", " P", 'I', IRON.ingot(), 'G', ModItems.ballistite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_uzi, 32), new Object[] { " I", "GC", " P", 'I', IRON.ingot(), 'G', ModItems.ballistite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_lacunae, 32), new Object[] { " I", "GC", " P", 'I', CU.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_lacunae, 32), new Object[] { " I", "GC", " P", 'I', CU.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_9, 'P', ModItems.primer_9 });
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@ -185,31 +188,25 @@ public class WeaponRecipes {
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_12gauge, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ModItems.ballistite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_12gauge, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ModItems.ballistite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_slug, 12), new Object[] { " I ", "GCL", " P ", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.SLUG), new Object[] { " I ", "GCL", " P ", 'I', PB.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_slug, 12), new Object[] { " I ", "GCL", " P ", 'I', PB.ingot(), 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(12, Ammo4Gauge.FLECHETTE), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_flechette, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_flechette, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_flechette, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.EXPLOSIVE), new Object[] { " I ", "GCL", " P ", 'I', ModBlocks.tnt, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_flechette, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_flechette, 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(6, Ammo4Gauge.EXPLOSIVE), new Object[] { " I ", "GCL", " P ", 'I', ANY_PLASTICEXPLOSIVE.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_explosive, 4), new Object[] { " I ", "GCL", " P ", 'I', Blocks.tnt, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_4gauge.stackFromEnum(4, Ammo4Gauge.MINING), new Object[] { " I ", "GCL", " P ", 'I', ModBlocks.det_miner, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_explosive, 4), new Object[] { " I ", "GCL", " P ", 'I', Blocks.tnt, 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addShapelessAuto(ModItems.ammo_4gauge.stackFromEnum(Ammo4Gauge.QUACK), new Object[] { ModItems.ammo_4gauge, ModItems.nugget_bismuth, ModItems.nugget_tantalium, ModItems.ball_dynamite });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_explosive, 6), new Object[] { " I ", "GCL", " P ", 'I', ANY_HIGHEXPLOSIVE.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.STOCK), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_explosive, 6), new Object[] { " I ", "GCL", " P ", 'I', ANY_HIGHEXPLOSIVE.ingot(), 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.SLUG), new Object[] { " I ", "GCL", " P ", 'I', PB.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_semtex, 4), new Object[] { " I ", "GCL", " P ", 'I', ModBlocks.det_miner, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_20gauge.stackFromEnum(12, Ammo20Gauge.EXPLOSIVE), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_cluster, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_4gauge_semtex, 4), new Object[] { " I ", "GCL", " P ", 'I', ModBlocks.det_miner, 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'L', ModItems.plate_polymer });
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CraftingManager.addRecipeAuto(ModItems.ammo_20gauge.stackFromEnum(20, Ammo20Gauge.FLECHETTE), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_flechette, 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addShapelessAuto(new ItemStack(ModItems.ammo_4gauge_titan, 1), new Object[] { ModItems.ammo_4gauge, ModItems.nugget_bismuth, ModItems.nugget_tantalium, ModItems.ball_dynamite });
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CraftingManager.addRecipeAuto(ModItems.ammo_357.stackFromEnum(6, Ammo357Magnum.NIGHTMARE2), new Object[] { "I", "C", "P", 'I', ModItems.powder_power, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_20gauge, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ModItems.cordite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_20gauge, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_buckshot, 'G', ModItems.ballistite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_20gauge_slug, 12), new Object[] { " I ", "GCL", " P ", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_20gauge_slug, 12), new Object[] { " I ", "GCL", " P ", 'I', PB.ingot(), 'G', ModItems.ballistite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_20gauge_explosive, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_cluster, 'G', ModItems.cordite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_20gauge_explosive, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_cluster, 'G', ModItems.ballistite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_20gauge_flechette, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_flechette, 'G', ModItems.cordite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_20gauge_flechette, 12), new Object[] { " I ", "GCL", " P ", 'I', ModItems.pellet_flechette, 'G', ModItems.ballistite, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot, 'L', CU.plate() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.gun_revolver_nightmare2_ammo, 6), new Object[] { "I", "C", "P", 'I', ModItems.powder_power, 'C', ModItems.casing_buckshot, 'P', ModItems.primer_buckshot });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_calamity, 12), new Object[] { " I ", "GCG", " P ", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_calamity, 12), new Object[] { " I ", "GCG", " P ", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_actionexpress, 12), new Object[] { " I", "GC", " P", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_actionexpress, 12), new Object[] { " I", "GC", " P", 'I', PB.ingot(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50 });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_nuke, 1), new Object[] { " WP", "SEP", " WP", 'W', ModItems.wire_aluminium, 'P', STEEL.plate(), 'S', ModItems.hull_small_steel, 'E', ANY_HIGHEXPLOSIVE.ingot() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_nuke, 1), new Object[] { " WP", "SEP", " WP", 'W', ModItems.wire_aluminium, 'P', STEEL.plate(), 'S', ModItems.hull_small_steel, 'E', ANY_HIGHEXPLOSIVE.ingot() });
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CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_dart, 16), new Object[] { "IPI", "ICI", "IPI", 'I', ModItems.plate_polymer, 'P', IRON.plate(), 'C', new ItemStack(ModItems.fluid_tank_lead_full, 1, Fluids.WATZ.ordinal()) });
|
CraftingManager.addRecipeAuto(ModItems.ammo_dart.stackFromEnum(16, AmmoDart.GPS), new Object[] { "IPI", "ICI", "IPI", 'I', ModItems.plate_polymer, 'P', IRON.plate(), 'C', new ItemStack(ModItems.fluid_tank_lead_full, 1, Fluids.WATZ.getID()) });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_dart_nerf, 16), new Object[] { "I", "I", 'I', ModItems.plate_polymer });
|
CraftingManager.addRecipeAuto(ModItems.ammo_dart.stackFromEnum(16, AmmoDart.NERF), new Object[] { "I", "I", 'I', ModItems.plate_polymer });
|
||||||
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_45, 32), " I", "GC", " P", 'I', CU.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_44, 'P', ModItems.primer_44);
|
||||||
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_308, 32), " I", "GC", " P", 'I', CU.ingot(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50, 'P', ModItems.primer_9);
|
||||||
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.assembly_luna_sniper, 4), new Object[] { " B ", "GCG", "GPG", 'B', ModItems.billet_u238, 'G', ModItems.powder_nitan_mix, 'C', ModItems.casing_50, 'P', ModItems.powder_power});
|
||||||
|
|
||||||
//Folly shells
|
//Folly shells
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.folly_bullet, 1), new Object[] { " S ", "STS", "SMS", 'S', STAR.ingot(), 'T', ModItems.powder_magic, 'M', ModBlocks.block_meteor });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.folly_bullet, 1), new Object[] { " S ", "STS", "SMS", 'S', STAR.ingot(), 'T', ModItems.powder_magic, 'M', ModBlocks.block_meteor });
|
||||||
@ -221,60 +218,58 @@ public class WeaponRecipes {
|
|||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_folly_du, 1), new Object[] { " B ", "EEE", " S ", 'B', ModItems.folly_bullet_du, 'E', ModBlocks.det_charge, 'S', ModItems.folly_shell });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_folly_du, 1), new Object[] { " B ", "EEE", " S ", 'B', ModItems.folly_bullet_du, 'E', ModBlocks.det_charge, 'S', ModItems.folly_shell });
|
||||||
|
|
||||||
//Rockets
|
//Rockets
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket, 1), new Object[] { " T ", "GCG", " P ", 'T', Blocks.tnt, 'G', ModItems.rocket_fuel, 'C', ModItems.casing_50, 'P', ModItems.primer_50 });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket, 1), new Object[] { " T ", "GCG", " P ", 'T', ModItems.ball_dynamite, 'G', ModItems.rocket_fuel, 'C', ModItems.hull_small_aluminium, 'P', ModItems.primer_50 });// I got tired of changing *all* of them, the stock one is always the first one anyway
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket, 2), new Object[] { " T ", "GCG", " P ", 'T', ANY_HIGHEXPLOSIVE.ingot(), 'G', ModItems.rocket_fuel, 'C', ModItems.casing_50, 'P', ModItems.primer_50 });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket, 2), new Object[] { " T ", "GCG", " P ", 'T', ANY_PLASTICEXPLOSIVE.ingot(), 'G', ModItems.rocket_fuel, 'C', ModItems.hull_small_aluminium, 'P', ModItems.primer_50 });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket, 3), new Object[] { " T ", "GCG", " P ", 'T', ANY_PLASTICEXPLOSIVE.ingot(), 'G', ModItems.rocket_fuel, 'C', ModItems.casing_50, 'P', ModItems.primer_50 });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.HE), new Object[] { "G", "R", 'G', ANY_PLASTICEXPLOSIVE.ingot(), 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_he, 1), new Object[] { "G", "R", 'G', ANY_HIGHEXPLOSIVE.ingot(), 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.INCENDIARY), new Object[] { "G", "R", 'G', P_RED.dust(), 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_incendiary, 1), new Object[] { "G", "R", 'G', P_RED.dust(), 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.PHOSPHORUS), new Object[] { "G", "R", 'G', P_WHITE.ingot(), 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_phosphorus, 1), new Object[] { "G", "R", 'G', P_WHITE.ingot(), 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.EMP), new Object[] { "G", "R", 'G', "dustDiamond", 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_emp, 1), new Object[] { "G", "R", 'G', DIAMOND.dust(), 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.SHRAPNEL), new Object[] { "G", "R", 'G', ModItems.pellet_buckshot, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_shrapnel, 1), new Object[] { "G", "R", 'G', ModItems.pellet_buckshot, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.GLARE), new Object[] { "GGG", "GRG", "GGG", 'G', REDSTONE.dust(), 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_glare, 1), new Object[] { "GGG", "GRG", "GGG", 'G', REDSTONE.dust(), 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.CHLORINE), new Object[] { "G", "R", 'G', ModItems.pellet_gas, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_toxic, 1), new Object[] { "G", "R", 'G', ModItems.pellet_gas, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.CANISTER), new Object[] { "G", "R", 'G', ModItems.pellet_canister, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_canister, 1), new Object[] { "G", "R", 'G', ModItems.pellet_canister, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.NUCLEAR), new Object[] { " P ", "NRN", " P ", 'P', PU239.nugget(), 'N', OreDictManager.getReflector(), 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_nuclear, 1), new Object[] { " P ", "NRN", " P ", 'P', PU239.nugget(), 'N', OreDictManager.getReflector(), 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(2, AmmoRocket.RPC), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.DIESEL.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_rpc, 2), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.DIESEL.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(2, AmmoRocket.RPC), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.DIESEL_CRACK.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_rpc, 2), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.DIESEL_CRACK.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(2, AmmoRocket.RPC), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.PETROIL.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_rpc, 2), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.PETROIL.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(2, AmmoRocket.RPC), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.PETROIL_LEADED.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_rpc, 2), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.PETROIL_LEADED.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(2, AmmoRocket.RPC), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.GASOLINE.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_rpc, 2), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.GASOLINE.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(2, AmmoRocket.RPC), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.GASOLINE_LEADED.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_rpc, 2), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.GASOLINE_LEADED.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_rocket.stackFromEnum(2, AmmoRocket.RPC), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.BIOFUEL.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_rocket_rpc, 2), new Object[] { "BP ", "CBH", " DR", 'B', ModItems.blades_steel, 'P', STEEL.plate(), 'C', Fluids.BIOFUEL.getDict(1000), 'H', ModItems.hull_small_steel, 'D', ModItems.piston_selenium, 'R', ModItems.ammo_rocket });
|
|
||||||
|
|
||||||
//Stinger Rockets
|
//Stinger Rockets
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_stinger_rocket_he, 1), new Object[] { "S", "R", 'S', ANY_HIGHEXPLOSIVE.ingot(), 'R', ModItems.ammo_stinger_rocket });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_stinger_rocket, 2), "CE ", "FSF", " P ", 'C', ModItems.circuit_aluminium, 'E', ANY_PLASTICEXPLOSIVE.ingot(), 'F', ModItems.rocket_fuel, 'S', ModItems.hull_small_aluminium, 'P', ModItems.primer_50);
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_stinger_rocket_incendiary, 1), new Object[] { "S", "R", 'S', P_RED.dust(), 'R', ModItems.ammo_stinger_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_stinger_rocket.stackFromEnum(AmmoStinger.HE), new Object[] { "S", "R", 'S', ANY_PLASTICEXPLOSIVE.ingot(), 'R', ModItems.ammo_stinger_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_stinger_rocket_nuclear, 1), new Object[] { "RPR", "PSP", "RPR", 'R', ModItems.neutron_reflector, 'P', PU239.nugget(), 'S', ModItems.ammo_stinger_rocket });
|
CraftingManager.addRecipeAuto(ModItems.ammo_stinger_rocket.stackFromEnum(AmmoStinger.INCENDIARY), new Object[] { "S", "R", 'S', P_RED.dust(), 'R', ModItems.ammo_stinger_rocket });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_stinger_rocket_bones, 1), new Object[] { " C ", "SKR", " P ", 'C', ModItems.fallout, 'S', SR90.dust(), 'K', ModItems.ammo_stinger_rocket, 'R', RA226.dust(), 'P', PU.dust() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_stinger_rocket.stackFromEnum(AmmoStinger.NUCLEAR), new Object[] { "RPR", "PSP", "RPR", 'R', ModItems.neutron_reflector, 'P', PU239.nugget(), 'S', ModItems.ammo_stinger_rocket.stackFromEnum(AmmoStinger.HE) });
|
||||||
|
CraftingManager.addRecipeAuto(ModItems.ammo_stinger_rocket.stackFromEnum(AmmoStinger.BONES), new Object[] { " C ", "SKR", " P ", 'C', ModItems.fallout, 'S', SR90.dust(), 'K', ModItems.ammo_stinger_rocket, 'R', RA226.dust(), 'P', PU.dust() });
|
||||||
|
|
||||||
//40mm grenades
|
//40mm grenades
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade, 2), new Object[] { " T ", "GCI", " P ", 'T', Items.gunpowder, 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'I', IRON.plate() });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade, 2), new Object[] { " T ", "GCI", " P ", 'T', ANY_HIGHEXPLOSIVE.dust(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'I', IRON.plate() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade, 2), new Object[] { " T ", "GCI", " P ", 'T', Items.gunpowder, 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'I', IRON.plate() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(2, AmmoGrenade.TRACER), new Object[] { " T ", "GCI", " P ", 'T', LAPIS.dust(), 'G', ANY_SMOKELESS.dust(), 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'I', IRON.plate() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_tracer, 2), new Object[] { " T ", "GCI", " P ", 'T', LAPIS.dust(), 'G', ModItems.cordite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'I', IRON.plate() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(2, AmmoGrenade.HE), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', ANY_PLASTICEXPLOSIVE.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_tracer, 2), new Object[] { " T ", "GCI", " P ", 'T', LAPIS.dust(), 'G', ModItems.ballistite, 'C', ModItems.casing_50, 'P', ModItems.primer_50, 'I', IRON.plate() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(2, AmmoGrenade.INCENDIARY), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', P_RED.dust() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_he, 2), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', ANY_HIGHEXPLOSIVE.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(2, AmmoGrenade.PHOSPHORUS), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', P_WHITE.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_incendiary, 2), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', P_RED.dust() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(2, AmmoGrenade.CHLORINE), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', ModItems.powder_poison });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_phosphorus, 2), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', P_WHITE.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(2, AmmoGrenade.CONCUSSION), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', Items.glowstone_dust });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_toxic, 2), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', ModItems.powder_poison });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(2, AmmoGrenade.NUCLEAR), new Object[] { " P ", "GIG", " P ", 'G', ModItems.ammo_grenade.stackFromEnum(AmmoGrenade.HE), 'I', ModItems.neutron_reflector, 'P', PU239.nugget() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_concussion, 2), new Object[] { "GIG", 'G', ModItems.ammo_grenade, 'I', Items.glowstone_dust });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(AmmoGrenade.FINNED), new Object[] { "G", "R", 'G', Items.feather, 'R', ModItems.ammo_grenade });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_nuclear, 2), new Object[] { " P ", "GIG", " P ", 'G', ModItems.ammo_grenade, 'I', ModItems.neutron_reflector, 'P', PU239.nugget() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_grenade.stackFromEnum(AmmoGrenade.KAMPF), new Object[] { "G", "R", 'G', ModItems.ammo_rocket, 'R', ModItems.ammo_grenade });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_finned, 1), new Object[] { "G", "R", 'G', Items.feather, 'R', ModItems.ammo_grenade });
|
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_grenade_kampf, 2), new Object[] { "G", "R", 'G', ModItems.ammo_rocket, 'R', ModItems.ammo_grenade });
|
|
||||||
|
|
||||||
//240mm Shells
|
//240mm Shells
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell, 4), new Object[] { " T ", "GHG", "CCC", 'T', Blocks.tnt, 'G', Items.gunpowder, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell, 4), new Object[] { " T ", "GHG", "CCC", 'T', ModBlocks.tnt, 'G', Items.gunpowder, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell, 4), new Object[] { " T ", "GHG", "CCC", 'T', Blocks.tnt, 'G', ModItems.ballistite, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell, 4), new Object[] { " T ", "GHG", "CCC", 'T', ModBlocks.tnt, 'G', ModItems.ballistite, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell, 6), new Object[] { " T ", "GHG", "CCC", 'T', Blocks.tnt, 'G', ModItems.cordite, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell, 6), new Object[] { " T ", "GHG", "CCC", 'T', ModBlocks.tnt, 'G', ModItems.cordite, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_explosive, 4), new Object[] { " T ", "GHG", "CCC", 'T', ANY_HIGHEXPLOSIVE.ingot(), 'G', Items.gunpowder, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(4, Ammo240Shell.EXPLOSIVE), new Object[] { " T ", "GHG", "CCC", 'T', ANY_PLASTICEXPLOSIVE.ingot(), 'G', Items.gunpowder, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_explosive, 4), new Object[] { " T ", "GHG", "CCC", 'T', ANY_HIGHEXPLOSIVE.ingot(), 'G', ModItems.ballistite, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(4, Ammo240Shell.EXPLOSIVE), new Object[] { " T ", "GHG", "CCC", 'T', ANY_PLASTICEXPLOSIVE.ingot(), 'G', ModItems.ballistite, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_explosive, 6), new Object[] { " T ", "GHG", "CCC", 'T', ANY_HIGHEXPLOSIVE.ingot(), 'G', ModItems.cordite, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(6, Ammo240Shell.EXPLOSIVE), new Object[] { " T ", "GHG", "CCC", 'T', ANY_PLASTICEXPLOSIVE.ingot(), 'G', ModItems.cordite, 'H', ModItems.hull_small_steel, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_apfsds_t, 4), new Object[] { " I ", "GIG", "CCC", 'I', W.ingot(), 'G', Items.gunpowder, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(4, Ammo240Shell.APFSDS_T), new Object[] { " I ", "GIG", "CCC", 'I', W.ingot(), 'G', Items.gunpowder, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_apfsds_t, 4), new Object[] { " I ", "GIG", "CCC", 'I', W.ingot(), 'G', ModItems.ballistite, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(4, Ammo240Shell.APFSDS_T), new Object[] { " I ", "GIG", "CCC", 'I', W.ingot(), 'G', ModItems.ballistite, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_apfsds_t, 6), new Object[] { " I ", "GIG", "CCC", 'I', W.ingot(), 'G', ModItems.cordite, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(6, Ammo240Shell.APFSDS_T), new Object[] { " I ", "GIG", "CCC", 'I', W.ingot(), 'G', ModItems.cordite, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_apfsds_du, 4), new Object[] { " I ", "GIG", "CCC", 'I', U238.ingot(), 'G', Items.gunpowder, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(4, Ammo240Shell.APFSDS_DU), new Object[] { " I ", "GIG", "CCC", 'I', U238.ingot(), 'G', Items.gunpowder, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_apfsds_du, 4), new Object[] { " I ", "GIG", "CCC", 'I', U238.ingot(), 'G', ModItems.ballistite, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(4, Ammo240Shell.APFSDS_DU), new Object[] { " I ", "GIG", "CCC", 'I', U238.ingot(), 'G', ModItems.ballistite, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_apfsds_du, 6), new Object[] { " I ", "GIG", "CCC", 'I', U238.ingot(), 'G', ModItems.cordite, 'C', CU.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(6, Ammo240Shell.APFSDS_DU), new Object[] { " I ", "GIG", "CCC", 'I', U238.ingot(), 'G', ModItems.cordite, 'C', CU.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_shell_w9, 1), new Object[] { " P ", "NSN", " P ", 'P', PU239.nugget(), 'N', OreDictManager.getReflector(), 'S', ModItems.ammo_shell_explosive });
|
CraftingManager.addRecipeAuto(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.W9), new Object[] { " P ", "NSN", " P ", 'P', PU239.nugget(), 'N', OreDictManager.getReflector(), 'S', ModItems.ammo_shell.stackFromEnum(Ammo240Shell.EXPLOSIVE) });
|
||||||
|
|
||||||
//Artillery Shells
|
//Artillery Shells
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_arty, 1, 0), new Object[] { "CIC", "CSC", "CCC", 'C', ModItems.cordite, 'I', IRON.block(), 'S', ModItems.hull_small_steel });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_arty, 1, 0), new Object[] { "CIC", "CSC", "CCC", 'C', ModItems.cordite, 'I', IRON.block(), 'S', ModItems.hull_small_steel });
|
||||||
@ -293,38 +288,37 @@ public class WeaponRecipes {
|
|||||||
|
|
||||||
//Mini Nuke
|
//Mini Nuke
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_nuke, 1), new Object[] { "P", "S", "P", 'P', PU239.nugget(), 'S', ModItems.assembly_nuke });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_nuke, 1), new Object[] { "P", "S", "P", 'P', PU239.nugget(), 'S', ModItems.assembly_nuke });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_nuke_low, 1), new Object[] { "P", "S", 'P', PU239.nugget(), 'S', ModItems.assembly_nuke });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.LOW), new Object[] { "P", "S", 'P', PU239.nugget(), 'S', ModItems.assembly_nuke });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_nuke_high, 1), new Object[] { "PPP", "PSP", "PPP", 'P', PU239.nugget(), 'S', ModItems.assembly_nuke });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.HIGH), new Object[] { "PPP", "PSP", "PPP", 'P', PU239.nugget(), 'S', ModItems.assembly_nuke });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_nuke_tots, 1), new Object[] { "PPP", "PIP", "PPP", 'P', ModItems.pellet_cluster, 'I', PU239.ingot() });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.TOTS), new Object[] { "PPP", "PIP", "PPP", 'P', ModItems.pellet_cluster, 'I', PU239.ingot() });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_nuke_safe, 1), new Object[] { "G", "N", 'G', Items.glowstone_dust, 'N', ModItems.ammo_nuke_low });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.SAFE), new Object[] { "G", "N", 'G', Items.glowstone_dust, 'N', ModItems.ammo_nuke.stackFromEnum(AmmoFatman.LOW) });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_nuke_pumpkin, 1), new Object[] { " T ", "TST", " T ", 'T', Blocks.tnt, 'S', ModItems.assembly_nuke });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.PUMPKIN), new Object[] { " T ", "TST", " T ", 'T', ModBlocks.tnt, 'S', ModItems.assembly_nuke });
|
||||||
CraftingManager.addShapelessAuto(new ItemStack(ModItems.ammo_nuke_barrel, 1), new Object[] { ModItems.nuclear_waste_pearl, ModItems.tank_steel });
|
|
||||||
|
|
||||||
//MIRV recycling
|
//MIRV recycling
|
||||||
CraftingManager.addShapelessAuto(new ItemStack(ModItems.ammo_nuke, 6), new Object[] { ModItems.ammo_mirv });
|
CraftingManager.addShapelessAuto(new ItemStack(ModItems.ammo_nuke, 6), new Object[] { ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV) });
|
||||||
CraftingManager.addShapelessAuto(new ItemStack(ModItems.ammo_nuke_low, 6), new Object[] { ModItems.ammo_mirv_low });
|
CraftingManager.addShapelessAuto(ModItems.ammo_nuke.stackFromEnum(6, AmmoFatman.LOW), new Object[] { ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV_LOW) });
|
||||||
CraftingManager.addShapelessAuto(new ItemStack(ModItems.ammo_nuke_high, 6), new Object[] { ModItems.ammo_mirv_high });
|
CraftingManager.addShapelessAuto(ModItems.ammo_nuke.stackFromEnum(6, AmmoFatman.HIGH), new Object[] { ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV_HIGH) });
|
||||||
CraftingManager.addShapelessAuto(new ItemStack(ModItems.ammo_nuke_safe, 6), new Object[] { ModItems.ammo_mirv_safe });
|
CraftingManager.addShapelessAuto(ModItems.ammo_nuke.stackFromEnum(6, AmmoFatman.SAFE), new Object[] { ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV_SAFE) });
|
||||||
|
|
||||||
//MIRV
|
//MIRV
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_mirv, 1), new Object[] { "NNN", "CDS", "NNN", 'N', ModItems.ammo_nuke, 'C', ModItems.cap_aluminium, 'D', ModBlocks.det_cord, 'S', ModItems.hull_small_steel });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV), new Object[] { "NNN", "CDS", "NNN", 'N', ModItems.ammo_nuke, 'C', ModItems.cap_aluminium, 'D', ModBlocks.det_cord, 'S', ModItems.hull_small_steel });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_mirv_low, 1), new Object[] { "NNN", "CDS", "NNN", 'N', ModItems.ammo_nuke_low, 'C', ModItems.cap_aluminium, 'D', ModBlocks.det_cord, 'S', ModItems.hull_small_steel });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV_LOW), new Object[] { "NNN", "CDS", "NNN", 'N', ModItems.ammo_nuke.stackFromEnum(AmmoFatman.LOW), 'C', ModItems.cap_aluminium, 'D', ModBlocks.det_cord, 'S', ModItems.hull_small_steel });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_mirv_high, 1), new Object[] { "NNN", "CDS", "NNN", 'N', ModItems.ammo_nuke_high, 'C', ModItems.cap_aluminium, 'D', ModBlocks.det_cord, 'S', ModItems.hull_small_steel });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV_HIGH), new Object[] { "NNN", "CDS", "NNN", 'N', ModItems.ammo_nuke.stackFromEnum(AmmoFatman.HIGH), 'C', ModItems.cap_aluminium, 'D', ModBlocks.det_cord, 'S', ModItems.hull_small_steel });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_mirv_safe, 1), new Object[] { "NNN", "CDS", "NNN", 'N', ModItems.ammo_nuke_safe, 'C', ModItems.cap_aluminium, 'D', ModBlocks.det_cord, 'S', ModItems.hull_small_steel });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV_SAFE), new Object[] { "NNN", "CDS", "NNN", 'N', ModItems.ammo_nuke.stackFromEnum(AmmoFatman.SAFE), 'C', ModItems.cap_aluminium, 'D', ModBlocks.det_cord, 'S', ModItems.hull_small_steel });
|
||||||
//since the milk part of the recipe isn't realy present in the MIRV's effect, it might as well be replaced with something more sensible, i.e. duct tape
|
//since the milk part of the recipe isn't really present in the MIRV's effect, it might as well be replaced with something more sensible, i.e. duct tape
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_mirv_special, 1), new Object[] { "CBC", "MCM", "CBC", 'C', ModItems.canned_jizz, 'B', ModItems.gun_bf_ammo, 'M', ModItems.ammo_mirv });
|
CraftingManager.addRecipeAuto(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV_SPECIAL), new Object[] { "CBC", "MCM", "CBC", 'C', ModItems.canned_jizz, 'B', ModItems.ammo_nuke.stackFromEnum(AmmoFatman.BALEFIRE), 'M', ModItems.ammo_nuke.stackFromEnum(AmmoFatman.MIRV) });
|
||||||
|
|
||||||
//Flamer fuel
|
//Flamer fuel
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fuel, 1), new Object[] { " P ", "BDB", " P ", 'P', STEEL.plate(), 'B', ModItems.bolt_tungsten, 'D', Fluids.DIESEL.getDict(1000) });
|
CraftingManager.addRecipeAuto(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.DIESEL), new Object[] { " P ", "BDB", " P ", 'P', STEEL.plate(), 'B', ModItems.bolt_tungsten, 'D', Fluids.DIESEL.getDict(1000) });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fuel_napalm, 1), new Object[] { " P ", "BDB", " P ", 'P', STEEL.plate(), 'B', ModItems.bolt_tungsten, 'D', ModItems.canister_napalm });
|
CraftingManager.addRecipeAuto(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.NAPALM), new Object[] { " P ", "BDB", " P ", 'P', STEEL.plate(), 'B', ModItems.bolt_tungsten, 'D', ModItems.canister_napalm });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fuel_phosphorus, 1), new Object[] { "CPC", "CDC", "CPC", 'C', COAL.dust(), 'P', P_WHITE.ingot(), 'D', ModItems.ammo_fuel });
|
CraftingManager.addRecipeAuto(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.PHOSPHORUS), new Object[] { "CPC", "CDC", "CPC", 'C', COAL.dust(), 'P', P_WHITE.ingot(), 'D', ModItems.ammo_fuel });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fuel_gas, 1), new Object[] { "PDP", "BDB", "PDP", 'P', STEEL.plate(), 'B', ModItems.bolt_tungsten, 'D', ModItems.pellet_gas });
|
CraftingManager.addRecipeAuto(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.CHLORINE), new Object[] { "PDP", "BDB", "PDP", 'P', STEEL.plate(), 'B', ModItems.bolt_tungsten, 'D', ModItems.pellet_gas });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fuel_vaporizer, 1), new Object[] { "PSP", "SNS", "PSP", 'P', P_WHITE.ingot(), 'S', ModItems.crystal_sulfur, 'N', ModItems.ammo_fuel_napalm });
|
CraftingManager.addRecipeAuto(ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.VAPORIZER), new Object[] { "PSP", "SNS", "PSP", 'P', P_WHITE.ingot(), 'S', ModItems.crystal_sulfur, 'N', ModItems.ammo_fuel.stackFromEnum(AmmoFlamethrower.NAPALM) });
|
||||||
|
|
||||||
//Fire Extingusisher Tanks
|
//Fire Extingusisher Tanks
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fireext, 1), new Object[] { " P ", "BDB", " P ", 'P', STEEL.plate(), 'B', ModItems.bolt_tungsten, 'D', new ItemStack(ModItems.fluid_tank_full, 1, Fluids.WATER.ordinal()) });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fireext, 1), new Object[] { " P ", "BDB", " P ", 'P', STEEL.plate(), 'B', ModItems.bolt_tungsten, 'D', new ItemStack(ModItems.fluid_tank_full, 1, Fluids.WATER.getID()) });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fireext_foam, 1), new Object[] { " N ", "NFN", " N ", 'N', KNO.dust(), 'F', ModItems.ammo_fireext });
|
CraftingManager.addRecipeAuto(ModItems.ammo_fireext.stackFromEnum(AmmoFireExt.FOAM), new Object[] { " N ", "NFN", " N ", 'N', KNO.dust(), 'F', ModItems.ammo_fireext });
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.ammo_fireext_sand, 1), new Object[] { "NNN", "NFN", "NNN", 'N', ModBlocks.sand_boron, 'F', ModItems.ammo_fireext });
|
CraftingManager.addRecipeAuto(ModItems.ammo_fireext.stackFromEnum(AmmoFireExt.SAND), new Object[] { "NNN", "NFN", "NNN", 'N', ModBlocks.sand_boron, 'F', ModItems.ammo_fireext });
|
||||||
|
|
||||||
//Grenades
|
//Grenades
|
||||||
CraftingManager.addRecipeAuto(new ItemStack(ModItems.grenade_generic, 4), new Object[] { "RS ", "ITI", " I ", 'I', IRON.plate(), 'R', ModItems.wire_red_copper, 'S', STEEL.plate(), 'T', Item.getItemFromBlock(Blocks.tnt) });
|
CraftingManager.addRecipeAuto(new ItemStack(ModItems.grenade_generic, 4), new Object[] { "RS ", "ITI", " I ", 'I', IRON.plate(), 'R', ModItems.wire_red_copper, 'S', STEEL.plate(), 'T', Item.getItemFromBlock(Blocks.tnt) });
|
||||||
|
|||||||
@ -4,6 +4,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import com.hbm.explosion.ExplosionNukeSmall;
|
import com.hbm.explosion.ExplosionNukeSmall;
|
||||||
|
import com.hbm.items.ItemAmmoEnums.AmmoFatman;
|
||||||
import com.hbm.items.ModItems;
|
import com.hbm.items.ModItems;
|
||||||
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
@ -42,7 +43,7 @@ public class EntityMissileMicro extends EntityMissileBaseAdvanced {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ItemStack getDebrisRareDrop() {
|
public ItemStack getDebrisRareDrop() {
|
||||||
return new ItemStack(ModItems.ammo_nuke_high, 1);
|
return ModItems.ammo_nuke.stackFromEnum(AmmoFatman.HIGH);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@ -7,6 +7,7 @@ import com.hbm.entity.mob.ai.EntityAINuclearCreeperSwell;
|
|||||||
import com.hbm.explosion.ExplosionNukeGeneric;
|
import com.hbm.explosion.ExplosionNukeGeneric;
|
||||||
import com.hbm.explosion.ExplosionNukeSmall;
|
import com.hbm.explosion.ExplosionNukeSmall;
|
||||||
import com.hbm.items.ModItems;
|
import com.hbm.items.ModItems;
|
||||||
|
import com.hbm.items.ItemAmmoEnums.AmmoFatman;
|
||||||
import com.hbm.lib.ModDamageSource;
|
import com.hbm.lib.ModDamageSource;
|
||||||
import com.hbm.main.MainRegistry;
|
import com.hbm.main.MainRegistry;
|
||||||
import com.hbm.packet.AuxParticlePacketNT;
|
import com.hbm.packet.AuxParticlePacketNT;
|
||||||
@ -241,7 +242,7 @@ public class EntityNuclearCreeper extends EntityMob {
|
|||||||
this.dropItem(ModItems.fusion_core, 1);
|
this.dropItem(ModItems.fusion_core, 1);
|
||||||
}
|
}
|
||||||
if(i == 10)
|
if(i == 10)
|
||||||
this.dropItem(ModItems.ammo_nuke_high, 1);
|
this.entityDropItem(ModItems.ammo_nuke.stackFromEnum(AmmoFatman.HIGH), 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -292,10 +292,10 @@ public class EntityBulletBase extends Entity implements IProjectile {
|
|||||||
|
|
||||||
boolean didBounce = false;
|
boolean didBounce = false;
|
||||||
|
|
||||||
if (movement != null) {
|
if(movement != null) {
|
||||||
|
|
||||||
//handle entity collision
|
//handle entity collision
|
||||||
if(movement.entityHit != null) {
|
if(movement.entityHit != null) {
|
||||||
|
|
||||||
DamageSource damagesource = this.config.getDamage(this, shooter);
|
DamageSource damagesource = this.config.getDamage(this, shooter);
|
||||||
|
|
||||||
@ -325,7 +325,7 @@ public class EntityBulletBase extends Entity implements IProjectile {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!victim.attackEntityFrom(damagesource, damage)) {
|
if(victim != null && !victim.attackEntityFrom(damagesource, damage)) {
|
||||||
|
|
||||||
try {
|
try {
|
||||||
Field lastDamage = ReflectionHelper.findField(EntityLivingBase.class, "lastDamage", "field_110153_bc");
|
Field lastDamage = ReflectionHelper.findField(EntityLivingBase.class, "lastDamage", "field_110153_bc");
|
||||||
@ -337,12 +337,12 @@ public class EntityBulletBase extends Entity implements IProjectile {
|
|||||||
}
|
}
|
||||||
} catch (Exception x) { }
|
} catch (Exception x) { }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!worldObj.isRemote && headshot) {
|
if(!worldObj.isRemote && headshot) {
|
||||||
if(victim instanceof EntityLivingBase) {
|
if(victim instanceof EntityLivingBase) {
|
||||||
EntityLivingBase living = (EntityLivingBase) victim;
|
EntityLivingBase living = (EntityLivingBase) victim;
|
||||||
double head = living.height - living.getEyeHeight();
|
double head = living.height - living.getEyeHeight();
|
||||||
NBTTagCompound data = new NBTTagCompound();
|
NBTTagCompound data = new NBTTagCompound();
|
||||||
data.setString("type", "vanillaburst");
|
data.setString("type", "vanillaburst");
|
||||||
data.setInteger("count", 15);
|
data.setInteger("count", 15);
|
||||||
|
|||||||
@ -7,6 +7,7 @@ import com.hbm.blocks.ModBlocks;
|
|||||||
import com.hbm.inventory.fluid.Fluids;
|
import com.hbm.inventory.fluid.Fluids;
|
||||||
import com.hbm.inventory.gui.GUIScreenBobmazon.Offer;
|
import com.hbm.inventory.gui.GUIScreenBobmazon.Offer;
|
||||||
import com.hbm.inventory.gui.GUIScreenBobmazon.Requirement;
|
import com.hbm.inventory.gui.GUIScreenBobmazon.Requirement;
|
||||||
|
import com.hbm.items.ItemAmmoEnums.*;
|
||||||
import com.hbm.items.ModItems;
|
import com.hbm.items.ModItems;
|
||||||
import com.hbm.items.machine.ItemBattery;
|
import com.hbm.items.machine.ItemBattery;
|
||||||
import com.hbm.items.special.ItemKitCustom;
|
import com.hbm.items.special.ItemKitCustom;
|
||||||
@ -122,25 +123,24 @@ public class BobmazonOfferFactory {
|
|||||||
weapons.add(new Offer(new ItemStack(ModItems.gun_uzi), Requirement.OIL, 80 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.gun_uzi), Requirement.OIL, 80 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.gun_lever_action), Requirement.ASSEMBLY, 60 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.gun_lever_action), Requirement.ASSEMBLY, 60 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.gun_bolt_action), Requirement.ASSEMBLY, 35 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.gun_bolt_action), Requirement.ASSEMBLY, 35 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.gun_revolver_ammo, 6), Requirement.OIL, 12 * inflation));
|
weapons.add(new Offer(ModItems.ammo_357.stackFromEnum(6, Ammo357Magnum.LEAD), Requirement.OIL, 12 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_357_desh, 6), Requirement.OIL, 36 * inflation));
|
weapons.add(new Offer(ModItems.ammo_357.stackFromEnum(6, Ammo357Magnum.DESH), Requirement.OIL, 36 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_44, 6), Requirement.OIL, 12 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.ammo_44, 6), Requirement.OIL, 12 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_44_ap, 6), Requirement.OIL, 18 * inflation));
|
weapons.add(new Offer(ModItems.ammo_44.stackFromEnum(6, Ammo44Magnum.AP), Requirement.OIL, 18 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_5mm, 50), Requirement.OIL, 50 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.ammo_5mm, 50), Requirement.OIL, 50 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_5mm_du, 50), Requirement.OIL, 75 * inflation));
|
weapons.add(new Offer(ModItems.ammo_5mm.stackFromEnum(50, Ammo5mm.DU), Requirement.OIL, 75 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_rocket), Requirement.OIL, 5 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.ammo_rocket), Requirement.OIL, 5 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_rocket_incendiary), Requirement.OIL, 8 * inflation));
|
weapons.add(new Offer(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.INCENDIARY), Requirement.OIL, 8 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_rocket_sleek), Requirement.OIL, 12 * inflation));
|
weapons.add(new Offer(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.SLEEK), Requirement.OIL, 12 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_grenade), Requirement.OIL, 4 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.ammo_grenade), Requirement.OIL, 4 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_grenade_incendiary), Requirement.OIL, 6 * inflation));
|
weapons.add(new Offer(ModItems.ammo_grenade.stackFromEnum(AmmoGrenade.INCENDIARY), Requirement.OIL, 6 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_grenade_sleek), Requirement.OIL, 10 * inflation));
|
weapons.add(new Offer(ModItems.ammo_grenade.stackFromEnum(AmmoGrenade.SLEEK), Requirement.OIL, 10 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_22lr, 32), Requirement.OIL, 24 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.ammo_22lr, 32), Requirement.OIL, 24 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_22lr_ap, 32), Requirement.OIL, 32 * inflation));
|
weapons.add(new Offer(ModItems.ammo_22lr.stackFromEnum(32, Ammo22LR.AP), Requirement.OIL, 32 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_20gauge, 6), Requirement.OIL, 18 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.ammo_20gauge, 6), Requirement.OIL, 18 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_20gauge_slug, 6), Requirement.OIL, 20 * inflation));
|
weapons.add(new Offer(ModItems.ammo_20gauge.stackFromEnum(6, Ammo20Gauge.SLUG), Requirement.OIL, 20 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.ammo_20gauge_flechette, 6), Requirement.OIL, 22 * inflation));
|
weapons.add(new Offer(ModItems.ammo_20gauge.stackFromEnum(6, Ammo20Gauge.FLECHETTE), Requirement.OIL, 22 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.grenade_if_generic, 3), Requirement.CHEMICS, 15 * inflation));
|
weapons.add(new Offer(new ItemStack(ModItems.gun_hp_ammo, 1), Requirement.ASSEMBLY, 1000 * inflation));
|
||||||
weapons.add(new Offer(new ItemStack(ModItems.grenade_if_he, 3), Requirement.CHEMICS, 25 * inflation));
|
|
||||||
|
|
||||||
tools.add(new Offer(new ItemStack(ModBlocks.crate_can, 1), Requirement.STEEL, 20 * inflation));
|
tools.add(new Offer(new ItemStack(ModBlocks.crate_can, 1), Requirement.STEEL, 20 * inflation));
|
||||||
tools.add(new Offer(new ItemStack(ModBlocks.machine_keyforge), Requirement.STEEL, 10 * inflation));
|
tools.add(new Offer(new ItemStack(ModBlocks.machine_keyforge), Requirement.STEEL, 10 * inflation));
|
||||||
@ -244,23 +244,23 @@ public class BobmazonOfferFactory {
|
|||||||
|
|
||||||
special.add(new Offer(ItemKitCustom.create("Maid's Cleaning Utensils", "For the hard to reach spots", 0x00ff00, 0x008000,
|
special.add(new Offer(ItemKitCustom.create("Maid's Cleaning Utensils", "For the hard to reach spots", 0x00ff00, 0x008000,
|
||||||
new ItemStack(ModItems.gun_calamity),
|
new ItemStack(ModItems.gun_calamity),
|
||||||
new ItemStack(ModItems.ammo_50bmg_chlorophyte, 64),
|
ModItems.ammo_50bmg.stackFromEnum(64, Ammo50BMG.CHLOROPHYTE),
|
||||||
new ItemStack(ModItems.ammo_50bmg_chlorophyte, 64),
|
ModItems.ammo_50bmg.stackFromEnum(64, Ammo50BMG.CHLOROPHYTE),
|
||||||
new ItemStack(ModItems.ammo_50bmg_chlorophyte, 64),
|
ModItems.ammo_50bmg.stackFromEnum(64, Ammo50BMG.CHLOROPHYTE),
|
||||||
new ItemStack(ModItems.ammo_50bmg_star, 64),
|
ModItems.ammo_50ae.stackFromEnum(64, Ammo50AE.STAR),
|
||||||
new ItemStack(ModItems.ammo_50bmg_star, 64),
|
ModItems.ammo_50ae.stackFromEnum(64, Ammo50AE.STAR),
|
||||||
new ItemStack(ModItems.gun_supershotgun),
|
new ItemStack(ModItems.gun_supershotgun),
|
||||||
new ItemStack(ModItems.ammo_12gauge_du, 64),
|
ModItems.ammo_12gauge.stackFromEnum(64, Ammo12Gauge.DU),
|
||||||
new ItemStack(ModItems.ammo_12gauge_du, 64),
|
ModItems.ammo_12gauge.stackFromEnum(64, Ammo12Gauge.DU),
|
||||||
new ItemStack(ModItems.ammo_12gauge_shrapnel, 64),
|
ModItems.ammo_12gauge.stackFromEnum(64, Ammo12Gauge.SHRAPNEL),
|
||||||
new ItemStack(ModItems.ammo_12gauge_shrapnel, 64),
|
ModItems.ammo_12gauge.stackFromEnum(64, Ammo12Gauge.SHRAPNEL),
|
||||||
new ItemStack(ModItems.ammo_12gauge_marauder, 4),
|
ModItems.ammo_12gauge.stackFromEnum(4, Ammo12Gauge.MARAUDER),
|
||||||
new ItemStack(ModItems.gun_sauer),
|
new ItemStack(ModItems.gun_sauer),
|
||||||
new ItemStack(ModItems.ammo_4gauge, 64),
|
new ItemStack(ModItems.ammo_4gauge, 64),
|
||||||
new ItemStack(ModItems.ammo_4gauge_claw, 64),
|
ModItems.ammo_4gauge.stackFromEnum(64, Ammo4Gauge.CLAW),
|
||||||
new ItemStack(ModItems.ammo_4gauge_kampf, 64),
|
ModItems.ammo_4gauge.stackFromEnum(64, Ammo4Gauge.KAMPF),
|
||||||
new ItemStack(ModItems.ammo_4gauge_flechette, 64),
|
ModItems.ammo_4gauge.stackFromEnum(64, Ammo4Gauge.FLECHETTE),
|
||||||
new ItemStack(ModItems.ammo_4gauge_void, 64)
|
ModItems.ammo_4gauge.stackFromEnum(64, Ammo4Gauge.VOID)
|
||||||
), Requirement.HIDDEN, 64));
|
), Requirement.HIDDEN, 64));
|
||||||
|
|
||||||
special.add(new Offer(ItemKitNBT.create(
|
special.add(new Offer(ItemKitNBT.create(
|
||||||
@ -276,13 +276,13 @@ public class BobmazonOfferFactory {
|
|||||||
new ItemStack(ModItems.rpa_legs),
|
new ItemStack(ModItems.rpa_legs),
|
||||||
new ItemStack(ModItems.rpa_boots),
|
new ItemStack(ModItems.rpa_boots),
|
||||||
new ItemStack(ModItems.gun_lacunae),
|
new ItemStack(ModItems.gun_lacunae),
|
||||||
new ItemStack(ModItems.ammo_5mm_star, 64),
|
ModItems.ammo_5mm.stackFromEnum(64, Ammo5mm.STAR),
|
||||||
new ItemStack(ModItems.ammo_5mm_star, 64),
|
ModItems.ammo_5mm.stackFromEnum(64, Ammo5mm.STAR),
|
||||||
new ItemStack(ModItems.ammo_5mm_star, 64),
|
ModItems.ammo_5mm.stackFromEnum(64, Ammo5mm.STAR),
|
||||||
new ItemStack(ModItems.ammo_5mm_star, 64),
|
ModItems.ammo_5mm.stackFromEnum(64, Ammo5mm.STAR),
|
||||||
new ItemStack(ModItems.ammo_5mm_star, 64),
|
ModItems.ammo_5mm.stackFromEnum(64, Ammo5mm.STAR),
|
||||||
new ItemStack(ModItems.ammo_5mm_star, 64),
|
ModItems.ammo_5mm.stackFromEnum(64, Ammo5mm.STAR),
|
||||||
new ItemStack(ModItems.ammo_5mm_star, 64)
|
ModItems.ammo_5mm.stackFromEnum(64, Ammo5mm.STAR)
|
||||||
).setStackDisplayName("Frenchman's Reward"), Requirement.HIDDEN, 32));
|
).setStackDisplayName("Frenchman's Reward"), Requirement.HIDDEN, 32));
|
||||||
|
|
||||||
special.add(new Offer(new ItemStack(ModItems.gun_detonator, 1), Requirement.HIDDEN, 32));
|
special.add(new Offer(new ItemStack(ModItems.gun_detonator, 1), Requirement.HIDDEN, 32));
|
||||||
|
|||||||
@ -4,6 +4,7 @@ import java.util.HashMap;
|
|||||||
import java.util.Map.Entry;
|
import java.util.Map.Entry;
|
||||||
|
|
||||||
import com.hbm.handler.guncfg.*;
|
import com.hbm.handler.guncfg.*;
|
||||||
|
import com.hbm.items.ItemAmmoEnums.*;
|
||||||
import com.hbm.items.ModItems;
|
import com.hbm.items.ModItems;
|
||||||
|
|
||||||
public class BulletConfigSyncingUtil {
|
public class BulletConfigSyncingUtil {
|
||||||
@ -94,6 +95,8 @@ public class BulletConfigSyncingUtil {
|
|||||||
public static int P9_DU = i++;
|
public static int P9_DU = i++;
|
||||||
public static int P9_ROCKET = i++;
|
public static int P9_ROCKET = i++;
|
||||||
|
|
||||||
|
public static int ACP_45 = i++;
|
||||||
|
|
||||||
public static int BMG50_NORMAL = i++;
|
public static int BMG50_NORMAL = i++;
|
||||||
public static int BMG50_INCENDIARY = i++;
|
public static int BMG50_INCENDIARY = i++;
|
||||||
public static int BMG50_EXPLOSIVE = i++;
|
public static int BMG50_EXPLOSIVE = i++;
|
||||||
@ -106,6 +109,10 @@ public class BulletConfigSyncingUtil {
|
|||||||
public static int BMG50_FLECHETTE_AM = i++;
|
public static int BMG50_FLECHETTE_AM = i++;
|
||||||
public static int BMG50_FLECHETTE_PO = i++;
|
public static int BMG50_FLECHETTE_PO = i++;
|
||||||
|
|
||||||
|
public static int ROUND_LUNA_SNIPER_SABOT = i++;
|
||||||
|
public static int ROUND_LUNA_SNIPER_INCENDIARY = i++;
|
||||||
|
public static int ROUND_LUNA_SNIPER_EXPLOSIVE = i++;
|
||||||
|
|
||||||
public static int R5_NORMAL = i++;
|
public static int R5_NORMAL = i++;
|
||||||
public static int R5_EXPLOSIVE = i++;
|
public static int R5_EXPLOSIVE = i++;
|
||||||
public static int R5_DU = i++;
|
public static int R5_DU = i++;
|
||||||
@ -166,6 +173,8 @@ public class BulletConfigSyncingUtil {
|
|||||||
public static int R556_FLECHETTE_SLEEK = i++;
|
public static int R556_FLECHETTE_SLEEK = i++;
|
||||||
public static int R556_K = i++;
|
public static int R556_K = i++;
|
||||||
|
|
||||||
|
public static int W308 = i++;
|
||||||
|
|
||||||
public static int B75_NORMAL = i++;
|
public static int B75_NORMAL = i++;
|
||||||
public static int B75_INCENDIARY = i++;
|
public static int B75_INCENDIARY = i++;
|
||||||
public static int B75_HE = i++;
|
public static int B75_HE = i++;
|
||||||
@ -230,6 +239,10 @@ public class BulletConfigSyncingUtil {
|
|||||||
|
|
||||||
public static int NUKE_AMAT = i++;
|
public static int NUKE_AMAT = i++;
|
||||||
|
|
||||||
|
public static int TWR_RAY = i++;
|
||||||
|
public static int HLR_NORMAL = i++;
|
||||||
|
public static int HLR_ALT = i++;
|
||||||
|
|
||||||
public static int ZOMG_BOLT = i++;
|
public static int ZOMG_BOLT = i++;
|
||||||
public static int DET_BOLT = i++;
|
public static int DET_BOLT = i++;
|
||||||
|
|
||||||
@ -271,18 +284,18 @@ public class BulletConfigSyncingUtil {
|
|||||||
configSet.put(TEST_CONFIG, BulletConfigFactory.getTestConfig());
|
configSet.put(TEST_CONFIG, BulletConfigFactory.getTestConfig());
|
||||||
|
|
||||||
configSet.put(IRON_REVOLVER, Gun357MagnumFactory.getRevIronConfig());
|
configSet.put(IRON_REVOLVER, Gun357MagnumFactory.getRevIronConfig());
|
||||||
configSet.put(STEEL_REVOLVER, Gun357MagnumFactory.getRevSteelConfig());
|
configSet.put(STEEL_REVOLVER, Gun357MagnumFactory.getRevLeadConfig());
|
||||||
configSet.put(LEAD_REVOLVER, Gun357MagnumFactory.getRevLeadConfig());
|
configSet.put(LEAD_REVOLVER, Gun357MagnumFactory.getRevNuclearConfig());
|
||||||
configSet.put(GOLD_REVOLVER, Gun357MagnumFactory.getRevGoldConfig());
|
configSet.put(GOLD_REVOLVER, Gun357MagnumFactory.getRevGoldConfig());
|
||||||
configSet.put(CURSED_REVOLVER, Gun357MagnumFactory.getRevCursedConfig());
|
configSet.put(CURSED_REVOLVER, Gun357MagnumFactory.getRevCursedConfig());
|
||||||
configSet.put(SCHRABIDIUM_REVOLVER, Gun357MagnumFactory.getRevSchrabidiumConfig());
|
configSet.put(SCHRABIDIUM_REVOLVER, Gun357MagnumFactory.getRevSchrabidiumConfig());
|
||||||
configSet.put(NIGHT_REVOLVER, Gun357MagnumFactory.getRevNightmareConfig());
|
configSet.put(NIGHT_REVOLVER, Gun357MagnumFactory.getRevNightmare1Config());
|
||||||
configSet.put(NIGHT2_REVOLVER, Gun357MagnumFactory.getRevNightmare2Config());
|
configSet.put(NIGHT2_REVOLVER, Gun357MagnumFactory.getRevNightmare2Config());
|
||||||
configSet.put(SATURNITE_REVOLVER, Gun357MagnumFactory.getRevSteelConfig().setToFire(3));
|
configSet.put(SATURNITE_REVOLVER, Gun357MagnumFactory.getRevLeadConfig().setToFire(3));
|
||||||
configSet.put(DESH_REVOLVER, Gun357MagnumFactory.getRevDeshConfig());
|
configSet.put(DESH_REVOLVER, Gun357MagnumFactory.getRevDeshConfig());
|
||||||
|
|
||||||
configSet.put(IRON_HS, Gun357MagnumFactory.getRevIronConfig().setHeadshot(3F));
|
configSet.put(IRON_HS, Gun357MagnumFactory.getRevIronConfig().setHeadshot(3F));
|
||||||
configSet.put(STEEL_HS, Gun357MagnumFactory.getRevSteelConfig().setHeadshot(3F));
|
configSet.put(STEEL_HS, Gun357MagnumFactory.getRevCursedConfig().setHeadshot(3F));
|
||||||
configSet.put(GOLD_HS, Gun357MagnumFactory.getRevGoldConfig().setHeadshot(3F));
|
configSet.put(GOLD_HS, Gun357MagnumFactory.getRevGoldConfig().setHeadshot(3F));
|
||||||
configSet.put(DESH_HS, Gun357MagnumFactory.getRevDeshConfig().setHeadshot(3F));
|
configSet.put(DESH_HS, Gun357MagnumFactory.getRevDeshConfig().setHeadshot(3F));
|
||||||
|
|
||||||
@ -356,6 +369,8 @@ public class BulletConfigSyncingUtil {
|
|||||||
configSet.put(P9_DU, Gun9mmFactory.get9mmDUConfig());
|
configSet.put(P9_DU, Gun9mmFactory.get9mmDUConfig());
|
||||||
configSet.put(P9_ROCKET, Gun9mmFactory.get9mmRocketConfig());
|
configSet.put(P9_ROCKET, Gun9mmFactory.get9mmRocketConfig());
|
||||||
|
|
||||||
|
configSet.put(ACP_45, Gun45ACPFactory.get45AutoConfig());
|
||||||
|
|
||||||
configSet.put(BMG50_NORMAL, Gun50BMGFactory.get50BMGConfig());
|
configSet.put(BMG50_NORMAL, Gun50BMGFactory.get50BMGConfig());
|
||||||
configSet.put(BMG50_INCENDIARY, Gun50BMGFactory.get50BMGFireConfig());
|
configSet.put(BMG50_INCENDIARY, Gun50BMGFactory.get50BMGFireConfig());
|
||||||
configSet.put(BMG50_PHOSPHORUS, Gun50BMGFactory.get50BMGPhosphorusConfig());
|
configSet.put(BMG50_PHOSPHORUS, Gun50BMGFactory.get50BMGPhosphorusConfig());
|
||||||
@ -368,6 +383,10 @@ public class BulletConfigSyncingUtil {
|
|||||||
configSet.put(BMG50_FLECHETTE_AM, Gun50BMGFactory.get50BMGFlechetteAMConfig());
|
configSet.put(BMG50_FLECHETTE_AM, Gun50BMGFactory.get50BMGFlechetteAMConfig());
|
||||||
configSet.put(BMG50_FLECHETTE_PO, Gun50BMGFactory.get50BMGFlechettePOConfig());
|
configSet.put(BMG50_FLECHETTE_PO, Gun50BMGFactory.get50BMGFlechettePOConfig());
|
||||||
|
|
||||||
|
configSet.put(ROUND_LUNA_SNIPER_SABOT, Gun50BMGFactory.getLunaticSabotRound());
|
||||||
|
configSet.put(ROUND_LUNA_SNIPER_INCENDIARY, Gun50BMGFactory.getLunaticIncendiaryRound());
|
||||||
|
configSet.put(ROUND_LUNA_SNIPER_EXPLOSIVE, Gun50BMGFactory.getLunaticExplosiveRound());
|
||||||
|
|
||||||
configSet.put(R5_NORMAL, Gun5mmFactory.get5mmConfig());
|
configSet.put(R5_NORMAL, Gun5mmFactory.get5mmConfig());
|
||||||
configSet.put(R5_EXPLOSIVE, Gun5mmFactory.get5mmExplosiveConfig());
|
configSet.put(R5_EXPLOSIVE, Gun5mmFactory.get5mmExplosiveConfig());
|
||||||
configSet.put(R5_DU, Gun5mmFactory.get5mmDUConfig());
|
configSet.put(R5_DU, Gun5mmFactory.get5mmDUConfig());
|
||||||
@ -428,6 +447,8 @@ public class BulletConfigSyncingUtil {
|
|||||||
configSet.put(R556_FLECHETTE_SLEEK, Gun556mmFactory.get556FlechetteSleekConfig());
|
configSet.put(R556_FLECHETTE_SLEEK, Gun556mmFactory.get556FlechetteSleekConfig());
|
||||||
configSet.put(R556_K, Gun556mmFactory.get556KConfig());
|
configSet.put(R556_K, Gun556mmFactory.get556KConfig());
|
||||||
|
|
||||||
|
configSet.put(W308, Gun762mmFactory.get762NATOConfig());
|
||||||
|
|
||||||
configSet.put(B75_NORMAL, Gun75BoltFactory.get75BoltConfig());
|
configSet.put(B75_NORMAL, Gun75BoltFactory.get75BoltConfig());
|
||||||
configSet.put(B75_INCENDIARY, Gun75BoltFactory.get75BoltIncConfig());
|
configSet.put(B75_INCENDIARY, Gun75BoltFactory.get75BoltIncConfig());
|
||||||
configSet.put(B75_HE, Gun75BoltFactory.get75BoltHEConfig());
|
configSet.put(B75_HE, Gun75BoltFactory.get75BoltHEConfig());
|
||||||
@ -486,6 +507,10 @@ public class BulletConfigSyncingUtil {
|
|||||||
|
|
||||||
configSet.put(NUKE_AMAT, GunFatmanFactory.getBalefireConfig());
|
configSet.put(NUKE_AMAT, GunFatmanFactory.getBalefireConfig());
|
||||||
|
|
||||||
|
configSet.put(TWR_RAY, GunEnergyFactory.getSingConfig());
|
||||||
|
configSet.put(HLR_NORMAL, GunEnergyFactory.getHLRPrecisionConfig());
|
||||||
|
configSet.put(HLR_ALT, GunEnergyFactory.getHLRScatterConfig());
|
||||||
|
|
||||||
configSet.put(ZOMG_BOLT, GunEnergyFactory.getZOMGBoltConfig());
|
configSet.put(ZOMG_BOLT, GunEnergyFactory.getZOMGBoltConfig());
|
||||||
configSet.put(DET_BOLT, GunDetonatorFactory.getLaserConfig());
|
configSet.put(DET_BOLT, GunDetonatorFactory.getLaserConfig());
|
||||||
|
|
||||||
@ -500,16 +525,16 @@ public class BulletConfigSyncingUtil {
|
|||||||
configSet.put(GLASS_EMGAMMA, GunPoweredFactory.getEMGammaConfig());
|
configSet.put(GLASS_EMGAMMA, GunPoweredFactory.getEMGammaConfig());
|
||||||
|
|
||||||
|
|
||||||
configSet.put(CHL_LR22, Gun22LRFactory.get22LRConfig().setToHoming(ModItems.ammo_22lr_chlorophyte));
|
configSet.put(CHL_LR22, Gun22LRFactory.get22LRConfig().setToHoming(ModItems.ammo_22lr.stackFromEnum(Ammo22LR.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_LR22_FIRE, Gun22LRFactory.get22LRConfig().setToFire(3).setToHoming(ModItems.ammo_22lr_chlorophyte));
|
configSet.put(CHL_LR22_FIRE, Gun22LRFactory.get22LRConfig().setToFire(3).setToHoming(ModItems.ammo_22lr.stackFromEnum(Ammo22LR.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_M44, Gun44MagnumFactory.getNoPipConfig().setToHoming(ModItems.ammo_44_chlorophyte));
|
configSet.put(CHL_M44, Gun44MagnumFactory.getNoPipConfig().setToHoming(ModItems.ammo_44.stackFromEnum(Ammo44Magnum.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_P9, Gun9mmFactory.get9mmConfig().setToHoming(ModItems.ammo_9mm_chlorophyte));
|
configSet.put(CHL_P9, Gun9mmFactory.get9mmConfig().setToHoming(ModItems.ammo_9mm.stackFromEnum(Ammo9mm.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_BMG50, Gun50BMGFactory.get50BMGConfig().setToHoming(ModItems.ammo_50bmg_chlorophyte));
|
configSet.put(CHL_BMG50, Gun50BMGFactory.get50BMGConfig().setToHoming(ModItems.ammo_50bmg.stackFromEnum(Ammo50BMG.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_R5, Gun5mmFactory.get5mmConfig().setToHoming(ModItems.ammo_5mm_chlorophyte));
|
configSet.put(CHL_R5, Gun5mmFactory.get5mmConfig().setToHoming(ModItems.ammo_5mm.stackFromEnum(Ammo5mm.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_R5_BOLT, Gun5mmFactory.get5mmConfig().setToBolt(BulletConfiguration.BOLT_LACUNAE).setToHoming(ModItems.ammo_5mm_chlorophyte));
|
configSet.put(CHL_R5_BOLT, Gun5mmFactory.get5mmConfig().setToBolt(BulletConfiguration.BOLT_LACUNAE).setToHoming(ModItems.ammo_5mm.stackFromEnum(Ammo5mm.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_AE50, Gun50AEFactory.get50AEConfig().setToHoming(ModItems.ammo_50ae_chlorophyte));
|
configSet.put(CHL_AE50, Gun50AEFactory.get50AEConfig().setToHoming(ModItems.ammo_50ae.stackFromEnum(Ammo50AE.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_R556, Gun556mmFactory.get556Config().setToHoming(ModItems.ammo_556_chlorophyte));
|
configSet.put(CHL_R556, Gun556mmFactory.get556Config().setToHoming(ModItems.ammo_556.stackFromEnum(Ammo556mm.CHLOROPHYTE)));
|
||||||
configSet.put(CHL_R556_FLECHETTE, Gun556mmFactory.get556FlechetteConfig().setToHoming(ModItems.ammo_556_flechette_chlorophyte));
|
configSet.put(CHL_R556_FLECHETTE, Gun556mmFactory.get556FlechetteConfig().setToHoming(ModItems.ammo_556.stackFromEnum(Ammo556mm.FLECHETTE_CHLOROPHYTE)));
|
||||||
|
|
||||||
configSet.put(MASKMAN_BULLET, GunNPCFactory.getMaskmanBullet());
|
configSet.put(MASKMAN_BULLET, GunNPCFactory.getMaskmanBullet());
|
||||||
configSet.put(MASKMAN_ORB, GunNPCFactory.getMaskmanOrb());
|
configSet.put(MASKMAN_ORB, GunNPCFactory.getMaskmanOrb());
|
||||||
|
|||||||
@ -12,6 +12,7 @@ import com.hbm.interfaces.IBulletUpdateBehavior;
|
|||||||
import com.hbm.interfaces.Untested;
|
import com.hbm.interfaces.Untested;
|
||||||
import com.hbm.inventory.RecipesCommon.ComparableStack;
|
import com.hbm.inventory.RecipesCommon.ComparableStack;
|
||||||
import com.hbm.lib.ModDamageSource;
|
import com.hbm.lib.ModDamageSource;
|
||||||
|
import com.hbm.main.MainRegistry;
|
||||||
|
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
@ -21,7 +22,7 @@ import net.minecraft.util.DamageSource;
|
|||||||
import net.minecraft.util.EntityDamageSourceIndirect;
|
import net.minecraft.util.EntityDamageSourceIndirect;
|
||||||
import net.minecraft.util.EnumChatFormatting;
|
import net.minecraft.util.EnumChatFormatting;
|
||||||
|
|
||||||
public class BulletConfiguration {
|
public class BulletConfiguration implements Cloneable {
|
||||||
|
|
||||||
//what item this specific configuration consumes
|
//what item this specific configuration consumes
|
||||||
public ComparableStack ammo;
|
public ComparableStack ammo;
|
||||||
@ -219,4 +220,14 @@ public class BulletConfiguration {
|
|||||||
|
|
||||||
return dmg;
|
return dmg;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BulletConfiguration clone() {
|
||||||
|
try {
|
||||||
|
return (BulletConfiguration) super.clone();
|
||||||
|
} catch(CloneNotSupportedException e) {
|
||||||
|
MainRegistry.logger.catching(e);
|
||||||
|
return new BulletConfiguration();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -3,12 +3,13 @@ package com.hbm.handler;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Optional;
|
||||||
|
|
||||||
import com.hbm.render.anim.BusAnimation;
|
import com.hbm.render.anim.BusAnimation;
|
||||||
import com.hbm.render.anim.HbmAnimations.AnimType;
|
import com.hbm.render.anim.HbmAnimations.AnimType;
|
||||||
import com.hbm.render.util.RenderScreenOverlay.Crosshair;
|
import com.hbm.render.util.RenderScreenOverlay.Crosshair;
|
||||||
|
|
||||||
public class GunConfiguration {
|
public class GunConfiguration implements Cloneable {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* alt function restrictions:
|
* alt function restrictions:
|
||||||
@ -46,6 +47,7 @@ public class GunConfiguration {
|
|||||||
public float firingPitch = 1.0F;
|
public float firingPitch = 1.0F;
|
||||||
//whether the reload sound should be played at the beginning or at the end of the reload
|
//whether the reload sound should be played at the beginning or at the end of the reload
|
||||||
public boolean reloadSoundEnd = true;
|
public boolean reloadSoundEnd = true;
|
||||||
|
public String equipSound = "";
|
||||||
|
|
||||||
//how much ammo the clip can hold, 0 if drawn from inventory
|
//how much ammo the clip can hold, 0 if drawn from inventory
|
||||||
public int ammoCap;
|
public int ammoCap;
|
||||||
@ -58,14 +60,14 @@ public class GunConfiguration {
|
|||||||
|
|
||||||
//for electrically powered weapons:
|
//for electrically powered weapons:
|
||||||
//the Maximum capacity of the gun
|
//the Maximum capacity of the gun
|
||||||
public int maxCharge;
|
public long maxCharge;
|
||||||
//the rate at which the gun is charged
|
//the rate at which the gun is charged
|
||||||
public int chargeRate;
|
public long chargeRate;
|
||||||
//how much energy is discharged per shot
|
//how much energy is discharged per shot
|
||||||
public int dischargePerShot;
|
public long dischargePerShot;
|
||||||
|
|
||||||
public String name = "";
|
public String name = "";
|
||||||
public String manufacturer = "";
|
public EnumGunManufacturer manufacturer = EnumGunManufacturer.NONE;
|
||||||
public List<String> comment = new ArrayList();
|
public List<String> comment = new ArrayList();
|
||||||
|
|
||||||
//bullet configs for main and alt fire
|
//bullet configs for main and alt fire
|
||||||
@ -74,6 +76,9 @@ public class GunConfiguration {
|
|||||||
//crosshair
|
//crosshair
|
||||||
public Crosshair crosshair;
|
public Crosshair crosshair;
|
||||||
|
|
||||||
|
//casing eject behavior
|
||||||
|
public Optional<SpentCasingConfig> casingConfig = Optional.empty();
|
||||||
|
|
||||||
public static final int MODE_NORMAL = 0;
|
public static final int MODE_NORMAL = 0;
|
||||||
public static final int MODE_RELEASE = 1;
|
public static final int MODE_RELEASE = 1;
|
||||||
public static final int MODE_BOTH = 1;
|
public static final int MODE_BOTH = 1;
|
||||||
|
|||||||
@ -2,6 +2,7 @@ package com.hbm.handler;
|
|||||||
|
|
||||||
import com.hbm.blocks.ModBlocks;
|
import com.hbm.blocks.ModBlocks;
|
||||||
import com.hbm.blocks.generic.BlockBobble.BobbleType;
|
import com.hbm.blocks.generic.BlockBobble.BobbleType;
|
||||||
|
import com.hbm.items.ItemAmmoEnums.*;
|
||||||
import com.hbm.items.ModItems;
|
import com.hbm.items.ModItems;
|
||||||
import com.hbm.items.tool.IItemAbility;
|
import com.hbm.items.tool.IItemAbility;
|
||||||
import com.hbm.packet.AuxParticlePacketNT;
|
import com.hbm.packet.AuxParticlePacketNT;
|
||||||
@ -206,30 +207,30 @@ public abstract class WeaponAbility {
|
|||||||
if(living.getHealth() <= 0.0F) {
|
if(living.getHealth() <= 0.0F) {
|
||||||
|
|
||||||
WeightedRandomObject[] ammo = new WeightedRandomObject[] {
|
WeightedRandomObject[] ammo = new WeightedRandomObject[] {
|
||||||
new WeightedRandomObject(ModItems.ammo_12gauge, 10),
|
new WeightedRandomObject(ModItems.ammo_12gauge.stackFromEnum(Ammo12Gauge.STOCK), 10),
|
||||||
new WeightedRandomObject(ModItems.ammo_12gauge_shrapnel, 5),
|
new WeightedRandomObject(ModItems.ammo_12gauge.stackFromEnum(Ammo12Gauge.SHRAPNEL), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_12gauge_du, 3),
|
new WeightedRandomObject(ModItems.ammo_12gauge.stackFromEnum(Ammo12Gauge.DU), 3),
|
||||||
new WeightedRandomObject(ModItems.ammo_20gauge, 10),
|
new WeightedRandomObject(ModItems.ammo_20gauge.stackFromEnum(Ammo20Gauge.STOCK), 10),
|
||||||
new WeightedRandomObject(ModItems.ammo_20gauge_flechette, 5),
|
new WeightedRandomObject(ModItems.ammo_20gauge.stackFromEnum(Ammo20Gauge.FLECHETTE), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_20gauge_slug, 5),
|
new WeightedRandomObject(ModItems.ammo_20gauge.stackFromEnum(Ammo20Gauge.SLUG), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_9mm, 10),
|
new WeightedRandomObject(ModItems.ammo_9mm.stackFromEnum(Ammo9mm.STOCK), 10),
|
||||||
new WeightedRandomObject(ModItems.ammo_9mm_ap, 5),
|
new WeightedRandomObject(ModItems.ammo_9mm.stackFromEnum(Ammo9mm.AP), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_5mm, 10),
|
new WeightedRandomObject(ModItems.ammo_5mm.stackFromEnum(Ammo5mm.STOCK), 10),
|
||||||
new WeightedRandomObject(ModItems.ammo_5mm_du, 3),
|
new WeightedRandomObject(ModItems.ammo_5mm.stackFromEnum(Ammo5mm.DU), 3),
|
||||||
new WeightedRandomObject(ModItems.ammo_556, 10),
|
new WeightedRandomObject(ModItems.ammo_556.stackFromEnum(Ammo556mm.STOCK), 10),
|
||||||
new WeightedRandomObject(ModItems.ammo_556_phosphorus, 5),
|
new WeightedRandomObject(ModItems.ammo_556.stackFromEnum(Ammo556mm.PHOSPHORUS), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_556_flechette, 10),
|
new WeightedRandomObject(ModItems.ammo_556.stackFromEnum(Ammo556mm.FLECHETTE), 10),
|
||||||
new WeightedRandomObject(ModItems.ammo_556_flechette_phosphorus, 5),
|
new WeightedRandomObject(ModItems.ammo_556.stackFromEnum(Ammo556mm.FLECHETTE_PHOSPHORUS), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_50bmg, 10),
|
new WeightedRandomObject(ModItems.ammo_50bmg.stackFromEnum(Ammo50BMG.STOCK), 10),
|
||||||
new WeightedRandomObject(ModItems.ammo_50bmg_incendiary, 5),
|
new WeightedRandomObject(ModItems.ammo_50bmg.stackFromEnum(Ammo50BMG.INCENDIARY), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_50bmg_ap, 5),
|
new WeightedRandomObject(ModItems.ammo_50bmg.stackFromEnum(Ammo50BMG.AP), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_grenade, 5),
|
new WeightedRandomObject(ModItems.ammo_grenade.stackFromEnum(AmmoGrenade.STOCK), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_grenade_concussion, 3),
|
new WeightedRandomObject(ModItems.ammo_grenade.stackFromEnum(AmmoGrenade.CONCUSSION), 3),
|
||||||
new WeightedRandomObject(ModItems.ammo_grenade_phosphorus, 3),
|
new WeightedRandomObject(ModItems.ammo_grenade.stackFromEnum(AmmoGrenade.PHOSPHORUS), 3),
|
||||||
new WeightedRandomObject(ModItems.ammo_rocket, 5),
|
new WeightedRandomObject(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.STOCK), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_rocket_glare, 5),
|
new WeightedRandomObject(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.GLARE), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_rocket_phosphorus, 5),
|
new WeightedRandomObject(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.PHOSPHORUS), 5),
|
||||||
new WeightedRandomObject(ModItems.ammo_rocket_rpc, 1),
|
new WeightedRandomObject(ModItems.ammo_rocket.stackFromEnum(AmmoRocket.RPC), 1),
|
||||||
new WeightedRandomObject(ModItems.syringe_metal_stimpak, 25),
|
new WeightedRandomObject(ModItems.syringe_metal_stimpak, 25),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@ -10,6 +10,8 @@ import com.hbm.handler.BulletConfigSyncingUtil;
|
|||||||
import com.hbm.handler.BulletConfiguration;
|
import com.hbm.handler.BulletConfiguration;
|
||||||
import com.hbm.interfaces.IBulletImpactBehavior;
|
import com.hbm.interfaces.IBulletImpactBehavior;
|
||||||
import com.hbm.interfaces.IBulletUpdateBehavior;
|
import com.hbm.interfaces.IBulletUpdateBehavior;
|
||||||
|
import com.hbm.inventory.RecipesCommon.ComparableStack;
|
||||||
|
import com.hbm.items.ItemAmmoEnums.*;
|
||||||
import com.hbm.items.ModItems;
|
import com.hbm.items.ModItems;
|
||||||
import com.hbm.lib.Library;
|
import com.hbm.lib.Library;
|
||||||
import com.hbm.packet.AuxParticlePacketNT;
|
import com.hbm.packet.AuxParticlePacketNT;
|
||||||
@ -38,7 +40,7 @@ public class BulletConfigFactory {
|
|||||||
|
|
||||||
BulletConfiguration bullet = new BulletConfiguration();
|
BulletConfiguration bullet = new BulletConfiguration();
|
||||||
|
|
||||||
bullet.ammo = ModItems.gun_revolver_ammo;
|
bullet.ammo = new ComparableStack(ModItems.ammo_357.stackFromEnum(Ammo357Magnum.LEAD));
|
||||||
bullet.velocity = 5.0F;
|
bullet.velocity = 5.0F;
|
||||||
bullet.spread = 0.05F;
|
bullet.spread = 0.05F;
|
||||||
bullet.wear = 10;
|
bullet.wear = 10;
|
||||||
@ -62,6 +64,8 @@ public class BulletConfigFactory {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static final float defaultSpread = 0.005F;
|
||||||
|
|
||||||
/// STANDARD CONFIGS ///
|
/// STANDARD CONFIGS ///
|
||||||
//do not include damage or ammo
|
//do not include damage or ammo
|
||||||
public static BulletConfiguration standardBulletConfig() {
|
public static BulletConfiguration standardBulletConfig() {
|
||||||
@ -69,7 +73,7 @@ public class BulletConfigFactory {
|
|||||||
BulletConfiguration bullet = new BulletConfiguration();
|
BulletConfiguration bullet = new BulletConfiguration();
|
||||||
|
|
||||||
bullet.velocity = 5.0F;
|
bullet.velocity = 5.0F;
|
||||||
bullet.spread = 0.005F;
|
bullet.spread = defaultSpread;
|
||||||
bullet.wear = 10;
|
bullet.wear = 10;
|
||||||
bullet.bulletsMin = 1;
|
bullet.bulletsMin = 1;
|
||||||
bullet.bulletsMax = 1;
|
bullet.bulletsMax = 1;
|
||||||
@ -101,9 +105,9 @@ public class BulletConfigFactory {
|
|||||||
BulletConfiguration bullet = new BulletConfiguration();
|
BulletConfiguration bullet = new BulletConfiguration();
|
||||||
|
|
||||||
bullet.velocity = 5.0F;
|
bullet.velocity = 5.0F;
|
||||||
bullet.spread = 0.05F;
|
bullet.spread = defaultSpread * 10F;
|
||||||
bullet.wear = 10;
|
bullet.wear = 10;
|
||||||
bullet.bulletsMin = 5;
|
bullet.bulletsMin = 6;
|
||||||
bullet.bulletsMax = 8;
|
bullet.bulletsMax = 8;
|
||||||
bullet.gravity = 0D;
|
bullet.gravity = 0D;
|
||||||
bullet.maxAge = 100;
|
bullet.maxAge = 100;
|
||||||
@ -181,7 +185,7 @@ public class BulletConfigFactory {
|
|||||||
BulletConfiguration bullet = new BulletConfiguration();
|
BulletConfiguration bullet = new BulletConfiguration();
|
||||||
|
|
||||||
bullet.velocity = 2.0F;
|
bullet.velocity = 2.0F;
|
||||||
bullet.spread = 0.005F;
|
bullet.spread = defaultSpread;
|
||||||
bullet.wear = 10;
|
bullet.wear = 10;
|
||||||
bullet.bulletsMin = 1;
|
bullet.bulletsMin = 1;
|
||||||
bullet.bulletsMax = 1;
|
bullet.bulletsMax = 1;
|
||||||
@ -207,7 +211,7 @@ public class BulletConfigFactory {
|
|||||||
BulletConfiguration bullet = new BulletConfiguration();
|
BulletConfiguration bullet = new BulletConfiguration();
|
||||||
|
|
||||||
bullet.velocity = 2.0F;
|
bullet.velocity = 2.0F;
|
||||||
bullet.spread = 0.005F;
|
bullet.spread = defaultSpread;
|
||||||
bullet.wear = 10;
|
bullet.wear = 10;
|
||||||
bullet.bulletsMin = 1;
|
bullet.bulletsMin = 1;
|
||||||
bullet.bulletsMax = 1;
|
bullet.bulletsMax = 1;
|
||||||
@ -233,7 +237,7 @@ public class BulletConfigFactory {
|
|||||||
BulletConfiguration bullet = new BulletConfiguration();
|
BulletConfiguration bullet = new BulletConfiguration();
|
||||||
|
|
||||||
bullet.velocity = 3.0F;
|
bullet.velocity = 3.0F;
|
||||||
bullet.spread = 0.005F;
|
bullet.spread = defaultSpread;
|
||||||
bullet.wear = 10;
|
bullet.wear = 10;
|
||||||
bullet.bulletsMin = 1;
|
bullet.bulletsMin = 1;
|
||||||
bullet.bulletsMax = 1;
|
bullet.bulletsMax = 1;
|
||||||
@ -258,7 +262,7 @@ public class BulletConfigFactory {
|
|||||||
BulletConfiguration bullet = new BulletConfiguration();
|
BulletConfiguration bullet = new BulletConfiguration();
|
||||||
|
|
||||||
bullet.velocity = 3.0F;
|
bullet.velocity = 3.0F;
|
||||||
bullet.spread = 0.005F;
|
bullet.spread = defaultSpread;
|
||||||
bullet.wear = 10;
|
bullet.wear = 10;
|
||||||
bullet.bulletsMin = 1;
|
bullet.bulletsMin = 1;
|
||||||
bullet.bulletsMax = 1;
|
bullet.bulletsMax = 1;
|
||||||
|
|||||||
@ -289,8 +289,7 @@ public class ItemAmmoEnums {
|
|||||||
EXPLOSIVE(GunCannonFactory.getShellExplosiveConfig()),
|
EXPLOSIVE(GunCannonFactory.getShellExplosiveConfig()),
|
||||||
APFSDS_T(GunCannonFactory.getShellAPConfig()),
|
APFSDS_T(GunCannonFactory.getShellAPConfig()),
|
||||||
APFSDS_DU(GunCannonFactory.getShellDUConfig()),
|
APFSDS_DU(GunCannonFactory.getShellDUConfig()),
|
||||||
W9(GunCannonFactory.getShellW9Config()),
|
W9(GunCannonFactory.getShellW9Config());
|
||||||
W9_TRUE(GunCannonFactory.getShellW9FullConfig(), AmmoItemTrait.PRO_NUCLEAR, AmmoItemTrait.PRO_HEAVY_DAMAGE);
|
|
||||||
private final Set<AmmoItemTrait> traits;
|
private final Set<AmmoItemTrait> traits;
|
||||||
private final BulletConfiguration config;
|
private final BulletConfiguration config;
|
||||||
private Ammo240Shell(BulletConfiguration config, AmmoItemTrait...traits)
|
private Ammo240Shell(BulletConfiguration config, AmmoItemTrait...traits)
|
||||||
@ -310,12 +309,6 @@ public class ItemAmmoEnums {
|
|||||||
{
|
{
|
||||||
return config;
|
return config;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumRarity getRarity()
|
|
||||||
{
|
|
||||||
return this == W9_TRUE ? EnumRarity.uncommon : EnumRarity.common;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum Ammo9mm implements IAmmoItemEnum
|
public enum Ammo9mm implements IAmmoItemEnum
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user