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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Add glow
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parent
20eb02e816
commit
d9ef97f345
@ -51,6 +51,7 @@ public class RenderBobble extends TileEntitySpecialRenderer {
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public static final ResourceLocation bobble_mellow = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/mellowrpg8.png");
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public static final ResourceLocation bobble_mellow_glow = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/mellowrpg8_glow.png");
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public static final ResourceLocation bobble_abel = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/abel.png");
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public static final ResourceLocation bobble_abel_glow = new ResourceLocation(RefStrings.MODID, "textures/models/trinkets/abel_glow.png");
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private long time;
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@ -478,6 +479,13 @@ public class RenderBobble extends TileEntitySpecialRenderer {
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glPopAttrib();
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break;
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case ABEL:
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GL11.glPushAttrib(GL11.GL_LIGHTING_BIT);
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OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240F, 240F);
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bindTexture(bobble_abel_glow);
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renderGuy(type);
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GL11.glPopAttrib();
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break;
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}
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}
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