mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
some fixes
This commit is contained in:
parent
4d2bda7820
commit
db259a9fdc
@ -21,93 +21,93 @@ import net.minecraft.world.World;
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public class BarbedWire extends Block {
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public BarbedWire(Material mat) {
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super(mat);
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}
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public void onEntityCollidedWithBlock(World p_149670_1_, int x, int y, int z, Entity ent) {
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ent.setInWeb();
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public BarbedWire(Material mat) {
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super(mat);
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}
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if(this == ModBlocks.barbed_wire) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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}
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public void onEntityCollidedWithBlock(World p_149670_1_, int x, int y, int z, Entity ent) {
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if(this == ModBlocks.barbed_wire_fire) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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ent.setFire(1);
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}
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//ent.setInWeb();
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if(this == ModBlocks.barbed_wire_poison) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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if(ent instanceof EntityLivingBase)
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((EntityLivingBase)ent).addPotionEffect(new PotionEffect(Potion.poison.id, 5 * 20, 2));
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}
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ent.motionX *= 0.25D;
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ent.motionY *= 0.1D;
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ent.motionZ *= 0.25D;
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if(this == ModBlocks.barbed_wire_acid) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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if(this == ModBlocks.barbed_wire) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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}
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if(ent instanceof EntityPlayer) {
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ArmorUtil.damageSuit((EntityPlayer)ent, 0, 1);
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ArmorUtil.damageSuit((EntityPlayer)ent, 1, 1);
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ArmorUtil.damageSuit((EntityPlayer)ent, 2, 1);
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ArmorUtil.damageSuit((EntityPlayer)ent, 3, 1);
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}
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}
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if(this == ModBlocks.barbed_wire_fire) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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ent.setFire(1);
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}
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if(this == ModBlocks.barbed_wire_wither) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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if(ent instanceof EntityLivingBase)
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((EntityLivingBase)ent).addPotionEffect(new PotionEffect(Potion.wither.id, 5 * 20, 4));
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}
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if(this == ModBlocks.barbed_wire_poison) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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if(this == ModBlocks.barbed_wire_ultradeath) {
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if(ent instanceof EntityLivingBase)
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((EntityLivingBase) ent).addPotionEffect(new PotionEffect(Potion.poison.id, 5 * 20, 2));
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}
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if(this == ModBlocks.barbed_wire_acid) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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if(ent instanceof EntityPlayer) {
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ArmorUtil.damageSuit((EntityPlayer) ent, 0, 1);
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ArmorUtil.damageSuit((EntityPlayer) ent, 1, 1);
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ArmorUtil.damageSuit((EntityPlayer) ent, 2, 1);
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ArmorUtil.damageSuit((EntityPlayer) ent, 3, 1);
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}
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}
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if(this == ModBlocks.barbed_wire_wither) {
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ent.attackEntityFrom(DamageSource.cactus, 2.0F);
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if(ent instanceof EntityLivingBase)
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((EntityLivingBase) ent).addPotionEffect(new PotionEffect(Potion.wither.id, 5 * 20, 4));
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}
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if(this == ModBlocks.barbed_wire_ultradeath) {
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ent.attackEntityFrom(ModDamageSource.pc, 5.0F);
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if(ent instanceof EntityLivingBase)
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((EntityLivingBase)ent).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 5 * 20, 9));
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}
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}
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public boolean isOpaqueCube()
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{
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return false;
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}
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if(ent instanceof EntityLivingBase)
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((EntityLivingBase) ent).addPotionEffect(new PotionEffect(HbmPotion.radiation.id, 5 * 20, 9));
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}
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}
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
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{
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return null;
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}
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public static int renderID = RenderingRegistry.getNextAvailableRenderId();
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public boolean isOpaqueCube() {
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return false;
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}
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public int getRenderType()
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{
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return renderID;
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}
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_) {
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return null;
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}
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public boolean renderAsNormalBlock()
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{
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return false;
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public static int renderID = RenderingRegistry.getNextAvailableRenderId();
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public int getRenderType() {
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return renderID;
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}
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
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int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
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if (i == 0) {
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if(i == 0) {
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world.setBlockMetadataWithNotify(x, y, z, 5, 2);
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}
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if (i == 1) {
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if(i == 1) {
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world.setBlockMetadataWithNotify(x, y, z, 3, 2);
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}
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if (i == 2) {
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if(i == 2) {
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world.setBlockMetadataWithNotify(x, y, z, 4, 2);
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}
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if (i == 3) {
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if(i == 3) {
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world.setBlockMetadataWithNotify(x, y, z, 2, 2);
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}
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}
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@ -59,7 +59,6 @@ public class HbmKeybinds {
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if(last != current) {
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PacketDispatcher.wrapper.sendToServer(new KeybindPacket(key, current));
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props.setKeyPressed(key, current);
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System.out.println(key);
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}
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}
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}
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@ -78,11 +78,16 @@ public class FluidTank {
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//Called on TE update
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public void updateTank(TileEntity te) {
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updateTank(te.xCoord, te.yCoord, te.zCoord, te.getWorldObj().provider.dimensionId);
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updateTank(te, 100);
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}
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public void updateTank(TileEntity te, int range) {
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updateTank(te.xCoord, te.yCoord, te.zCoord, te.getWorldObj().provider.dimensionId, range);
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}
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public void updateTank(int x, int y, int z, int dim) {
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PacketDispatcher.wrapper.sendToAllAround(new TEFluidPacket(x, y, z, fluid, index, type), new TargetPoint(dim, x, y, z, 100));
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updateTank(x, y, z, dim, 100);
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}
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public void updateTank(int x, int y, int z, int dim, int range) {
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PacketDispatcher.wrapper.sendToAllAround(new TEFluidPacket(x, y, z, fluid, index, type), new TargetPoint(dim, x, y, z, range));
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}
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//Fills tank from canisters
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@ -45,7 +45,8 @@ public class TileEntityDeuteriumExtractor extends TileEntityMachineBase implemen
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this.updateConnections();
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this.tanks[0].updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId);
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this.tanks[0].updateTank(this, 25);
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this.tanks[1].updateTank(this, 25);
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age++;
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if(age >= 10) {
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@ -4,7 +4,6 @@ import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.config.GeneralConfig;
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import com.hbm.main.MainRegistry;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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@ -12,18 +11,16 @@ import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class Dud extends WorldGenerator
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{
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public class Dud extends WorldGenerator {
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Block Block1 = ModBlocks.steel_scaffold;
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Block Block2 = ModBlocks.machine_difurnace_off;
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Block Block3 = ModBlocks.factory_titanium_core;
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Block Block4 = ModBlocks.steel_wall;
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Block Block5 = ModBlocks.reinforced_light;
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protected Block[] GetValidSpawnBlocks()
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{
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return new Block[]
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{
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protected Block[] GetValidSpawnBlocks() {
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return new Block[] {
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Blocks.grass,
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Blocks.dirt,
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Blocks.stone,
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@ -32,29 +29,21 @@ public class Dud extends WorldGenerator
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};
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}
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public boolean LocationIsValidSpawn(World world, int x, int y, int z)
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{
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public boolean LocationIsValidSpawn(World world, int x, int y, int z) {
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Block checkBlock = world.getBlock(x, y - 1, z);
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Block blockAbove = world.getBlock(x, y , z);
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Block blockAbove = world.getBlock(x, y, z);
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Block blockBelow = world.getBlock(x, y - 2, z);
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for (Block i : GetValidSpawnBlocks())
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{
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if (blockAbove != Blocks.air)
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{
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for(Block i : GetValidSpawnBlocks()) {
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if(blockAbove != Blocks.air) {
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return false;
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}
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if (checkBlock == i)
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{
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if(checkBlock == i) {
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return true;
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}
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else if (checkBlock == Blocks.snow_layer && blockBelow == i)
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{
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} else if(checkBlock == Blocks.snow_layer && blockBelow == i) {
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return true;
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}
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else if (checkBlock.getMaterial() == Material.plants && blockBelow == i)
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{
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} else if(checkBlock.getMaterial() == Material.plants && blockBelow == i) {
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return true;
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}
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}
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@ -62,28 +51,25 @@ public class Dud extends WorldGenerator
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}
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@Override
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public boolean generate(World world, Random rand, int x, int y, int z)
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{
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public boolean generate(World world, Random rand, int x, int y, int z) {
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int i = rand.nextInt(1);
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if(i == 0)
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{
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generate_r0(world, rand, x, y, z);
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if(i == 0) {
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generate_r0(world, rand, x, y, z);
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}
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return true;
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return true;
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}
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public boolean generate_r0(World world, Random rand, int x, int y, int z)
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{
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public boolean generate_r0(World world, Random rand, int x, int y, int z) {
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if(!LocationIsValidSpawn(world, x, y, z))
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return false;
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world.setBlock(x, y, z, ModBlocks.crashed_balefire, rand.nextInt(4) + 2, 3);
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if(GeneralConfig.enableDebugMode)
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System.out.print("[Debug] Successfully spawned dud at " + x + " " + y +" " + z + "\n");
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System.out.print("[Debug] Successfully spawned dud at " + x + " " + y + " " + z + "\n");
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return true;
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}
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@ -5,26 +5,17 @@ import java.util.List;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.config.GeneralConfig;
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import com.hbm.config.WorldConfig;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.explosion.ExplosionNT;
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import com.hbm.explosion.ExplosionNukeGeneric;
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import com.hbm.explosion.ExplosionNukeSmall;
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import com.hbm.explosion.ExplosionNT.ExAttrib;
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import com.hbm.items.ModItems;
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import com.hbm.lib.ModDamageSource;
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import com.hbm.main.MainRegistry;
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import com.hbm.packet.AuxParticlePacketNT;
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import com.hbm.packet.PacketDispatcher;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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@ -117,7 +108,7 @@ public class Meteorite {
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List<ItemStack> list10 = new ArrayList<ItemStack>();
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list10.add(new ItemStack(ModBlocks.block_meteor_broken));
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generateSphere5x5(world, rand, x, y, z, list10);
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world.setBlock(x, y, z, ModBlocks.taint, 9, 2);
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setBlock(world, x, y, z, ModBlocks.taint, 9, 2);
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return;
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case 11:
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// Atomic meteorite
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@ -433,7 +424,7 @@ public class Meteorite {
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generateBox(world, rand, x, y, z, hullL);
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ItemStack stack = sCore.get(rand.nextInt(sCore.size()));
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world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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}
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public void genL1(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
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@ -441,7 +432,7 @@ public class Meteorite {
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generateStar5x5(world, rand, x, y, z, op);
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generateStar3x3(world, rand, x, y, z, ip);
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ItemStack stack = core.get(rand.nextInt(core.size()));
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world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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}
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public void genL2(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
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@ -449,7 +440,7 @@ public class Meteorite {
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generateSphere5x5(world, rand, x, y, z, op);
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generateStar3x3(world, rand, x, y, z, ip);
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ItemStack stack = core.get(rand.nextInt(core.size()));
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world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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}
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public void genL3(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
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@ -457,7 +448,7 @@ public class Meteorite {
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generateSphere5x5(world, rand, x, y, z, op);
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generateBox(world, rand, x, y, z, ip);
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ItemStack stack = core.get(rand.nextInt(core.size()));
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world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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}
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public void genL4(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
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@ -466,7 +457,7 @@ public class Meteorite {
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generateBox(world, rand, x, y, z, ip);
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generateStar3x3(world, rand, x, y, z, this.getRandomOre(rand));
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ItemStack stack = core.get(rand.nextInt(core.size()));
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world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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}
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public void genL5(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
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@ -475,27 +466,27 @@ public class Meteorite {
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generateStar5x5(world, rand, x, y, z, ip);
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generateStar3x3(world, rand, x, y, z, this.getRandomOre(rand));
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ItemStack stack = core.get(rand.nextInt(core.size()));
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world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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}
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public void genM1(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
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generateSphere5x5(world, rand, x, y, z, hull);
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ItemStack stack = core.get(rand.nextInt(core.size()));
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world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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}
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public void genM2(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
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generateSphere5x5(world, rand, x, y, z, hull);
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generateStar3x3(world, rand, x, y, z, op);
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ItemStack stack = core.get(rand.nextInt(core.size()));
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world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
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}
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public void genM3(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
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generateSphere5x5(world, rand, x, y, z, hull);
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generateBox(world, rand, x, y, z, op);
|
||||
ItemStack stack = core.get(rand.nextInt(core.size()));
|
||||
world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
public void genM4(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
|
||||
@ -503,14 +494,14 @@ public class Meteorite {
|
||||
generateBox(world, rand, x, y, z, op);
|
||||
generateStar3x3(world, rand, x, y, z, ip);
|
||||
ItemStack stack = core.get(rand.nextInt(core.size()));
|
||||
world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
public void genM5(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
|
||||
generateSphere5x5(world, rand, x, y, z, hull);
|
||||
generateBox(world, rand, x, y, z, ip);
|
||||
ItemStack stack = core.get(rand.nextInt(core.size()));
|
||||
world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
public void genM6(World world, Random rand, int x, int y, int z, List<ItemStack> hull, List<ItemStack> op, List<ItemStack> ip, List<ItemStack> core) {
|
||||
@ -518,7 +509,7 @@ public class Meteorite {
|
||||
generateBox(world, rand, x, y, z, ip);
|
||||
generateStar3x3(world, rand, x, y, z, this.getRandomOre(rand));
|
||||
ItemStack stack = core.get(rand.nextInt(core.size()));
|
||||
world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
public void generateSphere7x7(World world, Random rand, int x, int y, int z, List<ItemStack> set) {
|
||||
@ -526,38 +517,38 @@ public class Meteorite {
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -1; a < 2; a++)
|
||||
for(int b = -3; b < 4; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -1; a < 2; a++)
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -3; c < 4; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
for(int a = -2; a < 3; a++)
|
||||
for(int b = -2; b < 3; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -1; a < 2; a++)
|
||||
for(int b = -2; b < 3; b++)
|
||||
for(int c = -2; c < 3; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -2; a < 3; a++)
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -2; c < 3; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -566,19 +557,19 @@ public class Meteorite {
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -1; a < 2; a++)
|
||||
for(int b = -2; b < 3; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -1; a < 2; a++)
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -2; c < 3; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -587,57 +578,57 @@ public class Meteorite {
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -1; a < 2; a++)
|
||||
for(int b = -4; b < 5; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -1; a < 2; a++)
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -4; c < 5; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
for(int a = -1; a < 2; a++)
|
||||
for(int b = -3; b < 4; b++)
|
||||
for(int c = -3; c < 4; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -3; a < 4; a++)
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -3; c < 4; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -3; a < 4; a++)
|
||||
for(int b = -3; b < 4; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
for(int a = -3; a < 4; a++)
|
||||
for(int b = -2; b < 3; b++)
|
||||
for(int c = -2; c < 3; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -2; a < 3; a++)
|
||||
for(int b = -3; b < 4; b++)
|
||||
for(int c = -2; c < 3; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
for(int a = -2; a < 3; a++)
|
||||
for(int b = -2; b < 3; b++)
|
||||
for(int c = -3; c < 4; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -646,7 +637,7 @@ public class Meteorite {
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
}
|
||||
|
||||
@ -655,39 +646,39 @@ public class Meteorite {
|
||||
for(int b = -1; b < 2; b++)
|
||||
for(int c = -1; c < 2; c++) {
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + a, y + b, z + c, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + 2, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + 2, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x - 2, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x - 2, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y + 2, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y + 2, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y - 2, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y - 2, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y, z + 2, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z + 2, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y, z - 2, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z - 2, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
public void generateStar3x3(World world, Random rand, int x, int y, int z, List<ItemStack> set) {
|
||||
|
||||
ItemStack stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x + 1, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x + 1, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x - 1, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x - 1, y, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y + 1, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y + 1, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y - 1, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y - 1, z, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y, z + 1, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z + 1, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
stack = set.get(rand.nextInt(set.size()));
|
||||
world.setBlock(x, y, z - 1, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
setBlock(world, x, y, z - 1, Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 2);
|
||||
}
|
||||
|
||||
public List<ItemStack> getRandomOre(Random rand) {
|
||||
@ -717,5 +708,11 @@ public class Meteorite {
|
||||
|
||||
return ores;
|
||||
}
|
||||
|
||||
|
||||
private void setBlock(World world, int x, int y, int z, Block b, int meta, int flag) {
|
||||
Block target = world.getBlock(x, y, z);
|
||||
float hardness = target.getBlockHardness(world, x, y, z);
|
||||
if(hardness != -1 && hardness < 10_000)
|
||||
world.setBlock(x, y, z, b, meta, flag);
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user