Add alt-fire sound to SPAS-12, and adjust animation to fit

This commit is contained in:
George Paton 2024-02-02 16:30:06 +11:00
parent b1d7dc1738
commit dc653d485e
4 changed files with 3 additions and 2 deletions

View File

@ -138,7 +138,7 @@ public class Gun12GaugeFactory {
config.firingDuration = 10;
config.ammoCap = 8;
config.reloadSound = GunConfiguration.RSOUND_SHOTGUN;
config.firingSound = "hbm:weapon.shotgunPump";
config.firingSound = "hbm:weapon.shotgunPumpAlt";
config.reloadType = GunConfiguration.RELOAD_SINGLE;
config.config = HbmCollection.g12hs;

File diff suppressed because one or more lines are too long

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@ -199,6 +199,7 @@
"weapon.extinguisher": {"category": "player", "sounds": [{"name": "weapon/extinguisher", "stream": false}]},
"weapon.robin_explosion": {"category": "player", "sounds": [{"name": "weapon/robin_explosion", "stream": false}]},
"weapon.shotgunPump": {"category": "player", "sounds": [{"name": "weapon/shotgunShootPump", "stream": false}]},
"weapon.shotgunPumpAlt": {"category": "player", "sounds": [{"name": "weapon/shotgunShootPumpAlt", "stream": false}]},
"weapon.explosionMedium": {"category": "player", "sounds": [{"name": "weapon/explosion_medium", "stream": false}]},
"weapon.hicalShot": {"category": "player", "sounds": [{"name": "weapon/hicalShot", "stream": false}]},
"weapon.coilgunReload": {"category": "player", "sounds": [{"name": "weapon/coilgunReload", "stream": false}]},