mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
fractioning tower model, ammo changes, gascent energy fix
This commit is contained in:
parent
0e5db1d675
commit
dd3a90793a
@ -829,8 +829,9 @@ public class ModBlocks {
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public static Block machine_refinery;
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public static final int guiID_machine_refinery = 43;
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public static Block machine_fraction_tower;
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public static Block fraction_spacer;
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public static Block machine_boiler_off;
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public static Block machine_boiler_on;
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@ -1915,6 +1916,7 @@ public class ModBlocks {
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machine_flare = new MachineGasFlare(Material.iron).setBlockName("machine_flare").setHardness(5.0F).setResistance(100.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":machine_flare");
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machine_refinery = new MachineRefinery(Material.iron).setBlockName("machine_refinery").setHardness(5.0F).setResistance(100.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":machine_refinery");
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machine_fraction_tower = new MachineFractionTower(Material.iron).setBlockName("machine_fraction_tower").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":machine_fraction_tower");
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fraction_spacer = new FractionSpacer(Material.iron).setBlockName("fraction_spacer").setHardness(5.0F).setResistance(10.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":fraction_spacer");
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machine_drill = new MachineMiningDrill(Material.iron).setBlockName("machine_drill").setHardness(5.0F).setResistance(100.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":machine_drill");
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drill_pipe = new BlockNoDrop(Material.iron).setBlockName("drill_pipe").setHardness(5.0F).setResistance(10.0F).setCreativeTab(null).setBlockTextureName(RefStrings.MODID + ":drill_pipe");
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machine_mining_laser = new MachineMiningLaser(Material.iron).setBlockName("machine_mining_laser").setHardness(5.0F).setResistance(100.0F).setCreativeTab(MainRegistry.machineTab).setBlockTextureName(RefStrings.MODID + ":machine_mining_laser");
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@ -2774,6 +2776,8 @@ public class ModBlocks {
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GameRegistry.registerBlock(machine_pumpjack, machine_pumpjack.getUnlocalizedName());
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GameRegistry.registerBlock(machine_flare, machine_flare.getUnlocalizedName());
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GameRegistry.registerBlock(machine_refinery, machine_refinery.getUnlocalizedName());
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GameRegistry.registerBlock(machine_fraction_tower, machine_fraction_tower.getUnlocalizedName());
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GameRegistry.registerBlock(fraction_spacer, fraction_spacer.getUnlocalizedName());
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GameRegistry.registerBlock(machine_drill, machine_drill.getUnlocalizedName());
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GameRegistry.registerBlock(machine_mining_laser, ItemBlockLore.class, machine_mining_laser.getUnlocalizedName());
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GameRegistry.registerBlock(barricade, barricade.getUnlocalizedName());
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30
src/main/java/com/hbm/blocks/machine/FractionSpacer.java
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30
src/main/java/com/hbm/blocks/machine/FractionSpacer.java
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@ -0,0 +1,30 @@
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package com.hbm.blocks.machine;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.tileentity.machine.TileEntitySpacer;
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import net.minecraft.block.material.Material;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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public class FractionSpacer extends BlockDummyable {
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public FractionSpacer(Material mat) {
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super(mat);
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}
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@Override
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public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
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return new TileEntitySpacer();
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}
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@Override
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public int[] getDimensions() {
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return new int[] {0, 0, 1, 1, 1, 1};
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}
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@Override
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public int getOffset() {
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return 1;
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}
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}
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60
src/main/java/com/hbm/handler/indexing/AmmoIndex.java
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60
src/main/java/com/hbm/handler/indexing/AmmoIndex.java
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@ -0,0 +1,60 @@
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package com.hbm.handler.indexing;
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import java.util.HashMap;
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import java.util.Set;
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import com.google.common.collect.Sets;
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import com.hbm.inventory.RecipesCommon.ComparableStack;
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import net.minecraft.item.Item;
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public class AmmoIndex {
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private static final HashMap<ComparableStack, Set<AmmoTrait>> ammo = new HashMap();
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public static void registerAmmo(Item ammo, AmmoTrait... traits) {
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registerAmmo(new ComparableStack(ammo), traits);
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}
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public static void registerAmmo(ComparableStack ammo, AmmoTrait... traits) {
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AmmoIndex.ammo.put(ammo, Sets.newHashSet(traits));
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}
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public static enum AmmoTrait {
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//calibers
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CALIBER_357,
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CALIBER_44,
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CALIBER_22LR,
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CALIBER_9MM,
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CALIBER_556MM,
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CALIBER_50BMG,
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CALIBER_50AE,
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CALIBER_4GA,
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CALIBER_12GA,
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CALIBER_20GA,
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CALIBER_240MM,
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//types
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BULLET,
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FLECHETTE,
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PELLET,
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SLUG,
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SHELL, //tank or arty shells
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GRENADE, //from grenade launchers
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ROCKET,
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CATAPULT, //large payloads from the M42
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DART,
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//projectile traits
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EXPLOSIVE,
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INCENDIARY,
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POISONOUS,
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NUCLEAR,
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//meta
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NO_CONTAINER, //not obtainable via the ammo container
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NO_HANDHELD, //only for turrets
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RARE,
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VERY_RARE
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}
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}
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@ -1,4 +1,4 @@
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package com.hbm.handler;
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package com.hbm.handler.indexing;
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import java.util.ArrayList;
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import java.util.Arrays;
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@ -7,6 +7,7 @@ import com.hbm.handler.ToolAbility.LuckAbility;
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import com.hbm.handler.WeaponAbility;
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import com.hbm.handler.FluidTypeHandler.FluidType;
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import com.hbm.handler.guncfg.*;
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import static com.hbm.handler.indexing.AmmoIndex.AmmoTrait.*;
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import com.hbm.items.armor.*;
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import com.hbm.items.bomb.*;
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import com.hbm.items.food.*;
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@ -3879,150 +3880,150 @@ public class ModItems {
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missile_skin_soviet_stank = new ItemCustomLore().setUnlocalizedName("missile_skin_soviet_stank").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_skin_soviet_stank");
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missile_skin_metal = new ItemCustomLore().setUnlocalizedName("missile_skin_metal").setMaxStackSize(1).setCreativeTab(MainRegistry.missileTab).setTextureName(RefStrings.MODID + ":missile_skin_metal");
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ammo_12gauge = new ItemAmmo().setUnlocalizedName("ammo_12gauge").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_12gauge");
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ammo_12gauge_incendiary = new ItemAmmo().setUnlocalizedName("ammo_12gauge_incendiary").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_12gauge_incendiary");
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ammo_12gauge_shrapnel = new ItemAmmo().setUnlocalizedName("ammo_12gauge_shrapnel").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_12gauge_shrapnel");
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ammo_12gauge_du = new ItemAmmo().setUnlocalizedName("ammo_12gauge_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_12gauge_du");
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ammo_12gauge_sleek = new ItemAmmo().setUnlocalizedName("ammo_12gauge_sleek").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_12gauge_sleek");
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ammo_12gauge_marauder = new ItemAmmo().setUnlocalizedName("ammo_12gauge_marauder").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_12gauge_marauder");
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ammo_20gauge = new ItemAmmo().setUnlocalizedName("ammo_20gauge").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge");
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ammo_20gauge_slug = new ItemAmmo().setUnlocalizedName("ammo_20gauge_slug").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_slug");
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ammo_20gauge_flechette = new ItemAmmo().setUnlocalizedName("ammo_20gauge_flechette").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_flechette");
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ammo_20gauge_incendiary = new ItemAmmo().setUnlocalizedName("ammo_20gauge_incendiary").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_incendiary");
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ammo_20gauge_shrapnel = new ItemAmmo().setUnlocalizedName("ammo_20gauge_shrapnel").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_shrapnel");
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ammo_20gauge_explosive = new ItemAmmo().setUnlocalizedName("ammo_20gauge_explosive").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_explosive");
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ammo_20gauge_caustic = new ItemAmmo().setUnlocalizedName("ammo_20gauge_caustic").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_caustic");
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ammo_20gauge_shock = new ItemAmmo().setUnlocalizedName("ammo_20gauge_shock").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_shock");
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ammo_20gauge_wither = new ItemAmmo().setUnlocalizedName("ammo_20gauge_wither").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_wither");
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ammo_20gauge_sleek = new ItemAmmo().setUnlocalizedName("ammo_20gauge_sleek").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_20gauge_sleek");
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ammo_4gauge = new ItemAmmo().setUnlocalizedName("ammo_4gauge").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge");
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ammo_4gauge_slug = new ItemAmmo().setUnlocalizedName("ammo_4gauge_slug").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_slug");
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ammo_4gauge_flechette = new ItemAmmo().setUnlocalizedName("ammo_4gauge_flechette").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_flechette");
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ammo_4gauge_flechette_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_4gauge_flechette_phosphorus").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_flechette_phosphorus");
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ammo_4gauge_explosive = new ItemAmmo().setUnlocalizedName("ammo_4gauge_explosive").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_explosive");
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ammo_4gauge_semtex = new ItemAmmo().setUnlocalizedName("ammo_4gauge_semtex").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_semtex");
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ammo_4gauge_balefire = new ItemAmmo().setUnlocalizedName("ammo_4gauge_balefire").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_balefire");
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ammo_4gauge_kampf = new ItemAmmo().setUnlocalizedName("ammo_4gauge_kampf").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_kampf");
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ammo_4gauge_canister = new ItemAmmo().setUnlocalizedName("ammo_4gauge_canister").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_canister");
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ammo_4gauge_claw = new ItemAmmo().setUnlocalizedName("ammo_4gauge_claw").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_claw");
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ammo_4gauge_vampire = new ItemAmmo().setUnlocalizedName("ammo_4gauge_vampire").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_vampire");
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ammo_4gauge_void = new ItemAmmo().setUnlocalizedName("ammo_4gauge_void").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_void");
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ammo_4gauge_sleek = new ItemAmmo().setUnlocalizedName("ammo_4gauge_sleek").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_4gauge_sleek");
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ammo_5mm = new ItemAmmo().setUnlocalizedName("ammo_5mm").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_5mm");
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ammo_5mm_explosive = new ItemAmmo().setUnlocalizedName("ammo_5mm_explosive").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_5mm_explosive");
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ammo_5mm_du = new ItemAmmo().setUnlocalizedName("ammo_5mm_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_5mm_du");
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ammo_5mm_star = new ItemAmmo().setUnlocalizedName("ammo_5mm_star").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_5mm_star");
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ammo_5mm_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_5mm_chlorophyte").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_5mm_chlorophyte");
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ammo_9mm = new ItemAmmo().setUnlocalizedName("ammo_9mm").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_9mm");
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ammo_9mm_ap = new ItemAmmo().setUnlocalizedName("ammo_9mm_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_9mm_ap");
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ammo_9mm_du = new ItemAmmo().setUnlocalizedName("ammo_9mm_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_9mm_du");
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ammo_9mm_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_9mm_chlorophyte").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_9mm_chlorophyte");
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ammo_9mm_rocket = new ItemAmmo().setUnlocalizedName("ammo_9mm_rocket").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_9mm_rocket");
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ammo_556 = new ItemAmmo().setUnlocalizedName("ammo_556").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556");
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ammo_556_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_556_phosphorus").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_phosphorus");
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ammo_556_ap = new ItemAmmo().setUnlocalizedName("ammo_556_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_ap");
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ammo_556_du = new ItemAmmo().setUnlocalizedName("ammo_556_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_du");
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ammo_556_star = new ItemAmmo().setUnlocalizedName("ammo_556_star").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_star");
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ammo_556_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_556_chlorophyte").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_chlorophyte");
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ammo_556_sleek = new ItemAmmo().setUnlocalizedName("ammo_556_sleek").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_sleek");
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ammo_556_tracer = new ItemAmmo().setUnlocalizedName("ammo_556_tracer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_tracer");
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ammo_556_flechette = new ItemAmmo().setUnlocalizedName("ammo_556_flechette").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_flechette");
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ammo_556_flechette_incendiary = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_incendiary").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_flechette_incendiary");
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ammo_556_flechette_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_phosphorus").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_flechette_phosphorus");
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ammo_556_flechette_du = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_flechette_du");
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ammo_556_flechette_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_chlorophyte").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_flechette_chlorophyte");
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ammo_556_flechette_sleek = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_sleek").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_flechette_sleek");
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ammo_556_k = new ItemAmmo().setUnlocalizedName("ammo_556_k").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_556_k");
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ammo_50ae = new ItemAmmo().setUnlocalizedName("ammo_50ae").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50ae");
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ammo_50ae_ap = new ItemAmmo().setUnlocalizedName("ammo_50ae_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50ae_ap");
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ammo_50ae_du = new ItemAmmo().setUnlocalizedName("ammo_50ae_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50ae_du");
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ammo_50ae_star = new ItemAmmo().setUnlocalizedName("ammo_50ae_star").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50ae_star");
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ammo_50ae_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_50ae_chlorophyte").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50ae_chlorophyte");
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ammo_50bmg = new ItemAmmo().setUnlocalizedName("ammo_50bmg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg");
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ammo_50bmg_incendiary = new ItemAmmo().setUnlocalizedName("ammo_50bmg_incendiary").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_incendiary");
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ammo_50bmg_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_50bmg_phosphorus").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_phosphorus");
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ammo_50bmg_explosive = new ItemAmmo().setUnlocalizedName("ammo_50bmg_explosive").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_explosive");
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ammo_50bmg_ap = new ItemAmmo().setUnlocalizedName("ammo_50bmg_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_ap");
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ammo_50bmg_du = new ItemAmmo().setUnlocalizedName("ammo_50bmg_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_du");
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ammo_50bmg_star = new ItemAmmo().setUnlocalizedName("ammo_50bmg_star").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_star");
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ammo_50bmg_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_50bmg_chlorophyte").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_chlorophyte");
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ammo_50bmg_flechette = new ItemAmmo().setUnlocalizedName("ammo_50bmg_flechette").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_flechette");
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ammo_50bmg_flechette_am = new ItemAmmo().setUnlocalizedName("ammo_50bmg_flechette_am").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_flechette_am");
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ammo_50bmg_flechette_po = new ItemAmmo().setUnlocalizedName("ammo_50bmg_flechette_po").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_flechette_po");
|
||||
ammo_50bmg_sleek = new ItemAmmo().setUnlocalizedName("ammo_50bmg_sleek").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_50bmg_sleek");
|
||||
ammo_75bolt = new ItemAmmo().setUnlocalizedName("ammo_75bolt").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(8).setTextureName(RefStrings.MODID + ":ammo_75bolt");
|
||||
ammo_75bolt_incendiary = new ItemAmmo().setUnlocalizedName("ammo_75bolt_incendiary").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(8).setTextureName(RefStrings.MODID + ":ammo_75bolt_incendiary");
|
||||
ammo_75bolt_he = new ItemAmmo().setUnlocalizedName("ammo_75bolt_he").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(8).setTextureName(RefStrings.MODID + ":ammo_75bolt_he");
|
||||
ammo_357_desh = new ItemAmmo().setUnlocalizedName("ammo_357_desh").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_357_desh");
|
||||
ammo_44 = new ItemAmmo().setUnlocalizedName("ammo_44").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44");
|
||||
ammo_44_ap = new ItemAmmo().setUnlocalizedName("ammo_44_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_ap");
|
||||
ammo_44_du = new ItemAmmo().setUnlocalizedName("ammo_44_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_du");
|
||||
ammo_44_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_44_phosphorus").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_phosphorus");
|
||||
ammo_44_star = new ItemAmmo().setUnlocalizedName("ammo_44_star").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_star");
|
||||
ammo_44_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_44_chlorophyte").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_chlorophyte");
|
||||
ammo_44_pip = new ItemAmmo().setUnlocalizedName("ammo_44_pip").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_pip");
|
||||
ammo_44_bj = new ItemAmmo().setUnlocalizedName("ammo_44_bj").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_bj");
|
||||
ammo_44_silver = new ItemAmmo().setUnlocalizedName("ammo_44_silver").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_silver");
|
||||
ammo_44_rocket = new ItemAmmo().setUnlocalizedName("ammo_44_rocket").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_44_rocket");
|
||||
ammo_22lr = new ItemAmmo().setUnlocalizedName("ammo_22lr").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_22lr");
|
||||
ammo_22lr_ap = new ItemAmmo().setUnlocalizedName("ammo_22lr_ap").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_22lr_ap");
|
||||
ammo_22lr_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_22lr_chlorophyte").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_22lr_chlorophyte");
|
||||
ammo_folly = new ItemAmmo().setUnlocalizedName("ammo_folly").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_folly");
|
||||
ammo_folly_nuclear = new ItemAmmo().setUnlocalizedName("ammo_folly_nuclear").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_folly_nuclear");
|
||||
ammo_folly_du = new ItemAmmo().setUnlocalizedName("ammo_folly_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_folly_du");
|
||||
ammo_rocket = new ItemAmmo().setUnlocalizedName("ammo_rocket").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket");
|
||||
ammo_rocket_he = new ItemAmmo().setUnlocalizedName("ammo_rocket_he").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_he");
|
||||
ammo_rocket_incendiary = new ItemAmmo().setUnlocalizedName("ammo_rocket_incendiary").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_incendiary");
|
||||
ammo_rocket_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_rocket_phosphorus").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_phosphorus");
|
||||
ammo_rocket_shrapnel = new ItemAmmo().setUnlocalizedName("ammo_rocket_shrapnel").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_shrapnel");
|
||||
ammo_rocket_emp = new ItemAmmo().setUnlocalizedName("ammo_rocket_emp").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_emp");
|
||||
ammo_rocket_glare = new ItemAmmo().setUnlocalizedName("ammo_rocket_glare").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_glare");
|
||||
ammo_rocket_toxic = new ItemAmmo().setUnlocalizedName("ammo_rocket_toxic").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_toxic");
|
||||
ammo_rocket_canister = new ItemAmmo().setUnlocalizedName("ammo_rocket_canister").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_canister");
|
||||
ammo_rocket_sleek = new ItemAmmo().setUnlocalizedName("ammo_rocket_sleek").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_sleek");
|
||||
ammo_rocket_nuclear = new ItemAmmo().setUnlocalizedName("ammo_rocket_nuclear").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_nuclear");
|
||||
ammo_rocket_rpc = new ItemAmmo().setUnlocalizedName("ammo_rocket_rpc").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_rpc");
|
||||
ammo_rocket_digamma = new ItemAmmo().setUnlocalizedName("ammo_rocket_digamma").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_rocket_digamma");
|
||||
ammo_grenade = new ItemAmmo().setUnlocalizedName("ammo_grenade").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade");
|
||||
ammo_grenade_he = new ItemAmmo().setUnlocalizedName("ammo_grenade_he").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_he");
|
||||
ammo_grenade_incendiary = new ItemAmmo().setUnlocalizedName("ammo_grenade_incendiary").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_incendiary");
|
||||
ammo_grenade_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_grenade_phosphorus").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_phosphorus");
|
||||
ammo_grenade_toxic = new ItemAmmo().setUnlocalizedName("ammo_grenade_toxic").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_toxic");
|
||||
ammo_grenade_concussion = new ItemAmmo().setUnlocalizedName("ammo_grenade_concussion").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_concussion");
|
||||
ammo_grenade_finned = new ItemAmmo().setUnlocalizedName("ammo_grenade_finned").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_finned");
|
||||
ammo_grenade_sleek = new ItemAmmo().setUnlocalizedName("ammo_grenade_sleek").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_sleek");
|
||||
ammo_grenade_nuclear = new ItemAmmo().setUnlocalizedName("ammo_grenade_nuclear").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_nuclear");
|
||||
ammo_grenade_tracer = new ItemAmmo().setUnlocalizedName("ammo_grenade_tracer").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_tracer");
|
||||
ammo_grenade_kampf = new ItemAmmo().setUnlocalizedName("ammo_grenade_kampf").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_grenade_kampf");
|
||||
ammo_shell = new ItemAmmo().setUnlocalizedName("ammo_shell").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_shell");
|
||||
ammo_shell_explosive = new ItemAmmo().setUnlocalizedName("ammo_shell_explosive").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_shell_explosive");
|
||||
ammo_shell_apfsds_t = new ItemAmmo().setUnlocalizedName("ammo_shell_apfsds_t").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_shell_apfsds-t");
|
||||
ammo_shell_apfsds_du = new ItemAmmo().setUnlocalizedName("ammo_shell_apfsds_du").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_shell_apfsds-du");
|
||||
ammo_shell_w9 = new ItemAmmo().setUnlocalizedName("ammo_shell_w9").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_shell_w9");
|
||||
ammo_dgk = new ItemAmmo().setUnlocalizedName("ammo_dgk").setMaxStackSize(1).setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_dgk");
|
||||
ammo_nuke = new ItemAmmo().setUnlocalizedName("ammo_nuke").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_nuke");
|
||||
ammo_nuke_low = new ItemAmmo().setUnlocalizedName("ammo_nuke_low").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_nuke_low");
|
||||
ammo_nuke_high = new ItemAmmo().setUnlocalizedName("ammo_nuke_high").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_nuke_high");
|
||||
ammo_nuke_tots = new ItemAmmo().setUnlocalizedName("ammo_nuke_tots").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_nuke_tots");
|
||||
ammo_nuke_safe = new ItemAmmo().setUnlocalizedName("ammo_nuke_safe").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_nuke_safe");
|
||||
ammo_nuke_pumpkin = new ItemAmmo().setUnlocalizedName("ammo_nuke_pumpkin").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_nuke_pumpkin");
|
||||
ammo_mirv = new ItemAmmo().setUnlocalizedName("ammo_mirv").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_mirv");
|
||||
ammo_mirv_low = new ItemAmmo().setUnlocalizedName("ammo_mirv_low").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_mirv_low");
|
||||
ammo_mirv_high = new ItemAmmo().setUnlocalizedName("ammo_mirv_high").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_mirv_high");
|
||||
ammo_mirv_safe = new ItemAmmo().setUnlocalizedName("ammo_mirv_safe").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":ammo_mirv_safe");
|
||||
ammo_mirv_special = new ItemAmmo().setUnlocalizedName("ammo_mirv_special").setCreativeTab(null).setTextureName(RefStrings.MODID + ":ammo_mirv_special");
|
||||
ammo_fuel = new ItemAmmo().setUnlocalizedName("ammo_fuel").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":ammo_fuel");
|
||||
ammo_fuel_napalm = new ItemAmmo().setUnlocalizedName("ammo_fuel_napalm").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":ammo_fuel_napalm");
|
||||
ammo_fuel_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_fuel_phosphorus").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":ammo_fuel_phosphorus");
|
||||
ammo_fuel_vaporizer = new ItemAmmo().setUnlocalizedName("ammo_fuel_vaporizer").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":ammo_fuel_vaporizer");
|
||||
ammo_fuel_gas = new ItemAmmo().setUnlocalizedName("ammo_fuel_gas").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":ammo_fuel_gas");
|
||||
ammo_fireext = new ItemAmmo().setUnlocalizedName("ammo_fireext").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":ammo_fireext");
|
||||
ammo_fireext_foam = new ItemAmmo().setUnlocalizedName("ammo_fireext_foam").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":ammo_fireext_foam");
|
||||
ammo_fireext_sand = new ItemAmmo().setUnlocalizedName("ammo_fireext_sand").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(1).setTextureName(RefStrings.MODID + ":ammo_fireext_sand");
|
||||
ammo_cell = new ItemAmmo().setUnlocalizedName("ammo_cell").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(16).setTextureName(RefStrings.MODID + ":ammo_cell");
|
||||
ammo_dart = new ItemAmmo().setUnlocalizedName("ammo_dart").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(16).setTextureName(RefStrings.MODID + ":ammo_dart");
|
||||
ammo_dart_nuclear = new ItemAmmo().setUnlocalizedName("ammo_dart_nuclear").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(16).setTextureName(RefStrings.MODID + ":ammo_dart_nuclear");
|
||||
ammo_dart_nerf = new ItemAmmo().setUnlocalizedName("ammo_dart_nerf").setCreativeTab(MainRegistry.weaponTab).setMaxStackSize(16).setTextureName(RefStrings.MODID + ":ammo_dart_nerf");
|
||||
ammo_12gauge = new ItemAmmo().setUnlocalizedName("ammo_12gauge");
|
||||
ammo_12gauge_incendiary = new ItemAmmo().setUnlocalizedName("ammo_12gauge_incendiary");
|
||||
ammo_12gauge_shrapnel = new ItemAmmo().setUnlocalizedName("ammo_12gauge_shrapnel");
|
||||
ammo_12gauge_du = new ItemAmmo().setUnlocalizedName("ammo_12gauge_du");
|
||||
ammo_12gauge_sleek = new ItemAmmo().setUnlocalizedName("ammo_12gauge_sleek");
|
||||
ammo_12gauge_marauder = new ItemAmmo().setUnlocalizedName("ammo_12gauge_marauder");
|
||||
ammo_20gauge = new ItemAmmo().setUnlocalizedName("ammo_20gauge");
|
||||
ammo_20gauge_slug = new ItemAmmo().setUnlocalizedName("ammo_20gauge_slug");
|
||||
ammo_20gauge_flechette = new ItemAmmo().setUnlocalizedName("ammo_20gauge_flechette");
|
||||
ammo_20gauge_incendiary = new ItemAmmo().setUnlocalizedName("ammo_20gauge_incendiary");
|
||||
ammo_20gauge_shrapnel = new ItemAmmo().setUnlocalizedName("ammo_20gauge_shrapnel");
|
||||
ammo_20gauge_explosive = new ItemAmmo().setUnlocalizedName("ammo_20gauge_explosive");
|
||||
ammo_20gauge_caustic = new ItemAmmo().setUnlocalizedName("ammo_20gauge_caustic");
|
||||
ammo_20gauge_shock = new ItemAmmo().setUnlocalizedName("ammo_20gauge_shock");
|
||||
ammo_20gauge_wither = new ItemAmmo().setUnlocalizedName("ammo_20gauge_wither");
|
||||
ammo_20gauge_sleek = new ItemAmmo().setUnlocalizedName("ammo_20gauge_sleek");
|
||||
ammo_4gauge = new ItemAmmo().setUnlocalizedName("ammo_4gauge");
|
||||
ammo_4gauge_slug = new ItemAmmo().setUnlocalizedName("ammo_4gauge_slug");
|
||||
ammo_4gauge_flechette = new ItemAmmo().setUnlocalizedName("ammo_4gauge_flechette");
|
||||
ammo_4gauge_flechette_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_4gauge_flechette_phosphorus");
|
||||
ammo_4gauge_explosive = new ItemAmmo().setUnlocalizedName("ammo_4gauge_explosive");
|
||||
ammo_4gauge_semtex = new ItemAmmo().setUnlocalizedName("ammo_4gauge_semtex");
|
||||
ammo_4gauge_balefire = new ItemAmmo().setUnlocalizedName("ammo_4gauge_balefire");
|
||||
ammo_4gauge_kampf = new ItemAmmo().setUnlocalizedName("ammo_4gauge_kampf");
|
||||
ammo_4gauge_canister = new ItemAmmo().setUnlocalizedName("ammo_4gauge_canister");
|
||||
ammo_4gauge_claw = new ItemAmmo().setUnlocalizedName("ammo_4gauge_claw");
|
||||
ammo_4gauge_vampire = new ItemAmmo().setUnlocalizedName("ammo_4gauge_vampire");
|
||||
ammo_4gauge_void = new ItemAmmo().setUnlocalizedName("ammo_4gauge_void");
|
||||
ammo_4gauge_sleek = new ItemAmmo().setUnlocalizedName("ammo_4gauge_sleek");
|
||||
ammo_5mm = new ItemAmmo().setUnlocalizedName("ammo_5mm");
|
||||
ammo_5mm_explosive = new ItemAmmo().setUnlocalizedName("ammo_5mm_explosive");
|
||||
ammo_5mm_du = new ItemAmmo().setUnlocalizedName("ammo_5mm_du");
|
||||
ammo_5mm_star = new ItemAmmo().setUnlocalizedName("ammo_5mm_star");
|
||||
ammo_5mm_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_5mm_chlorophyte");
|
||||
ammo_9mm = new ItemAmmo().setUnlocalizedName("ammo_9mm");
|
||||
ammo_9mm_ap = new ItemAmmo().setUnlocalizedName("ammo_9mm_ap");
|
||||
ammo_9mm_du = new ItemAmmo().setUnlocalizedName("ammo_9mm_du");
|
||||
ammo_9mm_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_9mm_chlorophyte");
|
||||
ammo_9mm_rocket = new ItemAmmo().setUnlocalizedName("ammo_9mm_rocket");
|
||||
ammo_556 = new ItemAmmo().setUnlocalizedName("ammo_556");
|
||||
ammo_556_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_556_phosphorus");
|
||||
ammo_556_ap = new ItemAmmo().setUnlocalizedName("ammo_556_ap");
|
||||
ammo_556_du = new ItemAmmo().setUnlocalizedName("ammo_556_du");
|
||||
ammo_556_star = new ItemAmmo().setUnlocalizedName("ammo_556_star");
|
||||
ammo_556_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_556_chlorophyte");
|
||||
ammo_556_sleek = new ItemAmmo().setUnlocalizedName("ammo_556_sleek");
|
||||
ammo_556_tracer = new ItemAmmo().setUnlocalizedName("ammo_556_tracer");
|
||||
ammo_556_flechette = new ItemAmmo().setUnlocalizedName("ammo_556_flechette");
|
||||
ammo_556_flechette_incendiary = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_incendiary");
|
||||
ammo_556_flechette_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_phosphorus");
|
||||
ammo_556_flechette_du = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_du");
|
||||
ammo_556_flechette_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_chlorophyte");
|
||||
ammo_556_flechette_sleek = new ItemAmmo().setUnlocalizedName("ammo_556_flechette_sleek");
|
||||
ammo_556_k = new ItemAmmo().setUnlocalizedName("ammo_556_k");
|
||||
ammo_50ae = new ItemAmmo().setUnlocalizedName("ammo_50ae");
|
||||
ammo_50ae_ap = new ItemAmmo().setUnlocalizedName("ammo_50ae_ap");
|
||||
ammo_50ae_du = new ItemAmmo().setUnlocalizedName("ammo_50ae_du");
|
||||
ammo_50ae_star = new ItemAmmo().setUnlocalizedName("ammo_50ae_star");
|
||||
ammo_50ae_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_50ae_chlorophyte");
|
||||
ammo_50bmg = new ItemAmmo().setUnlocalizedName("ammo_50bmg");
|
||||
ammo_50bmg_incendiary = new ItemAmmo().setUnlocalizedName("ammo_50bmg_incendiary");
|
||||
ammo_50bmg_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_50bmg_phosphorus");
|
||||
ammo_50bmg_explosive = new ItemAmmo().setUnlocalizedName("ammo_50bmg_explosive");
|
||||
ammo_50bmg_ap = new ItemAmmo().setUnlocalizedName("ammo_50bmg_ap");
|
||||
ammo_50bmg_du = new ItemAmmo().setUnlocalizedName("ammo_50bmg_du");
|
||||
ammo_50bmg_star = new ItemAmmo().setUnlocalizedName("ammo_50bmg_star");
|
||||
ammo_50bmg_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_50bmg_chlorophyte");
|
||||
ammo_50bmg_flechette = new ItemAmmo().setUnlocalizedName("ammo_50bmg_flechette");
|
||||
ammo_50bmg_flechette_am = new ItemAmmo().setUnlocalizedName("ammo_50bmg_flechette_am");
|
||||
ammo_50bmg_flechette_po = new ItemAmmo().setUnlocalizedName("ammo_50bmg_flechette_po");
|
||||
ammo_50bmg_sleek = new ItemAmmo().setUnlocalizedName("ammo_50bmg_sleek");
|
||||
ammo_75bolt = new ItemAmmo().setUnlocalizedName("ammo_75bolt");
|
||||
ammo_75bolt_incendiary = new ItemAmmo().setUnlocalizedName("ammo_75bolt_incendiary");
|
||||
ammo_75bolt_he = new ItemAmmo().setUnlocalizedName("ammo_75bolt_he");
|
||||
ammo_357_desh = new ItemAmmo().setUnlocalizedName("ammo_357_desh");
|
||||
ammo_44 = new ItemAmmo().setUnlocalizedName("ammo_44");
|
||||
ammo_44_ap = new ItemAmmo().setUnlocalizedName("ammo_44_ap");
|
||||
ammo_44_du = new ItemAmmo().setUnlocalizedName("ammo_44_du");
|
||||
ammo_44_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_44_phosphorus");
|
||||
ammo_44_star = new ItemAmmo().setUnlocalizedName("ammo_44_star");
|
||||
ammo_44_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_44_chlorophyte");
|
||||
ammo_44_pip = new ItemAmmo().setUnlocalizedName("ammo_44_pip");
|
||||
ammo_44_bj = new ItemAmmo().setUnlocalizedName("ammo_44_bj");
|
||||
ammo_44_silver = new ItemAmmo().setUnlocalizedName("ammo_44_silver");
|
||||
ammo_44_rocket = new ItemAmmo().setUnlocalizedName("ammo_44_rocket");
|
||||
ammo_22lr = new ItemAmmo().setUnlocalizedName("ammo_22lr");
|
||||
ammo_22lr_ap = new ItemAmmo().setUnlocalizedName("ammo_22lr_ap");
|
||||
ammo_22lr_chlorophyte = new ItemAmmo().setUnlocalizedName("ammo_22lr_chlorophyte");
|
||||
ammo_folly = new ItemAmmo().setUnlocalizedName("ammo_folly");
|
||||
ammo_folly_nuclear = new ItemAmmo().setUnlocalizedName("ammo_folly_nuclear");
|
||||
ammo_folly_du = new ItemAmmo().setUnlocalizedName("ammo_folly_du");
|
||||
ammo_rocket = new ItemAmmo().setUnlocalizedName("ammo_rocket");
|
||||
ammo_rocket_he = new ItemAmmo().setUnlocalizedName("ammo_rocket_he");
|
||||
ammo_rocket_incendiary = new ItemAmmo().setUnlocalizedName("ammo_rocket_incendiary");
|
||||
ammo_rocket_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_rocket_phosphorus");
|
||||
ammo_rocket_shrapnel = new ItemAmmo().setUnlocalizedName("ammo_rocket_shrapnel");
|
||||
ammo_rocket_emp = new ItemAmmo().setUnlocalizedName("ammo_rocket_emp");
|
||||
ammo_rocket_glare = new ItemAmmo().setUnlocalizedName("ammo_rocket_glare");
|
||||
ammo_rocket_toxic = new ItemAmmo().setUnlocalizedName("ammo_rocket_toxic");
|
||||
ammo_rocket_canister = new ItemAmmo().setUnlocalizedName("ammo_rocket_canister");
|
||||
ammo_rocket_sleek = new ItemAmmo().setUnlocalizedName("ammo_rocket_sleek");
|
||||
ammo_rocket_nuclear = new ItemAmmo().setUnlocalizedName("ammo_rocket_nuclear");
|
||||
ammo_rocket_rpc = new ItemAmmo().setUnlocalizedName("ammo_rocket_rpc");
|
||||
ammo_rocket_digamma = new ItemAmmo().setUnlocalizedName("ammo_rocket_digamma");
|
||||
ammo_grenade = new ItemAmmo().setUnlocalizedName("ammo_grenade");
|
||||
ammo_grenade_he = new ItemAmmo().setUnlocalizedName("ammo_grenade_he");
|
||||
ammo_grenade_incendiary = new ItemAmmo().setUnlocalizedName("ammo_grenade_incendiary");
|
||||
ammo_grenade_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_grenade_phosphorus");
|
||||
ammo_grenade_toxic = new ItemAmmo().setUnlocalizedName("ammo_grenade_toxic");
|
||||
ammo_grenade_concussion = new ItemAmmo().setUnlocalizedName("ammo_grenade_concussion");
|
||||
ammo_grenade_finned = new ItemAmmo().setUnlocalizedName("ammo_grenade_finned");
|
||||
ammo_grenade_sleek = new ItemAmmo().setUnlocalizedName("ammo_grenade_sleek");
|
||||
ammo_grenade_nuclear = new ItemAmmo().setUnlocalizedName("ammo_grenade_nuclear");
|
||||
ammo_grenade_tracer = new ItemAmmo().setUnlocalizedName("ammo_grenade_tracer");
|
||||
ammo_grenade_kampf = new ItemAmmo().setUnlocalizedName("ammo_grenade_kampf");
|
||||
ammo_shell = new ItemAmmo().setUnlocalizedName("ammo_shell");
|
||||
ammo_shell_explosive = new ItemAmmo().setUnlocalizedName("ammo_shell_explosive");
|
||||
ammo_shell_apfsds_t = new ItemAmmo().setUnlocalizedName("ammo_shell_apfsds_t");
|
||||
ammo_shell_apfsds_du = new ItemAmmo().setUnlocalizedName("ammo_shell_apfsds_du");
|
||||
ammo_shell_w9 = new ItemAmmo().setUnlocalizedName("ammo_shell_w9");
|
||||
ammo_dgk = new ItemAmmo().setUnlocalizedName("ammo_dgk");
|
||||
ammo_nuke = new ItemAmmo().setUnlocalizedName("ammo_nuke");
|
||||
ammo_nuke_low = new ItemAmmo().setUnlocalizedName("ammo_nuke_low");
|
||||
ammo_nuke_high = new ItemAmmo().setUnlocalizedName("ammo_nuke_high");
|
||||
ammo_nuke_tots = new ItemAmmo().setUnlocalizedName("ammo_nuke_tots");
|
||||
ammo_nuke_safe = new ItemAmmo().setUnlocalizedName("ammo_nuke_safe");
|
||||
ammo_nuke_pumpkin = new ItemAmmo().setUnlocalizedName("ammo_nuke_pumpkin");
|
||||
ammo_mirv = new ItemAmmo().setUnlocalizedName("ammo_mirv");
|
||||
ammo_mirv_low = new ItemAmmo().setUnlocalizedName("ammo_mirv_low");
|
||||
ammo_mirv_high = new ItemAmmo().setUnlocalizedName("ammo_mirv_high");
|
||||
ammo_mirv_safe = new ItemAmmo().setUnlocalizedName("ammo_mirv_safe");
|
||||
ammo_mirv_special = new ItemAmmo().setUnlocalizedName("ammo_mirv_special").setCreativeTab(null);
|
||||
ammo_fuel = new ItemAmmo().setUnlocalizedName("ammo_fuel");
|
||||
ammo_fuel_napalm = new ItemAmmo().setUnlocalizedName("ammo_fuel_napalm");
|
||||
ammo_fuel_phosphorus = new ItemAmmo().setUnlocalizedName("ammo_fuel_phosphorus");
|
||||
ammo_fuel_vaporizer = new ItemAmmo().setUnlocalizedName("ammo_fuel_vaporizer");
|
||||
ammo_fuel_gas = new ItemAmmo().setUnlocalizedName("ammo_fuel_gas");
|
||||
ammo_fireext = new ItemAmmo().setUnlocalizedName("ammo_fireext");
|
||||
ammo_fireext_foam = new ItemAmmo().setUnlocalizedName("ammo_fireext_foam");
|
||||
ammo_fireext_sand = new ItemAmmo().setUnlocalizedName("ammo_fireext_sand");
|
||||
ammo_cell = new ItemAmmo().setUnlocalizedName("ammo_cell");
|
||||
ammo_dart = new ItemAmmo().setUnlocalizedName("ammo_dart");
|
||||
ammo_dart_nuclear = new ItemAmmo().setUnlocalizedName("ammo_dart_nuclear");
|
||||
ammo_dart_nerf = new ItemAmmo().setUnlocalizedName("ammo_dart_nerf");
|
||||
|
||||
gun_rpg = new ItemGunBase(GunRocketFactory.getGustavConfig()).setUnlocalizedName("gun_rpg").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_rpg");
|
||||
gun_karl = new ItemGunBase(GunRocketFactory.getKarlConfig()).setUnlocalizedName("gun_karl").setCreativeTab(MainRegistry.weaponTab).setTextureName(RefStrings.MODID + ":gun_karl");
|
||||
|
||||
@ -3,7 +3,11 @@ package com.hbm.items.weapon;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.hbm.handler.indexing.AmmoIndex;
|
||||
import com.hbm.handler.indexing.AmmoIndex.AmmoTrait;
|
||||
import com.hbm.items.ModItems;
|
||||
import com.hbm.lib.RefStrings;
|
||||
import com.hbm.main.MainRegistry;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
@ -11,10 +15,112 @@ import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumChatFormatting;
|
||||
|
||||
public class ItemAmmo extends Item {
|
||||
|
||||
//TODO: implement all this
|
||||
public enum AmmoItemTrait {
|
||||
CON_ACCURACY2,
|
||||
CON_DAMAGE,
|
||||
CON_HEAVY_WEAR,
|
||||
CON_LING_FIRE,
|
||||
CON_NN,
|
||||
CON_NO_DAMAGE,
|
||||
CON_NO_EXPLODE1,
|
||||
CON_NO_EXPLODE2,
|
||||
CON_NO_EXPLODE3,
|
||||
CON_NO_FIRE,
|
||||
CON_NO_MIRV,
|
||||
CON_PENETRATION,
|
||||
CON_RADIUS,
|
||||
CON_RANGE2,
|
||||
CON_SING_PROJECTILE,
|
||||
CON_SPEED,
|
||||
CON_SUPER_WEAR,
|
||||
CON_WEAR,
|
||||
NEU_40MM,
|
||||
NEU_BLANK,
|
||||
NEU_BOAT,
|
||||
NEU_BOXCAR,
|
||||
NEU_BUILDING,
|
||||
NEU_CHLOROPHYTE,
|
||||
NEU_ERASER,
|
||||
NEU_FUN,
|
||||
NEU_HEAVY_METAL,
|
||||
NEU_HOMING,
|
||||
NEU_JOLT,
|
||||
NEU_LESS_BOUNCY,
|
||||
NEU_MASKMAN_FLECHETTE,
|
||||
NEU_MASKMAN_METEORITE,
|
||||
NEU_MORE_BOUNCY,
|
||||
NEU_NO_BOUNCE,
|
||||
NEU_NO_CON,
|
||||
NEU_STARMETAL,
|
||||
NEU_TRACER,
|
||||
NEU_UHH,
|
||||
NEU_WARCRIME1,
|
||||
NEU_WARCRIME2,
|
||||
PRO_ACCURATE1,
|
||||
PRO_ACCURATE2,
|
||||
PRO_BALEFIRE,
|
||||
PRO_BOMB_COUNT,
|
||||
PRO_CAUSTIC,
|
||||
PRO_CHAINSAW,
|
||||
PRO_CHLORINE,
|
||||
PRO_DAMAGE,
|
||||
PRO_DAMAGE_SLIGHT,
|
||||
PRO_EMP,
|
||||
PRO_EXPLOSIVE,
|
||||
PRO_FALLOUT,
|
||||
PRO_FIT_357,
|
||||
PRO_FLAMES,
|
||||
PRO_GRAVITY,
|
||||
PRO_HEAVY_DAMAGE,
|
||||
PRO_INCENDIARY,
|
||||
PRO_LUNATIC,
|
||||
PRO_MARAUDER,
|
||||
PRO_MINING,
|
||||
PRO_NO_GRAVITY,
|
||||
PRO_NUCLEAR,
|
||||
PRO_PENETRATION,
|
||||
PRO_PHOSPHORUS,
|
||||
PRO_PHOSPHORUS_SPLASH,
|
||||
PRO_POISON_GAS,
|
||||
PRO_RADIUS,
|
||||
PRO_RADIUS_HIGH,
|
||||
PRO_RANGE,
|
||||
PRO_ROCKET,
|
||||
PRO_ROCKET_PROPELLED,
|
||||
PRO_SHRAPNEL,
|
||||
PRO_SPEED,
|
||||
PRO_STUNNING,
|
||||
PRO_TOXIC,
|
||||
PRO_WEAR,
|
||||
PRO_WITHERING;
|
||||
|
||||
public String key = "desc.item.ammo.";
|
||||
|
||||
private AmmoItemTrait() {
|
||||
key += this.toString().toLowerCase();
|
||||
}
|
||||
}
|
||||
|
||||
private AmmoItemTrait[] traits;
|
||||
|
||||
public ItemAmmo(AmmoItemTrait... traits) {
|
||||
this.traits = traits;
|
||||
this.setCreativeTab(MainRegistry.weaponTab);
|
||||
this.setTextureName(RefStrings.MODID + ":"+ this.getUnlocalizedName().substring(5));
|
||||
}
|
||||
|
||||
public ItemAmmo index(AmmoTrait... traits) {
|
||||
AmmoIndex.registerAmmo(this, traits);
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool)
|
||||
{
|
||||
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
|
||||
|
||||
|
||||
|
||||
//12 GAUGE
|
||||
if(this == ModItems.ammo_12gauge_incendiary) {
|
||||
list.add(EnumChatFormatting.BLUE + "+ Incendiary");
|
||||
|
||||
@ -487,6 +487,7 @@ public class MainRegistry {
|
||||
GameRegistry.registerTileEntity(TileEntityMachineBAT9000.class, "tileentity_bat9000");
|
||||
GameRegistry.registerTileEntity(TileEntityMachineOrbus.class, "tileentity_orbus");
|
||||
GameRegistry.registerTileEntity(TileEntityMachineFractionTower.class, "tileentity_fraction_tower");
|
||||
GameRegistry.registerTileEntity(TileEntitySpacer.class, "tileentity_fraction_spacer");
|
||||
|
||||
GameRegistry.registerTileEntity(TileEntityRBMKRod.class, "tileentity_rbmk_rod");
|
||||
GameRegistry.registerTileEntity(TileEntityRBMKRodReaSim.class, "tileentity_rbmk_rod_reasim");
|
||||
|
||||
@ -294,8 +294,10 @@ public class TileEntityMachineGasCent extends TileEntity implements ISidedInvent
|
||||
|
||||
this.power -= 200;
|
||||
|
||||
if(this.power < 0)
|
||||
if(this.power < 0) {
|
||||
power = 0;
|
||||
this.progress = 0;
|
||||
}
|
||||
|
||||
if(progress >= processingSpeed) {
|
||||
process();
|
||||
|
||||
@ -0,0 +1,11 @@
|
||||
package com.hbm.tileentity.machine;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class TileEntitySpacer extends TileEntity {
|
||||
|
||||
@Override
|
||||
public boolean canUpdate() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
156
src/main/resources/assets/hbm/models/machines/fraction_tower.obj
Normal file
156
src/main/resources/assets/hbm/models/machines/fraction_tower.obj
Normal file
@ -0,0 +1,156 @@
|
||||
# Blender v2.79 (sub 0) OBJ File: 'fraction_tower.blend'
|
||||
# www.blender.org
|
||||
o Plane
|
||||
v -1.375000 0.125000 0.562500
|
||||
v 1.375000 0.125000 0.562500
|
||||
v -1.375000 0.125000 -0.562500
|
||||
v 1.375000 0.125000 -0.562500
|
||||
v 0.562500 0.125000 1.375000
|
||||
v 0.562500 0.125000 -1.375000
|
||||
v -0.562500 0.125000 1.375000
|
||||
v -0.562500 0.125000 -1.375000
|
||||
v -1.375000 2.875000 0.562500
|
||||
v 1.375000 2.875000 0.562500
|
||||
v -1.375000 2.875000 -0.562500
|
||||
v 1.375000 2.875000 -0.562500
|
||||
v 0.562500 2.875000 1.375000
|
||||
v 0.562500 2.875000 -1.375000
|
||||
v -0.562500 2.875000 1.375000
|
||||
v -0.562500 2.875000 -1.375000
|
||||
v 1.500000 0.125000 0.625000
|
||||
v 1.500000 0.125000 -0.625000
|
||||
v -1.500000 0.125000 0.625000
|
||||
v -1.500000 0.125000 -0.625000
|
||||
v 0.625000 0.125000 -1.500000
|
||||
v -0.625000 0.125000 -1.500000
|
||||
v 0.625000 0.125000 1.500000
|
||||
v -0.625000 0.125000 1.500000
|
||||
v 1.500000 0.000000 0.625000
|
||||
v 1.500000 0.000000 -0.625000
|
||||
v -1.500000 0.000000 0.625000
|
||||
v -1.500000 0.000000 -0.625000
|
||||
v 0.625000 0.000000 -1.500000
|
||||
v -0.625000 0.000000 -1.500000
|
||||
v 0.625000 0.000000 1.500000
|
||||
v -0.625000 0.000000 1.500000
|
||||
v 1.500000 3.000000 0.625000
|
||||
v 1.500000 3.000000 -0.625000
|
||||
v -1.500000 3.000000 0.625000
|
||||
v -1.500000 3.000000 -0.625000
|
||||
v 0.625000 3.000000 -1.500000
|
||||
v -0.625000 3.000000 -1.500000
|
||||
v 0.625000 3.000000 1.500000
|
||||
v -0.625000 3.000000 1.500000
|
||||
v 1.500000 2.875000 0.625000
|
||||
v 1.500000 2.875000 -0.625000
|
||||
v -1.500000 2.875000 0.625000
|
||||
v -1.500000 2.875000 -0.625000
|
||||
v 0.625000 2.875000 -1.500000
|
||||
v -0.625000 2.875000 -1.500000
|
||||
v 0.625000 2.875000 1.500000
|
||||
v -0.625000 2.875000 1.500000
|
||||
v -0.187500 0.312500 -1.375000
|
||||
v -0.187500 0.687500 -1.375000
|
||||
v -0.187500 0.312500 -1.500000
|
||||
v -0.187500 0.687500 -1.500000
|
||||
v 0.187500 0.312500 -1.375000
|
||||
v 0.187500 0.687500 -1.375000
|
||||
v 0.187500 0.312500 -1.500000
|
||||
v 0.187500 0.687500 -1.500000
|
||||
v 0.187500 0.312500 1.375000
|
||||
v 0.187500 0.687500 1.375000
|
||||
v 0.187500 0.312500 1.500000
|
||||
v 0.187500 0.687500 1.500000
|
||||
v -0.187500 0.312500 1.375000
|
||||
v -0.187500 0.687500 1.375000
|
||||
v -0.187500 0.312500 1.500000
|
||||
v -0.187500 0.687500 1.500000
|
||||
v -1.375000 0.312500 0.187500
|
||||
v -1.375000 0.687500 0.187500
|
||||
v -1.500000 0.312500 0.187500
|
||||
v -1.500000 0.687500 0.187500
|
||||
v -1.375000 0.312500 -0.187500
|
||||
v -1.375000 0.687500 -0.187500
|
||||
v -1.500000 0.312500 -0.187500
|
||||
v -1.500000 0.687500 -0.187500
|
||||
v 1.375000 0.312500 -0.187500
|
||||
v 1.375000 0.687500 -0.187500
|
||||
v 1.500000 0.312500 -0.187500
|
||||
v 1.500000 0.687500 -0.187500
|
||||
v 1.375000 0.312500 0.187500
|
||||
v 1.375000 0.687500 0.187500
|
||||
v 1.500000 0.312500 0.187500
|
||||
v 1.500000 0.687500 0.187500
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.7071 0.0000 0.7071
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
vn -0.7071 0.0000 -0.7071
|
||||
vn -0.7071 0.0000 0.7071
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
s off
|
||||
f 35//1 36//1 44//1 43//1
|
||||
f 4//2 2//2 17//2 18//2
|
||||
f 6//3 8//3 16//3 14//3
|
||||
f 7//4 5//4 13//4 15//4
|
||||
f 2//5 4//5 12//5 10//5
|
||||
f 3//1 1//1 9//1 11//1
|
||||
f 5//6 2//6 10//6 13//6
|
||||
f 4//7 6//7 14//7 12//7
|
||||
f 8//8 3//8 11//8 16//8
|
||||
f 1//9 7//9 15//9 9//9
|
||||
f 1//2 3//2 20//2 19//2
|
||||
f 8//2 6//2 21//2 22//2
|
||||
f 5//2 7//2 24//2 23//2
|
||||
f 7//2 1//2 19//2 24//2
|
||||
f 5//2 23//2 17//2 2//2
|
||||
f 6//2 4//2 18//2 21//2
|
||||
f 8//2 22//2 20//2 3//2
|
||||
f 18//5 17//5 25//5 26//5
|
||||
f 23//4 24//4 32//4 31//4
|
||||
f 21//7 18//7 26//7 29//7
|
||||
f 19//1 20//1 28//1 27//1
|
||||
f 24//9 19//9 27//9 32//9
|
||||
f 22//3 21//3 29//3 30//3
|
||||
f 20//8 22//8 30//8 28//8
|
||||
f 17//6 23//6 31//6 25//6
|
||||
f 25//10 31//10 32//10 27//10 28//10 30//10 29//10 26//10
|
||||
f 37//7 34//7 42//7 45//7
|
||||
f 40//9 35//9 43//9 48//9
|
||||
f 38//3 37//3 45//3 46//3
|
||||
f 34//5 33//5 41//5 42//5
|
||||
f 38//6 36//6 44//6 46//6
|
||||
f 39//8 33//8 41//8 47//8
|
||||
f 39//4 40//4 48//4 47//4
|
||||
f 12//10 42//10 41//10 10//10
|
||||
f 13//10 10//10 41//10 47//10
|
||||
f 13//10 47//10 48//10 15//10
|
||||
f 15//10 48//10 43//10 9//10
|
||||
f 9//10 43//10 44//10 11//10
|
||||
f 16//10 11//10 44//10 46//10
|
||||
f 16//10 46//10 45//10 14//10
|
||||
f 14//10 45//10 42//10 12//10
|
||||
f 33//2 34//2 37//2 38//2 36//2 35//2 40//2 39//2
|
||||
f 49//1 50//1 52//1 51//1
|
||||
f 51//3 52//3 56//3 55//3
|
||||
f 55//5 56//5 54//5 53//5
|
||||
f 57//5 58//5 60//5 59//5
|
||||
f 51//10 55//10 53//10 49//10
|
||||
f 56//2 52//2 50//2 54//2
|
||||
f 59//4 60//4 64//4 63//4
|
||||
f 63//1 64//1 62//1 61//1
|
||||
f 59//10 63//10 61//10 57//10
|
||||
f 64//2 60//2 58//2 62//2
|
||||
f 65//4 66//4 68//4 67//4
|
||||
f 67//1 68//1 72//1 71//1
|
||||
f 71//3 72//3 70//3 69//3
|
||||
f 73//3 74//3 76//3 75//3
|
||||
f 67//10 71//10 69//10 65//10
|
||||
f 72//2 68//2 66//2 70//2
|
||||
f 75//5 76//5 80//5 79//5
|
||||
f 79//4 80//4 78//4 77//4
|
||||
f 75//10 79//10 77//10 73//10
|
||||
f 80//2 76//2 74//2 78//2
|
||||
BIN
src/main/resources/assets/hbm/textures/items/pill_salt.png
Normal file
BIN
src/main/resources/assets/hbm/textures/items/pill_salt.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 318 B |
BIN
src/main/resources/assets/hbm/textures/items/pill_zinc.png
Normal file
BIN
src/main/resources/assets/hbm/textures/items/pill_zinc.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 317 B |
Binary file not shown.
|
After Width: | Height: | Size: 833 B |
Loading…
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Reference in New Issue
Block a user