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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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somebody once told me the world is gonna roll me, i ain't the sharpest t
ool in the shed
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@ -725,6 +725,7 @@ item.coil_gold.name=Goldspule
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item.coil_gold_torus.name=Goldene Ringspule
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item.coil_gold_torus.name=Goldene Ringspule
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item.coil_magnetized_tungsten.name=4000K Hochtemperaturensupraleitermagnetspule
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item.coil_magnetized_tungsten.name=4000K Hochtemperaturensupraleitermagnetspule
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item.coil_tungsten.name=Heizspirale
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item.coil_tungsten.name=Heizspirale
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item.coin_maskman.name=Maskenmann-Münze
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item.coke.name=Koks
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item.coke.name=Koks
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item.combine_scrap.name=CMB Schrott
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item.combine_scrap.name=CMB Schrott
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item.component_emitter.name=Emitterkomponente
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item.component_emitter.name=Emitterkomponente
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@ -725,6 +725,7 @@ item.coil_gold.name=Gold Coil
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item.coil_gold_torus.name=Golden Ring Coil
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item.coil_gold_torus.name=Golden Ring Coil
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item.coil_magnetized_tungsten.name=4000K High Temperature Super Conducting Coil
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item.coil_magnetized_tungsten.name=4000K High Temperature Super Conducting Coil
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item.coil_tungsten.name=Heating Coil
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item.coil_tungsten.name=Heating Coil
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item.coin_maskman.name=Maskman Coin
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item.coke.name=Coke
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item.coke.name=Coke
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item.combine_scrap.name=CMB Scrap Metal
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item.combine_scrap.name=CMB Scrap Metal
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item.component_emitter.name=Emitter Component
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item.component_emitter.name=Emitter Component
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@ -44,6 +44,29 @@ public class EntityMaskMan extends EntityMob implements IBossDisplayData {
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(1000.0D);
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(1000.0D);
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}
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}
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//public static final int dwTargetPlayer = 12;
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/*protected void entityInit() {
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super.entityInit();
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this.getDataWatcher().addObject(dwTargetPlayer, new Integer(0));
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}*/
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public void onLivingUpdate() {
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super.onLivingUpdate();
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/*if(worldObj.isRemote) {
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} else {
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if(this.getAITarget() != null) {
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this.getDataWatcher().updateObject(dwTargetPlayer, this.getAITarget().getEntityId());
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} else {
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this.getDataWatcher().updateObject(dwTargetPlayer, 0);
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}
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}*/
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}
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public boolean isAIEnabled() {
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public boolean isAIEnabled() {
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return true;
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return true;
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}
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}
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@ -51,7 +51,9 @@ public class EntityAIShootTarget extends EntityAIBase {
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EntityBulletBase bullet = new EntityBulletBase(owner.worldObj, BulletConfigSyncingUtil.G20_SHRAPNEL, owner, target, 1.6F, 0);
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EntityBulletBase bullet = new EntityBulletBase(owner.worldObj, BulletConfigSyncingUtil.G20_SHRAPNEL, owner, target, 1.6F, 0);
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owner.worldObj.spawnEntityInWorld(bullet);
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owner.worldObj.spawnEntityInWorld(bullet);
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owner.playSound("hbm:weapon.sawShoot", 1.0F, 2.0F);
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owner.playSound("hbm:weapon.calShoot", 1.0F, 1.0F);
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}
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}
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this.owner.rotationYaw = this.owner.rotationYawHead;
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}
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}
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}
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}
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@ -23,6 +23,11 @@ public class ModelMaskMan extends ModelBase {
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EntityMaskMan man = (EntityMaskMan)entity;
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EntityMaskMan man = (EntityMaskMan)entity;
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//boolean target = entity.worldObj.getEntityByID(man.getDataWatcher().getWatchableObjectInt(man.dwTargetPlayer)) != null;
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//if(target)
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// GL11.glRotated(-f3, 0, 1, 0);
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float f7 = man.limbSwing - man.limbSwingAmount * (1.0F - f5);
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float f7 = man.limbSwing - man.limbSwingAmount * (1.0F - f5);
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float f6 = (man.prevLimbSwingAmount + (man.limbSwingAmount - man.prevLimbSwingAmount) * f5) * 0.5F;
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float f6 = (man.prevLimbSwingAmount + (man.limbSwingAmount - man.prevLimbSwingAmount) * f5) * 0.5F;
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@ -34,7 +39,8 @@ public class ModelMaskMan extends ModelBase {
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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GL11.glTranslatef(0.5F, 4F, 0);
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GL11.glTranslatef(0.5F, 4F, 0);
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GL11.glRotated(f3, 0, 1, 0);
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//if(!target)
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GL11.glRotated(-f3, 0, 1, 0);
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ResourceManager.maskman.renderPart("Head");
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ResourceManager.maskman.renderPart("Head");
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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@ -124,6 +124,11 @@ public class RadiationSavedData extends WorldSavedData {
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@Override
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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public void readFromNBT(NBTTagCompound nbt) {
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if(!MainRegistry.enableRads) {
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return;
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}
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int count = nbt.getInteger("radCount");
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int count = nbt.getInteger("radCount");
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for(int i = 0; i < count; i++) {
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for(int i = 0; i < count; i++) {
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