Merge pull request #1525 from MellowArpeggiation/fence

fenc
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HbmMods 2024-06-04 07:41:23 +02:00 committed by GitHub
commit e296fbf636
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8 changed files with 148 additions and 119 deletions

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@ -2934,7 +2934,7 @@ public class ModBlocks {
GameRegistry.registerBlock(hev_battery, hev_battery.getUnlocalizedName());
//Chainlink Fence
GameRegistry.registerBlock(fence_metal, fence_metal.getUnlocalizedName());
GameRegistry.registerBlock(fence_metal, ItemBlockBase.class, fence_metal.getUnlocalizedName());
//Sands, Glass
GameRegistry.registerBlock(ash_digamma, ash_digamma.getUnlocalizedName());

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@ -2,112 +2,139 @@ package com.hbm.blocks.generic;
import java.util.List;
import com.hbm.blocks.IBlockMulti;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockFence;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
public class BlockMetalFence extends BlockFence {
public BlockMetalFence(Material p_i45406_2_) {
super("", p_i45406_2_);
public class BlockMetalFence extends BlockFence implements IBlockMulti {
public IIcon postIcon;
public BlockMetalFence(Material mat) {
super("", mat);
}
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType(){
public int getRenderType() {
return renderID;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister p_149651_1_)
{
this.blockIcon = p_149651_1_.registerIcon(this.getTextureName());
}
public void addCollisionBoxesToList(World p_149743_1_, int p_149743_2_, int p_149743_3_, int p_149743_4_, AxisAlignedBB p_149743_5_, List p_149743_6_, Entity p_149743_7_)
{
boolean flag = this.canConnectFenceTo(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_ - 1);
boolean flag1 = this.canConnectFenceTo(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_ + 1);
boolean flag2 = this.canConnectFenceTo(p_149743_1_, p_149743_2_ - 1, p_149743_3_, p_149743_4_);
boolean flag3 = this.canConnectFenceTo(p_149743_1_, p_149743_2_ + 1, p_149743_3_, p_149743_4_);
float f = 0.375F;
float f1 = 0.625F;
float f2 = 0.375F;
float f3 = 0.625F;
@Override
public int damageDropped(int meta) {
return rectify(meta);
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta) {
return meta == 0 ? this.blockIcon : this.postIcon;
}
if (flag)
{
f2 = 0.0F;
}
public String getUnlocalizedName(ItemStack stack) {
return stack.getItemDamage() == 1 ? getUnlocalizedName() + "_post" : getUnlocalizedName();
}
if (flag1)
{
f3 = 1.0F;
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
this.blockIcon = iconRegister.registerIcon(this.getTextureName());
this.postIcon = iconRegister.registerIcon(this.getTextureName() + "_post");
}
if (flag || flag1)
{
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
addCol(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_, p_149743_5_, p_149743_6_, p_149743_7_);
}
@Override
public void addCollisionBoxesToList(World world, int x, int y, int z, AxisAlignedBB aabb, List list, Entity entity) {
boolean flag = this.canConnectFenceTo(world, x, y, z - 1);
boolean flag1 = this.canConnectFenceTo(world, x, y, z + 1);
boolean flag2 = this.canConnectFenceTo(world, x - 1, y, z);
boolean flag3 = this.canConnectFenceTo(world, x + 1, y, z);
float f = 0.375F;
float f1 = 0.625F;
float f2 = 0.375F;
float f3 = 0.625F;
f2 = 0.375F;
f3 = 0.625F;
if(flag) {
f2 = 0.0F;
}
if (flag2)
{
f = 0.0F;
}
if(flag1) {
f3 = 1.0F;
}
if (flag3)
{
f1 = 1.0F;
}
if(flag || flag1) {
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
addCol(world, x, y, z, aabb, list, entity);
}
if (flag2 || flag3 || !flag && !flag1)
{
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
addCol(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_, p_149743_5_, p_149743_6_, p_149743_7_);
}
f2 = 0.375F;
f3 = 0.625F;
if (flag)
{
f2 = 0.0F;
}
if(flag2) {
f = 0.0F;
}
if (flag1)
{
f3 = 1.0F;
}
if(flag3) {
f1 = 1.0F;
}
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
}
public void addCol(World p_149743_1_, int p_149743_2_, int p_149743_3_, int p_149743_4_, AxisAlignedBB p_149743_5_, List p_149743_6_, Entity p_149743_7_)
{
AxisAlignedBB axisalignedbb1 = this.getCollisionBoundingBoxFromPool(p_149743_1_, p_149743_2_, p_149743_3_, p_149743_4_);
if(flag2 || flag3 || !flag && !flag1) {
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
addCol(world, x, y, z, aabb, list, entity);
}
if (axisalignedbb1 != null && p_149743_5_.intersectsWith(axisalignedbb1))
{
p_149743_6_.add(axisalignedbb1);
}
}
if(flag) {
f2 = 0.0F;
}
if(flag1) {
f3 = 1.0F;
}
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
}
private void addCol(World world, int x, int y, int z, AxisAlignedBB aabb, List list, Entity entity) {
AxisAlignedBB axisalignedbb1 = this.getCollisionBoundingBoxFromPool(world, x, y, z);
if(axisalignedbb1 != null && aabb.intersectsWith(axisalignedbb1)) {
list.add(axisalignedbb1);
}
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item item, CreativeTabs tab, List list) {
for(int i = 0; i < getSubCount(); ++i) {
list.add(new ItemStack(item, 1, i));
}
}
@Override
public int getSubCount() {
return 2;
}
}

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@ -6,6 +6,7 @@ import com.hbm.blocks.BlockMulti;
import com.hbm.blocks.IBlockMulti;
import com.hbm.blocks.IPersistentInfoProvider;
import com.hbm.blocks.ITooltipProvider;
import com.hbm.blocks.generic.BlockMetalFence;
import com.hbm.tileentity.IPersistentNBT;
import cpw.mods.fml.relauncher.Side;
@ -42,6 +43,8 @@ public class ItemBlockBase extends ItemBlock {
if(field_150939_a instanceof BlockMulti) {
return ((BlockMulti)field_150939_a).getUnlocalizedName(stack);
} else if(field_150939_a instanceof BlockMetalFence) {
return ((BlockMetalFence)field_150939_a).getUnlocalizedName(stack); // I considered reworking IBlockMulti instead but there are like a bajillion implementers
} else {
return super.getUnlocalizedName(stack);
}

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@ -743,6 +743,8 @@ public class CraftingManager {
addRecipeAuto(new ItemStack(ModBlocks.obj_tester, 1), new Object[] { "P", "I", "S", 'P', ModItems.polaroid, 'I', ModItems.flame_pony, 'S', STEEL.plate() });
addRecipeAuto(new ItemStack(ModBlocks.fence_metal, 6), new Object[] { "BIB", "BIB", 'B', Blocks.iron_bars, 'I', Items.iron_ingot });
addShapelessAuto(new ItemStack(ModBlocks.fence_metal, 1, 1), new Object[] { new ItemStack(ModBlocks.fence_metal, 1, 0) });
addShapelessAuto(new ItemStack(ModBlocks.fence_metal, 1, 0), new Object[] { new ItemStack(ModBlocks.fence_metal, 1, 1) });
addShapelessAuto(new ItemStack(ModBlocks.waste_trinitite), new Object[] { new ItemStack(Blocks.sand, 1, 0), ModItems.trinitite });
addShapelessAuto(new ItemStack(ModBlocks.waste_trinitite_red), new Object[] { new ItemStack(Blocks.sand, 1, 1), ModItems.trinitite });

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@ -5,7 +5,6 @@ import com.hbm.blocks.generic.BlockMetalFence;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFence;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
@ -19,58 +18,55 @@ public class RenderFence implements ISimpleBlockRenderingHandler {
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
BlockFence fence = (BlockFence) ModBlocks.fence_metal;
BlockMetalFence fence = (BlockMetalFence) ModBlocks.fence_metal;
int meta = world.getBlockMetadata(x, y, z);
boolean xNeg = fence.canConnectFenceTo(world, x - 1, y, z);
boolean xPos = fence.canConnectFenceTo(world, x + 1, y, z);
boolean zNeg = fence.canConnectFenceTo(world, x, y, z - 1);
boolean zPos = fence.canConnectFenceTo(world, x, y, z + 1);
boolean hasX = xNeg || xPos;
boolean hasZ = zNeg || zPos;
float f = 0.375F;
float f1 = 0.625F;
renderer.setRenderBounds((double)f, 0.0D, (double)f, (double)f1, 1.0D, (double)f1);
renderer.renderStandardBlock(fence, x, y, z);
boolean flag1 = false;
boolean flag2 = false;
boolean straightX = !hasZ && xNeg && xPos;
boolean straightZ = !hasX && zNeg && zPos;
boolean showPost = meta == 1 || (!straightX && !straightZ);
if (fence.canConnectFenceTo(world, x - 1, y, z) || fence.canConnectFenceTo(world, x + 1, y, z))
{
flag1 = true;
}
if (!hasX && !hasZ) {
hasX = true;
}
if (fence.canConnectFenceTo(world, x, y, z - 1) || fence.canConnectFenceTo(world, x, y, z + 1))
{
flag2 = true;
}
float f = 0.4375F;
float f1 = 0.5625F;
float f4 = xNeg ? 0.0F : f;
float f5 = xPos ? 1.0F : f1;
float f6 = zNeg ? 0.0F : f;
float f7 = zPos ? 1.0F : f1;
renderer.field_152631_f = true;
boolean flag3 = fence.canConnectFenceTo(world, x - 1, y, z);
boolean flag4 = fence.canConnectFenceTo(world, x + 1, y, z);
boolean flag5 = fence.canConnectFenceTo(world, x, y, z - 1);
boolean flag6 = fence.canConnectFenceTo(world, x, y, z + 1);
if (hasX) {
renderer.setRenderBounds((double)f4, (double)0, (double)0.5, (double)f5, (double)1, (double)0.5);
renderer.renderStandardBlock(fence, x, y, z);
}
if (!flag1 && !flag2)
{
flag1 = true;
}
if (hasZ) {
renderer.setRenderBounds((double)0.5, (double)0, (double)f6, (double)0.5, (double)1, (double)f7);
renderer.renderStandardBlock(fence, x, y, z);
}
f = 0.4375F;
f1 = 0.5625F;
float f4 = flag3 ? 0.0F : f;
float f5 = flag4 ? 1.0F : f1;
float f6 = flag5 ? 0.0F : f;
float f7 = flag6 ? 1.0F : f1;
renderer.field_152631_f = true;
if(showPost) {
f = 0.375F;
f1 = 0.625F;
renderer.setOverrideBlockTexture(fence.postIcon);
renderer.setRenderBounds((double)f, 0.0D, (double)f, (double)f1, 1.0D, (double)f1);
renderer.renderStandardBlock(fence, x, y, z);
renderer.clearOverrideBlockTexture();
}
if (flag1)
{
renderer.setRenderBounds((double)f4, (double)0, (double)0.5, (double)f5, (double)1, (double)0.5);
renderer.renderStandardBlock(fence, x, y, z);
}
if (flag2)
{
renderer.setRenderBounds((double)0.5, (double)0, (double)f6, (double)0.5, (double)1, (double)f7);
renderer.renderStandardBlock(fence, x, y, z);
}
renderer.field_152631_f = false;
fence.setBlockBoundsBasedOnState(world, x, y, z);
return true;
renderer.field_152631_f = false;
fence.setBlockBoundsBasedOnState(world, x, y, z);
return true;
}
@Override

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@ -5069,6 +5069,7 @@ tile.fallout.name=Fallout
tile.fan.name=Fan
tile.fan.desc=Activates using redstone$Will push entities up to 10 blocks$Right-click with screwdriver to flip
tile.fence_metal.name=Chainlink Fence
tile.fence_metal_post.name=Chainlink Fence Post
tile.field_disturber.name=High Energy Field Jammer
tile.filing_cabinet.green.name=Dusty Filing Cabinet
tile.filing_cabinet.steel.name=Steel Filing Cabinet

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