Hell yeah!

The ZIRNOX Rework works, the gas cent nei handler works, the hazard issue should probably work, the guis should work
This commit is contained in:
Vaern 2022-02-01 19:51:33 -08:00
parent 78445883bb
commit e8034a86b0
16 changed files with 1606 additions and 1575 deletions

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@ -24,6 +24,7 @@ public class HazardTypeHot extends HazardTypeBase {
boolean reacher = false;
boolean gloves = false;
//Why on earth did I add gloves again?
if(target instanceof EntityPlayer) {
ItemStack item = ((EntityPlayer) target).inventory.getCurrentItem();
if(item != null)
@ -34,7 +35,8 @@ public class HazardTypeHot extends HazardTypeBase {
gloves = armor.getItem() instanceof ItemModGloves || ArmorUtil.checkForHazmat(target);
if(!gloves) {
ItemStack mod = ArmorModHandler.pryMods(armor)[ArmorModHandler.legs_only];
gloves = mod.getItem() instanceof ItemModGloves;
if(mod != null)
gloves = mod.getItem() instanceof ItemModGloves;
}
}
}

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@ -60,22 +60,31 @@ public class GUIMachineGasCent extends GuiInfoContainer {
int j = (int)gasCent.getCentrifugeProgressScaled(33);
drawTexturedModalRect(guiLeft + 74, guiTop + 37, 208, 0, j, 12);
int a = gasCent.getTankScaled(32, 0);
int a = gasCent.getTankScaled(31, 0);
switch (gasCent.inputTank.getTankType()) {
case PF6:
drawTexturedModalRect(guiLeft + 58, guiTop + 62 - a, 200, 31 - a, 8, a);
break;
case MUD:
drawTexturedModalRect(guiLeft + 58, guiTop + 62 - a, 192, 63 - a, 8, a);
break;
case MUD_HEAVY:
drawTexturedModalRect(guiLeft + 58, guiTop + 62 - a, 192, 63 - a, 8, a);
break;
case NONE:
break;
default:
drawTexturedModalRect(guiLeft + 58, guiTop + 62 - a, 192, 31 - a, 8, a);
}
int b = gasCent.getTankScaled(32, 1);
int b = gasCent.getTankScaled(31, 1);
switch (gasCent.outputTank.getTankType()) {
case PF6:
drawTexturedModalRect(guiLeft + 114, guiTop + 62 - b, 200, 31 - b, 8, b);
break;
case MUD_HEAVY:
drawTexturedModalRect(guiLeft + 114, guiTop + 62 - b, 192, 63 - b, 8, b);
break;
case NONE:
break;
default:

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@ -1,11 +1,15 @@
package com.hbm.inventory.gui;
import java.util.List;
import org.lwjgl.opengl.GL11;
import com.hbm.inventory.FluidTank;
import com.hbm.inventory.container.ContainerRadiolysis;
import com.hbm.items.machine.ItemRTGPellet;
import com.hbm.lib.RefStrings;
import com.hbm.tileentity.machine.TileEntityMachineRadiolysis;
import com.hbm.util.I18nUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.I18n;
@ -34,6 +38,23 @@ public class GUIRadiolysis extends GuiInfoContainer {
radiolysis.tanks[2].renderTankInfo(this, mouseX, mouseY, guiLeft + 87, guiTop + 53, 12, 16);
this.drawElectricityInfo(this, mouseX, mouseY, guiLeft + 8, guiTop + 17, 16, 34, radiolysis.power, radiolysis.maxPower);
String[] descText = I18nUtil.resolveKeyArray("desc.gui.radiolysis.desc");
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 16, 16, 16, guiLeft - 8, guiTop + 36 + 16, descText);
String[] heatText = I18nUtil.resolveKeyArray("desc.gui.rtg.heat", radiolysis.heat);
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 16 + 18, 16, 16, guiLeft - 8, guiTop + 36 + 18 + 16, heatText);
List<ItemRTGPellet> pellets = ItemRTGPellet.pelletList;
String[] pelletText = new String[pellets.size() + 1];
pelletText[0] = I18nUtil.resolveKey("desc.gui.rtg.pellets");
for(int i = 0; i < pellets.size(); i++) {
ItemRTGPellet pellet = pellets.get(i);
pelletText[i + 1] = I18nUtil.resolveKey("desc.gui.rtg.pelletPower", I18nUtil.resolveKey(pellet.getUnlocalizedName() + ".name"), pellet.getHeat() * 10);
}
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 16 + 36, 16, 16, guiLeft - 8, guiTop + 36 + 36 + 16, pelletText);
}
@Override
@ -57,9 +78,14 @@ public class GUIRadiolysis extends GuiInfoContainer {
Minecraft.getMinecraft().getTextureManager().bindTexture(radiolysis.tanks[0].getSheet());
radiolysis.tanks[0].renderTank(this, guiLeft + 61, guiTop + 69, radiolysis.tanks[0].getTankType().textureX() * FluidTank.x, radiolysis.tanks[0].getTankType().textureY() * FluidTank.y, 8, 52);
//For some reason, liquid hydrogen appears as lava. but it doesn't seem to be an issue with any other fuel?
for(byte j = 0; j < 2; j++) {
Minecraft.getMinecraft().getTextureManager().bindTexture(radiolysis.tanks[j].getSheet());
radiolysis.tanks[j + 1].renderTank(this, guiLeft + 87, guiTop + 33 + j * 36, radiolysis.tanks[j + 1].getTankType().textureX() * FluidTank.x, radiolysis.tanks[j + 1].getTankType().textureY() * FluidTank.y, 12, 16);
}
this.drawInfoPanel(guiLeft - 16, guiTop + 16, 16, 16, 10);
this.drawInfoPanel(guiLeft - 16, guiTop + 16 + 18, 16, 16, 2);
this.drawInfoPanel(guiLeft - 16, guiTop + 16 + 36, 16, 16, 3);
}
}

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@ -71,7 +71,7 @@ public class GUIReactorResearch extends GuiInfoContainer {
"This reactor is fueled with plate fuel.",
"The reaction needs a neutron source to start."
};
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 14, guiTop + 31, 16, 16, guiLeft - 6, guiTop + 31 + 16, text2);
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 14, guiTop + 61, 16, 16, guiLeft - 6, guiTop + 61 + 16, text2);
}
@Override
@ -145,7 +145,7 @@ public class GUIReactorResearch extends GuiInfoContainer {
}
this.drawInfoPanel(guiLeft - 14, guiTop + 23, 16, 16, 3);
this.drawInfoPanel(guiLeft - 14, guiTop + 31, 16, 16, 2);
this.drawInfoPanel(guiLeft - 14, guiTop + 61, 16, 16, 2);
}

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@ -7,6 +7,7 @@ import com.hbm.lib.RefStrings;
import com.hbm.packet.NBTControlPacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.tileentity.machine.TileEntityReactorZirnox;
import com.hbm.util.I18nUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.PositionedSoundRecord;
@ -38,21 +39,21 @@ public class GUIReactorZirnox extends GuiInfoContainer {
zirnox.water.renderTankInfo(this, mouseX, mouseY, guiLeft + 178, guiTop + 108, 18, 12);
this.drawCustomInfo(this, mouseX, mouseY, guiLeft + 160, guiTop + 33, 18, 17, new String[] { "Temperature:", " " + Math.round((zirnox.heat) * 0.00001 * 780 + 20) + "°C" });
this.drawCustomInfo(this, mouseX, mouseY, guiLeft + 178, guiTop + 33, 18, 17, new String[] { "Pressure:", " " + Math.round((zirnox.pressure) * 0.00001 * 30) + " bar" });
String[] info = new String[] { "CO2 transfers heat from the core", "to the water. This will boil", "the water into steam.", "Water Consumption Rate:", "100 mB/t", "2000 mB/s" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36, 16, 16, guiLeft - 8, guiTop + 36 + 16, info);
String[] info2 = new String[] { "Pressure can be reduced by", "reducing the amount of CO2", "in the reactor. Warning:", "this will reduce cooling!" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36 + 16, 16, 16, guiLeft - 8, guiTop + 36 + 16, info2);
String[] coolantText = I18nUtil.resolveKeyArray("desc.gui.zirnox.coolant");
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36, 16, 16, guiLeft - 8, guiTop + 36 + 16, coolantText);
String[] pressureText = I18nUtil.resolveKeyArray("desc.gui.zirnox.pressure");
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36 + 16, 16, 16, guiLeft - 8, guiTop + 36 + 16, pressureText);
if(zirnox.water.getFill() <= 0) {
String[] warn1 = new String[] { "Error: Water is required for", "the reactor to function properly!" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36 + 32, 16, 16, guiLeft - 8, guiTop + 36 + 32 + 16, warn1);
String[] warning1 = I18nUtil.resolveKeyArray("desc.gui.zirnox.warning1");
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36 + 32, 16, 16, guiLeft - 8, guiTop + 36 + 32 + 16, warning1);
}
if(zirnox.carbonDioxide.getFill() < 4000) {
String[] warn2 = new String[] { "Error: CO2 is required for", "the reactor to function properly!" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36 + 32 + 16, 16, 16, guiLeft - 8, guiTop + 36 + 32 + 16, warn2);
String[] warning2 = I18nUtil.resolveKeyArray("desc.gui.zirnox.warning2");
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36 + 32 + 16, 16, 16, guiLeft - 8, guiTop + 36 + 32 + 16, warning2);
}
}
@ -123,7 +124,7 @@ public class GUIReactorZirnox extends GuiInfoContainer {
this.drawInfoPanel(guiLeft - 16, guiTop + 36 + 32, 16, 16, 6);
if(zirnox.carbonDioxide.getFill() <= 4000)
this.drawInfoPanel(guiLeft - 16, guiTop + 36 + 32 + 16, 16, 16, 7);
this.drawInfoPanel(guiLeft - 16, guiTop + 36 + 32 + 16, 16, 16, 6);
}
}

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@ -932,6 +932,7 @@ public class AssemblerRecipes {
makeRecipe(new ComparableStack(ModBlocks.machine_radiolysis), new AStack[] {
new OreDictStack(STEEL.ingot(), 8),
new OreDictStack(TCALLOY.ingot(), 4),
new ComparableStack(ModBlocks.steel_beam, 16),
new OreDictStack(DURA.ingot(), 10),
new OreDictStack(DESH.ingot(), 4),

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@ -2,13 +2,17 @@ package com.hbm.inventory.recipes;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import com.hbm.inventory.FluidStack;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.items.ModItems;
import com.hbm.items.machine.ItemFluidIcon;
import com.hbm.util.Tuple.Pair;
import net.minecraft.item.ItemStack;
@ -68,59 +72,37 @@ public class GasCentrifugeRecipes {
}
};
//TODO: Make a Triplet with input fluid, fluid consumed, and itemstack outputs. use that to rework everything below; look at RadiolysisRecipes
//Recipes for NEI
public static List<ItemStack> getGasCentOutputs(FluidType fluid) {
List<ItemStack> outputs = new ArrayList(4);
if(fluid == Fluids.UF6) {
outputs.add(new ItemStack(ModItems.nugget_u238, 11));
outputs.add(new ItemStack(ModItems.nugget_u235, 1));
outputs.add(new ItemStack(ModItems.fluorite, 4));
} else if(fluid == Fluids.PUF6) {
outputs.add(new ItemStack(ModItems.nugget_pu238, 3));
outputs.add(new ItemStack(ModItems.nugget_pu_mix, 6));
outputs.add(new ItemStack(ModItems.fluorite, 3));
} else if(fluid == Fluids.WATZ) {
outputs.add(new ItemStack(ModItems.powder_iron, 1));
outputs.add(new ItemStack(ModItems.powder_lead, 1));
outputs.add(new ItemStack(ModItems.nuclear_waste_tiny, 1)); //we have to omit dust here because the NEI handler only supports 3 items
}
return outputs;
}
public static int getQuantityRequired(FluidType fluid) {
if(fluid == Fluids.UF6) return 1200;
if(fluid == Fluids.PUF6)return 900;
if(fluid == Fluids.WATZ)return 1000;
return 0;
}
/* Recipe NEI Handler */
private static Map<FluidStack, ItemStack[]> gasCent = new HashMap();
//Iterators are lots of fun
public static Map<Object, Object[]> getGasCentrifugeRecipes() {
Map<Object, Object[]> recipes = new HashMap<Object, Object[]>();
for(int i = 0; i < Fluids.getAll().length; i++) {
if(getGasCentOutputs(Fluids.fromID(i)) != null) {
List<ItemStack> out = getGasCentOutputs(Fluids.fromID(i));
ItemStack[] outputs = new ItemStack[4];
for(int j = 0; j < out.size(); j++) {
outputs[j] = out.get(j).copy();
}
for(int j = 0; j < 4; j++)
if(outputs[j] == null)
outputs[j] = new ItemStack(ModItems.nothing);
ItemStack input = new ItemStack(ModItems.fluid_icon, 1, i);
ItemFluidIcon.addQuantity(input, getQuantityRequired(Fluids.fromID(i)));
recipes.put(input, outputs);
Iterator itr = gasCent.entrySet().iterator();
while(itr.hasNext()) {
Map.Entry entry = (Entry) itr.next();
FluidStack input = (FluidStack) entry.getKey();
ItemStack[] out = new ItemStack[4];
ItemStack[] outputs = (ItemStack[]) entry.getValue();
for(int j = 0; j < outputs.length; j++) {
out[j] = outputs[j].copy();
}
for(int j = 0; j < 4; j++)
if(out[j] == null)
out[j] = new ItemStack(ModItems.nothing);
recipes.put(ItemFluidIcon.make(input.type, input.fill), outputs);
}
return recipes;
}
public static void register() {
gasCent.put(new FluidStack(1200, Fluids.UF6), new ItemStack[] {new ItemStack(ModItems.nugget_u238, 11), new ItemStack(ModItems.nugget_u235, 1), new ItemStack(ModItems.fluorite, 4)});
gasCent.put(new FluidStack(900, Fluids.PUF6), new ItemStack[] {new ItemStack(ModItems.nugget_pu238, 3), new ItemStack(ModItems.nugget_pu_mix, 6), new ItemStack(ModItems.fluorite, 3)});
gasCent.put(new FluidStack(1000, Fluids.WATZ), new ItemStack[] {new ItemStack(ModItems.powder_iron, 1), new ItemStack(ModItems.powder_lead, 1), new ItemStack(ModItems.nuclear_waste_tiny, 1)});
}
}

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@ -8,6 +8,7 @@ import java.util.Map.Entry;
import com.hbm.inventory.FluidStack;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.recipes.RefineryRecipes;
import com.hbm.items.ModItems;
import com.hbm.items.machine.ItemFluidIcon;
import com.hbm.util.Tuple.Pair;
@ -19,7 +20,7 @@ public class RadiolysisRecipes {
private static Map<FluidType, Pair<FluidStack, FluidStack>> radiolysis = new HashMap(); //fluidstacks :reimumunch:
/* I am proud of this but I don't think I should be */
/* I am proud of this */
public static Map<Object, Object[]> getRecipesForNEI() {
Map<Object, Object[]> recipes = new HashMap<Object, Object[]>();
Iterator itr = radiolysis.entrySet().iterator();
@ -48,11 +49,13 @@ public class RadiolysisRecipes {
public static void registerRadiolysis() {
radiolysis.put(Fluids.WATER, new Pair(new FluidStack(80, Fluids.ACID), new FluidStack(20, Fluids.HYDROGEN)));
radiolysis.put(Fluids.BITUMEN, new Pair(new FluidStack(80, Fluids.OIL), new FluidStack(20, Fluids.PETROLEUM)));
radiolysis.put(Fluids.SMEAR, new Pair(new FluidStack(60, Fluids.NAPHTHA), new FluidStack(40, Fluids.PETROLEUM)));
radiolysis.put(Fluids.GAS, new Pair(new FluidStack(50, Fluids.PETROLEUM), new FluidStack(0, Fluids.NONE)));
radiolysis.put(Fluids.DIESEL, new Pair(new FluidStack(40, Fluids.KEROSENE), new FluidStack(30, Fluids.PETROLEUM)));
radiolysis.put(Fluids.KEROSENE, new Pair(new FluidStack(60, Fluids.PETROLEUM), new FluidStack(0, Fluids.NONE)));
//now this is poggers
radiolysis.put(Fluids.OIL, new Pair(new FluidStack(RefineryRecipes.oil_crack_oil, Fluids.CRACKOIL), new FluidStack(RefineryRecipes.oil_crack_petro, Fluids.PETROLEUM)));
radiolysis.put(Fluids.BITUMEN, new Pair(new FluidStack(RefineryRecipes.bitumen_crack_oil, Fluids.OIL), new FluidStack(RefineryRecipes.bitumen_crack_aroma, Fluids.AROMATICS)));
radiolysis.put(Fluids.SMEAR, new Pair(new FluidStack(RefineryRecipes.smear_crack_napht, Fluids.NAPHTHA), new FluidStack(RefineryRecipes.smear_crack_petro, Fluids.PETROLEUM)));
radiolysis.put(Fluids.GAS, new Pair(new FluidStack(RefineryRecipes.gas_crack_petro, Fluids.PETROLEUM), new FluidStack(RefineryRecipes.gas_crack_unsat, Fluids.UNSATURATEDS)));
radiolysis.put(Fluids.DIESEL, new Pair(new FluidStack(RefineryRecipes.diesel_crack_kero, Fluids.KEROSENE), new FluidStack(RefineryRecipes.diesel_crack_petro, Fluids.PETROLEUM)));
radiolysis.put(Fluids.KEROSENE, new Pair(new FluidStack(RefineryRecipes.kero_crack_petro, Fluids.PETROLEUM), new FluidStack(0, Fluids.NONE)));
}
public static Pair<FluidStack, FluidStack> getRadiolysis(FluidType input) {

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@ -950,6 +950,7 @@ public class MainRegistry {
RefineryRecipes.registerFractions();
RefineryRecipes.registerCracking();
RadiolysisRecipes.registerRadiolysis();
GasCentrifugeRecipes.register();
LiquefactionRecipes.register();
SolidificationRecipes.register();
FuelPoolRecipes.register();

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@ -37,6 +37,7 @@ public class TileEntityMachineRadiolysis extends TileEntityMachineBase implement
public long power;
public static final int maxPower = 1000000;
public int heat;
public FluidTank[] tanks;
public List<IFluidAcceptor> list1 = new ArrayList();
@ -80,6 +81,7 @@ public class TileEntityMachineRadiolysis extends TileEntityMachineBase implement
super.readFromNBT(nbt);
this.power = nbt.getLong("power");
this.heat = nbt.getInteger("heat");
tanks[0].readFromNBT(nbt, "input");
tanks[1].readFromNBT(nbt, "output1");
@ -91,6 +93,7 @@ public class TileEntityMachineRadiolysis extends TileEntityMachineBase implement
super.writeToNBT(nbt);
nbt.setLong("power", power);
nbt.setInteger("heat", heat);
tanks[0].writeToNBT(nbt, "input");
tanks[1].writeToNBT(nbt, "output1");
@ -99,6 +102,7 @@ public class TileEntityMachineRadiolysis extends TileEntityMachineBase implement
public void networkUnpack(NBTTagCompound data) {
this.power = data.getLong("power");
this.heat = data.getInteger("heat");
}
@Override
@ -107,7 +111,7 @@ public class TileEntityMachineRadiolysis extends TileEntityMachineBase implement
if(!worldObj.isRemote) {
power = Library.chargeItemsFromTE(slots, 14, power, maxPower);
int heat = RTGUtil.updateRTGs(slots, slot_rtg);
heat = RTGUtil.updateRTGs(slots, slot_rtg);
power += heat * 10;
if(power > maxPower)
@ -138,6 +142,7 @@ public class TileEntityMachineRadiolysis extends TileEntityMachineBase implement
NBTTagCompound data = new NBTTagCompound();
data.setLong("power", power);
data.setInteger("heat", heat);
this.networkPack(data, 50);
for(byte i = 0; i < 3; i++)

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@ -203,13 +203,15 @@ public class TileEntityReactorZirnox extends TileEntityMachineBase implements IF
}
}
}
this.pressure = (int) ((float)this.heat * (1.5 * this.carbonDioxide.getFill() / 16000));
//2(fill) + ((x^2 * fill%) / 100,000)
this.pressure = (this.carbonDioxide.getFill() * 2) + (int)((float)this.heat * (float)this.heat * ((float)this.carbonDioxide.getFill() / (float)this.carbonDioxide.getMaxFill() / 100000F));
if(this.heat > 0 && this.heat < maxHeat) {
if(this.water.getFill() > 0 && this.carbonDioxide.getFill() > 0 && this.steam.getFill() < this.steam.getMaxFill()) {
generateSteam();
this.heat -= (int) ((float)this.heat * (Math.sqrt(this.carbonDioxide.getFill()) / 1800));
//(x * pressure) / 1,000,000
this.heat -= (int) ((float)this.heat * (float)this.pressure / 1000000F);
} else {
this.heat -= 10;
}
@ -233,19 +235,20 @@ public class TileEntityReactorZirnox extends TileEntityMachineBase implements IF
private void generateSteam() {
// function of SHS produced per tick
// heat% * 25 * 1 (should get rid of any rounding errors)
int Water = (int) (((float)heat / maxHeat) * 25) * 5;
int Steam = Water * 1;
water.setFill(water.getFill() - Water);
steam.setFill(steam.getFill() + Steam);
if(water.getFill() < 0)
water.setFill(0);
if(steam.getFill() > steam.getMaxFill())
steam.setFill(steam.getMaxFill());
// heat - 10256/100000 * pressure / 50,000 * 25 * 3 (should get rid of any rounding errors)
if(this.heat > 10256) {
int Water = (int)((((float)heat - 10256F) / (float)maxHeat) * ((float)pressure / (float)(maxPressure / 2)) * 25F * 3F);
int Steam = Water * 1;
water.setFill(water.getFill() - Water);
steam.setFill(steam.getFill() + Steam);
if(water.getFill() < 0)
water.setFill(0);
if(steam.getFill() > steam.getMaxFill())
steam.setFill(steam.getMaxFill());
}
}
private boolean hasFuelRod(int id) {

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@ -170,7 +170,7 @@ public class TileEntityWasteDrum extends TileEntity implements ISidedInventory {
if(itemStack.getItem() instanceof ItemRBMKRod) {
return ItemRBMKRod.getCoreHeat(itemStack) < 50 && ItemRBMKRod.getHullHeat(itemStack) < 50;
} else {
return !FuelPoolRecipes.recipes.containsKey(getStackInSlot(i));
return !FuelPoolRecipes.recipes.containsKey(new ComparableStack(getStackInSlot(i)));
}
}

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@ -404,6 +404,7 @@ container.pumpjack=Pumpjack
container.radGen=Radiation-Powered Engine
container.radar=Radar
container.radiobox=FM Transmitter
container.radiolysis=RTG and Radiolysis Chamber
container.radiorec=FM Radio
container.rbmkBoiler=RBMK Steam Channel
container.rbmkControl=RBMK Control Rods
@ -498,11 +499,16 @@ death.attack.teleporter=%1$s was teleported into nothingness.
desc.item.rtgDecay=Decays to: %s
desc.item.rtgHeat=Power Level: %s
desc.item.wasteCooling=Cool in a Spent Fuel Pool Drum
desc.gui.radiolysis.desc=§9Description§r$This RTG is more efficient then others, and$comes equipped with a radiolysis chamber for$cracking and sterilization.
desc.gui.rtgBFurnace.desc=Requires at least 15 heat to process$The more heat on top of that, the faster it runs$Heat going over maximum speed will have no effect$Short-lived pellets may decay
desc.gui.rtg.heat=§eCurrent heat level: %s
desc.gui.rtg.pellets=Accepted Pellets:
desc.gui.rtg.pelletHeat=%s (%s heat)
desc.gui.rtg.pelletPower=%s (%s HE/tick)
desc.gui.zirnox.coolant=§3Coolant§r$CO2 transfers heat from the core to the water.$This will boil it into super dense steam.$The efficiency of cooling and steam production$is based on pressure.
desc.gui.zirnox.pressure=§6Pressure§r$Pressure can be reduced by venting CO2.$However, too low a pressure, and cooling$efficiency and steam production will be reduced.$Look out for meltdowns!
desc.gui.zirnox.warning1=§cError:§r Water is required for$the reactor to function properly!
desc.gui.zirnox.warning2=§cError:§r CO2 is required for$the reactor to function properly!
digamma.playerDigamma=Digamma exposure:
digamma.playerHealth=Digamma influence:

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