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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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Steel Filing Cabinet
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@ -1682,7 +1682,7 @@ public class ModBlocks {
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deco_computer = new BlockDecoModel(Material.iron, 1).setBlockBoundsTo(.160749F, 0F, 0F, .839251F, .867849F, .622184F).setBlockName("deco_computer").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(10.0F).setBlockTextureName(RefStrings.MODID + ":deco_computer");
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filing_cabinet = new BlockDecoContainer(Material.iron, 1, TileEntityFileCabinet.class).setBlockBoundsTo(.1875F, 0F, 0F, .8125F, 1F, .75F).setBlockName("filing_cabinet").setCreativeTab(MainRegistry.blockTab).setHardness(10.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":block_steel");
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filing_cabinet = new BlockDecoContainer(Material.iron, 2, TileEntityFileCabinet.class).setBlockBoundsTo(.1875F, 0F, 0F, .8125F, 1F, .75F).setBlockName("filing_cabinet").setCreativeTab(MainRegistry.blockTab).setHardness(10.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":block_steel");
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tape_recorder = new DecoTapeRecorder(Material.iron).setBlockName("tape_recorder").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":deco_tape_recorder");
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steel_poles = new DecoSteelPoles(Material.iron).setBlockName("steel_poles").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(15.0F).setBlockTextureName(RefStrings.MODID + ":steel_beam");
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@ -2799,7 +2799,7 @@ public class ModBlocks {
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GameRegistry.registerBlock(brick_dungeon_circle, brick_dungeon_circle.getUnlocalizedName());
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GameRegistry.registerBlock(brick_forgotten, brick_forgotten.getUnlocalizedName());
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GameRegistry.registerBlock(deco_computer, deco_computer.getUnlocalizedName());
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GameRegistry.registerBlock(filing_cabinet, filing_cabinet.getUnlocalizedName());
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GameRegistry.registerBlock(filing_cabinet, ItemBlockMeta.class, filing_cabinet.getUnlocalizedName());
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GameRegistry.registerBlock(tape_recorder, tape_recorder.getUnlocalizedName());
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GameRegistry.registerBlock(steel_poles, steel_poles.getUnlocalizedName());
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GameRegistry.registerBlock(pole_top, pole_top.getUnlocalizedName());
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@ -1,19 +1,26 @@
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package com.hbm.blocks.generic;
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import java.util.List;
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import java.util.Random;
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import com.hbm.main.MainRegistry;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.ITileEntityProvider;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.World;
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public class BlockDecoContainer extends BlockDecoModel implements ITileEntityProvider {
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@ -56,6 +63,18 @@ public class BlockDecoContainer extends BlockDecoModel implements ITileEntityPro
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconRegister) {
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super.registerBlockIcons(iconRegister);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(int side, int meta) {
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return this.blockIcon;
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}
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@Override
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public int getRenderType() {
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return -1;
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@ -975,6 +975,8 @@ public class CraftingManager {
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addRecipeAuto(new ItemStack(ModBlocks.brick_fire), new Object[] { "BB", "BB", 'B', ModItems.ingot_firebrick });
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addShapelessAuto(new ItemStack(ModItems.ingot_firebrick, 4), new Object[] { ModBlocks.brick_fire });
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addRecipeAuto(new ItemStack(ModBlocks.filing_cabinet, 1, 4), new Object[] { " P ", "PIP", " P ", 'P', STEEL.plate(), 'I', ModItems.plate_polymer });
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addShapelessAuto(new ItemStack(ModItems.upgrade_5g), new Object[] { ModItems.upgrade_template, ModItems.gem_alexandrite });
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if(GeneralConfig.enableLBSM && GeneralConfig.enableLBSMSimpleCrafting) {
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@ -660,6 +660,7 @@ public class ResourceManager {
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//DecoContainer
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public static final ResourceLocation file_cabinet_tex = new ResourceLocation(RefStrings.MODID, "textures/models/file_cabinet.png");
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public static final ResourceLocation file_cabinet_steel_tex = new ResourceLocation(RefStrings.MODID, "textures/models/file_cabinet_steel.png");
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////Obj Items
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@ -9,6 +9,7 @@ import com.hbm.tileentity.machine.storage.TileEntityFileCabinet;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.client.IItemRenderer;
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@ -37,9 +38,15 @@ public class RenderFileCabinet extends TileEntitySpecialRenderer implements IIte
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break;
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}
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switch(tile.getBlockMetadata() >> 2) {
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case 0:
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bindTexture(ResourceManager.file_cabinet_tex); break;
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case 1:
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bindTexture(ResourceManager.file_cabinet_steel_tex); //sadge
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}
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TileEntityFileCabinet cabinet = (TileEntityFileCabinet) tile;
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bindTexture(ResourceManager.file_cabinet_tex);
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ResourceManager.file_cabinet.renderPart("Cabinet");
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GL11.glPushMatrix();
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@ -70,10 +77,17 @@ public class RenderFileCabinet extends TileEntitySpecialRenderer implements IIte
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GL11.glRotatef(180F, 0, 1F, 0);
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GL11.glScalef(4F, 4F, 4F);
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}
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public void renderCommon() {
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public void renderCommonWithStack(ItemStack stack) {
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GL11.glTranslated(0, -1.25D, 0);
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GL11.glScaled(2.75D, 2.75D, 2.75D);
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bindTexture(ResourceManager.file_cabinet_tex);
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switch(stack.getItemDamage() >> 2) {
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case 0:
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bindTexture(ResourceManager.file_cabinet_tex); break;
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case 1:
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bindTexture(ResourceManager.file_cabinet_steel_tex);
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}
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ResourceManager.file_cabinet.renderAll();
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}};
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}
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@ -253,7 +253,7 @@ public class BunkerComponents extends ProceduralComponents {
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placeBlockAtCurrentPosition(world, ModBlocks.deco_red_copper, 0, 3, 1, 3, box);
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placeBlockAtCurrentPosition(world, ModBlocks.deco_red_copper, 0, 4, 2, 2, box);
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int cabinetMeta = getDecoModelMeta(0);
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int cabinetMeta = getDecoModelMeta(0) | 4;
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if(hasLoot)
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generateInvContents(world, box, rand, ModBlocks.filing_cabinet, cabinetMeta, 1, 1, 2, HbmChestContents.machineParts, 4);
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} else {
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@ -261,7 +261,7 @@ public class BunkerComponents extends ProceduralComponents {
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placeBlockAtCurrentPosition(world, ModBlocks.machine_boiler_off, decoMetaN, 3, 1, 2, box);
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fillWithBlocks(world, box, 3, 2, 2, 3, 3, 2, ModBlocks.deco_pipe_rusted);
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int cabinetMeta = getDecoModelMeta(3);
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int cabinetMeta = getDecoModelMeta(3) | 4;
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if(hasLoot)
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generateInvContents(world, box, rand, ModBlocks.filing_cabinet, cabinetMeta, 1, 1, 1, HbmChestContents.machineParts, 4);
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}
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@ -628,8 +628,8 @@ public class BunkerComponents extends ProceduralComponents {
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placeBlockAtCurrentPosition(world, ModBlocks.radiorec, getDecoMeta(5), 6, 2, 1, box);
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placeRandomBobble(world, box, rand, 6, 2, 3);
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placeBlockAtCurrentPosition(world, ModBlocks.deco_computer, getDecoModelMeta(2), 6, 2, 4, box);
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generateInvContents(world, box, rand, ModBlocks.filing_cabinet, getDecoModelMeta(0), 4, 1, 5, HbmChestContents.officeTrash, 4); //TODO: create more contents
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placeBlockAtCurrentPosition(world, ModBlocks.filing_cabinet, getDecoModelMeta(0), 4, 1, 5, box);
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generateInvContents(world, box, rand, ModBlocks.filing_cabinet, getDecoModelMeta(0) | 4, 4, 1, 5, HbmChestContents.officeTrash, 4); //TODO: create more contents
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placeBlockAtCurrentPosition(world, ModBlocks.filing_cabinet, getDecoModelMeta(0) | 4, 4, 1, 5, box);
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//
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placeBlockAtCurrentPosition(world, ModBlocks.concrete_stairs, getStairMeta(7), 1, 1, 2, box);
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placeBlockAtCurrentPosition(world, ModBlocks.concrete_stairs, getStairMeta(6), 1, 1, 3, box);
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@ -1246,7 +1246,7 @@ public class BunkerComponents extends ProceduralComponents {
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fillWithMetadataBlocks(world, box, 1, 1, 4, 1, 1, 6, ModBlocks.brick_slab, 9);
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placeBlockAtCurrentPosition(world, ModBlocks.reinforced_brick_stairs, getStairMeta(6), 1, 1, 7, box);
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placeBlockAtCurrentPosition(world, Blocks.spruce_stairs, getStairMeta(0), 2, 1, 4, box);
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placeBlockAtCurrentPosition(world, ModBlocks.deco_computer, getDecoMeta(3), 1, 2, 4, box);
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placeBlockAtCurrentPosition(world, ModBlocks.deco_computer, getDecoModelMeta(3), 1, 2, 4, box);
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fillWithBlocks(world, box, 1, 1, 9, 2, 1, 9, ModBlocks.crate_lead);
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placeBlockAtCurrentPosition(world, ModBlocks.barrel_corroded, 0, 1, 2, 9, box);
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@ -1281,8 +1281,8 @@ public class BunkerComponents extends ProceduralComponents {
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placeBlockAtCurrentPosition(world, ModBlocks.steel_wall, decoMetaS, 8, 1, 4, box);
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fillWithBlocks(world, box, 7, 2, 5, 9, 2, 5, ModBlocks.steel_roof);
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generateInvContents(world, box, rand, ModBlocks.filing_cabinet, getDecoModelMeta(3), 1, 1, 2, HbmChestContents.filingCabinet, 4);
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generateInvContents(world, box, rand, ModBlocks.filing_cabinet, getDecoModelMeta(3), 1, 2, 2, HbmChestContents.filingCabinet, 4);
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generateInvContents(world, box, rand, ModBlocks.filing_cabinet, getDecoModelMeta(3) | 4, 1, 1, 2, HbmChestContents.filingCabinet, 4);
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generateInvContents(world, box, rand, ModBlocks.filing_cabinet, getDecoModelMeta(3) | 4, 1, 2, 2, HbmChestContents.filingCabinet, 4);
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if(underwater) {
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fillWithWater(world, box, rand, 4, 1, 0, 6, 3, 0, 1);
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