From ec311a6d54cea53bb628864a1e955c47d7998668 Mon Sep 17 00:00:00 2001 From: Vaern Date: Tue, 25 Feb 2025 19:46:02 -0800 Subject: [PATCH] removed unnecessary shit, fixed muzzle flash prolly gonna figure out a systematic solution to customizing spent casing ejection/maxAge based on receiver --- src/main/java/com/hbm/particle/ParticleSpentCasing.java | 9 --------- .../render/item/weapon/sedna/ItemRenderWeaponBase.java | 2 ++ 2 files changed, 2 insertions(+), 9 deletions(-) diff --git a/src/main/java/com/hbm/particle/ParticleSpentCasing.java b/src/main/java/com/hbm/particle/ParticleSpentCasing.java index 5def153ba..3a4efcffc 100644 --- a/src/main/java/com/hbm/particle/ParticleSpentCasing.java +++ b/src/main/java/com/hbm/particle/ParticleSpentCasing.java @@ -222,15 +222,6 @@ public class ParticleSpentCasing extends EntityFX { momentumYaw = (float) rand.nextGaussian() * 10F * this.config.getBounceYaw(); } - try { - this.func_145775_I(); - } catch (Throwable throwable) { - CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Checking entity block collision"); - CrashReportCategory crashreportcategory = crashreport.makeCategory("Entity being checked for collision"); - this.addEntityCrashInfo(crashreportcategory); - throw new ReportedException(crashreport); - } - this.worldObj.theProfiler.endSection(); } diff --git a/src/main/java/com/hbm/render/item/weapon/sedna/ItemRenderWeaponBase.java b/src/main/java/com/hbm/render/item/weapon/sedna/ItemRenderWeaponBase.java index 61b78ba4e..7a5b32926 100644 --- a/src/main/java/com/hbm/render/item/weapon/sedna/ItemRenderWeaponBase.java +++ b/src/main/java/com/hbm/render/item/weapon/sedna/ItemRenderWeaponBase.java @@ -331,6 +331,7 @@ public abstract class ItemRenderWeaponBase implements IItemRenderer { double inset = 2; Minecraft.getMinecraft().renderEngine.bindTexture(flash_plume); tess.startDrawingQuads(); + tess.setBrightness(240); tess.setNormal(0F, 1F, 0F); tess.setColorRGBA_F(1F, 1F, 1F, 1F); @@ -379,6 +380,7 @@ public abstract class ItemRenderWeaponBase implements IItemRenderer { double lengthOffset = 0.125; Minecraft.getMinecraft().renderEngine.bindTexture(flash_plume); tess.startDrawingQuads(); + tess.setBrightness(240); tess.setNormal(0F, 1F, 0F); tess.setColorRGBA_F(1F, 1F, 1F, 1F);