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crap
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11
changelog
11
changelog
@ -1,3 +1,11 @@
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##Added
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* CRTs and toasters
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* Decorative blocks that will spawn in upcoming dungeons
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* Snow globes
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* Sentry turret "Edwin"
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* A broken down version of the sentry turret with infinite power and ammo
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* Will be found in the new silo structure
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## Changed
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* Updated chinese localization
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* Tweaked super shotgun animations, added config for changing the animation style
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@ -17,9 +25,12 @@
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* Schrabidium transmutation by fallout is now limited to the inner 40% of the sellafite conversion radius
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* Fluid traits are now listed in a fixed order instead of being arranged randomly
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* Hidden fluid trait descriptions will now be added below the visible part of that trait instead of below the last visible trait
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* The methusalem turret no longer drops anything when broken
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## Fixed
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* Fixed the structure toggle on the world creation screen not working correctly on most world types
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* Fixed antiknock having a broken sprite and localization
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* Fixed crash caused by fallout affecting spotlight blocks, crashing the game
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* Fixed 528 mode bedrock ore replacements not working
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* Fixed potential crashes with improperly configured custom machines
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* Fixed misspelling in the custom machine config template
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@ -125,7 +125,7 @@ public class CustomMachineRecipes extends SerializableRecipe {
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writer.name("consumptionPerTick").value(recipeInstance.consumptionPerTick);
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writer.name("pollutionType").value(recipeInstance.pollutionType);
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writer.name("pollutionAmount").value(recipeInstance.pollutionAmount);
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writer.name("radiationnAmount").value(recipeInstance.radiationAmount);
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writer.name("radiationAmount").value(recipeInstance.radiationAmount);
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writer.name("flux").value(recipeInstance.flux);
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writer.name("heat").value(recipeInstance.heat);
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