smooth sailing on conveyor belts

This commit is contained in:
Bob 2022-06-01 20:47:35 +02:00
parent baff99e481
commit ed15803a42
7 changed files with 171 additions and 110 deletions

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@ -0,0 +1,8 @@
package api.hbm.conveyor;
import net.minecraft.item.ItemStack;
public interface IConveyorItem {
public ItemStack getItemStack();
}

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@ -0,0 +1,9 @@
package api.hbm.conveyor;
import net.minecraftforge.common.util.ForgeDirection;
public interface IEnterableBlock {
public boolean canEnter(IConveyorItem entity, ForgeDirection dir);
public void onEnter(IConveyorItem entity, ForgeDirection dir);
}

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@ -2,6 +2,9 @@ package com.hbm.entity.item;
import com.hbm.blocks.ModBlocks; import com.hbm.blocks.ModBlocks;
import api.hbm.conveyor.IConveyorItem;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
@ -12,11 +15,22 @@ import net.minecraft.util.DamageSource;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.common.util.ForgeDirection;
public class EntityMovingItem extends Entity { public class EntityMovingItem extends Entity implements IConveyorItem {
private int turnProgress;
private double syncPosX;
private double syncPosY;
private double syncPosZ;
@SideOnly(Side.CLIENT)
private double velocityX;
@SideOnly(Side.CLIENT)
private double velocityY;
@SideOnly(Side.CLIENT)
private double velocityZ;
public EntityMovingItem(World p_i1582_1_) { public EntityMovingItem(World p_i1582_1_) {
super(p_i1582_1_); super(p_i1582_1_);
this.setSize(0.5F, 0.25F); this.setSize(0.5F, 0.5F);
this.noClip = true; this.noClip = true;
} }
@ -76,6 +90,18 @@ public class EntityMovingItem extends Entity {
public void onUpdate() { public void onUpdate() {
if(worldObj.isRemote) {
if(this.turnProgress > 0) {
double interpX = this.posX + (this.syncPosX - this.posX) / (double) this.turnProgress;
double interpY = this.posY + (this.syncPosY - this.posY) / (double) this.turnProgress;
double interpZ = this.posZ + (this.syncPosZ - this.posZ) / (double) this.turnProgress;
--this.turnProgress;
this.setPosition(interpX, interpY, interpZ);
} else {
this.setPosition(this.posX, this.posY, this.posZ);
}
}
if(!worldObj.isRemote) { if(!worldObj.isRemote) {
if(worldObj.getBlock((int) Math.floor(posX), (int) Math.floor(posY), (int) Math.floor(posZ)) != ModBlocks.conveyor) { if(worldObj.getBlock((int) Math.floor(posX), (int) Math.floor(posY), (int) Math.floor(posZ)) != ModBlocks.conveyor) {
@ -114,9 +140,28 @@ public class EntityMovingItem extends Entity {
schedule--; schedule--;
} }
}
this.moveEntity(motionX, motionY, motionZ); this.moveEntity(motionX, motionY, motionZ);
} }
}
@SideOnly(Side.CLIENT)
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_) {
this.velocityX = this.motionX = p_70016_1_;
this.velocityY = this.motionY = p_70016_3_;
this.velocityZ = this.motionZ = p_70016_5_;
}
@SideOnly(Side.CLIENT)
public void setPositionAndRotation2(double x, double y, double z, float yaw, float pitch, int theNumberThree) {
this.syncPosX = x;
this.syncPosY = y;
this.syncPosZ = z;
this.turnProgress = theNumberThree + 7; //use 4-ply for extra smoothness
this.motionX = this.velocityX;
this.motionY = this.velocityY;
this.motionZ = this.velocityZ;
}
@Override @Override
protected void entityInit() { protected void entityInit() {
@ -145,5 +190,4 @@ public class EntityMovingItem extends Entity {
nbt.setInteger("schedule", schedule); nbt.setInteger("schedule", schedule);
} }
} }

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