When I get pantsd in class but I lowkey got a humiliation kink so I get bricked up and everyone realizes im lowkey slanging and hypes me up so I start helicoptering it on some nonchalant shi

This commit is contained in:
Lazzzycatwastaken 2025-09-19 17:53:33 +02:00
parent 94e3df1751
commit eddd75a626
4 changed files with 11 additions and 1 deletions

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@ -41,6 +41,7 @@ public class StructureConfig {
public static int laboratorySpawnWeight = 20;
public static int lighthouseSpawnWeight = 4;
public static int oilRigSpawnWeight = 5;
public static int broadcastingTowerSpawnWeight = 25;
public static int beachedPatrolSpawnWeight = 15;
public static int vertibirdSpawnWeight = 6;
public static int vertibirdCrashedSpawnWeight = 10;
@ -109,6 +110,7 @@ public class StructureConfig {
ruinsJSpawnWeight = CommonConfig.createConfigInt(config, CATEGORY_STRUCTURES, "5.34_ruinJSpawnWeight", "Spawn weight for ruin J structure.", 12);
radioSpawnWeight = CommonConfig.createConfigInt(config, CATEGORY_STRUCTURES, "5.35_radioSpawnWeight", "Spawn weight for radio structure.", 25);
factorySpawnWeight = CommonConfig.createConfigInt(config, CATEGORY_STRUCTURES, "5.36_factorySpawnWeight", "Spawn weight for factory structure.", 40);
broadcastingTowerSpawnWeight = CommonConfig.createConfigInt(config, CATEGORY_STRUCTURES, "5.40_broadcastingTowerSpawnWeight", "Spawn weight for broadcasting tower structure.", 25);
plainsNullWeight = CommonConfig.createConfigInt(config, CATEGORY_STRUCTURES, "5.37_plainsNullWeight", "Null spawn weight for plains biome", 20);
oceanNullWeight = CommonConfig.createConfigInt(config, CATEGORY_STRUCTURES, "5.38_oceanNullWeight", "Null spawn weight for ocean biomes", 35);

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@ -85,6 +85,8 @@ public class StructureManager {
public static final NBTStructure factory = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/factory.nbt"));
public static final NBTStructure broadcasting_tower = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/broadcasting_tower.nbt"));
public static final NBTStructure spire = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/spire.nbt"));
// public static final NBTStructure test_rot = new NBTStructure(new ResourceLocation(RefStrings.MODID, "structures/test-rot.nbt"));

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@ -129,7 +129,7 @@ public class NTMWorldGenerator implements IWorldGenerator {
NBTStructure.registerStructure(0, new SpawnCondition("forest_post") {{
canSpawn = biome -> biome.heightVariation <= 0.3F;
structure = new JigsawPiece("forest_post", StructureManager.forest_post, -9);
structure = new JigsawPiece("forest_post", StructureManager.forest_post, -10);
spawnWeight = StructureConfig.forestPostSpawnWeight;
}});
@ -145,6 +145,12 @@ public class NTMWorldGenerator implements IWorldGenerator {
spawnWeight = StructureConfig.factorySpawnWeight;
}});
NBTStructure.registerStructure(0, new SpawnCondition("broadcaster_tower") {{
canSpawn = flatbiomes::contains;
structure = new JigsawPiece("broadcaster_tower", StructureManager.broadcasting_tower, -9);
spawnWeight = StructureConfig.broadcastingTowerSpawnWeight;
}});
NBTStructure.registerStructure(0, new SpawnCondition("plane1") {{
canSpawn = biome -> biome.heightVariation <= 0.3F;
structure = new JigsawPiece("crashed_plane_1", StructureManager.plane1, -5);