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whoops that was meant to be _client side_
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@ -234,7 +234,7 @@ public class ItemConveyorWand extends Item {
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ItemStack held = player.getHeldItem();
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if(held == null || held.getItem() != this || held.getItemDamage() != stack.getItemDamage()) {
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stack.stackTagCompound = null;
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if(!world.isRemote) {
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if(world.isRemote) {
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RenderOverhead.clearActionPreview();
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lastMop = null;
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}
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@ -242,7 +242,7 @@ public class ItemConveyorWand extends Item {
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}
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// clientside prediction only
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if(!world.isRemote && inHand) {
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if(world.isRemote && inHand) {
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if(!stack.hasTagCompound()) {
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RenderOverhead.clearActionPreview();
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lastMop = null;
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