mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
cleanup
This commit is contained in:
parent
b3aa9ab637
commit
f9baf88f3c
16
changelog
16
changelog
@ -1,12 +1,6 @@
|
||||
## Changed
|
||||
* Fortune on a drillbit now affects the quality of mined bedrock ore, each level of fortune adds 10% of the value to the item
|
||||
* The arc furnace now has a five slot input queue which accepts full stacks
|
||||
* This removes the need for weird, hacky, buggy special implementations for inserters to work at a reasonable speed
|
||||
* This also means that pneumatic tubes and other mods' automation systems can now insert into the arc furnace with little issue
|
||||
* Should the mode change and items in the input queue no longer be usable, they automatically become ejectable via automation
|
||||
* The input queue slots are always accessible, not just when the lid is open
|
||||
* Removed all the NTM sand mix blocks and replaced them with a single block that uses metadata
|
||||
* Removed all tiers of the deprecated PA power plugs except one, leaving the old PAs just barely operational
|
||||
|
||||
## Fixed
|
||||
* Fixed a potential crash caused by inserters connected to multiblocks that don't have a core tile
|
||||
* Updated meteors
|
||||
* Meteors will now punch through weak blocks like leaves instead of getting stuck on trees
|
||||
* Meteor impacts now have new visuals
|
||||
* Falling meteors will produce a sound instead of stealthily blowing people up
|
||||
* Fallen meteors will now be placed deeper into the actual crater instead of hovering awkwardly over the hole
|
||||
@ -9,13 +9,13 @@ import com.hbm.world.feature.Meteorite;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.world.World;
|
||||
import com.hbm.sound.AudioWrapper;
|
||||
import com.hbm.util.fauxpointtwelve.BlockPos;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -25,24 +25,25 @@ public class EntityMeteor extends Entity {
|
||||
public boolean safe = false;
|
||||
private AudioWrapper audioFly;
|
||||
|
||||
public EntityMeteor(World p_i1582_1_) {
|
||||
super(p_i1582_1_);
|
||||
public EntityMeteor(World world) {
|
||||
super(world);
|
||||
this.ignoreFrustumCheck = true;
|
||||
this.isImmuneToFire = true;
|
||||
this.setSize(4F, 4F);
|
||||
if(worldObj.isRemote) this.audioFly = MainRegistry.proxy.getLoopedSound("hbm:entity.meteoriteFallingLoop", 0, 0, 0, 1F, 100F, 0.9F + this.rand.nextFloat() * 0.2F, 0);
|
||||
if(worldObj.isRemote)
|
||||
this.audioFly = MainRegistry.proxy.getLoopedSound("hbm:entity.meteoriteFallingLoop", 0, 0, 0, 1F, 100F, 0.9F + this.rand.nextFloat() * 0.2F, 0);
|
||||
}
|
||||
|
||||
public List<int[]> getBlocksInRadius(World world, int x, int y, int z, int radius) {
|
||||
List<int[]> foundBlocks = new ArrayList<>();
|
||||
public List<BlockPos> getBlocksInRadius(World world, int x, int y, int z, int radius) {
|
||||
List<BlockPos> foundBlocks = new ArrayList();
|
||||
|
||||
int rSq = radius * radius;
|
||||
for (int dx = -radius; dx <= radius; dx++) {
|
||||
for (int dy = -radius; dy <= radius; dy++) {
|
||||
for (int dz = -radius; dz <= radius; dz++) {
|
||||
for(int dx = -radius; dx <= radius; dx++) {
|
||||
for(int dy = -radius; dy <= radius; dy++) {
|
||||
for(int dz = -radius; dz <= radius; dz++) {
|
||||
// Check if point (dx, dy, dz) lies inside the sphere
|
||||
if (dx * dx + dy * dy + dz * dz <= rSq) {
|
||||
foundBlocks.add(new int[]{x + dx, y + dy, z + dz});
|
||||
if(dx * dx + dy * dy + dz * dz <= rSq) {
|
||||
foundBlocks.add(new BlockPos(x + dx, y + dy, z + dz));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -50,40 +51,35 @@ public class EntityMeteor extends Entity {
|
||||
return foundBlocks;
|
||||
}
|
||||
|
||||
public void damageOrDestroyBlock(World world, int blockX, int blockY, int blockZ)
|
||||
{
|
||||
public void damageOrDestroyBlock(World world, int blockX, int blockY, int blockZ) {
|
||||
if(safe) return;
|
||||
|
||||
// Get current block info
|
||||
Block block = world.getBlock(blockX, blockY, blockZ);
|
||||
if (block == null) return;
|
||||
if(block == null) return;
|
||||
float hardness = block.getBlockHardness(world, blockX, blockY, blockZ);
|
||||
|
||||
// Check if the block is weak and can be destroyed
|
||||
if (block == Blocks.leaves || block == Blocks.log || (hardness >= 0 && hardness <= 0.3F)) {
|
||||
if(block == Blocks.leaves || block == Blocks.log || (hardness >= 0 && hardness <= 0.3F)) {
|
||||
// Destroy the block
|
||||
world.setBlockToAir(blockX, blockY, blockZ);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
// Found solid block
|
||||
if(hardness < 0 || hardness > 5F) return;
|
||||
if(rand.nextInt(6) == 1){
|
||||
|
||||
if(rand.nextInt(6) == 1) {
|
||||
// Turn blocks into damaged variants
|
||||
if(block == Blocks.dirt) {
|
||||
world.setBlock(blockX, blockY, blockZ, ModBlocks.dirt_dead);
|
||||
}
|
||||
else if(block == Blocks.sand) {
|
||||
} else if(block == Blocks.sand) {
|
||||
if(rand.nextInt(2) == 1) {
|
||||
world.setBlock(blockX, blockY, blockZ, Blocks.sandstone);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
world.setBlock(blockX, blockY, blockZ, Blocks.glass);
|
||||
}
|
||||
}
|
||||
else if(block == Blocks.stone) {
|
||||
} else if(block == Blocks.stone) {
|
||||
world.setBlock(blockX, blockY, blockZ, Blocks.cobblestone);
|
||||
}
|
||||
else if(block == Blocks.grass) {
|
||||
} else if(block == Blocks.grass) {
|
||||
world.setBlock(blockX, blockY, blockZ, ModBlocks.waste_earth);
|
||||
}
|
||||
}
|
||||
@ -91,9 +87,8 @@ public class EntityMeteor extends Entity {
|
||||
}
|
||||
|
||||
public void clearMeteorPath(World world, int x, int y, int z) {
|
||||
for (int[] blockPos : getBlocksInRadius(world, x, y, z, 5))
|
||||
{
|
||||
damageOrDestroyBlock(worldObj, blockPos[0], blockPos[1], blockPos[2]);
|
||||
for(BlockPos blockPos : getBlocksInRadius(world, x, y, z, 5)) {
|
||||
damageOrDestroyBlock(worldObj, blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
@ -109,13 +104,12 @@ public class EntityMeteor extends Entity {
|
||||
this.prevPosZ = this.posZ;
|
||||
|
||||
this.motionY -= 0.03;
|
||||
if(motionY < -2.5)
|
||||
motionY = -2.5;
|
||||
if(motionY < -2.5) motionY = -2.5;
|
||||
|
||||
this.moveEntity(motionX, motionY, motionZ);
|
||||
|
||||
if(!this.worldObj.isRemote && this.posY < 260) {
|
||||
clearMeteorPath(worldObj, (int)this.posX, (int)this.posY, (int)this.posZ);
|
||||
clearMeteorPath(worldObj, (int) this.posX, (int) this.posY, (int) this.posZ);
|
||||
if(this.onGround) {
|
||||
worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), !safe);
|
||||
|
||||
@ -144,70 +138,49 @@ public class EntityMeteor extends Entity {
|
||||
}
|
||||
|
||||
// Sound
|
||||
if(worldObj.isRemote){
|
||||
if(worldObj.isRemote) {
|
||||
|
||||
if(this.isDead) {
|
||||
if(this.audioFly != null) this.audioFly.stopSound();
|
||||
}
|
||||
|
||||
if(this.audioFly.isPlaying()) {
|
||||
// Update sound
|
||||
this.audioFly.keepAlive();
|
||||
this.audioFly.updateVolume(1F);
|
||||
this.audioFly.updatePosition((int)this.posX, (int)this.posY, (int)this.posZ);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Start playing the sound
|
||||
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
|
||||
double distance = player.getDistanceSq(this.posX, this.posY, this.posZ);
|
||||
if (distance < 110 * 110) {
|
||||
this.audioFly.startSound();
|
||||
|
||||
} else {
|
||||
|
||||
if(this.audioFly.isPlaying()) {
|
||||
// Update sound
|
||||
this.audioFly.keepAlive();
|
||||
this.audioFly.updateVolume(1F);
|
||||
this.audioFly.updatePosition((int) this.posX, (int) this.posY, (int) this.posZ);
|
||||
} else {
|
||||
// Start playing the sound
|
||||
EntityPlayer player = MainRegistry.proxy.me();
|
||||
double distance = player.getDistanceSq(this.posX, this.posY, this.posZ);
|
||||
if(distance < 110 * 110) {
|
||||
this.audioFly.startSound();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(WorldConfig.enableMeteorTails && worldObj.isRemote) {
|
||||
if(WorldConfig.enableMeteorTails) {
|
||||
|
||||
NBTTagCompound data = new NBTTagCompound();
|
||||
data.setString("type", "exhaust");
|
||||
data.setString("mode", "meteor");
|
||||
data.setInteger("count", 10);
|
||||
data.setDouble("width", 1);
|
||||
data.setDouble("posX", posX - motionX);
|
||||
data.setDouble("posY", posY - motionY);
|
||||
data.setDouble("posZ", posZ - motionZ);
|
||||
NBTTagCompound data = new NBTTagCompound();
|
||||
data.setString("type", "exhaust");
|
||||
data.setString("mode", "meteor");
|
||||
data.setInteger("count", 10);
|
||||
data.setDouble("width", 1);
|
||||
data.setDouble("posX", posX - motionX);
|
||||
data.setDouble("posY", posY - motionY);
|
||||
data.setDouble("posZ", posZ - motionZ);
|
||||
|
||||
MainRegistry.proxy.effectNT(data);
|
||||
MainRegistry.proxy.effectNT(data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public boolean isInRangeToRenderDist(double distance) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public int getBrightnessForRender(float p_70070_1_) {
|
||||
return 15728880;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getBrightness(float p_70013_1_) {
|
||||
return 1.0F;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entityInit() { }
|
||||
|
||||
@Override
|
||||
protected void readEntityFromNBT(NBTTagCompound nbt) {
|
||||
this.safe = nbt.getBoolean("safe");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void writeEntityToNBT(NBTTagCompound nbt) {
|
||||
nbt.setBoolean("safe", safe);
|
||||
}
|
||||
@Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return true; }
|
||||
@Override @SideOnly(Side.CLIENT) public int getBrightnessForRender(float f) { return 15728880; }
|
||||
@Override public float getBrightness(float f) { return 1.0F; }
|
||||
|
||||
@Override protected void entityInit() { }
|
||||
@Override protected void readEntityFromNBT(NBTTagCompound nbt) { this.safe = nbt.getBoolean("safe"); }
|
||||
@Override protected void writeEntityToNBT(NBTTagCompound nbt) { nbt.setBoolean("safe", safe); }
|
||||
}
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 323 B |
Loading…
x
Reference in New Issue
Block a user