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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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cleanup
This commit is contained in:
parent
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commit
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16
changelog
16
changelog
@ -1,12 +1,6 @@
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## Changed
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## Changed
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* Fortune on a drillbit now affects the quality of mined bedrock ore, each level of fortune adds 10% of the value to the item
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* Updated meteors
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* The arc furnace now has a five slot input queue which accepts full stacks
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* Meteors will now punch through weak blocks like leaves instead of getting stuck on trees
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* This removes the need for weird, hacky, buggy special implementations for inserters to work at a reasonable speed
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* Meteor impacts now have new visuals
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* This also means that pneumatic tubes and other mods' automation systems can now insert into the arc furnace with little issue
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* Falling meteors will produce a sound instead of stealthily blowing people up
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* Should the mode change and items in the input queue no longer be usable, they automatically become ejectable via automation
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* Fallen meteors will now be placed deeper into the actual crater instead of hovering awkwardly over the hole
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* The input queue slots are always accessible, not just when the lid is open
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* Removed all the NTM sand mix blocks and replaced them with a single block that uses metadata
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* Removed all tiers of the deprecated PA power plugs except one, leaving the old PAs just barely operational
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## Fixed
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* Fixed a potential crash caused by inserters connected to multiblocks that don't have a core tile
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@ -9,13 +9,13 @@ import com.hbm.world.feature.Meteorite;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import com.hbm.sound.AudioWrapper;
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import com.hbm.sound.AudioWrapper;
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import com.hbm.util.fauxpointtwelve.BlockPos;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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@ -25,24 +25,25 @@ public class EntityMeteor extends Entity {
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public boolean safe = false;
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public boolean safe = false;
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private AudioWrapper audioFly;
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private AudioWrapper audioFly;
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public EntityMeteor(World p_i1582_1_) {
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public EntityMeteor(World world) {
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super(p_i1582_1_);
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super(world);
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this.ignoreFrustumCheck = true;
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this.ignoreFrustumCheck = true;
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this.isImmuneToFire = true;
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this.isImmuneToFire = true;
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this.setSize(4F, 4F);
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this.setSize(4F, 4F);
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if(worldObj.isRemote) this.audioFly = MainRegistry.proxy.getLoopedSound("hbm:entity.meteoriteFallingLoop", 0, 0, 0, 1F, 100F, 0.9F + this.rand.nextFloat() * 0.2F, 0);
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if(worldObj.isRemote)
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this.audioFly = MainRegistry.proxy.getLoopedSound("hbm:entity.meteoriteFallingLoop", 0, 0, 0, 1F, 100F, 0.9F + this.rand.nextFloat() * 0.2F, 0);
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}
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}
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public List<int[]> getBlocksInRadius(World world, int x, int y, int z, int radius) {
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public List<BlockPos> getBlocksInRadius(World world, int x, int y, int z, int radius) {
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List<int[]> foundBlocks = new ArrayList<>();
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List<BlockPos> foundBlocks = new ArrayList();
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int rSq = radius * radius;
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int rSq = radius * radius;
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for (int dx = -radius; dx <= radius; dx++) {
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for(int dx = -radius; dx <= radius; dx++) {
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for (int dy = -radius; dy <= radius; dy++) {
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for(int dy = -radius; dy <= radius; dy++) {
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for (int dz = -radius; dz <= radius; dz++) {
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for(int dz = -radius; dz <= radius; dz++) {
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// Check if point (dx, dy, dz) lies inside the sphere
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// Check if point (dx, dy, dz) lies inside the sphere
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if (dx * dx + dy * dy + dz * dz <= rSq) {
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if(dx * dx + dy * dy + dz * dz <= rSq) {
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foundBlocks.add(new int[]{x + dx, y + dy, z + dz});
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foundBlocks.add(new BlockPos(x + dx, y + dy, z + dz));
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}
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}
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}
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}
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}
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}
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@ -50,40 +51,35 @@ public class EntityMeteor extends Entity {
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return foundBlocks;
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return foundBlocks;
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}
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}
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public void damageOrDestroyBlock(World world, int blockX, int blockY, int blockZ)
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public void damageOrDestroyBlock(World world, int blockX, int blockY, int blockZ) {
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{
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if(safe) return;
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if(safe) return;
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// Get current block info
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// Get current block info
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Block block = world.getBlock(blockX, blockY, blockZ);
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Block block = world.getBlock(blockX, blockY, blockZ);
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if (block == null) return;
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if(block == null) return;
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float hardness = block.getBlockHardness(world, blockX, blockY, blockZ);
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float hardness = block.getBlockHardness(world, blockX, blockY, blockZ);
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// Check if the block is weak and can be destroyed
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// Check if the block is weak and can be destroyed
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if (block == Blocks.leaves || block == Blocks.log || (hardness >= 0 && hardness <= 0.3F)) {
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if(block == Blocks.leaves || block == Blocks.log || (hardness >= 0 && hardness <= 0.3F)) {
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// Destroy the block
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// Destroy the block
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world.setBlockToAir(blockX, blockY, blockZ);
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world.setBlockToAir(blockX, blockY, blockZ);
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}
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} else {
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else {
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// Found solid block
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// Found solid block
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if(hardness < 0 || hardness > 5F) return;
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if(hardness < 0 || hardness > 5F) return;
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if(rand.nextInt(6) == 1){
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if(rand.nextInt(6) == 1) {
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// Turn blocks into damaged variants
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// Turn blocks into damaged variants
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if(block == Blocks.dirt) {
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if(block == Blocks.dirt) {
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world.setBlock(blockX, blockY, blockZ, ModBlocks.dirt_dead);
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world.setBlock(blockX, blockY, blockZ, ModBlocks.dirt_dead);
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}
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} else if(block == Blocks.sand) {
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else if(block == Blocks.sand) {
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if(rand.nextInt(2) == 1) {
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if(rand.nextInt(2) == 1) {
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world.setBlock(blockX, blockY, blockZ, Blocks.sandstone);
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world.setBlock(blockX, blockY, blockZ, Blocks.sandstone);
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}
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} else {
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else {
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world.setBlock(blockX, blockY, blockZ, Blocks.glass);
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world.setBlock(blockX, blockY, blockZ, Blocks.glass);
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}
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}
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}
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} else if(block == Blocks.stone) {
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else if(block == Blocks.stone) {
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world.setBlock(blockX, blockY, blockZ, Blocks.cobblestone);
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world.setBlock(blockX, blockY, blockZ, Blocks.cobblestone);
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}
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} else if(block == Blocks.grass) {
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else if(block == Blocks.grass) {
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world.setBlock(blockX, blockY, blockZ, ModBlocks.waste_earth);
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world.setBlock(blockX, blockY, blockZ, ModBlocks.waste_earth);
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}
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}
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}
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}
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@ -91,9 +87,8 @@ public class EntityMeteor extends Entity {
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}
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}
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public void clearMeteorPath(World world, int x, int y, int z) {
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public void clearMeteorPath(World world, int x, int y, int z) {
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for (int[] blockPos : getBlocksInRadius(world, x, y, z, 5))
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for(BlockPos blockPos : getBlocksInRadius(world, x, y, z, 5)) {
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{
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damageOrDestroyBlock(worldObj, blockPos.getX(), blockPos.getY(), blockPos.getZ());
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damageOrDestroyBlock(worldObj, blockPos[0], blockPos[1], blockPos[2]);
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}
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}
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}
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}
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@ -109,13 +104,12 @@ public class EntityMeteor extends Entity {
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this.prevPosZ = this.posZ;
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this.prevPosZ = this.posZ;
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this.motionY -= 0.03;
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this.motionY -= 0.03;
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if(motionY < -2.5)
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if(motionY < -2.5) motionY = -2.5;
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motionY = -2.5;
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this.moveEntity(motionX, motionY, motionZ);
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this.moveEntity(motionX, motionY, motionZ);
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if(!this.worldObj.isRemote && this.posY < 260) {
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if(!this.worldObj.isRemote && this.posY < 260) {
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clearMeteorPath(worldObj, (int)this.posX, (int)this.posY, (int)this.posZ);
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clearMeteorPath(worldObj, (int) this.posX, (int) this.posY, (int) this.posZ);
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if(this.onGround) {
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if(this.onGround) {
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worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), !safe);
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worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 5 + rand.nextFloat(), !safe);
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@ -144,70 +138,49 @@ public class EntityMeteor extends Entity {
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}
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}
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// Sound
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// Sound
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if(worldObj.isRemote){
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if(worldObj.isRemote) {
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if(this.isDead) {
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if(this.isDead) {
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if(this.audioFly != null) this.audioFly.stopSound();
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if(this.audioFly != null) this.audioFly.stopSound();
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}
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} else {
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if(this.audioFly.isPlaying()) {
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// Update sound
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if(this.audioFly.isPlaying()) {
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this.audioFly.keepAlive();
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// Update sound
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this.audioFly.updateVolume(1F);
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this.audioFly.keepAlive();
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this.audioFly.updatePosition((int)this.posX, (int)this.posY, (int)this.posZ);
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this.audioFly.updateVolume(1F);
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}
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this.audioFly.updatePosition((int) this.posX, (int) this.posY, (int) this.posZ);
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else
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} else {
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{
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// Start playing the sound
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// Start playing the sound
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EntityPlayer player = MainRegistry.proxy.me();
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EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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double distance = player.getDistanceSq(this.posX, this.posY, this.posZ);
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double distance = player.getDistanceSq(this.posX, this.posY, this.posZ);
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if(distance < 110 * 110) {
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if (distance < 110 * 110) {
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this.audioFly.startSound();
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this.audioFly.startSound();
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}
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}
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}
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}
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}
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}
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if(WorldConfig.enableMeteorTails && worldObj.isRemote) {
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if(WorldConfig.enableMeteorTails) {
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NBTTagCompound data = new NBTTagCompound();
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NBTTagCompound data = new NBTTagCompound();
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data.setString("type", "exhaust");
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data.setString("type", "exhaust");
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data.setString("mode", "meteor");
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data.setString("mode", "meteor");
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data.setInteger("count", 10);
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data.setInteger("count", 10);
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data.setDouble("width", 1);
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data.setDouble("width", 1);
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data.setDouble("posX", posX - motionX);
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data.setDouble("posX", posX - motionX);
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data.setDouble("posY", posY - motionY);
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data.setDouble("posY", posY - motionY);
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data.setDouble("posZ", posZ - motionZ);
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data.setDouble("posZ", posZ - motionZ);
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MainRegistry.proxy.effectNT(data);
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MainRegistry.proxy.effectNT(data);
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}
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}
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}
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}
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}
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@Override
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@Override @SideOnly(Side.CLIENT) public boolean isInRangeToRenderDist(double distance) { return true; }
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@SideOnly(Side.CLIENT)
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@Override @SideOnly(Side.CLIENT) public int getBrightnessForRender(float f) { return 15728880; }
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public boolean isInRangeToRenderDist(double distance) {
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@Override public float getBrightness(float f) { return 1.0F; }
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return true;
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}
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@Override protected void entityInit() { }
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@Override protected void readEntityFromNBT(NBTTagCompound nbt) { this.safe = nbt.getBoolean("safe"); }
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@Override
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@Override protected void writeEntityToNBT(NBTTagCompound nbt) { nbt.setBoolean("safe", safe); }
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@SideOnly(Side.CLIENT)
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public int getBrightnessForRender(float p_70070_1_) {
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return 15728880;
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}
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@Override
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public float getBrightness(float p_70013_1_) {
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return 1.0F;
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}
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@Override
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protected void entityInit() { }
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@Override
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protected void readEntityFromNBT(NBTTagCompound nbt) {
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this.safe = nbt.getBoolean("safe");
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}
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@Override
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protected void writeEntityToNBT(NBTTagCompound nbt) {
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nbt.setBoolean("safe", safe);
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}
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}
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}
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