cleaned up the messy mining drill code

This commit is contained in:
Boblet 2020-08-07 08:24:25 +02:00
parent 1bbeb591be
commit f9bd1df9cb

View File

@ -4,6 +4,7 @@ import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.Untested;
import com.hbm.items.ModItems;
import com.hbm.lib.Library;
import com.hbm.packet.AuxElectricityPacket;
@ -11,6 +12,7 @@ import com.hbm.packet.LoopedSoundPacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.TEDrillPacket;
import com.hbm.sound.SoundLoopMachine;
import com.hbm.tileentity.TileEntityMachineBase;
import api.hbm.energy.IBatteryItem;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
@ -29,9 +31,7 @@ import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.tileentity.TileEntityHopper;
import net.minecraft.util.AxisAlignedBB;
public class TileEntityMachineMiningDrill extends TileEntity implements ISidedInventory, IConsumer {
private ItemStack slots[];
public class TileEntityMachineMiningDrill extends TileEntityMachineBase implements IConsumer {
public long power;
public int warning;
@ -45,6 +45,7 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
public float torque;
public float rotation;
SoundLoopMachine sound;
//TODO: clientside-only animations and sound
private static final int[] slots_top = new int[] {1};
private static final int[] slots_bottom = new int[] {2, 0};
@ -54,75 +55,14 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
private String customName;
public TileEntityMachineMiningDrill() {
slots = new ItemStack[13];
super(13);
}
@Override
public int getSizeInventory() {
return slots.length;
public String getName() {
return "container.miningDrill";
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.miningDrill";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=128;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
if(i == 0)
@ -135,64 +75,18 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
this.power = nbt.getLong("powerTime");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setLong("powerTime", power);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
nbt.setLong("powerTime", power);
}
@Override
@ -200,21 +94,12 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
{
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
public long getPowerScaled(long i) {
return (power * i) / maxPower;
}
@Untested
@Override
public void updateEntity() {
@ -339,50 +224,16 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
flag = i != this.yCoord - 1;
if(this.radius == 1)
if(!this.drill1(this.xCoord, i, this.zCoord)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
//if(stack1 != null)
//this.addItemToInventory(stack1);
if(!this.drill(this.xCoord, i, this.zCoord, radius)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
worldObj.setBlock(this.xCoord, i - 1, this.zCoord, ModBlocks.drill_pipe);
} else {
//Code 2: Drill jammed
warning = 1;
}
}
if(this.radius == 2)
if(!this.drill2(this.xCoord, i, this.zCoord)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
//if(stack1 != null)
//this.addItemToInventory(stack1);
worldObj.setBlock(this.xCoord, i - 1, this.zCoord, ModBlocks.drill_pipe);
} else {
//Code 2: Drill jammed
warning = 1;
}
}
if(this.radius == 3)
if(!this.drill3(this.xCoord, i, this.zCoord)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
//if(stack1 != null)
//this.addItemToInventory(stack1);
worldObj.setBlock(this.xCoord, i - 1, this.zCoord, ModBlocks.drill_pipe);
} else {
//Code 2: Drill jammed
warning = 1;
}
}
if(this.radius == 4)
if(!this.drill4(this.xCoord, i, this.zCoord)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
//if(stack1 != null)
//this.addItemToInventory(stack1);
worldObj.setBlock(this.xCoord, i - 1, this.zCoord, ModBlocks.drill_pipe);
} else {
//Code 2: Drill jammed
warning = 1;
}
} else {
//Code 2: Drill jammed
warning = 1;
}
}
break;
}
}
@ -527,25 +378,6 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
//"ok"
public boolean isOreo(int x, int y, int z) {
/*Block b = worldObj.getBlock(x, y, z);
int meta = worldObj.getBlockMetadata(x, y, z);
if(b == Blocks.air || b == Blocks.grass || b == Blocks.dirt ||
b == Blocks.stone || b == Blocks.sand || b == Blocks.sandstone ||
b == Blocks.clay || b == Blocks.hardened_clay || b == Blocks.stained_hardened_clay ||
b == Blocks.gravel || b.isReplaceable(worldObj, x, y, z))
return true;
int[] ids = OreDictionary.getOreIDs(new ItemStack(b, 1, meta));
for(int i = 0; i < ids.length; i++) {
String s = OreDictionary.getOreName(ids[i]);
if(s.length() > 3 && s.substring(0, 3).equals("ore"))
return true;
}*/
Block b = worldObj.getBlock(x, y, z);
float hardness = b.getBlockHardness(worldObj, x, y, z);
@ -554,27 +386,6 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
public boolean isMinableOreo(int x, int y, int z) {
/*Block b = worldObj.getBlock(x, y, z);
int meta = worldObj.getBlockMetadata(x, y, z);
if(b == Blocks.grass || b == Blocks.dirt ||
b == Blocks.stone || b == Blocks.sand || b == Blocks.sandstone ||
b == Blocks.clay || b == Blocks.hardened_clay || b == Blocks.stained_hardened_clay ||
b == Blocks.gravel || b.isReplaceable(worldObj, x, y, z))
return true;
int[] ids = OreDictionary.getOreIDs(new ItemStack(b, 1, meta));
for(int i = 0; i < ids.length; i++) {
String s = OreDictionary.getOreName(ids[i]);
if(s.length() > 3 && s.substring(0, 3).equals("ore"))
return true;
}
return false;*/
Block b = worldObj.getBlock(x, y, z);
float hardness = b.getBlockHardness(worldObj, x, y, z);
@ -585,190 +396,20 @@ public class TileEntityMachineMiningDrill extends TileEntity implements ISidedIn
* returns true if there has been a successful mining operation
* returns false if no block could be mined and the drill is ready to extend
* */
public boolean drill1(int x, int y, int z) {
public boolean drill(int x, int y, int z, int rad) {
if(!flag)
return false;
if(!tryDrill(x + 1, y, z))
if(!tryDrill(x + 1, y, z + 1))
if(!tryDrill(x, y, z + 1))
if(!tryDrill(x - 1, y, z + 1))
if(!tryDrill(x - 1, y, z))
if(!tryDrill(x - 1, y, z - 1))
if(!tryDrill(x, y, z - 1))
if(!tryDrill(x + 1, y, z - 1))
if(!tryDrill(x, y - 1, z))
return false;
for(int ix = x - rad; ix <= x + rad; ix++) {
for(int iz = z - rad; iz <= z + rad; iz++) {
if(tryDrill(ix, y, iz))
return true;
}
}
return true;
}
public boolean drill2(int x, int y, int z) {
if(!flag)
return false;
if(!tryDrill(x + 1, y, z))
if(!tryDrill(x + 1, y, z + 1))
if(!tryDrill(x, y, z + 1))
if(!tryDrill(x - 1, y, z + 1))
if(!tryDrill(x - 1, y, z))
if(!tryDrill(x - 1, y, z - 1))
if(!tryDrill(x, y, z - 1))
if(!tryDrill(x + 1, y, z - 1))
if(!tryDrill(x + 2, y, z))
if(!tryDrill(x + 2, y, z + 1))
if(!tryDrill(x + 1, y, z + 2))
if(!tryDrill(x, y, z + 2))
if(!tryDrill(x - 1, y, z + 2))
if(!tryDrill(x - 2, y, z + 1))
if(!tryDrill(x - 2, y, z))
if(!tryDrill(x - 2, y, z - 1))
if(!tryDrill(x - 1, y, z - 2))
if(!tryDrill(x, y, z - 2))
if(!tryDrill(x + 1, y, z - 2))
if(!tryDrill(x + 2, y, z - 1))
if(!tryDrill(x, y - 1, z))
return false;
return true;
}
public boolean drill3(int x, int y, int z) {
if(!flag)
return false;
if(!tryDrill(x + 1, y, z))
if(!tryDrill(x + 1, y, z + 1))
if(!tryDrill(x, y, z + 1))
if(!tryDrill(x - 1, y, z + 1))
if(!tryDrill(x - 1, y, z))
if(!tryDrill(x - 1, y, z - 1))
if(!tryDrill(x, y, z - 1))
if(!tryDrill(x + 1, y, z - 1))
if(!tryDrill(x + 2, y, z))
if(!tryDrill(x + 2, y, z + 1))
if(!tryDrill(x + 1, y, z + 2))
if(!tryDrill(x, y, z + 2))
if(!tryDrill(x - 1, y, z + 2))
if(!tryDrill(x - 2, y, z + 1))
if(!tryDrill(x - 2, y, z))
if(!tryDrill(x - 2, y, z - 1))
if(!tryDrill(x - 1, y, z - 2))
if(!tryDrill(x, y, z - 2))
if(!tryDrill(x + 1, y, z - 2))
if(!tryDrill(x + 2, y, z - 1))
if(!tryDrill(x + 3, y, z))
if(!tryDrill(x + 3, y, z + 1))
if(!tryDrill(x + 2, y, z + 2))
if(!tryDrill(x + 1, y, z + 3))
if(!tryDrill(x, y, z + 3))
if(!tryDrill(x - 1, y, z + 3))
if(!tryDrill(x - 2, y, z + 2))
if(!tryDrill(x - 3, y, z + 1))
if(!tryDrill(x - 3, y, z))
if(!tryDrill(x - 3, y, z - 1))
if(!tryDrill(x - 2, y, z - 2))
if(!tryDrill(x - 1, y, z - 3))
if(!tryDrill(x, y, z - 3))
if(!tryDrill(x + 1, y, z - 3))
if(!tryDrill(x + 2, y, z - 2))
if(!tryDrill(x + 3, y, z - 1))
if(!tryDrill(x, y - 1, z))
return false;
return true;
}
public boolean drill4(int x, int y, int z) {
if(!flag)
return false;
if(!tryDrill(x + 1, y, z))
if(!tryDrill(x + 1, y, z + 1))
if(!tryDrill(x, y, z + 1))
if(!tryDrill(x - 1, y, z + 1))
if(!tryDrill(x - 1, y, z))
if(!tryDrill(x - 1, y, z - 1))
if(!tryDrill(x, y, z - 1))
if(!tryDrill(x + 1, y, z - 1))
if(!tryDrill(x + 2, y, z))
if(!tryDrill(x + 2, y, z + 1))
if(!tryDrill(x + 1, y, z + 2))
if(!tryDrill(x, y, z + 2))
if(!tryDrill(x - 1, y, z + 2))
if(!tryDrill(x - 2, y, z + 1))
if(!tryDrill(x - 2, y, z))
if(!tryDrill(x - 2, y, z - 1))
if(!tryDrill(x - 1, y, z - 2))
if(!tryDrill(x, y, z - 2))
if(!tryDrill(x + 1, y, z - 2))
if(!tryDrill(x + 2, y, z - 1))
if(!tryDrill(x + 3, y, z))
if(!tryDrill(x + 3, y, z + 1))
if(!tryDrill(x + 2, y, z + 2))
if(!tryDrill(x + 1, y, z + 3))
if(!tryDrill(x, y, z + 3))
if(!tryDrill(x - 1, y, z + 3))
if(!tryDrill(x - 2, y, z + 2))
if(!tryDrill(x - 3, y, z + 1))
if(!tryDrill(x - 3, y, z))
if(!tryDrill(x - 3, y, z - 1))
if(!tryDrill(x - 2, y, z - 2))
if(!tryDrill(x - 1, y, z - 3))
if(!tryDrill(x, y, z - 3))
if(!tryDrill(x + 1, y, z - 3))
if(!tryDrill(x + 2, y, z - 2))
if(!tryDrill(x + 3, y, z - 1))
if(!tryDrill(x + 4, y, z))
if(!tryDrill(x + 4, y, z + 1))
if(!tryDrill(x + 4, y, z + 2))
if(!tryDrill(x + 3, y, z + 2))
if(!tryDrill(x + 3, y, z + 3))
if(!tryDrill(x + 2, y, z + 3))
if(!tryDrill(x + 2, y, z + 4))
if(!tryDrill(x + 1, y, z + 4))
if(!tryDrill(x, y, z + 4))
if(!tryDrill(x - 1, y, z + 4))
if(!tryDrill(x - 2, y, z + 4))
if(!tryDrill(x - 2, y, z + 3))
if(!tryDrill(x - 3, y, z + 3))
if(!tryDrill(x - 3, y, z + 2))
if(!tryDrill(x - 4, y, z + 2))
if(!tryDrill(x - 4, y, z + 1))
if(!tryDrill(x - 4, y, z))
if(!tryDrill(x - 4, y, z - 1))
if(!tryDrill(x - 4, y, z - 2))
if(!tryDrill(x - 3, y, z - 2))
if(!tryDrill(x - 3, y, z - 3))
if(!tryDrill(x - 2, y, z - 3))
if(!tryDrill(x - 2, y, z - 4))
if(!tryDrill(x - 1, y, z - 4))
if(!tryDrill(x, y, z - 4))
if(!tryDrill(x + 1, y, z - 4))
if(!tryDrill(x + 2, y, z - 4))
if(!tryDrill(x + 2, y, z - 3))
if(!tryDrill(x + 3, y, z - 3))
if(!tryDrill(x + 3, y, z - 2))
if(!tryDrill(x + 4, y, z - 2))
if(!tryDrill(x + 4, y, z - 1))
if(!tryDrill(x, y - 1, z))
return false;
return true;
return false;
}
/**