4 Commits

Author SHA1 Message Date
George Paton
1734e45646 Explosive block rework:
* All blocks now spawn entities when destroyed by an explosion, rather than instantly exploding
* Explosive/Waste barrels now fly off as an entity, exploding when contacting a surface
* All other explosives instead spawn a zero tick entity to prevent a stack overflow while retaining existing behaviour
* onShot behaviour added to simplify blocks that should explode when shot at
2024-05-08 13:16:20 +10:00
Bob
4482e10999 the malicious gigglefish from the silly dimension 2023-08-27 19:29:37 +02:00
Boblet
f02232b079 gutted all explosion types except mk3 and mk5, recipe improvements, dust 2022-11-25 09:48:23 +01:00
Boblet
fdcf09abfb pheo's ivy mike GUI, det cord is now cord shaped, as the name implies 2022-01-28 10:43:58 +01:00