5 Commits

Author SHA1 Message Date
George Paton
1734e45646 Explosive block rework:
* All blocks now spawn entities when destroyed by an explosion, rather than instantly exploding
* Explosive/Waste barrels now fly off as an entity, exploding when contacting a surface
* All other explosives instead spawn a zero tick entity to prevent a stack overflow while retaining existing behaviour
* onShot behaviour added to simplify blocks that should explode when shot at
2024-05-08 13:16:20 +10:00
Bob
45c01c0213 marvin's marvelous mechanical mixer 2023-01-04 18:36:17 +01:00
Boblet
1fc61e2e2e more pile work, moved TE registration out of the main reg 2021-09-01 13:26:08 +02:00
Boblet
7a80e8d74f pile rod items, crafting recipes 2021-08-31 11:16:50 +02:00
Bob
693756653e more RBMK gui work, meltdown mechanics, debris blocks 2021-04-18 23:44:34 +02:00