package com.hbm.inventory.gui; import org.lwjgl.opengl.GL11; import com.hbm.blocks.bomb.NukeCustom; import com.hbm.inventory.container.ContainerNukeCustom; import com.hbm.lib.RefStrings; import com.hbm.tileentity.bomb.TileEntityNukeCustom; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.ResourceLocation; public class GUINukeCustom extends GuiInfoContainer { private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/weapon/gunBombSchematic.png"); private TileEntityNukeCustom testNuke; public GUINukeCustom(InventoryPlayer invPlayer, TileEntityNukeCustom tedf) { super(new ContainerNukeCustom(invPlayer, tedf)); testNuke = tedf; this.xSize = 176; this.ySize = 222; } @Override public void drawScreen(int mouseX, int mouseY, float f) { super.drawScreen(mouseX, mouseY, f); String[] text; text = new String[] { EnumChatFormatting.YELLOW + "Conventional Explosives (Level " + testNuke.tnt + "/" + Math.min(testNuke.tnt, NukeCustom.maxTnt) + ")", "Caps at " + NukeCustom.maxTnt, "N²-like above level 75", EnumChatFormatting.ITALIC + "\"Goes boom\"" }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 16, guiTop + 89, 18, 18, mouseX, mouseY, text); text = new String[] { EnumChatFormatting.YELLOW + "Nuclear (Level " + testNuke.nuke + "/" + testNuke.getNukeAdj() + ")", "Requires TNT level 16", "Caps at " + NukeCustom.maxNuke, "Has fallout", EnumChatFormatting.ITALIC + "\"Now I am become death, destroyer of worlds.\"" }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 34, guiTop + 89, 18, 18, mouseX, mouseY, text); text = new String[] { EnumChatFormatting.YELLOW + "Thermonuclear (Level " + testNuke.hydro + "/" + testNuke.getHydroAdj() + ")", "Requires nuclear level 100", "Caps at " + NukeCustom.maxHydro, "Reduces added fallout by salted stage by 75%", EnumChatFormatting.ITALIC + "\"And for my next trick, I'll make", EnumChatFormatting.ITALIC + "the island of Elugelab disappear!\"" }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 52, guiTop + 89, 18, 18, mouseX, mouseY, text); text = new String[] { EnumChatFormatting.YELLOW + "Antimatter (Level " + testNuke.amat + "/" + testNuke.getAmatAdj() + ")", "Requires nuclear level 50", "Caps at " + NukeCustom.maxAmat, EnumChatFormatting.ITALIC + "\"Antimatter, Balefire, whatever.\"" }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 70, guiTop + 89, 18, 18, mouseX, mouseY, text); text = new String[] { EnumChatFormatting.YELLOW + "Salted (Level " + testNuke.dirty + "/" + Math.min(testNuke.dirty, 100) + ")", "Extends fallout of nuclear and", "thermonuclear stages", "Caps at 100", EnumChatFormatting.ITALIC + "\"Not to be confused with tablesalt.\"" }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 88, guiTop + 89, 18, 18, mouseX, mouseY, text); text = new String[] { EnumChatFormatting.YELLOW + "Schrabidium (Level " + testNuke.schrab + "/" + testNuke.getSchrabAdj() + ")", "Requires nuclear level 50", "Caps at " + NukeCustom.maxSchrab, EnumChatFormatting.ITALIC + "\"For the hundredth time,", EnumChatFormatting.ITALIC + "you can't bypass these caps!\"" }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 106, guiTop + 89, 18, 18, mouseX, mouseY, text); text = new String[] { EnumChatFormatting.YELLOW + "Ice cream (Level unknown)", EnumChatFormatting.ITALIC + "\"Probably not ice cream but the label came off.\"" }; this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 142, guiTop + 89, 18, 18, mouseX, mouseY, text); } @Override protected void drawGuiContainerForegroundLayer( int i, int j) { String name = this.testNuke.hasCustomInventoryName() ? this.testNuke.getInventoryName() : I18n.format(this.testNuke.getInventoryName()); this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); if(this.testNuke.euph > 0) drawTexturedModalRect(guiLeft + 142, guiTop + 89, 176, 108, 18, 18); else if(this.testNuke.schrab > 0) drawTexturedModalRect(guiLeft + 106, guiTop + 89, 176, 90, 18, 18); else if(this.testNuke.amat > 0) drawTexturedModalRect(guiLeft + 70, guiTop + 89, 176, 54, 18, 18); else if(this.testNuke.hydro > 0) drawTexturedModalRect(guiLeft + 52, guiTop + 89, 176, 36, 18, 18); else if(this.testNuke.nuke > 0) drawTexturedModalRect(guiLeft + 34, guiTop + 89, 176, 18, 18, 18); else if(this.testNuke.tnt > 0) drawTexturedModalRect(guiLeft + 16, guiTop + 89, 176, 0, 18, 18); if(this.testNuke.dirty > 0 && this.testNuke.nuke > 0 && this.testNuke.amat == 0 && this.testNuke.schrab == 0 && this.testNuke.euph == 0) drawTexturedModalRect(guiLeft + 88, guiTop + 89, 176, 72, 18, 18); } }