## Changed * Updated russian localization * The powder combination recipe for steel powder now yields steel scraps instead, meaning that it has to be smelted either via crucible or arc furnace * In addition, there is now an alternate recipe combining four times the material, yielding larger steel scraps, allowing for higher throughput * The recipes for magnetized tungsten and technetium steel also now output scraps, although they lack the quadruple yield recipes * Red copper got its powder mixing recipe back, also yielding scraps instead of powder * The new autogen wire items now use texture overrides, restoring the original textures * Arc furnaces now start burning on the inside as the electrodes are inserted, making the process look a lot more violent * Arc furnaces in liquid mode will now immediately start draining their contents as soon as the lid starts lifting, instead of waiting until the lid is fully lifted * The arc furnace's lid now moves faster depending on the upgrade (each upgrade adds 50% movement speed). Do note that this shortens the timespan for cycling items, so to utilize it fully you will need multiple or upgraded conveyors. * Doubled the arc furnace's pouring speed to a full ingot per tick * Demand for hard plastic per versatile circuit has been reduced from 4 to 2 bars per board * The autocrafter now uses vacuum tubes instead of microchips * Buoyant items (fish spawned by fishing dynamite) now sink in flowing water (i.e. in a tank of non-source blocks) * Retextured all explosive sticks * Added an extra digit to the CCGT's power gauge, allowing it to have even higher outputs * Doubled the reformate gas consumption rate * Asbestos and flint are now arc smeltable, having the same silicon yields as fiberglass * The quartz glass recipe has been moved to the arc furnace * Borax can now also be smelted in the arc furnace, yielding the same 33% boron that the ore acidizer does * Silicon boules can now be mixed with liquid oxygen in an acidizer to make nether quartz * Silicon shards from bedrock ore processing now yield 3 silicon nuggets instead of nether quartz * The soldering station should now have a working recipe config instead of just generating an empty template file * Removed the old stinger rocket recipe ## Fixed * Removed sand to silicon AE2 compat recipe which caused sand to be shreddable into the new silicon wafers, skipping the arc furnace entirely * Fixed shift clicking into the arc furnace placing the entire stack into a single slot, ignoring stacksize limitations