package com.hbm.items; /** * I'm not at all sure if bunching together all these enums in one long class is a good idea * but I don't want to make a new class for every multi item to hold the enum * since that's entirely against the point of ItemEnumMulti to begin with. * @author hbm */ public class ItemEnums { public static enum EnumCokeType { COAL, LIGNITE, PETROLEUM } public static enum EnumTarType { CRUDE, CRACK, COAL, WOOD, WAX, PARAFFIN } public static enum EnumAshType { WOOD, COAL, MISC, FLY, SOOT, FULLERENE } public static enum EnumBriquetteType { COAL, LIGNITE, WOOD } public static enum EnumLegendaryType { TIER1, TIER2, TIER3 } public static enum EnumPlantType { TOBACCO, ROPE, MUSTARDWILLOW } public static enum EnumChunkType { RARE, MALACHITE } public static enum EnumAchievementType { GOFISH, ACID, BALLS, DIGAMMASEE, DIGAMMAFEEL, DIGAMMAKNOW, DIGAMMAKAUAIMOHO, DIGAMMAUPONTOP, DIGAMMAFOROURRIGHT, QUESTIONMARK } public static enum EnumFuelAdditive { ANTIKNOCK, DEICER } public static enum EnumPages { PAGE1, PAGE2, PAGE3, PAGE4, PAGE5, PAGE6, PAGE7, PAGE8 } public static enum EnumSecretType { CANISTER, CONTROLLER, SELENIUM_STEEL } public static enum EnumCasingType { SMALL, LARGE, SMALL_STEEL, LARGE_STEEL, SHOTSHELL, BUCKSHOT, BUCKSHOT_ADVANCED } }