package com.hbm.handler; import java.util.HashMap; import com.hbm.items.ModItems; import com.hbm.items.armor.ItemModCladding; import com.hbm.lib.Library; import com.hbm.potion.HbmPotion; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class HazmatRegistry { public static void registerHazmats() { //assuming coefficient of 10 //real coefficient turned out to be 5 //oops double helmet = 0.2D; double chest = 0.4D; double legs = 0.3D; double boots = 0.1D; double iron = 0.0225D; // 5% double gold = 0.0225D; // 5% double steel = 0.045D; // 10% double titanium = 0.045D; // 10% double alloy = 0.07D; // 15% double cobalt = 0.125D; // 25% double hazYellow = 0.3D; // 50% double hazRed = 0.7D; // 80% double hazGray = 1.3D; // 95% double paa = 1.3D; // 95% double liquidator = 2D; // 99% double t45 = 1D; // 90% double ajr = 1.3D; // 95% double bj = 1D; // 90% double hev = 1.3D; // 95% double fau = 4D; // 99.99% double dns = 5D; // 99.999% double security = 0.825D; // 85% double star = 1D; // 90% double cmb = 1.3D; // 95% double schrab = 2.3D; // 99.5% double euph = 10D; // <100% HazmatRegistry.registerHazmat(ModItems.hazmat_helmet, hazYellow * helmet); HazmatRegistry.registerHazmat(ModItems.hazmat_plate, hazYellow * chest); HazmatRegistry.registerHazmat(ModItems.hazmat_legs, hazYellow * legs); HazmatRegistry.registerHazmat(ModItems.hazmat_boots, hazYellow * boots); HazmatRegistry.registerHazmat(ModItems.hazmat_helmet_red, hazRed * helmet); HazmatRegistry.registerHazmat(ModItems.hazmat_plate_red, hazRed * chest); HazmatRegistry.registerHazmat(ModItems.hazmat_legs_red, hazRed * legs); HazmatRegistry.registerHazmat(ModItems.hazmat_boots_red, hazRed * boots); HazmatRegistry.registerHazmat(ModItems.hazmat_helmet_grey, hazGray * helmet); HazmatRegistry.registerHazmat(ModItems.hazmat_plate_grey, hazGray * chest); HazmatRegistry.registerHazmat(ModItems.hazmat_legs_grey, hazGray * legs); HazmatRegistry.registerHazmat(ModItems.hazmat_boots_grey, hazGray * boots); HazmatRegistry.registerHazmat(ModItems.liquidator_helmet, liquidator * helmet); HazmatRegistry.registerHazmat(ModItems.liquidator_plate, liquidator * chest); HazmatRegistry.registerHazmat(ModItems.liquidator_legs, liquidator * legs); HazmatRegistry.registerHazmat(ModItems.liquidator_boots, liquidator * boots); HazmatRegistry.registerHazmat(ModItems.t45_helmet, t45 * helmet); HazmatRegistry.registerHazmat(ModItems.t45_plate, t45 * chest); HazmatRegistry.registerHazmat(ModItems.t45_legs, t45 * legs); HazmatRegistry.registerHazmat(ModItems.t45_boots, t45 * boots); HazmatRegistry.registerHazmat(ModItems.ajr_helmet, ajr * helmet); HazmatRegistry.registerHazmat(ModItems.ajr_plate, ajr * chest); HazmatRegistry.registerHazmat(ModItems.ajr_legs, ajr * legs); HazmatRegistry.registerHazmat(ModItems.ajr_boots, ajr * boots); HazmatRegistry.registerHazmat(ModItems.ajro_helmet, ajr * helmet); HazmatRegistry.registerHazmat(ModItems.ajro_plate, ajr * chest); HazmatRegistry.registerHazmat(ModItems.ajro_legs, ajr * legs); HazmatRegistry.registerHazmat(ModItems.ajro_boots, ajr * boots); HazmatRegistry.registerHazmat(ModItems.bj_helmet, bj * helmet); HazmatRegistry.registerHazmat(ModItems.bj_plate, bj * chest); HazmatRegistry.registerHazmat(ModItems.bj_plate_jetpack, bj * chest); HazmatRegistry.registerHazmat(ModItems.bj_legs, bj * legs); HazmatRegistry.registerHazmat(ModItems.bj_boots, bj * boots); HazmatRegistry.registerHazmat(ModItems.hev_helmet, hev * helmet); HazmatRegistry.registerHazmat(ModItems.hev_plate, hev * chest); HazmatRegistry.registerHazmat(ModItems.hev_legs, hev * legs); HazmatRegistry.registerHazmat(ModItems.hev_boots, hev * boots); HazmatRegistry.registerHazmat(ModItems.fau_helmet, fau * helmet); HazmatRegistry.registerHazmat(ModItems.fau_plate, fau * chest); HazmatRegistry.registerHazmat(ModItems.fau_legs, fau * legs); HazmatRegistry.registerHazmat(ModItems.fau_boots, fau * boots); HazmatRegistry.registerHazmat(ModItems.dns_helmet, dns * helmet); HazmatRegistry.registerHazmat(ModItems.dns_plate, dns * chest); HazmatRegistry.registerHazmat(ModItems.dns_legs, dns * legs); HazmatRegistry.registerHazmat(ModItems.dns_boots, dns * boots); HazmatRegistry.registerHazmat(ModItems.paa_plate, paa * chest); HazmatRegistry.registerHazmat(ModItems.paa_legs, paa * legs); HazmatRegistry.registerHazmat(ModItems.paa_boots, paa * boots); HazmatRegistry.registerHazmat(ModItems.hazmat_paa_helmet, paa * helmet); HazmatRegistry.registerHazmat(ModItems.hazmat_paa_plate, paa * chest); HazmatRegistry.registerHazmat(ModItems.hazmat_paa_legs, paa * legs); HazmatRegistry.registerHazmat(ModItems.hazmat_paa_boots, paa * boots); HazmatRegistry.registerHazmat(ModItems.security_helmet, security * helmet); HazmatRegistry.registerHazmat(ModItems.security_plate, security * chest); HazmatRegistry.registerHazmat(ModItems.security_legs, security * legs); HazmatRegistry.registerHazmat(ModItems.security_boots, security * boots); HazmatRegistry.registerHazmat(ModItems.starmetal_helmet, star * helmet); HazmatRegistry.registerHazmat(ModItems.starmetal_plate, star * chest); HazmatRegistry.registerHazmat(ModItems.starmetal_legs, star * legs); HazmatRegistry.registerHazmat(ModItems.starmetal_boots, star * boots); HazmatRegistry.registerHazmat(ModItems.jackt, 0.1); HazmatRegistry.registerHazmat(ModItems.jackt2, 0.1); HazmatRegistry.registerHazmat(ModItems.gas_mask, 0.07); HazmatRegistry.registerHazmat(ModItems.gas_mask_m65, 0.095); HazmatRegistry.registerHazmat(ModItems.steel_helmet, steel * helmet); HazmatRegistry.registerHazmat(ModItems.steel_plate, steel * chest); HazmatRegistry.registerHazmat(ModItems.steel_legs, steel * legs); HazmatRegistry.registerHazmat(ModItems.steel_boots, steel * boots); HazmatRegistry.registerHazmat(ModItems.titanium_helmet, titanium * helmet); HazmatRegistry.registerHazmat(ModItems.titanium_plate, titanium * chest); HazmatRegistry.registerHazmat(ModItems.titanium_legs, titanium * legs); HazmatRegistry.registerHazmat(ModItems.titanium_boots, titanium * boots); HazmatRegistry.registerHazmat(ModItems.cobalt_helmet, cobalt * helmet); HazmatRegistry.registerHazmat(ModItems.cobalt_plate, cobalt * chest); HazmatRegistry.registerHazmat(ModItems.cobalt_legs, cobalt * legs); HazmatRegistry.registerHazmat(ModItems.cobalt_boots, cobalt * boots); HazmatRegistry.registerHazmat(Items.iron_helmet, iron * helmet); HazmatRegistry.registerHazmat(Items.iron_chestplate, iron * chest); HazmatRegistry.registerHazmat(Items.iron_leggings, iron * legs); HazmatRegistry.registerHazmat(Items.iron_boots, iron * boots); HazmatRegistry.registerHazmat(Items.golden_helmet, gold * helmet); HazmatRegistry.registerHazmat(Items.golden_chestplate, gold * chest); HazmatRegistry.registerHazmat(Items.golden_leggings, gold * legs); HazmatRegistry.registerHazmat(Items.golden_boots, gold * boots); HazmatRegistry.registerHazmat(ModItems.alloy_helmet, alloy * helmet); HazmatRegistry.registerHazmat(ModItems.alloy_plate, alloy * chest); HazmatRegistry.registerHazmat(ModItems.alloy_legs, alloy * legs); HazmatRegistry.registerHazmat(ModItems.alloy_boots, alloy * boots); HazmatRegistry.registerHazmat(ModItems.cmb_helmet, cmb * helmet); HazmatRegistry.registerHazmat(ModItems.cmb_plate, cmb * chest); HazmatRegistry.registerHazmat(ModItems.cmb_legs, cmb * legs); HazmatRegistry.registerHazmat(ModItems.cmb_boots, cmb * boots); HazmatRegistry.registerHazmat(ModItems.schrabidium_helmet, schrab * helmet); HazmatRegistry.registerHazmat(ModItems.schrabidium_plate, schrab * chest); HazmatRegistry.registerHazmat(ModItems.schrabidium_legs, schrab * legs); HazmatRegistry.registerHazmat(ModItems.schrabidium_boots, schrab * boots); HazmatRegistry.registerHazmat(ModItems.euphemium_helmet, euph * helmet); HazmatRegistry.registerHazmat(ModItems.euphemium_plate, euph * chest); HazmatRegistry.registerHazmat(ModItems.euphemium_legs, euph * legs); HazmatRegistry.registerHazmat(ModItems.euphemium_boots, euph * boots); } private static HashMap entries = new HashMap(); public static void registerHazmat(Item item, double resistance) { entries.put(item, resistance); } public static double getResistance(ItemStack stack) { if(stack == null) return 0; double cladding = getCladding(stack); Double f = entries.get(stack.getItem()); if(f != null) return f + cladding; return cladding; } public static double getCladding(ItemStack stack) { if(stack.hasTagCompound() && stack.stackTagCompound.getFloat("hfr_cladding") > 0) return stack.stackTagCompound.getFloat("hfr_cladding"); if(ArmorModHandler.hasMods(stack)) { ItemStack[] mods = ArmorModHandler.pryMods(stack); ItemStack cladding = mods[ArmorModHandler.cladding]; if(cladding != null && cladding.getItem() instanceof ItemModCladding) { return ((ItemModCladding)cladding.getItem()).rad; } } return 0; } public static float getResistance(EntityPlayer player) { float res = 0.0F; if(player.getUniqueID().toString().equals(Library.Pu_238)) { res += 0.4F; } for(int i = 0; i < 4; i++) { res += getResistance(player.inventory.armorInventory[i]); } if(player.isPotionActive(HbmPotion.radx)) res += 0.2F; return res; } }