## Changed * Updated russian and chinese localiazation * VNT type explosions now track affected block positions when the explosion events fire, this should ensure compatibility with mods that rely on that * For example, this should make ForgeCreeperHeal work with most of NTM's explosions * Obliterated standard fluid IDs * The multi ID is now a lot cheaper * For convenience in the creative tab, fluid IDs are now listed with all fluids pre-defined, just like how the old IDs were available * The multi ID now changes metadata based on the selected fluid type, allowing it to be usable for crafting pre-defined pipes * The multi ID fluid selector now displays fluid traits in addition to the name when hovering over an icon * Added more values to the data table returned by RBMK consoles via OC integration ## Fixed * Fixed the T-51b set not having radiation resistance * Potentially fixed a crash on thermos-derived servers involving the flow control pumps * Fixed crash caused when another tile entity replaces an RBMK component due to an unchecked cast * Fixed constant cascading chunk gen caused by meteorites and flower patches