package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.main.ResourceManager; import com.hbm.render.item.ItemRenderBase; import com.hbm.tileentity.machine.TileEntityMachineCentrifuge; import com.hbm.tileentity.machine.TileEntityMachineGasCent; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; public class RenderCentrifuge extends TileEntitySpecialRenderer implements IItemRendererProvider { @Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y, z + 0.5D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); switch(tileEntity.getBlockMetadata() - 10) { case 2: GL11.glRotatef(90, 0F, 1F, 0F); break; case 4: GL11.glRotatef(180, 0F, 1F, 0F); break; case 3: GL11.glRotatef(270, 0F, 1F, 0F); break; case 5: GL11.glRotatef(0, 0F, 1F, 0F); break; } GL11.glShadeModel(GL11.GL_SMOOTH); if(tileEntity instanceof TileEntityMachineCentrifuge) { bindTexture(ResourceManager.centrifuge_tex); ResourceManager.centrifuge.renderAll(); } if(tileEntity instanceof TileEntityMachineGasCent) { GL11.glRotatef(180, 0F, 1F, 0F); bindTexture(ResourceManager.gascent_tex); ResourceManager.gascent.renderPart("Centrifuge"); ResourceManager.gascent.renderPart("Flag"); } GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPopMatrix(); } @Override public Item getItemForRenderer() { return Item.getItemFromBlock(ModBlocks.machine_centrifuge); } @Override public Item[] getItemsForRenderer() { return new Item[] { Item.getItemFromBlock(ModBlocks.machine_centrifuge), Item.getItemFromBlock(ModBlocks.machine_gascent) }; } @Override public IItemRenderer getRenderer() { return new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); GL11.glScaled(3.5, 3.5, 3.5); } public void renderCommonWithStack(ItemStack item) { GL11.glShadeModel(GL11.GL_SMOOTH); if(item.getItem() == Item.getItemFromBlock(ModBlocks.machine_gascent)) { bindTexture(ResourceManager.gascent_tex); ResourceManager.gascent.renderPart("Centrifuge"); } else { bindTexture(ResourceManager.centrifuge_tex); ResourceManager.centrifuge.renderAll(); } GL11.glShadeModel(GL11.GL_FLAT); } }; } }