## Added * UAC pistol * Uses the .45 caliber * Cryo cannon * Freezes entities * Can only deal damage to already frozen entities * Damage is proportional to max health, dealing more damage the stronger the mob is ## Changed * Making LPG in the compressor now requires two compression steps * This fixes an issue where polymer is unobtainable in 528 mode since petroleum at 1PU not being obtainable * Fire and cryo damage now bypasses glyphid's armor, being unaffected by the armor's damage reduction and not being able to break off armor either * Fire now deals 4x more damage to glyphids * Cryogenic fluids from the chemthrower no longer deal direct damage, instead freezing the target * Once the target is already frozen, it will deal damage and apply the same effects as it used to ## Fixed * Fixed issue where mk5 explosions would behave weirdly in their origin chunk, often blowing through bedrock and thick layers of concrete * Fixed saturnite rifle disappearing in third person when scoping