package com.hbm.blocks.fluid; import java.util.List; import java.util.Random; import com.hbm.lib.RefStrings; import com.hbm.main.MainRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.util.DamageSource; import net.minecraft.util.IIcon; import net.minecraft.world.World; import net.minecraftforge.fluids.BlockFluidClassic; import net.minecraftforge.fluids.Fluid; public class GenericFluidBlock extends BlockFluidClassic { @SideOnly(Side.CLIENT) public static IIcon stillIcon; @SideOnly(Side.CLIENT) public static IIcon flowingIcon; public Random rand = new Random(); private String stillName; private String flowingName; public float damage; public DamageSource damageSource; public GenericFluidBlock(Fluid fluid, Material material, String still, String flowing) { super(fluid, material); setCreativeTab(null); stillName = still; flowingName = flowing; displacements.put(this, false); } public GenericFluidBlock setDamage(DamageSource source, float amount) { damageSource = source; damage = amount; return this; } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int meta) { return (side == 0 || side == 1) ? stillIcon : flowingIcon; } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister register) { stillIcon = register.registerIcon(RefStrings.MODID + ":" + stillName); flowingIcon = register.registerIcon(RefStrings.MODID + ":" + flowingName); } /** Only temporary, will be moved into a subclass */ @Override public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity) { if(damageSource != null) { if(entity instanceof EntityItem) { entity.motionX = 0; entity.motionY = 0; entity.motionZ = 0; if(entity.ticksExisted % 20 == 0 && !world.isRemote) { entity.attackEntityFrom(damageSource, damage * 0.1F); if(entity.isDead && ((EntityItem)entity).getEntityItem().getItem() == Items.slime_ball) { List players = world.getEntitiesWithinAABB(EntityPlayer.class, entity.boundingBox.expand(10, 10, 10)); for(EntityPlayer player : players) player.triggerAchievement(MainRegistry.achSulfuric); } } if(entity.ticksExisted % 5 == 0) { world.spawnParticle("cloud", entity.posX, entity.posY, entity.posZ, 0.0, 0.0, 0.0); } } else { if(entity.motionY < -0.2) entity.motionY *= 0.5; if(!world.isRemote) { entity.attackEntityFrom(damageSource, damage); } } if(entity.ticksExisted % 5 == 0) { world.playSoundAtEntity(entity, "random.fizz", 0.2F, 1F); } } } }