## Added * Pneumatic Storage System * Mass storage logistics system that can perform various automation tasks * Items can be stored in clutter storages (steel crate equivalent) or mono type storages (ironically supports three types set using filters holding several thousand items) * In order to be accessible, all storages need a supply of compressed air with the compression level dictating range * Access points allow items to be retrieved and inserted manually * Access points have a search function as well as several sorting options * Importers allow hopper IO to add items to the network * Exporters allow items to be retrieved and then taken using hopper IO, things like filters and request rules can be defined in several ways * Allows continuous request and request on demand (redstone or RoR command) * Filters can be set using items or RoR commands * Requests can be configured to take as much as possible, to only take full stacks, or to only take full requests * In combination with assembler recipe switching, using RoR logic, this means that on-demand recipe automation is now possible ## Changed * Updated chinese localization * Watz powerplant now has OC and RoR integration * The automatic thresher now has a fluid port on the bottom as well * The foundry basins and outlet filters now use the properly translated name instead of the internal name for the material * Removed config for new bedrock ores * New ores are the default anyway and old bedrock ores are now properly deprecated * Existing setups will continue to work for now * Old bedrock ore items still exist but are no longer listed in the creative tab * Removed recipe for the small single block steam turbine * We have steam engines and industrial turbines are really not that expensive * "oh no, i have to build an actually good looking setup now if i want to build a zirnox!" yeah you do * Updated light brick texture * The maximum character limit on RoR channels is now the same for all RoR devices, being 15 * This does not include special RoR interactive devices that don't use GUI text fields like the RoR terminal or the AUTOCAL units * Pile output rods like the bred uranium and the plutonium rods can no longer be dismantled using the anvil, the PUREX is now mandatory * If too many conveyor item entities intersect with one another, they explode * The conveyor belt the items were on is broken, preventing further item buildup * Items that leave the covneyor belt, usually by trying to enter a full inserter, now have a shortened lifespan of 1 minute instead of 5 * Base steam production per consumed heat has been increased by 50% on the ZIRNOX * Both radioisotope cell variants have been finally removed after being deprecated for a while * Selfchargers now have a tooltip explaining the hazards of using them in a battery socket * The alternate recipe for the assembler in the assembler now uses integrated circuits instead of analog ones * Added an alternate chemical plant recipe that uses a smaller selection of items and ICs instead of ACs * Flashgold and flashlead are now made in the PUREX instead of the crafting table * The flashgold recipe now yields two billets instead of one * Slightly changed the HSS ingot and plate textures to not look identical to steel except slightly greenish * The AUTOCAL's buffer is now limited to 256 characters instead of being infinite * Increased the blast furnace's fuel buffer by 50%, allowing coke blocks to be used * If an RoR controller tries to parse an integer, but the supplied string represents a decimal, instead of canceling the operation, the system will now interpret decimals and round them to be integers * This means that the AUTOCAL can now send RoR commands using calculated values directly without the use of `round` or `evalr` * Assembly machines and chemical plants now support Redstone-over-Radio * Active state (0 or 1), progress (0-100) and current recipe (internal name) can now be read * The recipe can be set using a controller * Do note that setting a recipe that needs a blueprint without that blueprint will not work * RoR set recipes cause the assembler to go into low power mode, making it run at only 25% speed (visible through the blue progress bar) * The speed penalty is removed as soon as a recipe is assigned manually again * Assembly factories, chemical factories, PUREX and plasma forges can now be read (but not configured) using Redstone-over-Radio * Fusion reactor vessels can now be read and configured using RoR * Unlike assemblers and chemplants, remote recipe configuration does not cause a speed penalty * The AUTOCAL's script interpreter now runs MS-ES v1.1 (First Extended Instruction Set) * Allows the use of a global stack, similar to the buffer which can hold 256 values * Allows splitting of strings and counting of string fragments * Adds substring operations * Polling for receiving only fresh RoR signals * A command for writing the world time to the buffer, allowing for more precise timers * All RoR values/commands are now case-insensitive * Changed mask man spawning rules * Instead of random checks and chances, if a player meets the requirements, a timer starts (timer exists per player) * Once this timer runs out, mask man spawns * Should the timer run out but the spawn be unsuccessful (spawn restrictions) then a different message appears * If the requirements are no longer met, the timer immediately resets, making it easier to avoid him deliberately * The default spawn timer is now 20 minutes, making it easier to spawn him deliberately * One minute before the timer ends, a warning message appears * Changed normal mode control unit recipes * Standard control units now use rubber instead of speed I upgrades * Advanced control units now use hardplastics instead of speed III upgrades * Quantum computers now use speed III upgrades instead of overdrive I ## Fixed * Fixed AUTOCAL's number comparison functions not working with variable substitution as advertised * Fixed broken thorium ore centrifuging recipe shown in NEI * Fixed industrial turbine not properly saving its energy values, causing the flywheel to stop on relog * Fixed lapis dust to cobalt shredder recipe not using oredict * Fixed AUTOCAL's file opening buttons not working on some systems, it will fall back to opening the folder instead * Fixed some recipes not using ore dict when they should * Fixed `anyBismoid` group not being a proper group, causing other mods' bismuth and arsenic to not be included * Fixed RoR gauge not using SI suffixes on values below 0 * Fixed AUTOCAL units not closing their GUI when the unit is destroyed