package com.hbm.render.item; import java.util.HashMap; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.main.ResourceManager; import net.minecraft.client.Minecraft; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; public class ItemRenderLibrary { public static HashMap renderers = new HashMap(); public static void init() { renderers.put(Item.getItemFromBlock(ModBlocks.machine_cyclotron), new ItemRenderBase() { public void renderInventory() { GL11.glScaled(2.25, 2.25, 2.25); } public void renderCommon() { GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.cyclotron_tex); ResourceManager.cyclotron.renderPart("Body"); bindTexture(ResourceManager.cyclotron_ashes); ResourceManager.cyclotron.renderPart("B1"); bindTexture(ResourceManager.cyclotron_book); ResourceManager.cyclotron.renderPart("B2"); bindTexture(ResourceManager.cyclotron_gavel); ResourceManager.cyclotron.renderPart("B3"); bindTexture(ResourceManager.cyclotron_coin); ResourceManager.cyclotron.renderPart("B4"); GL11.glShadeModel(GL11.GL_FLAT); }}); renderers.put(Item.getItemFromBlock(ModBlocks.machine_centrifuge), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); GL11.glScaled(4.5, 4.5, 4.5); } public void renderCommon() { bindTexture(ResourceManager.centrifuge_new_tex); ResourceManager.centrifuge_new.renderAll(); }}); renderers.put(Item.getItemFromBlock(ModBlocks.machine_gascent), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); GL11.glScaled(4.5, 4.5, 4.5); } public void renderCommon() { bindTexture(ResourceManager.centrifuge_gas_tex); ResourceManager.centrifuge_new.renderAll(); }}); renderers.put(Item.getItemFromBlock(ModBlocks.iter), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); GL11.glScaled(4.5, 4.5, 4.5); } public void renderCommon() { GL11.glScaled(0.25, 0.25, 0.25); GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.iter_glass); ResourceManager.iter.renderPart("Windows"); bindTexture(ResourceManager.iter_motor); ResourceManager.iter.renderPart("Motors"); bindTexture(ResourceManager.iter_rails); ResourceManager.iter.renderPart("Rails"); bindTexture(ResourceManager.iter_toroidal); ResourceManager.iter.renderPart("Toroidal"); bindTexture(ResourceManager.iter_torus); ResourceManager.iter.renderPart("Torus"); bindTexture(ResourceManager.iter_solenoid); ResourceManager.iter.renderPart("Solenoid"); GL11.glShadeModel(GL11.GL_FLAT); }}); renderers.put(Item.getItemFromBlock(ModBlocks.machine_press), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); GL11.glScaled(4.5, 4.5, 4.5); } public void renderCommon() { bindTexture(ResourceManager.press_body_tex); ResourceManager.press_body.renderAll(); GL11.glTranslated(0, 0.5, 0); bindTexture(ResourceManager.press_head_tex); ResourceManager.press_head.renderAll(); }}); renderers.put(Item.getItemFromBlock(ModBlocks.machine_epress), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); GL11.glScaled(4.5, 4.5, 4.5); } public void renderCommon() { bindTexture(ResourceManager.epress_body_tex); ResourceManager.epress_body.renderAll(); GL11.glTranslated(0, 1.5, 0); bindTexture(ResourceManager.epress_head_tex); ResourceManager.epress_head.renderAll(); }}); renderers.put(Item.getItemFromBlock(ModBlocks.machine_crystallizer), new ItemRenderBase() { public void renderNonInv() { GL11.glScaled(0.5, 0.5, 0.5); } public void renderInventory() { GL11.glTranslated(0, -4, 0); GL11.glScaled(1.75, 1.75, 1.75); } public void renderCommon() { GL11.glShadeModel(GL11.GL_SMOOTH); bindTexture(ResourceManager.crystallizer_tex); ResourceManager.crystallizer.renderPart("Body"); bindTexture(ResourceManager.crystallizer_window_tex); ResourceManager.crystallizer.renderPart("Windows"); bindTexture(ResourceManager.crystallizer_spinner_tex); ResourceManager.crystallizer.renderPart("Spinner"); GL11.glShadeModel(GL11.GL_FLAT); }}); renderers.put(Item.getItemFromBlock(ModBlocks.machine_reactor), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -4, 0); GL11.glScaled(4.5, 4.5, 4.5); } public void renderCommon() { GL11.glScaled(0.5, 0.5, 0.5); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glDisable(GL11.GL_CULL_FACE); bindTexture(ResourceManager.breeder_tex); ResourceManager.breeder.renderAll(); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); }}); renderers.put(Item.getItemFromBlock(ModBlocks.machine_large_turbine), new ItemRenderBase() { public void renderInventory() { GL11.glTranslated(0, -1, 0); GL11.glScaled(2.5, 2.5, 2.5); } public void renderCommon() { GL11.glRotated(90, 0, 1, 0); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glDisable(GL11.GL_CULL_FACE); bindTexture(ResourceManager.turbine_tex); ResourceManager.turbine.renderPart("Body"); bindTexture(ResourceManager.turbofan_blades_tex); ResourceManager.turbine.renderPart("Blades"); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); }}); } private static void bindTexture(ResourceLocation res) { Minecraft.getMinecraft().renderEngine.bindTexture(res); } }