package com.hbm.render.block; import com.hbm.blocks.generic.BlockGrate; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.IBlockAccess; public class RenderGrate implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; int meta = world.getBlockMetadata(x, y, z); tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); tessellator.setColorOpaque_F(1, 1, 1); float fy = ((BlockGrate)block).getY(meta); if(fy < 0) { fy++; y--; } else if(fy >= 1) { fy--; y++; } renderer.setRenderBounds(0.0D, fy, 0D, 1D, fy + 0.125D, 1D); renderer.renderStandardBlock(block, x, y, z); return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return false; } @Override public int getRenderId() { return BlockGrate.renderID; } }