package com.hbm.entity; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.IProjectile; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class EntityChopperMine extends Entity implements IProjectile { public int timer = 0; public Entity shooter; private int field_145791_d = -1; private int field_145792_e = -1; private int field_145789_f = -1; private boolean inGround; public EntityChopperMine(World p_i1582_1_) { super(p_i1582_1_); } public EntityChopperMine(World p_i1582_1_, double x, double y, double z, double moX, double moY, double moZ, Entity shooter) { super(p_i1582_1_); this.posX = x; this.posY = y; this.posZ = z; this.motionX = moX; this.motionY = moY; this.motionZ = moZ; this.shooter = shooter; this.setSize(12, 12); this.isImmuneToFire = true; } @Override public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_, float p_70186_8_) { } @Override protected void entityInit() { } @Override protected void readEntityFromNBT(NBTTagCompound p_70037_1_) { } @Override protected void writeEntityToNBT(NBTTagCompound p_70014_1_) { } @Override public void onUpdate() { super.onUpdate(); Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false); vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); if (movingobjectposition != null) { vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); } Entity entity = null; List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D)); double d0 = 0.0D; int i; float f1; for (i = 0; i < list.size(); ++i) { Entity entity1 = (Entity) list.get(i); if (entity1.canBeCollidedWith() && (entity1 != this.shooter)) { f1 = 0.3F; AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1); MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3); if (movingobjectposition1 != null) { double d1 = vec31.distanceTo(movingobjectposition1.hitVec); if (d1 < d0 || d0 == 0.0D) { entity = entity1; d0 = d1; } } } } if (entity != null) { movingobjectposition = new MovingObjectPosition(entity); } if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer) { worldObj.createExplosion(shooter, this.posX, this.posY, this.posZ, 5F, false); this.setDead(); } //if(timer % 10 == 0 && timer % 20 != 0) // worldObj.playSoundAtEntity(this, "random.click", 10.0F, 1F); //if(timer % 20 == 0) // worldObj.playSoundAtEntity(this, "random.click", 10.0F, 1.5F); worldObj.playSoundAtEntity(this, "hbm:misc.nullMine", 10.0F, 1F); if(timer >= 100 || worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ).getMaterial() != Material.air) { worldObj.createExplosion(shooter, this.posX, this.posY, this.posZ, 5F, false); this.setDead(); } if(motionY > -0.85) this.motionY -= 0.05; this.motionX *= 0.9; this.motionZ *= 0.9; this.posX += this.motionX; this.posY += this.motionY; this.posZ += this.motionZ; timer++; } }