package com.hbm.items; import java.util.List; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class WatzFuel extends ItemRadioactive { public int power; public float powerMultiplier; public int heat; public float heatMultiplier; public float decayMultiplier; /** * Constructor for a new Watz fuel pellet * @param lifeTime * @param power * @param powerMultiplier * @param heat * @param heatMultiplier * @param decayMultiplier */ public WatzFuel(int lifeTime, int power, float powerMultiplier, int heat, float heatMultiplier, float decayMultiplier) { this.setMaxDamage(lifeTime * 100); this.power = power/10; this.powerMultiplier = powerMultiplier; this.heat = heat; this.heatMultiplier = heatMultiplier; this.decayMultiplier = decayMultiplier; } @Override public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) { list.add("Max age: " + (this.getMaxDamage()/100) + " ticks"); list.add("Power per tick: " + (power) + "HE"); list.add("Power multiplier: " + (powerMultiplier >= 1 ? "+" : "") + (Math.round(powerMultiplier * 1000) * .10 - 100) + "%"); list.add("Heat provided: " + heat + " heat"); list.add("Heat multiplier: " + (heatMultiplier >= 1 ? "+" : "") + (Math.round(heatMultiplier * 1000) * .10 - 100) + "%"); list.add("Decay multiplier: " + (decayMultiplier >= 1 ? "+" : "") + (Math.round(decayMultiplier * 1000) * .10 - 100) + "%"); } }