package com.hbm.items.machine; import com.hbm.inventory.fluid.FluidType; import net.minecraft.item.Item; public class ItemInfiniteFluid extends Item { private FluidType type; private int amount; private int chance; public ItemInfiniteFluid(FluidType type, int amount) { this(type, amount, 1); } public ItemInfiniteFluid(FluidType type, int amount, int chance) { this.type = type; this.amount = amount; this.chance = chance; } public FluidType getType() { return this.type; } public int getAmount() { return this.amount; } public int getChance() { return this.chance; } }