package com.hbm.render.tileentity; import org.lwjgl.opengl.GL11; import com.hbm.lib.RefStrings; import com.hbm.render.model.ModelTestBombAdvanced; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; public class RenderTestBombAdvanced extends TileEntitySpecialRenderer { private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":" + "textures/models/NukeTestBomb.png"); private ModelTestBombAdvanced modelBomb; public RenderTestBombAdvanced() { this.modelBomb = new ModelTestBombAdvanced(); } @Override public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); GL11.glRotatef(180, 0F, 0F, 1F); this.bindTexture(texture); GL11.glPushMatrix(); this.modelBomb.renderModel(0.0625F); GL11.glPopMatrix(); GL11.glPopMatrix(); } }