package com.hbm.blocks.machine; import com.hbm.tileentity.TileEntityOilDuct; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockOilDuct extends BlockContainer { public BlockOilDuct(Material p_i45386_1_) { super(p_i45386_1_); float p = 1F/16F; this.setBlockBounds(11 * p / 2, 11 * p / 2, 11 * p / 2, 1 - 11 * p / 2, 1 - 11 * p / 2, 1 - 11 * p / 2); this.useNeighborBrightness = true; } public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) { if(world.getTileEntity(x, y, z) instanceof TileEntityOilDuct) { TileEntityOilDuct cable = (TileEntityOilDuct)world.getTileEntity(x, y, z); if(cable != null) { float p = 1F/16F; float minX = 11 * p / 2 - (cable.connections[5] != null ? (11 * p / 2) : 0); float minY = 11 * p / 2 - (cable.connections[1] != null ? (11 * p / 2) : 0); float minZ = 11 * p / 2 - (cable.connections[2] != null ? (11 * p / 2) : 0); float maxX = 1 - 11 * p / 2 + (cable.connections[3] != null ? (11 * p / 2) : 0); float maxY = 1 - 11 * p / 2 + (cable.connections[0] != null ? (11 * p / 2) : 0); float maxZ = 1 - 11 * p / 2 + (cable.connections[4] != null ? (11 * p / 2) : 0); this.setBlockBounds(minX, minY, minZ, maxX, maxY, maxZ); } } return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ); } public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) { if(world.getTileEntity(x, y, z) instanceof TileEntityOilDuct) { TileEntityOilDuct cable = (TileEntityOilDuct)world.getTileEntity(x, y, z); if(cable != null) { float p = 1F/16F; float minX = 11 * p / 2 - (cable.connections[5] != null ? (11 * p / 2) : 0); float minY = 11 * p / 2 - (cable.connections[1] != null ? (11 * p / 2) : 0); float minZ = 11 * p / 2 - (cable.connections[2] != null ? (11 * p / 2) : 0); float maxX = 1 - 11 * p / 2 + (cable.connections[3] != null ? (11 * p / 2) : 0); float maxY = 1 - 11 * p / 2 + (cable.connections[0] != null ? (11 * p / 2) : 0); float maxZ = 1 - 11 * p / 2 + (cable.connections[4] != null ? (11 * p / 2) : 0); this.setBlockBounds(minX, minY, minZ, maxX, maxY, maxZ); } } } @Override public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) { return new TileEntityOilDuct(); } @Override public int getRenderType(){ return -1; } @Override public boolean isOpaqueCube() { return false; } @Override public boolean renderAsNormalBlock() { return false; } }