## Changed * Changed the multi fluid ID recipe, they now use analog circuits instead of silicon based ones, no longer requiring plastic to make * Decreased the connection speed for all battery blocks, a full discharge now takes 30 seconds instead of 1 second, and charging now takes 10 seconds * Capacitors have also been nerfed but they are twice as fast as battery blocks, 5 seconds for charging and 15 seconds for discharging * Removed forgotten bricks * Updated CMB brick texture * The ICF machine block now renders with its 3d model in the creative inventory ## Fixed * Fixed pumpjack gauges not syncing properly * Fixed some concrete variants not being revertable into uncolored concrete * Fixed the ore density scanner not using proper translations for the HUD * Fixed the solar boiler's rays rendering on fast graphics instead of on fancy graphics * Fixed hydroreactive items not exploding when submerged in water * Fixed fluid valves visually disconnecting when switching state * Fixed fluid valves no visually connecting when type is set * Fixed falling blocks spawned by nukes or impulse grenades dropping blocks that don't have drops