package com.hbm.render.block; import org.lwjgl.opengl.GL11; import com.hbm.blocks.network.FluidDuctBox; import com.hbm.blocks.network.PowerCableBox; import com.hbm.inventory.fluid.FluidType; import com.hbm.inventory.fluid.Fluids; import com.hbm.lib.Library; import com.hbm.render.util.RenderBlocksNT; import com.hbm.tileentity.network.TileEntityPipeBaseNT; import com.hbm.util.ColorUtil; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; public class RenderBoxDuct implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; if(block instanceof FluidDuctBox) { FluidDuctBox duct = (FluidDuctBox) block; int type = duct.rectify(metadata); float lower = 0.125F; float upper = 0.875F; for(int i = 2; i < 13; i += 3) { if(metadata > i) { lower += 0.0625F; upper -= 0.0625F; } } GL11.glTranslatef(-0.5F, -0.5F, -0.5F); renderer.setRenderBounds(lower, lower, 0.0F, upper, upper, 1.0F); renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 2; tessellator.startDrawingQuads(); tessellator.setNormal(0F, 1F, 0F); renderer.renderFaceYPos(block, 0, 0, 0, duct.iconStraight[type]); tessellator.setNormal(0F, -1F, 0F); renderer.renderFaceYNeg(block, 0, 0, 0, duct.iconStraight[type]); tessellator.setNormal(1F, 0F, 0F); renderer.renderFaceXPos(block, 0, 0, 0, duct.iconStraight[type]); tessellator.setNormal(-1F, 0F, 0F); renderer.renderFaceXNeg(block, 0, 0, 0, duct.iconStraight[type]); tessellator.setNormal(0F, 0F, 1F); renderer.renderFaceZPos(block, 0, 0, 0, duct.iconEnd[type]); tessellator.setNormal(0F, 0F, -1F); renderer.renderFaceZNeg(block, 0, 0, 0, duct.iconEnd[type]); tessellator.draw(); renderer.uvRotateNorth = 0; renderer.uvRotateSouth = 0; } else if(block instanceof PowerCableBox) { PowerCableBox cable = (PowerCableBox) block; float lower = 0.125F; float upper = 0.875F; for(int i = 0; i < 5; i++) { if(metadata > i) { lower += 0.0625F; upper -= 0.0625F; } } GL11.glTranslatef(-0.5F, -0.5F, -0.5F); renderer.setRenderBounds(lower, lower, 0.0F, upper, upper, 1.0F); renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 2; tessellator.startDrawingQuads(); tessellator.setNormal(0F, 1F, 0F); renderer.renderFaceYPos(block, 0, 0, 0, cable.iconStraight); tessellator.setNormal(0F, -1F, 0F); renderer.renderFaceYNeg(block, 0, 0, 0, cable.iconStraight); tessellator.setNormal(1F, 0F, 0F); renderer.renderFaceXPos(block, 0, 0, 0, cable.iconStraight); tessellator.setNormal(-1F, 0F, 0F); renderer.renderFaceXNeg(block, 0, 0, 0, cable.iconStraight); tessellator.setNormal(0F, 0F, 1F); renderer.renderFaceZPos(block, 0, 0, 0, cable.iconEnd[metadata]); tessellator.setNormal(0F, 0F, -1F); renderer.renderFaceZNeg(block, 0, 0, 0, cable.iconEnd[metadata]); tessellator.draw(); renderer.uvRotateNorth = 0; renderer.uvRotateSouth = 0; } } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { renderer = RenderBlocksNT.INSTANCE.setWorld(world); TileEntity te = world.getTileEntity(x, y, z); Tessellator tessellator = Tessellator.instance; tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z)); int meta = world.getBlockMetadata(x, y, z); boolean pX = false; boolean nX = false; boolean pY = false; boolean nY = false; boolean pZ = false; boolean nZ = false; double lower = 0.125D; double upper = 0.875D; double jLower = lower; double jUpper = upper; if(block instanceof FluidDuctBox) { FluidDuctBox.cachedColor = 0xffffff; FluidDuctBox duct = (FluidDuctBox) block; pX = duct.canConnectTo(world, x, y, z, Library.POS_X, te); nX = duct.canConnectTo(world, x, y, z, Library.NEG_X, te); pY = duct.canConnectTo(world, x, y, z, Library.POS_Y, te); nY = duct.canConnectTo(world, x, y, z, Library.NEG_Y, te); pZ = duct.canConnectTo(world, x, y, z, Library.POS_Z, te); nZ = duct.canConnectTo(world, x, y, z, Library.NEG_Z, te); if(te instanceof TileEntityPipeBaseNT) { FluidType type = Fluids.NONE; TileEntityPipeBaseNT pipe = (TileEntityPipeBaseNT) te; type = pipe.getType(); if(meta % 3 == 2) { FluidDuctBox.cachedColor = ColorUtil.lightenColor(type.getColor(), 0.25D); //making very dark things not vantablack } } jLower = 0.0625D; jUpper = 0.9375D; for(int i = 2; i < 13; i += 3) { if(meta > i) { lower += 0.0625D; upper -= 0.0625D; jLower += 0.0625D; jUpper -= 0.0625D; } } } else { PowerCableBox cable = (PowerCableBox) block; pX = cable.canConnectTo(world, x, y, z, Library.POS_X, te); nX = cable.canConnectTo(world, x, y, z, Library.NEG_X, te); pY = cable.canConnectTo(world, x, y, z, Library.POS_Y, te); nY = cable.canConnectTo(world, x, y, z, Library.NEG_Y, te); pZ = cable.canConnectTo(world, x, y, z, Library.POS_Z, te); nZ = cable.canConnectTo(world, x, y, z, Library.NEG_Z, te); for(int i = 0; i < 5; i++) { if(meta > i) { lower += 0.0625F; upper -= 0.0625F; jLower += 0.0625F; jUpper -= 0.0625F; } } } int mask = 0 + (pX ? 32 : 0) + (nX ? 16 : 0) + (pY ? 8 : 0) + (nY ? 4 : 0) + (pZ ? 2 : 0) + (nZ ? 1 : 0); int count = 0 + (pX ? 1 : 0) + (nX ? 1 : 0) + (pY ? 1 : 0) + (nY ? 1 : 0) + (pZ ? 1 : 0) + (nZ ? 1 : 0); //Straight along X if((mask & 0b001111) == 0 && mask > 0) { renderer.uvRotateTop = 1; renderer.uvRotateBottom = 1; renderer.uvRotateEast = 2; renderer.uvRotateWest = 1; renderer.setRenderBounds(0.0D, lower, lower, 1.0D, upper, upper); renderer.renderStandardBlock(block, x, y, z); //Straight along Z } else if((mask & 0b111100) == 0 && mask > 0) { renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 2; renderer.setRenderBounds(lower, lower, 0.0D, upper, upper, 1.0D); renderer.renderStandardBlock(block, x, y, z); //Straight along Y } else if((mask & 0b110011) == 0 && mask > 0) { renderer.setRenderBounds(lower, 0.0D, lower, upper, 1.0D, upper); renderer.renderStandardBlock(block, x, y, z); //Curve } else if(count == 2) { if(nY && (pX || nX)) { renderer.uvRotateTop = 1; renderer.uvRotateBottom = 1; } if(pY && (pX || nX)) { renderer.uvRotateTop = 1; renderer.uvRotateBottom = 1; } if(!nY && !pY) { renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 2; renderer.uvRotateEast = 2; renderer.uvRotateWest = 1; } renderer.setRenderBounds(lower, lower, lower, upper, upper, upper); renderer.renderStandardBlock(block, x, y, z); if(nY) { renderer.setRenderBounds(lower, 0.0D, lower, upper, lower, upper); renderer.renderStandardBlock(block, x, y, z); } if(pY) { renderer.setRenderBounds(lower, upper, lower, upper, 1.0D, upper); renderer.renderStandardBlock(block, x, y, z); } if(nX) { renderer.setRenderBounds(0.0D, lower, lower, lower, upper, upper); renderer.renderStandardBlock(block, x, y, z); } if(pX) { renderer.setRenderBounds(upper, lower, lower, 1.0D, upper, upper); renderer.renderStandardBlock(block, x, y, z); } if(nZ) { renderer.setRenderBounds(lower, lower, 0.0D, upper, upper, lower); renderer.renderStandardBlock(block, x, y, z); } if(pZ) { renderer.setRenderBounds(lower, lower, upper, upper, upper, 1.0D); renderer.renderStandardBlock(block, x, y, z); } //Junction } else { renderer.setRenderBounds(jLower, jLower, jLower, jUpper, jUpper, jUpper); renderer.renderStandardBlock(block, x, y, z); if(nY) { renderer.setRenderBounds(lower, 0.0D, lower, upper, jLower, upper); renderer.renderStandardBlock(block, x, y, z); } if(pY) { renderer.setRenderBounds(lower, jUpper, lower, upper, 1.0D, upper); renderer.renderStandardBlock(block, x, y, z); } if(nX) { renderer.setRenderBounds(0.0D, lower, lower, jLower, upper, upper); renderer.renderStandardBlock(block, x, y, z); } if(pX) { renderer.setRenderBounds(jUpper, lower, lower, 1.0D, upper, upper); renderer.renderStandardBlock(block, x, y, z); } if(nZ) { renderer.setRenderBounds(lower, lower, 0.0D, upper, upper, jLower); renderer.renderStandardBlock(block, x, y, z); } if(pZ) { renderer.setRenderBounds(lower, lower, jUpper, upper, upper, 1.0D); renderer.renderStandardBlock(block, x, y, z); } } renderer.uvRotateTop = 0; renderer.uvRotateBottom = 0; renderer.uvRotateNorth = 0; renderer.uvRotateSouth = 0; renderer.uvRotateEast = 0; renderer.uvRotateWest = 0; return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } public static int renderID = RenderingRegistry.getNextAvailableRenderId(); @Override public int getRenderId() { return renderID; } }