package com.hbm.render.block; import java.awt.Color; import org.lwjgl.opengl.GL11; import com.hbm.blocks.ModBlocks; import com.hbm.blocks.machine.FoundryTank; import com.hbm.lib.Library; import com.hbm.tileentity.machine.TileEntityFoundryTank; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import net.minecraft.block.Block; import net.minecraft.client.renderer.EntityRenderer; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; public class RenderFoundryTank implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; FoundryTank basin = (FoundryTank) block; double x = 0; double y = 0; double z = 0; GL11.glTranslatef(-0.5F, -0.5F, -0.5F); tessellator.startDrawingQuads(); tessellator.setNormal(0F, 1F, 0F); renderer.renderFaceYPos(block, x, y, z, basin.iconTop); renderer.renderFaceYPos(block, x, y - 0.875D, z, basin.iconBottom); tessellator.setNormal(0F, -1F, 0F); renderer.renderFaceYNeg(block, x, y, z, basin.iconBottom); tessellator.setNormal(1F, 0F, 0F); renderer.renderFaceXPos(block, x, y, z, basin.iconSide); renderer.renderFaceXPos(block, x - 0.875D, y, z, basin.iconInner); tessellator.setNormal(-1F, 0F, 0F); renderer.renderFaceXNeg(block, x, y, z, basin.iconSide); renderer.renderFaceXNeg(block, x + 0.875D, y, z, basin.iconInner); tessellator.setNormal(0F, 0F, 1F); renderer.renderFaceZPos(block, x, y, z, basin.iconSide); renderer.renderFaceZPos(block, x, y, z - 0.875D, basin.iconInner); tessellator.setNormal(0F, 0F, -1F); renderer.renderFaceZNeg(block, x, y, z, basin.iconSide); renderer.renderFaceZNeg(block, x, y, z + 0.875D, basin.iconInner); tessellator.draw(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; int colorMult = block.colorMultiplier(world, x, y, z); float r = (float) (colorMult >> 16 & 255) / 255.0F; float g = (float) (colorMult >> 8 & 255) / 255.0F; float b = (float) (colorMult & 255) / 255.0F; float mulBottom = 0.5F; float mulTop = 1.0F; float mulZ = 0.8F; float mulX = 0.6F; int brightness = block.getMixedBrightnessForBlock(world, x, y, z); int fullBright = 240; tessellator.setBrightness(brightness); if(EntityRenderer.anaglyphEnable) { float aR = (r * 30.0F + g * 59.0F + b * 11.0F) / 100.0F; float aG = (r * 30.0F + g * 70.0F) / 100.0F; float aB = (r * 30.0F + b * 70.0F) / 100.0F; r = aR; g = aG; b = aB; } FoundryTank tank = (FoundryTank) block; TileEntity te = world.getTileEntity(x, y, z); TileEntityFoundryTank tile = null; if(te instanceof TileEntityFoundryTank) { tile = (TileEntityFoundryTank) te; } boolean conPosX = world.getBlock(x + 1, y, z) == ModBlocks.foundry_tank; boolean conNegX = world.getBlock(x - 1, y, z) == ModBlocks.foundry_tank; boolean conPosZ = world.getBlock(x, y, z + 1) == ModBlocks.foundry_tank; boolean conNegZ = world.getBlock(x, y, z - 1) == ModBlocks.foundry_tank; boolean conPosY = world.getBlock(x, y + 1, z) == ModBlocks.foundry_tank; boolean conNegY = world.getBlock(x, y - 1, z) == ModBlocks.foundry_tank; boolean outPosX = world.getBlock(x + 1, y, z) == ModBlocks.foundry_outlet && world.getBlockMetadata(x + 1, y, z) == Library.POS_X.ordinal(); boolean outNegX = world.getBlock(x - 1, y, z) == ModBlocks.foundry_outlet && world.getBlockMetadata(x - 1, y, z) == Library.NEG_X.ordinal(); boolean outPosZ = world.getBlock(x, y, z + 1) == ModBlocks.foundry_outlet && world.getBlockMetadata(x, y, z + 1) == Library.POS_Z.ordinal(); boolean outNegZ = world.getBlock(x, y, z - 1) == ModBlocks.foundry_outlet && world.getBlockMetadata(x, y, z - 1) == Library.NEG_Z.ordinal(); boolean doRender = tile != null ? (tile.amount > 0 && tile.type != null) : false; double max = 0.75D + (conNegY ? 0.125D : 0) + (conPosY ? 0.125D : 0); double level = doRender ? tile.amount * max / tile.getCapacity() : 0; Color color = doRender ? new Color(tile.type.moltenColor).brighter() : null; if(color != null) { double brightener = 0.7D; int nr = (int) (255D - (255D - color.getRed()) * brightener); int ng = (int) (255D - (255D - color.getGreen()) * brightener); int nb = (int) (255D - (255D - color.getBlue()) * brightener); color = new Color(nr, ng, nb); } renderer.setRenderBounds(0D, 0D, 0D, 1D, 1D, 1D); if(!conNegY) { renderer.setRenderBounds(0D, 0D, 0D, 1D, 0.125D, 1D); tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop); renderer.renderFaceYPos(block, x, y, z, tank.iconBottom); tessellator.setColorOpaque_F(r * mulBottom, g * mulBottom, b * mulBottom); renderer.renderFaceYNeg(block, x, y, z, tank.iconBottom); } if(!conPosX) { renderer.setRenderBounds(0.875D, 0D, 0D, 1D, 1D, 1D); tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX); renderer.renderFaceXPos(block, x, y, z, conNegY ? (outPosX ? tank.iconSideUpperOutlet : tank.iconSideUpper) : (outPosX ? tank.iconSideOutlet : tank.iconSide)); renderer.renderFaceXNeg(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ); if(conPosZ) renderer.renderFaceZPos(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); if(conNegZ) renderer.renderFaceZNeg(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop); renderer.renderFaceYPos(block, x, y, z, tank.iconTop); } if(!conNegX) { renderer.setRenderBounds(0D, 0D, 0D, 0.125D, 1D, 1D); tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX); renderer.renderFaceXPos(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); renderer.renderFaceXNeg(block, x, y, z, conNegY ? (outNegX ? tank.iconSideUpperOutlet : tank.iconSideUpper) : (outNegX ? tank.iconSideOutlet : tank.iconSide)); tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ); if(conPosZ) renderer.renderFaceZPos(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); if(conNegZ) renderer.renderFaceZNeg(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop); renderer.renderFaceYPos(block, x, y, z, tank.iconTop); } if(!conPosZ) { renderer.setRenderBounds(0D, 0D, 0.875D, 1D, 1D, 1D); tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ); renderer.renderFaceZPos(block, x, y, z, conNegY ? (outPosZ ? tank.iconSideUpperOutlet : tank.iconSideUpper) : (outPosZ ? tank.iconSideOutlet : tank.iconSide)); renderer.renderFaceZNeg(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX); if(conPosX) renderer.renderFaceXPos(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); if(conNegX) renderer.renderFaceXNeg(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop); renderer.renderFaceYPos(block, x, y, z, tank.iconTop); } if(!conNegZ) { renderer.setRenderBounds(0D, 0D, 0D, 1D, 1D, 0.125D); tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ); renderer.renderFaceZPos(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); renderer.renderFaceZNeg(block, x, y, z, conNegY ? (outNegZ ? tank.iconSideUpperOutlet : tank.iconSideUpper) : (outNegZ ? tank.iconSideOutlet : tank.iconSide)); tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX); if(conPosX) renderer.renderFaceXPos(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); if(conNegX) renderer.renderFaceXNeg(block, x, y, z, conPosY ? tank.iconBottom : tank.iconInner); tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop); renderer.renderFaceYPos(block, x, y, z, tank.iconTop); } if(doRender) { double height = conNegY ? 0D : 0.125D; renderer.setRenderBounds(0D, height, 0D, 1D, height + level, 1D); tessellator.setColorOpaque_F(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F); tessellator.setBrightness(fullBright); renderer.renderFaceYPos(block, x, y, z, tank.iconLava); if(conPosX) renderer.renderFaceXPos(block, x, y, z, tank.iconLava); if(conNegX) renderer.renderFaceXNeg(block, x, y, z, tank.iconLava); if(conPosZ) renderer.renderFaceZPos(block, x, y, z, tank.iconLava); if(conNegZ) renderer.renderFaceZNeg(block, x, y, z, tank.iconLava); tessellator.setBrightness(brightness); } return true; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } @Override public int getRenderId() { return FoundryTank.renderID; } }